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asheron n00b
Joined: 04 Jun 2006 Posts: 40
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Posted: Tue Jul 25, 2006 7:46 pm Post subject: |
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neuron wrote: | then you haven't installed the patch, which you need. |
DUDE! i used the wow updater! i am up to date! i just DO NOT KNOW HOW TO USE THE MINIMAP PATCH!nobody gives directions!! That i I am lookin for a solution for why i cant select npc's!
frary wrote: | Hello to all gentoo wow players...
I am currently running wow with latest stable wine (0.9. and the patch mentioned in the wiki... |
dude go into ur package.keywords and add the ~arch, for you. that'll get you to a much better wine version, probably help ur low fps too. _________________ Karma, It's Real!
"No penguins were harmed during the writing, just a bunch of broken windows to let them escape..."-xtacocorex |
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ikshaar Veteran
Joined: 23 Jul 2002 Posts: 1339 Location: Baltimore, MD
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Posted: Tue Jul 25, 2006 8:04 pm Post subject: |
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This thread as well as the wiki are quite outdated/incomplete i think.
You need to download the wow.patch and applied it by either running it manually or insert the patch into the latest ebuild of wine,
Place the patch in your overlay directory for example : /usr/local/portage/app-emulation/wine/files/
Add : Code: | epatch "${FILESDIR}"/wow_patch_0.9.16.diff |
to the src-unpack section of the ebuild in the overlay. See Gentoo wiki for howto to make an overlay.
Then run
Code: | ebuild wine-0.9.17.ebuild digest
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Then emerge wine...
PS: i am not using wine as it does not work for me. so it's a bit of a guess... _________________ "May God stands between you and harm in all the empty places where you must walk" - Babylon 5 |
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asheron n00b
Joined: 04 Jun 2006 Posts: 40
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Posted: Tue Jul 25, 2006 8:21 pm Post subject: |
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you just confused me even more............
Lol im a semi n00b at gentoo, and even more so at WoW
EDIT: Well i just figured out i dont need the minimap patch, bc i can go inside buildings, i just gotta close the minimap first. SO now the only thing i gotta fix , is not being able to select npc's _________________ Karma, It's Real!
"No penguins were harmed during the writing, just a bunch of broken windows to let them escape..."-xtacocorex |
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discomfitor l33t
Joined: 21 Feb 2003 Posts: 927 Location: None
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Posted: Tue Jul 25, 2006 10:22 pm Post subject: |
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Just tried playing the other day using a cvs wine build with only the patch listed on the first page. Works flawlessly. _________________ There is no substitute for experience.
Imperfection indicates a lack of effort. |
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asheron n00b
Joined: 04 Jun 2006 Posts: 40
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Posted: Tue Jul 25, 2006 10:38 pm Post subject: |
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so ya i got it dlled you wanna give me some insructiones?
you stil using win98 as well? _________________ Karma, It's Real!
"No penguins were harmed during the writing, just a bunch of broken windows to let them escape..."-xtacocorex |
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frary Guru
Joined: 27 Jan 2004 Posts: 545
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Posted: Wed Jul 26, 2006 1:16 am Post subject: |
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@asheron:
Hey Dude, thanx for your opinion on wine performance. You made me try the latest version and it works! Cannot tell if it works any better but it works as good as before...are you playing D3D or opengl?
BTW: Seen Big Lebowsky lately?
@ikshaar:
Thank you for the Instructions. I patched 0.9.8.ebuild myself, but I was not sure if .diff is handled the same way as .patch in ebuilds...maybe I can have my noob status back???
As mentioned above it works.Thank you!
Are you using cedega? Windows? If Cedega, is it wort the money?
Greets
T _________________ Mitleid bekommt man geschenkt;
Neid muss man sich hart erarbeiten!
I.Walter |
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asheron n00b
Joined: 04 Jun 2006 Posts: 40
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Posted: Wed Jul 26, 2006 1:28 am Post subject: |
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Code: | wine /home/fullmetal/.wine/drive_c/Program\ Files/World\ of\ Warcraft/WoW.exe -opengl
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That is the command i use to start it up, hopefully that will help ur fps. can u selct npc's in game?
I CANT!!! And the howtos are outdated!!
and dont use cedega, im want to try and get wine workig right. _________________ Karma, It's Real!
