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Mongrol Guru
Joined: 14 Sep 2002 Posts: 376
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Posted: Thu Mar 17, 2005 9:44 pm Post subject: gxmame/xmame only shows SDL options |
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I don't know whether it was the latest update to gxmame (0.35 beta) or xmame (0.94) thats done this but now I only have SDL display options which results in a lot less flexibility. Anyone else running this combo and still have the OpenGL options? |
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mattsavigear Apprentice
Joined: 08 Jan 2003 Posts: 224 Location: Wales, UK
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Posted: Fri Mar 18, 2005 11:18 am Post subject: |
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I've just got this problem too (and I don't use any front end). Might have to downgrade to 0.92. _________________ Matt.
"Ninjas aren't dangerous. They're more afraid of you than you are of them." - The Tick. |
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mattsavigear Apprentice
Joined: 08 Jan 2003 Posts: 224 Location: Wales, UK
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Posted: Fri Mar 18, 2005 11:26 am Post subject: |
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Even more annoying is that ebuild for 0.92 now fails:
Code: | /usr/lib/portage/bin/ebuild.sh: line 1702: /var/db/pkg/games-emulation/xmame-0.92/xmame-0.92.ebuild: No such file or directory |
How irritating. _________________ Matt.
"Ninjas aren't dangerous. They're more afraid of you than you are of them." - The Tick. |
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mattsavigear Apprentice
Joined: 08 Jan 2003 Posts: 224 Location: Wales, UK
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Posted: Fri Mar 18, 2005 11:30 am Post subject: |
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OK - the new ebuild seems to link xmame to xmame.SDL - try executing xmame.x11 on the command line. _________________ Matt.
"Ninjas aren't dangerous. They're more afraid of you than you are of them." - The Tick. |
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Mongrol Guru
Joined: 14 Sep 2002 Posts: 376
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Posted: Fri Mar 18, 2005 5:59 pm Post subject: |
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Brilliant. Well done matt. |
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interested1 Tux's lil' helper
Joined: 22 Feb 2006 Posts: 129
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Posted: Fri Oct 06, 2006 10:47 pm Post subject: |
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xmame is a sym link to xmame.SDL. You can just change that if you wanted. |
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