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[Xorg] Probleme fullscreen (resolu)
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ark
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PostPosted: Thu Oct 05, 2006 10:17 pm    Post subject: [Xorg] Probleme fullscreen (resolu) Reply with quote

Hello,

je viens d'installer gentoo, avec xorg 7.0, et quand je passe en mode en plein ecran avec mplayer ou la visualization de amarok, ca laisse l'image a la meme taille et mets du noir autour.
Pour mplayer j'ai essaye plusieurs video out differents, mais genre xv et gl marchent pas, ca me dit ca :
Code:
Error opening/initializing the selected video_out (-vo) device.

j'ai bien X-Video de load d'apres xvinfo..
J'arrive a avoir un plein ecran normal avec -zoom mais du coup l'image rame un peu..

donc si quelqu'un a une idee.. merci :)
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Last edited by ark on Thu Oct 05, 2006 11:02 pm; edited 1 time in total
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PabOu
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PostPosted: Thu Oct 05, 2006 10:21 pm    Post subject: Reply with quote

Salut !
Pour ma part, xv fonctionne bien en plein écran.

Il ne faut pas oublier d'avoir le DRI avec xorg.
Pour t'en assurer, ouvre console dans xorg, et essaye cette commande :
Code:
glxinfo |grep "direct rendering"

Si il te dit "No", c'est de là que vient ton problème et tu devras nous donner plus d'infos pour qu'on puisse t'aider (carte graphique, xorg.conf, ce genre de trucs)
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ark
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PostPosted: Thu Oct 05, 2006 10:31 pm    Post subject: Reply with quote

pour le DRI il est bien active.

pour la carte graphique c'est une Geforce 6800

un ptit glxinfo si ca peut aider:
Code:

# glxinfo
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
    GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_fbconfig_float
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
    GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
    GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float
GLX version: 1.3
GLX extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
    GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_fbconfig_float,
    GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 6800/AGP/SSE2
OpenGL version string: 2.0.2 NVIDIA 87.62
OpenGL extensions:
    GL_ARB_color_buffer_float, GL_ARB_depth_texture, GL_ARB_draw_buffers,
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
    GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging,
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
    GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
    GL_ARB_shadow, GL_ARB_shader_objects, GL_ARB_shading_language_100,
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_texture_float,
    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
    GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
    GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,
    GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
    GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements,
    GL_EXT_fog_coord, GL_EXT_framebuffer_object, GL_EXT_multi_draw_arrays,
    GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
    GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
    GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
    GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_timer_query,
    GL_EXT_vertex_array, GL_HP_occlusion_test, GL_IBM_rasterpos_clip,
    GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
    GL_NV_copy_depth_to_color, GL_NV_depth_clamp, GL_NV_fence,
    GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program,
    GL_NV_fragment_program_option, GL_NV_fragment_program2, GL_NV_half_float,
    GL_NV_light_max_exponent, GL_NV_multisample_filter_hint,
    GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_pixel_data_range,
    GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners,
    GL_NV_register_combiners2, GL_NV_texgen_reflection,
    GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
    GL_NV_texture_expand_normal, GL_NV_texture_rectangle,
    GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,
    GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program,
    GL_NV_vertex_program1_1, GL_NV_vertex_program2,
    GL_NV_vertex_program2_option, GL_NV_vertex_program3,
    GL_NVX_conditional_render, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod,
    GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum
glu version: 1.3
glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x21 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None
.
.
etc..


pour le xorg.conf voila :
Code:

Section "Module"

# This loads the DBE extension module.

    Load        "dbe"   # Double buffer extension

# This loads the miscellaneous extensions module, and disables
# initialisation of the XFree86-DGA extension within that module.
    SubSection  "extmod"
      Option    "omit xfree86-dga"   # don't initialise the DGA extension
    EndSubSection

#    Load       "GLcore"

# This loads the Type1 and FreeType font modules
    Load        "type1"
    Load        "speedo"
    Load        "freetype"
#    Load        "xtt"

# This loads the GLX module
    Load       "glx"
# This loads the DRI module
    Load       "dri"

EndSection

Section "Extensions"
#      Option "Composite" "Enable"
      Option "Xvideo" "true"
EndSection


# **********************************************************************
# Server flags section.
# **********************************************************************

Section "ServerFlags"

# Uncomment this to cause a core dump at the spot where a signal is
# received.  This may leave the console in an unusable state, but may
# provide a better stack trace in the core dump to aid in debugging

#    Option "NoTrapSignals"

# Uncomment this to disable the <Crtl><Alt><Fn> VT switch sequence
# (where n is 1 through 12).  This allows clients to receive these key
# events.

#    Option "DontVTSwitch"

# Uncomment this to disable the <Crtl><Alt><BS> server abort sequence
# This allows clients to receive this key event.

    Option "DontZap"

# Uncomment this to disable the <Crtl><Alt><KP_+>/<KP_-> mode switching
# sequences.  This allows clients to receive these key events.

