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TomorrowPlusX Apprentice
Joined: 07 May 2002 Posts: 168 Location: Washington DC, USA
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Posted: Thu Oct 10, 2002 8:35 pm Post subject: Falconseye won't start |
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Hi
As I'm not one of you lucky folks with a 3d card, my gaming options are a bit more conservative, which is why I decided to give falconseye a peek, since its based on a fun game (nethack) and the graphics are pretty nice.
So, the trouble is, I emerged it and when I try to run it, all I get is a series of dots on the command line (indicating initialization, I assume), and then nothing. I have to ctrl-z out of it (since ctrl-x seems to be captured ?!) and then issue a killall -9 falconseye.
I've mucked with the configuration options, and haven't had any luck otherwise. Any ideas? |
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BradN Advocate
Joined: 19 Apr 2002 Posts: 2391 Location: Wisconsin (USA)
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Posted: Wed Feb 26, 2003 10:18 pm Post subject: |
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Might be related to sound. If you use arts, you can try your luck with "artsdsp -s falconseye", however I've noticed way too many annoying glitches with falconseye on here in general.
Right now for me, it crashes when you enter a shop, has issues trying to load savegames, and sometimes decides to stop recognizing left clicks for movement. It's really annoying. If anyone has solutions for these, it'd be great
And then don't even get me started on the assumption made that the jiffies kernel option is set to 100... some of the game timing can be reconfigured in the config files, but it's still annoying. |
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b_Q Apprentice
Joined: 18 Jun 2002 Posts: 163
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Posted: Mon Mar 03, 2003 5:50 am Post subject: |
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Hi
Had same problems as BradN.
Found /usr/share/falconseye/jtp_log.txt.
OhLaLa mucho sound problems feedback in there.
The config file told it to run timidity for .mid sound files.
It was not installed !
After reading
https://forums.gentoo.org/viewtopic.php?t=13022&highlight=timidity
Installed
media-sound/timidity++
media-sound/timidity-eawpatches
Rock solid now: everything works. _________________ Preudhomme's Law of Window Cleaning:
It's on the other side. |
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BradN Advocate
Joined: 19 Apr 2002 Posts: 2391 Location: Wisconsin (USA)
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Posted: Mon Mar 03, 2003 11:32 pm Post subject: |
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cool, I'll have to try that. thanks |
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MaRTiaN Tux's lil' helper
Joined: 22 Apr 2002 Posts: 85 Location: London
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Posted: Wed Apr 02, 2003 10:14 pm Post subject: |
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I got a bit bored, so decided to give falconseye a go too. I get exactly the same problem with the dots. Anyone got any clues as how to solve it?
cheers.
edit: Turn off all sound and it works. _________________ Some people are alive only because it's illegal to kill them. |
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Mpemba Effect Apprentice
Joined: 18 Sep 2002 Posts: 156
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charlieg Advocate
Joined: 30 Jul 2002 Posts: 2149 Location: Manchester UK
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Posted: Thu Apr 03, 2003 11:27 am Post subject: Re: Falconseye won't start |
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TomorrowPlusX wrote: | I have to ctrl-z out of it (since ctrl-x seems to be captured ?!) and then issue a killall -9 falconseye. |
ctrl-c ?
Anyway, as for alternatives, what about SLASH'EM? It's 2d as well (your none-3d requirements, TomorrowPlusX). _________________ Want Free games?
Free Gamer - open source games list & commentary
Open source web-enabled rich UI platform: Vexi |
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Guru Tux's lil' helper
Joined: 15 Jul 2002 Posts: 91 Location: Los Angeles, CA
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Posted: Sat Aug 02, 2003 3:30 am Post subject: |
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MaRTiaN wrote: | I got a bit bored, so decided to give falconseye a go too. I get exactly the same problem with the dots. Anyone got any clues as how to solve it?
cheers.
edit: Turn off all sound and it works. |
How do you turn off sound in Falcon's Eye?? |
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