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Secondlife from Overlay: Segmentation fault
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formica
Tux's lil' helper
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Joined: 15 Oct 2004
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PostPosted: Wed Oct 03, 2007 1:15 pm    Post subject: Secondlife from Overlay: Segmentation fault Reply with quote

Ho provato ad emergere SecondLife dall'overlay più volte mensionato sul forum (zugaina).
Questo è l'errore che ottengo:
Code:

i686-pc-linux-gnu-g++ -o i686-linux-client-release/newview/lleventpoll.o -c -g -pipe -Wall -Wno-reorder -Wno-trigraphs -Wno-sign-compare -Werror -pthread -D_REENTRANT -fno-math-errno -fexceptions -fsigned-char -fno-strict-aliasing -falign-loops=16 -ffast-math -O2 -D_FORTIFY_SOURCE=2 -DLL_STANDALONE -DLL_MESA_HEADLESS=0 -DLL_MESA=0 -O2 -march=pentium4 -pipe -fomit-frame-pointer -DLL_LINUX=1 -DAPPID=secondlife -DLL_SDL=1 -DLL_FMOD=0 -DLL_X11=1 -DLL_GTK=1 -DLL_ELFBIN=0 -DLL_LIBXUL_ENABLED=0 -DLL_GSTREAMER_ENABLED=0 -DNDEBUG -DLL_RELEASE=1 -Illcommon -Illmath -Illwindow -Illaudio -Illcharacter -Illdatabase -Illhavok -Illimage -Illinventory -Illmedia -Illmessage -Illprimitive -Illrender -Illscene -Illui -Illvfs -Illwindow -Illxml -Ilscript -Ilscript/lscript_compile -I/var/tmp/portage/games-simulation/secondlife-1.18.3.5_rc-r1/work/linden/libraries/include -I/var/tmp/portage/games-simulation/secondlife-1.18.3.5_rc-r1/work/linden/libraries/include/havok -I/var/tmp/portage/games-simulation/secondlife-1.18.3.5_rc-r1/work/linden/libraries/i686-linux/include -I/usr/include/atk-1.0 -I/usr/include/glib-2.0 -I/usr/lib/glib-2.0/include -I/usr/include/cairo -I/usr/include/freetype2 -I/usr/include/libpng12 -I/usr/include/gtk-2.0 -I/usr/lib/gtk-2.0/include -I/usr/include/pango-1.0 -I/usr/include/SDL -I/usr/include/apr-1 i686-linux-client-release/newview/lleventpoll.cpp
i686-linux-client-release/newview/lleventpoll.cpp:198: internal compiler error: Segmentation fault
Please submit a full bug report,
with preprocessed source if appropriate.
See <URL:http://bugs.gentoo.org/> for instructions.
The bug is not reproducible, so it is likely a hardware or OS problem.
scons: *** [i686-linux-client-release/newview/lleventpoll.o] Error 1
scons: building terminated because of errors.

!!! ERROR: games-simulation/secondlife-1.18.3.5_rc-r1 failed.
Call stack:
  ebuild.sh, line 1614:   Called dyn_compile
  ebuild.sh, line 971:   Called qa_call 'src_compile'
  environment, line 3330:   Called src_compile
  secondlife-1.18.3.5_rc-r1.ebuild, line 110:   Called die


Qualche riscontro? Soluzioni?
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randomaze
Bodhisattva
Bodhisattva


Joined: 21 Oct 2003
Posts: 9985

PostPosted: Wed Oct 03, 2007 2:11 pm    Post subject: Reply with quote

Il forum principale é destinato al supporto della gentoo "ufficiale", Gli ebuild su overlay e i programmi non in portage vengono trattati nel subfoum di discussione ;-)

Moved from Forum italiano (Italian) to Forum di discussione italiano.
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gutter
Bodhisattva
Bodhisattva


Joined: 13 Mar 2004
Posts: 7162
Location: Aarau, Aargau, Switzerland

PostPosted: Wed Oct 03, 2007 2:40 pm    Post subject: Reply with quote

Questa cosa mi stranizza molto :? :

Code:
i686-linux-client-release/newview/lleventpoll.cpp:198: internal compiler error: Segmentation fault


sembra un problema del compilatore.
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mambro
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Joined: 22 Mar 2004
Posts: 752
Location: Mira (VE) - Italy