#    Option "Dont Zoom"

# Uncomment this to disable tuning with the xvidtune client. With
# it the client can still run and fetch card and monitor attributes,
# but it will not be allowed to change them. If it tries it will
# receive a protocol error.

#    Option "DisableVidModeExtension"
# Uncomment this to enable the use of a non-local client to
# change the keyboard or mouse settings (currently only xset).

#    Option "AllowNonLocalModInDev"

EndSection

# **********************************************************************
# Input devices
# **********************************************************************

# **********************************************************************
# Core keyboard's InputDevice section
# **********************************************************************

Section "InputDevice"

    Identifier  "Keyboard1"
    Driver      "kbd"

# For most OSs the protocol can be omitted (it defaults to "Standard").
# When using XQUEUE (only for SVR3 and SVR4, but not Solaris),
# uncomment the following line.

#    Option     "Protocol"      "Xqueue"

    Option "AutoRepeat" "500 30"

# Specify which keyboard LEDs can be user-controlled (eg, with xset(1))
#    Option     "Xleds"      "1 2 3"

#    Option "LeftAlt"     "Meta"
#    Option "RightAlt"    "ModeShift"

# To customise the XKB settings to suit your keyboard, modify the
# lines below (which are the defaults).  For example, for a non-U.S.
# keyboard, you will probably want to use:
#    Option "XkbModel"    "pc102"
# If you have a US Microsoft Natural keyboard, you can use:
#    Option "XkbModel"    "microsoft"
#
# Then to change the language, change the Layout setting.
# For example, a german layout can be obtained with:
#    Option "XkbLayout"   "de"
# or:
#    Option "XkbLayout"   "de"
#    Option "XkbVariant"  "nodeadkeys"
#
# If you'd like to switch the positions of your capslock and
# control keys, use:
#    Option "XkbOptions"  "ctrl:swapcaps"

# These are the default XKB settings for XFree86

#    Option "XkbModel"    "pc101"
#    Option "XkbLayout"   "us"
#    Option "XkbVariant"  ""
#    Option "XkbOptions"  ""

#    Option "XkbDisable"


    Option "XkbModel"   "pc101"
    Option "XkbLayout"  "us"
EndSection


# **********************************************************************
# Core Pointer's InputDevice section
# **********************************************************************

Section "InputDevice"

# Identifier and driver

    Identifier  "Mouse1"
    Driver      "mouse"
    Option "CorePointer"
    Option "Protocol"    "ImPS/2"
    Option "ZAxisMapping" "4 5"
    Option "Device"      "/dev/misc/psaux"

# Mouse-speed setting for PS/2 mouse.

#    Option "Resolution"        "256"

# When using XQUEUE, comment out the above two lines, and uncomment
# the following line.

#    Option "Protocol"  "Xqueue"

# Baudrate and SampleRate are only for some Logitech mice. In
# almost every case these lines should be omitted.

#    Option "BaudRate"  "9600"
#    Option "SampleRate"        "150"

# Emulate3Buttons is an option for 2-button Microsoft mice
# Emulate3Timeout is the timeout in milliseconds (default is 50ms)

#    Option "Emulate3Buttons"
#    Option "Emulate3Timeout"    "50"

# ChordMiddle is an option for some 3-button Logitech mice

#    Option "ChordMiddle"

EndSection


# **********************************************************************
# Other input device sections
# this is optional and is required only if you
# are using extended input devices.  This is for example only.  Refer
# to the XF86Config man page for a description of the options.
# **********************************************************************
#
# Section "InputDevice"
#    Identifier  "Mouse2"
#    Driver      "mouse"
#    Option      "Protocol"      "MouseMan"
#    Option      "Device"        "/dev/mouse2"
# EndSection
#
# Section "InputDevice"
#    Identifier "spaceball"
#    Driver     "magellan"
#    Option     "Device"        "/dev/cua0"
# EndSection
#
# Section "InputDevice"
#    Identifier "spaceball2"
#    Driver     "spaceorb"
#    Option     "Device"        "/dev/cua0"
# EndSection
# Section "InputDevice"
#    Identifier "touchscreen0"
#    Driver     "microtouch"
#    Option     "Device"        "/dev/ttyS0"
#    Option     "MinX"          "1412"
#    Option     "MaxX"          "15184"
#    Option     "MinY"          "15372"
#    Option     "MaxY"          "1230"
#    Option     "ScreenNumber"  "0"
#    Option     "ReportingMode" "Scaled"
#    Option     "ButtonNumber"  "1"
#    Option     "SendCoreEvents"
# EndSection
#
# Section "InputDevice"
#    Identifier "touchscreen1"
#    Driver     "elo2300"
#    Option     "Device"        "/dev/ttyS0"
#    Option     "MinX"          "231"
#    Option     "MaxX"          "3868"
#    Option     "MinY"          "3858"
#    Option     "MaxY"          "272"
#    Option     "ScreenNumber"  "0"
#    Option     "ReportingMode" "Scaled"
#    Option     "ButtonThreshold"       "17"
#    Option     "ButtonNumber"  "1"
#    Option     "SendCoreEvents"
# EndSection

# **********************************************************************
# Monitor section
# **********************************************************************

# Any number of monitor sections may be present

Section "Monitor"

    Identifier  "screen"

# HorizSync is in kHz unless units are specified.
# HorizSync may be a comma separated list of discrete values, or a
# comma separated list of ranges of values.
# NOTE: THE VALUES HERE ARE EXAMPLES ONLY.  REFER TO YOUR MONITOR'S
# USER MANUAL FOR THE CORRECT NUMBERS.