"No penguins were harmed during the writing, just a bunch of broken windows to let them escape..."-xtacocorex |
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asheron n00b
Joined: 04 Jun 2006 Posts: 40
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Posted: Wed Jul 26, 2006 2:02 am Post subject: |
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@ikshaar
i tried ur idea, i just got more confused! I JUST WANNA PLAY.........................................
I have only been using fire 1!!!! i cant even get new spells!
EDIT: i went to this page http://appdb.winehq.org/appview.php?iVersionId=5109
and got a recent patch. how do i apply it?? just give me the instructions PLEASE! _________________ Karma, It's Real!
"No penguins were harmed during the writing, just a bunch of broken windows to let them escape..."-xtacocorex |
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Caedes n00b
Joined: 09 Jun 2005 Posts: 30
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Posted: Wed Jul 26, 2006 7:39 am Post subject: |
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So you got the patch, ok. Did you try to follow ikshaars other suggestions?
Copy the patch file to /usr/local/portage/app-emulation/wine/files/
Copy the wine 0.9.17 ebuild from /usr/portate/app-emulation/wine/ to /usr/local/portage/app-emulation/wine/
Copy all other files from /usr/portage/app-emulation/wine/files/ to /usr/local/portage/app-emulation/wine/files/
Fire up your favorite editor and insert "epatch "${FILESDIR}"/wow_patch_0.9.16.diff" to the end of the src-unpack section
Run ebuild wine-0.9.17.ebuild digest in /usr/local/portage/app-emulation/wine/
emerge wine _________________ The difference between theory and practice is that in theory, theory and practice are the same, but in practice they are not. |
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ikshaar Veteran
Joined: 23 Jul 2002 Posts: 1339 Location: Baltimore, MD
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Posted: Wed Jul 26, 2006 11:52 am Post subject: |
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asheron wrote: | just give me the instructions PLEASE! |
Well... can you follow them is the question... i spelled it out once. Caedes too.
Here are the instructions to make an overlay. Read it !!
http://gentoo-wiki.com/HOWTO_Installing_3rd_Party_Ebuilds
You only need 1 overlay "/usr/local/portage" so add that path to your /etc/make.conf as instructed in the HOWTO.
Then follow Caedes lines one by one.... _________________ "May God stands between you and harm in all the empty places where you must walk" - Babylon 5
Last edited by ikshaar on Wed Jul 26, 2006 11:54 am; edited 1 time in total |
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asheron n00b
Joined: 04 Jun 2006 Posts: 40
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Posted: Wed Jul 26, 2006 11:53 am Post subject: |
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woot! finally got it didnt need that overlay thingy either! woot!
lol finally got new spells. _________________ Karma, It's Real!
"No penguins were harmed during the writing, just a bunch of broken windows to let them escape..."-xtacocorex |
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ikshaar Veteran
Joined: 23 Jul 2002 Posts: 1339 Location: Baltimore, MD
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Posted: Wed Jul 26, 2006 11:56 am Post subject: |
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asheron wrote: | woot! finally got it didnt need that overlay thingy either! woot!
lol finally got new spells. |
Well... good.
But if you don't do the overlay, your change will be lost at next synchronization !! wine will still work but if you re-emerged it, it will stop working again... don't come crying... _________________ "May God stands between you and harm in all the empty places where you must walk" - Babylon 5 |
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Seraed n00b
Joined: 30 Jul 2006 Posts: 7 Location: San Jose, CA
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Posted: Sun Jul 30, 2006 5:08 pm Post subject: |
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asheron wrote: | woot! finally got it didnt need that overlay thingy either! woot!
lol finally got new spells. |
Good etiquette usually involves posting your solutions as well as specs. Do you mind sharing what you did to get it to work in your case? Things you did wrong before? This will help others with similar cases so they can have a solution as well. _________________ "Greed is for amateurs. Disorder, chaos, anarchy: now that's fun!" -Top Dollar, from The Crow |
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Seraed n00b
Joined: 30 Jul 2006 Posts: 7 Location: San Jose, CA
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Posted: Sun Jul 30, 2006 8:56 pm Post subject: |
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I've got wine 0.9.8 which seems to be the latest stable on portage. I'd rather not use 0.9.18 or move to cedega.
When I start up "wine WoW.exe -opengl" it prompts me with error dialogs saying:
Code: | ERROR #132(0x85100084) Fatal Exception
Program: D:\World of Warcraft\WoW.exe
Exception: 0xC0000005 (ACCESS_VIOLATION) at 0073:B7DEAD60
The instruction at "0xB7DEAD60" referenced memory at "0x00000000".
