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_SkeLeToN_ Guru


Joined: 12 Sep 2002 Posts: 506 Location: Montreal,Canada
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Posted: Fri Dec 27, 2002 12:43 am Post subject: vncserver error on startup |
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Hi,
I did a search on the forum and on google but I still can figure it out how to solve it.
I have the latest version of vnc (3.3.5-r1)
I start vncserver and everything works fine but when I look at the log I get an error like this:
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26/12/02 19:27:30 Xvnc version 3.3.5 - built Dec 16 2002 18:59:29
26/12/02 19:27:30 Copyright (C) 2002 RealVNC Ltd.
26/12/02 19:27:30 Copyright (C) 1994-2000 AT&T Laboratories Cambridge.
26/12/02 19:27:30 All Rights Reserved.
26/12/02 19:27:30 See http://www.realvnc.com for information on VNC
26/12/02 19:27:30 Desktop name 'X' (Atlas:1)
26/12/02 19:27:30 Protocol version supported 3.3
26/12/02 19:27:30 Listening for VNC connections on TCP port 5901
26/12/02 19:27:30 Listening for HTTP connections on TCP port 5801
26/12/02 19:27:30 URL http://Atlas:5801
Loading apps file...
Faild to load groupfile:
BScreen::BScreen: managing screen 0 using visual 0x22, depth 16
Loading apps file...
Xlib: extension "RENDER" missing on display ":1.0".
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How do I fix the xlib error ???? I found few post about this error and they said to try with vncserver -cc 3 but that just dont work.
Is there anything else I have to configure to get my vnc working.
I will access my gentoo box from my work over ssh and then load up vnc to get my X.
Any idea ??? |
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SpamMonkey n00b


Joined: 29 Sep 2002 Posts: 35 Location: Birmingham, UK
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Posted: Fri Dec 27, 2002 1:14 am Post subject: |
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I get the same error but it doesn't stop me connecting over vnc.. Isn't the render command to do with opengl? If so then surely VNC isn't able to transmit the opengl graphics?
just a thought..
l8rs
Gavin _________________ Solve two of the worlds problems..
Feed the homeless to the hungry |
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theBlackDragon l33t

Joined: 23 Nov 2002 Posts: 768 Location: Belgium
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Posted: Fri Dec 27, 2002 8:01 am Post subject: |
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The render command indeed seems to have to do with OpenGL, this is the UT output when run in VNC:
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Unreal engine initialized
Bound to SDLDrv.so
Joystick [0] : Unknown Joystick
SDLClient initialized.
Bound to Render.so
Lighting subsystem initialized
Rendering initialized
LoadMap: Entry
Bound to Fire.so
Case-insensitive search: Botpack -> ..\System\BotPack.u
Bound to IpDrv.so
Game class is 'UTIntro'
Level is Level Entry.MyLevel
Bringing Level Entry.MyLevel up for play (0)...
InitGame:
Base Mutator is Entry.Mutator0
Browse: CityIntro.unr?Name=theBlackDragon?Class=BotPack.TFemale1?team=0?skin=FCommandoSkins.goth?Face=FCommandoSkins.Freylis?Voice=BotPack.VoiceFemaleOne
LoadMap: CityIntro.unr?Name=theBlackDragon?Class=BotPack.TFemale1?team=0?skin=FCommandoSkins.goth?Face=FCommandoSkins.Freylis?Voice=BotPack.VoiceFemaleOne
Case-insensitive search: genfluid -> ..\Textures\GenFluid.utx
Collecting garbage
Purging garbage
-0.0ms Unloading: Package Render
Garbage: objects: 16421->16418; refs: 224681
Game class is 'UTIntro'
Level is Level CityIntro.MyLevel
Bringing Level CityIntro.MyLevel up for play (0)...
InitGame: ?Name=theBlackDragon?Class=BotPack.TFemale1?team=0?skin=FCommandoSkins.goth?Face=FCommandoSkins.Freylis?Voice=BotPack.VoiceFemaleOne
Base Mutator is CityIntro.Mutator1
Initialized moving brush tracker for Level CityIntro.MyLevel
Created and initialized a new SDL viewport.
Bound to UWeb.so
Team 0
Login: theBlackDragon
Possessed PlayerPawn: TFemale1 CityIntro.TFemale0
Input system initialized for SDLViewport0
Opening SDL viewport.
Bound to SDLGLDrv.so
Loaded render device class.
Initializing SDLGLDrv...
binding libGL.so.1
Resizing SDL viewport. X: 1024 Y: 768
OpenGL
appError called:
Couldn't set video mode: Couldn't find matching GLX visual
Executing UObject::StaticShutdownAfterError
Executing USDLClient::ShutdownAfterError
Executing USDLViewport::ShutdownAfterError
USDLGLRenderDevice::ShutdownAfterError
Signal: SIGIOT [iot trap]
Aborting.
Exiting.
Name subsystem shut down
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I wonder if it is even possible to have VNC work with OpenGL Any information on this would be greatly appreciated.& |
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theBlackDragon l33t

Joined: 23 Nov 2002 Posts: 768 Location: Belgium
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Posted: Fri Dec 27, 2002 8:11 am Post subject: |
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When searching the mailinglist archives at www.realvnc.com I came accross this post which says that OpenGL can't be used with their version of VNC and they suggest using the VNC for XFree86 v4.X which can be found here.
I haven't tried it yet but I'll let you know if I got it working.  |
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SpamMonkey n00b


Joined: 29 Sep 2002 Posts: 35 Location: Birmingham, UK
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Posted: Fri Dec 27, 2002 12:05 pm Post subject: |
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Dragon,
I thought it was familiar. I'd seen it mentioned when setting up anti-aliasing and checking the specs of my gfx cards.. IIRC then the RENDER command is something to do with the hardware accelerating the drawing of the text (i.e. assisting in the antialiasing) which would explain why it can't be sent. Surely VNC can't handle that much information or would it simply max out your connection speed?
On a side note, has anyone in here used Terminal Services or Remote Desktop to access a machine? Have you found a good port for it yet as I still haven't found anything that's been so quick and responsive. VNC sadly doesn't come close.
l8rs
Gavin _________________ Solve two of the worlds problems..
Feed the homeless to the hungry |
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pjp Administrator


Joined: 16 Apr 2002 Posts: 20603
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Posted: Fri Dec 27, 2002 5:02 pm Post subject: |
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Moved from DE. _________________ Quis separabit? Quo animo? |
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