    HorizSync   31.5 - 79.0

#    HorizSync  30-64         # multisync
#    HorizSync  31.5, 35.2    # multiple fixed sync frequencies
#    HorizSync  15-25, 30-50  # multiple ranges of sync frequencies

# VertRefresh is in Hz unless units are specified.
# VertRefresh may be a comma separated list of discrete values, or a
# comma separated list of ranges of values.
# NOTE: THE VALUES HERE ARE EXAMPLES ONLY.  REFER TO YOUR MONITOR'S
# USER MANUAL FOR THE CORRECT NUMBERS.

    VertRefresh 50-70

EndSection


# **********************************************************************
# Graphics device section
# **********************************************************************

# Any number of graphics device sections may be present

# Standard VGA Device:

#Section "Device"
#    Identifier "Standard VGA"
#    VendorName "Unknown"
#    BoardName  "Unknown"

# The chipset line is optional in most cases.  It can be used to override
# the driver's chipset detection, and should not normally be specified.

#    Chipset    "generic"

# The Driver line must be present.  When using run-time loadable driver
# modules, this line instructs the server to load the specified driver
# module.  Even when not using loadable driver modules, this line
# indicates which driver should interpret the information in this section.

#    Driver     "nvidia"
# The BusID line is used to specify which of possibly multiple devices
# this section is intended for.  When this line isn't present, a device
# section can only match up with the primary video device.  For PCI
# devices a line like the following could be used.  This line should not
# normally be included unless there is more than one video device
# intalled.

#    BusID      "PCI:0:10:0"

#    VideoRam   256

#    Clocks     25.2 28.3
  #Option      "RenderAccel" "true"
#EndSection

# Device configured by xf86config:

Section "Device"
    Identifier  "geforce"
    Driver      "nvidia"
    #VideoRam    65536
    # Insert Clocks lines here if appropriate
   Option      "RenderAccel" "True"
   Option       "AGPMode" "4"
   Option       "AGPFastWrite" "True"
   Option       "EnablePageFlip" "True"
   #Option      "backingstore" "True"
  Option "AllowGLXWithComposite" "True"
EndSection


# **********************************************************************
# Screen sections
# **********************************************************************

# Any number of screen sections may be present.  Each describes
# the configuration of a single screen.  A single specific screen section
# may be specified from the X server command line with the "-screen"
# option.
Section "Screen"
    Identifier  "Screen 1"
    Device      "geforce"
    Monitor     "screen"
    DefaultDepth 24

    Subsection "Display"
        Depth       24
        Modes       "1280x1024" "1024x768" "800x600" "640x480"
        ViewPort    0 0
    EndSubsection
    Subsection "Display"
        Depth       24
        Modes       "1280x1024" "1024x768" "800x600" "640x480"
        ViewPort    0 0
    EndSubsection
    Subsection "Display"
        Depth       24
        Modes       "1280x1024" "1024x768" "800x600" "640x480"
        ViewPort    0 0
    EndSubsection
EndSection

# **********************************************************************
# ServerLayout sections.
# **********************************************************************

# Any number of ServerLayout sections may be present.  Each describes
# the way multiple screens are organised.  A specific ServerLayout
# section may be specified from the X server command line with the
# "-layout" option.  In the absence of this, the first section is used.
# When now ServerLayout section is present, the first Screen section
# is used alone.

Section "ServerLayout"

# The Identifier line must be present
    Identifier  "Simple Layout"

# Each Screen line specifies a Screen section name, and optionally
# the relative position of other screens.  The four names after
# primary screen name are the screens to the top, bottom, left and right
# of the primary screen.  In this example, screen 2 is located to the
# right of screen 1.

    Screen "Screen 1"

# Each InputDevice line specifies an InputDevice section name and
# optionally some options to specify the way the device is to be
# used.  Those options include "CorePointer", "CoreKeyboard" and
# "SendCoreEvents".

    InputDevice "Mouse1" "CorePointer"
    InputDevice "Keyboard1" "CoreKeyboard"

EndSection

# Section "DRI"
#    Mode 0666
# EndSection


enjoy :)
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ark
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Joined: 27 Aug 2003
Posts: 70
Location: BZH

PostPosted: Thu Oct 05, 2006 11:02 pm    Post subject: Reply with quote

bon j'ai trouve.. j'avais pas compile avec le flag xv, ca marche mieux d'un coup.
merci qd meme :)
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