View previous topic :: View next topic |
Author |
Message |
Trumpcard n00b
Joined: 27 May 2002 Posts: 36
|
Posted: Fri Jun 28, 2002 12:24 am Post subject: Neverwinter Nights linux server released! |
|
|
But, I get a segmentation fault anytime I try and run it...
Hmmmm...
Anyone else seeing this problem?
:Nevermind, it only dies when I run it as root... Maybe something in my root environment.... |
|
Back to top |
|
|
neuron Advocate
Joined: 28 May 2002 Posts: 2371
|
Posted: Fri Jun 28, 2002 1:02 am Post subject: |
|
|
great, unfortunatly I wanna play too :/, oh well, linux version can't be THAT far behind... I hope |
|
Back to top |
|
|
Trumpcard n00b
Joined: 27 May 2002 Posts: 36
|
Posted: Fri Jun 28, 2002 1:10 am Post subject: |
|
|
Ok, I take that back, I get segmentation faults everywhere now... Even 'vi' is segfaulting...
damn you emerge -u world !
guess it's time for a emerge --emptytree world |
|
Back to top |
|
|
mellofone Apprentice
Joined: 13 Apr 2002 Posts: 287
|
Posted: Fri Jun 28, 2002 2:37 am Post subject: |
|
|
Trumpcard wrote: | Ok, I take that back, I get segmentation faults everywhere now... Even 'vi' is segfaulting...
damn you emerge -u world !
guess it's time for a emerge --emptytree world |
Heheehe Woa. I don't think I've ever seen vi segfault before |
|
Back to top |
|
|
Trumpcard n00b
Joined: 27 May 2002 Posts: 36
|
Posted: Fri Jun 28, 2002 12:05 pm Post subject: |
|
|
Its a pretty common occurence on gentoo. Ive re-emerged it before and fixed the problem, but no good this time. So, I just emrged vim instead.
My NWN server is still segfaulting.. Ran an strace on it though, looks like it's bombing while loading some of the datafiles off the cd. Might have gotten some corruption in there while transferring it over.. |
|
Back to top |
|
|
phantasm n00b
Joined: 21 Jun 2002 Posts: 71 Location: Cincinnati
|
Posted: Fri Jun 28, 2002 4:54 pm Post subject: |
|
|
VI seg faults if you don't have your term set to vt220. |
|
Back to top |
|
|
Zu` l33t
Joined: 26 May 2002 Posts: 716 Location: BE
|
Posted: Sun Jun 30, 2002 7:50 pm Post subject: |
|
|
Good thing that NWN server is out for linux, but I was expecting the client first.. Guess we'll have to wait a bit longer then.
Greets |
|
Back to top |
|
|
Trumpcard n00b
Joined: 27 May 2002 Posts: 36
|
Posted: Mon Jul 01, 2002 12:56 pm Post subject: |
|
|
Anyone had any luck getting their server to show up on Gamespy? I can connect to it from my subnet, but can't connect from my external ip. I opened the 200+ firewall ports the server demanded, but am still not having any luck... |
|
Back to top |
|
|
tactless l33t
Joined: 14 Jul 2002 Posts: 642 Location: Mitzpe Adi, Israel
|
Posted: Sat Jul 27, 2002 7:43 pm Post subject: |
|
|
You were expecting to see the client first? Not a chance in hell... remember, there's been a dedicated Half-Life Linux server for ages, and no sign of development for a native client. _________________ Tactless
"If it wasn't for fog, the world would run at a really crappy framerate."
Jabber: tactless@amessage.info |
|
Back to top |
|
|
neeyo n00b
Joined: 20 Jul 2002 Posts: 32
|
Posted: Sat Jul 27, 2002 9:04 pm Post subject: |
|
|
Server? Great... now anyone else in the world except ME can play NWN on my linux box. So helpful to me |
|
Back to top |
|
|
tactless l33t
Joined: 14 Jul 2002 Posts: 642 Location: Mitzpe Adi, Israel
|
Posted: Sun Jul 28, 2002 12:13 am Post subject: |
|
|
IIRC, the Linux client will require the Windows version to be installed. I don't have Windows installed, nor do I plan to install it... just speculating: Do you think installing nwn with wine[x] and then pointing (a-la-q3point-release) the Linux client to wherever wine[x] installed it would work, or would the deal require some more hacking? _________________ Tactless
"If it wasn't for fog, the world would run at a really crappy framerate."
Jabber: tactless@amessage.info |
|
Back to top |
|
|
|