PostPosted: Wed Oct 03, 2007 2:42 pm    Post subject: Reply with quote

A volte quell' "internal compiler error" è dovuto anche a problemi hardware (tipo ram) ma se succede solo per quel pacchetto..
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formica
Tux's lil' helper
Tux's lil' helper


Joined: 15 Oct 2004
Posts: 113
Location: Messina (Sicily)

PostPosted: Wed Oct 03, 2007 3:26 pm    Post subject: Reply with quote

Ora l'errore sembra essersi spostato qui (ho ridato emerge):

Code:

i686-pc-linux-gnu-g++ -o i686-linux-client-release/newview/llcontroldef.o -c -g -pipe -Wall -Wno-reorder -Wno-trigraphs -Wno-sign-compare -Werror -pthread -D_REENTRANT -fno-math-errno -fexceptions -fsigned-char -fno-strict-aliasing -falign-loops=16 -ffast-math -O2 -D_FORTIFY_SOURCE=2 -DLL_STANDALONE -DLL_MESA_HEADLESS=0 -DLL_MESA=0 -O2 -march=pentium4 -pipe -fomit-frame-pointer -DLL_LINUX=1 -DAPPID=secondlife -DLL_SDL=1 -DLL_FMOD=0 -DLL_X11=1 -DLL_GTK=1 -DLL_ELFBIN=0 -DLL_LIBXUL_ENABLED=0 -DLL_GSTREAMER_ENABLED=0 -DNDEBUG -DLL_RELEASE=1 -Illcommon -Illmath -Illwindow -Illaudio -Illcharacter -Illdatabase -Illhavok -Illimage -Illinventory -Illmedia -Illmessage -Illprimitive -Illrender -Illscene -Illui -Illvfs -Illwindow -Illxml -Ilscript -Ilscript/lscript_compile -I/var/tmp/portage/games-simulation/secondlife-1.18.3.5_rc-r1/work/linden/libraries/include -I/var/tmp/portage/games-simulation/secondlife-1.18.3.5_rc-r1/work/linden/libraries/include/havok -I/var/tmp/portage/games-simulation/secondlife-1.18.3.5_rc-r1/work/linden/libraries/i686-linux/include -I/usr/include/atk-1.0 -I/usr/include/glib-2.0 -I/usr/lib/glib-2.0/include -I/usr/include/cairo -I/usr/include/freetype2 -I/usr/include/libpng12 -I/usr/include/gtk-2.0 -I/usr/lib/gtk-2.0/include -I/usr/include/pango-1.0 -I/usr/include/SDL -I/usr/include/apr-1 i686-linux-client-release/newview/llcontroldef.cpp
i686-linux-client-release/newview/llcontroldef.cpp: In function 'void declare_settings()':
i686-linux-client-release/newview/llcontroldef.cpp:74: internal compiler error: Segmentation fault


:| Che caspita succede?
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gutter
Bodhisattva
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Joined: 13 Mar 2004
Posts: 7162
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PostPosted: Wed Oct 03, 2007 3:31 pm    Post subject: Reply with quote

Scarica un liveCD che contenga memtest e lancia una sessione di test.

Seconda cosa: hai fatto un check della temperatura del processore?
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djinnZ
Advocate
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Joined: 02 Nov 2006
Posts: 4831
Location: somewhere in L.O.S.

PostPosted: Wed Oct 03, 2007 3:46 pm    Post subject: Reply with quote

CFALGS/LDFLAGS?
quickpkg gcc glibc etc. e poi emerge -1?
mica hai ahhiornato gli headers senza ricompilare la libc?
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formica
Tux's lil' helper
Tux's lil' helper


Joined: 15 Oct 2004
Posts: 113
Location: Messina (Sicily)

PostPosted: Wed Oct 03, 2007 5:02 pm    Post subject: Reply with quote

Lascio finire memtest86+ prima di pronunciarmi definitivamente... però sembra proprio che la mia memoria abbia problemoni!
Il SO però continua a funzionare... secondo me perchè gli errori sono localizzati ad indirizzi alti.

Prima di mettere il tag [SOLVED] lascio finire il test!

:(
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