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Making games in Linux compatible with Linux and Windows
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dirtyrascal666
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PostPosted: Wed May 18, 2005 8:56 am    Post subject: Making games in Linux compatible with Linux and Windows Reply with quote

Alright, hello to anyone and everyone looking at this who is interested, i'm looking for info on what software and any sites (links), to what it would take to make a linux/windows compatible, 3d game, because me and some friends, have the idea, the ambition, and anything it would take to make the game we thought up, if anyone has any ideas as to what we need to learn, do, or even start with please reply, thanks :D in advance! (we have very little previous background, but most likely enough to get us going) any info is greatly appreciated :wink:

Thanks
Mikel

Edit: De-capslocked the thread title. --Maedhros.
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Last edited by dirtyrascal666 on Wed May 18, 2005 10:20 am; edited 1 time in total
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BlackEdder
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PostPosted: Wed May 18, 2005 9:19 am    Post subject: Reply with quote

Please loose the caps....

For a lot of opensource games sdl is a popular choice as a multimedia dev layer. If you want to go 3d then there are a couple of engines that I know of: ogre and cube. If you want to start from bottom-up then just make sure you use opengl and it should work on both windows and linux.

You might want to checkout happypenguin.org to get some ideas from there.
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dirtyrascal666
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PostPosted: Wed May 18, 2005 10:23 am    Post subject: thanks in regards to that info Reply with quote

thank you so much for pointing me in any direction : D
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coren2000
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PostPosted: Thu May 26, 2005 10:41 pm    Post subject: Reply with quote

Unfortunately openGL doesn't do much other than graphics. OpenAL can now handle sound for you.
I have no idea about any comparable libraries for DirectInput (Joystick stuff).
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Slingshot
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PostPosted: Fri May 27, 2005 1:02 am    Post subject: Reply with quote

Crystalspace and Neoengine are also well supported open source 3D engines. Blender can be used for free form modeling and making Python games.

Look for more programs in the dev-games
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