The memory could not be "read".
Press OK to terminate the application |
My terminal window says:
Code: | seraed@ArgoX /data/games/World of Warcraft $ wine WoW.exe -opengl
Xlib: extension "GLX" missing on display ":0.0".
err:opengl:process_attach Could not create default context.
Xlib: extension "GLX" missing on display ":0.0". |
I've seen that Error #132 is a generic WoW error from reading some posts. I also tried to look for solutions to the missing GLX extension problem, but have no success from that. Most of what I've seen says to use "eselect opengl set nvidia". But that didn't work. "eselect opengl list" shows "[1] xorg-x11 *" as the available ogl implementations.
Not quite sure where to go from here.
My Specs:
Linux 2.6.16.19 (vanilla)
Fluxbox 0.9.14
wine 0.9.8
Athlon XP 2000+
SB Audigy
GeForece FX 5700LE _________________ "Greed is for amateurs. Disorder, chaos, anarchy: now that's fun!" -Top Dollar, from The Crow |
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ikshaar Veteran
Joined: 23 Jul 2002 Posts: 1339 Location: Baltimore, MD
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Posted: Mon Jul 31, 2006 1:30 am Post subject: |
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You need to install nvidia driver for your video card.
emerge nvidia-kernel and nvidia-glx _________________ "May God stands between you and harm in all the empty places where you must walk" - Babylon 5 |
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Seraed n00b
Joined: 30 Jul 2006 Posts: 7 Location: San Jose, CA
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Posted: Mon Jul 31, 2006 1:16 pm Post subject: |
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ikshaar wrote: | You need to install nvidia driver for your video card.
emerge nvidia-kernel and nvidia-glx |
Thanks for the response ikshaar. I had tried to do that before on an obvious hunch that I was missing GLX (from the errors that wine reported). I searched for glx and found those two packages you suggested and when I tried to emerge the kernel (dep for glx), it fails.
Doing it again here is what I get
Code: |
!!! ERROR: media-video/nvidia-kernel-1.0.6629-r6 failed
Call stack:
ebuild.sh, line 1539: Called dyn_compile
ebuild.sh, line 939: Called src_compile
ebuild.sh, line 1248: Called linux-mod_src_compile
linux-mod.eclass, line 469: Called die
!!! Unable to make IGNORE_CC_MISMATCH=yes V=1 SYSSRC=/usr/src/linux SYSOUT=/usr/src/linux clean module.
!!! If you need support, post the topmost build error, and the call stack if relevant. |
I'll check out the other forums for nvidia driver issues in regards to portage builds. _________________ "Greed is for amateurs. Disorder, chaos, anarchy: now that's fun!" -Top Dollar, from The Crow |
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ikshaar Veteran
Joined: 23 Jul 2002 Posts: 1339 Location: Baltimore, MD
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Posted: Mon Jul 31, 2006 2:20 pm Post subject: |
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Check that your /usr/src/linux point to current Linux kernel.
will tell you what kernel you are running now.
/usr/src/linux should point to the same kernel version.
You cut error message too short to see what happened... _________________ "May God stands between you and harm in all the empty places where you must walk" - Babylon 5 |
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Seraed n00b
Joined: 30 Jul 2006 Posts: 7 Location: San Jose, CA
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Posted: Mon Jul 31, 2006 2:21 pm Post subject: |
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ikshaar wrote: | You need to install nvidia driver for your video card.
emerge nvidia-kernel and nvidia-glx |
Just an update on this. Went to http://gentoo-wiki.com/HOWTO_nVidia_Drivers to get the fix on my emerge issue.
In the Kernel Config menu I enabed module unloading as instructed and I was able to emerge the nvidia-kernel and glx just fine. I am also now able to set the opengl interface to use nvidia (it is listed now). Hopefully this will work out but I won't know until I get home from work. _________________ "Greed is for amateurs. Disorder, chaos, anarchy: now that's fun!" -Top Dollar, from The Crow |
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Seraed n00b
Joined: 30 Jul 2006 Posts: 7 Location: San Jose, CA
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Posted: Mon Jul 31, 2006 2:27 pm Post subject: |
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ikshaar wrote: | Check that your /usr/src/linux point to current Linux kernel.
will tell you what kernel you are running now.
/usr/src/linux should point to the same kernel version.
You cut error message too short to see what happened... |
Yes, I know which kernel i'm using just had to recompile with module unloading support. Thanks for the help btw! Had to think on it for a bit as to where to find the solution. 5 hours of sleep and 6 cans of Mt Dew over 3 days didn't help ><
As soon as I get home I'll update on whether WoW decides to run or not. _________________ "Greed is for amateurs. Disorder, chaos, anarchy: now that's fun!" -Top Dollar, from The Crow |
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ikshaar Veteran
Joined: 23 Jul 2002 Posts: 1339 Location: Baltimore, MD
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Posted: Mon Jul 31, 2006 3:06 pm Post subject: |
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Glad you found out. Check also unstable driver version if needed. Same HOWTO as you linked. _________________ "May God stands between you and harm in all the empty places where you must walk" - Babylon 5 |
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Seraed n00b
Joined: 30 Jul 2006 Posts: 7 Location: San Jose, CA
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Posted: Tue Aug 01, 2006 4:26 am Post subject: |
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ikshaar wrote: | Glad you found out. Check also unstable driver version if needed. Same HOWTO as you linked. |
Stable release didn't work. Installed the unstable drivers. They didn't want to install. Said there was a conflict with nvidiafb, so I set that as a module instead of built-in (I'm seeing alot of my problems solved by setting support as modules lately ><). Recompiled, merged unstable drivers. Still no luck. Luckily I remembered that I should edit xorg.conf and I did find that glx was commented out in the modules section. Uncommented it. WoW now fires up; and though it looks fine, runs like garbage to the extent that it is very unplayable. Atleast its running though!
I'll keep looking for solutions to the FPS problem. Thanks ikshaar! _________________ "Greed is for amateurs. Disorder, chaos, anarchy: now that's fun!" -Top Dollar, from The Crow |
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Caedes n00b
Joined: 09 Jun 2005 Posts: 30
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Posted: Tue Aug 01, 2006 8:46 am Post subject: |
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Stable release never worked for me either. Compiles fine, but does not load. There are other threads in this forum on the 6xxx nvidia module problem, suggestion is to use unstable as you did.
Regarding your fps problem, could you be a little bit more specific? What's your fps and where? How many other players around? I was never satisfied with the fps of the latest stable 8xxx nvidia drivers, 7xxx series worked much better on my 6600 (which was worse compared to the 6xxx driver versions, if i remember right). _________________ The difference between theory and practice is that in theory, theory and practice are the same, but in practice they are not. |
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ikshaar Veteran
Joined: 23 Jul 2002 Posts: 1339 Location: Baltimore, MD
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Posted: Tue Aug 01, 2006 11:56 am Post subject: |
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Well one thing that crippled my FPS.. the FW (FastWrite in BIOS), you need to disable it - as strange as it sounds.
Not as a tease, but to show you what you can obtain when your Gentoo system is set right. Here with cedega :
http://transgaming.org/forum/viewtopic.php?t=6511 _________________ "May God stands between you and harm in all the empty places where you must walk" - Babylon 5 |
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Seraed n00b
Joined: 30 Jul 2006 Posts: 7 Location: San Jose, CA
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Posted: Tue Aug 01, 2006 5:57 pm Post subject: |
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@ Caedes & ikshaar:
Your post above about patching 0.9.17 says to run
Code: | # ebuild wine-0.9.17.ebuild digest |
Followed by merging wine.
Can you just merge wine after the ebuild digest, or do I also have to do the following (taken from the How To that ikshaar posted)
Code: | # ebuild /usr/local/portage/category/program/program-version.ebuild digest
# ebuild /usr/local/portage/category/program/program-version.ebuild unpack
# ebuild /usr/local/portage/category/program/program-version.ebuild compile
# ebuild /usr/local/portage/category/program/program-version.ebuild install
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I'm using it for 0.9.18 (if i'm still seeing performance issues in 0.9.18, I'll go ahead and disable FW) _________________ "Greed is for amateurs. Disorder, chaos, anarchy: now that's fun!" -Top Dollar, from The Crow |
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ikshaar Veteran
Joined: 23 Jul 2002 Posts: 1339 Location: Baltimore, MD
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Posted: Tue Aug 01, 2006 8:03 pm Post subject: |
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Seraed: no you don't need to do that.
digest is the only step needed because we changed code inside ebuild. Once done, back to using emerge as usual. _________________ "May God stands between you and harm in all the empty places where you must walk" - Babylon 5 |
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