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alexbuell Guru
Joined: 18 Jul 2002 Posts: 498 Location: "Hemp"shire, UK
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Posted: Tue Oct 19, 2010 1:41 pm Post subject: kgcc64 |
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Has anyone had problems rebuilding their kgcc64 compiler recently? Mine won't recompile! Bug report duly filed: https://bugs.gentoo.org/show_bug.cgi?id=341771
Fortunately, sys-devel/gcc still can rebuild itself. I've got my Gnome 2.30.x up environment and running on my Ultra-2. Took a week even with distcc running :p _________________ Cheers,
Alex.
Linux - the best text adventure game ever. |
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JFGI_123 n00b
Joined: 03 Sep 2010 Posts: 17
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Posted: Thu Oct 21, 2010 3:25 pm Post subject: |
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In a word, no
I've just rebuilt it and it went through fine
Really urks me that I don't have a spare Sun machine that has a graphics card. All I've got is 280s and 240s.
Must go steal SunBlade 2000 off users desk and run GNOME _________________ I.T. is like a box of chocolates on a hot day.....sticky |
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alexbuell Guru
Joined: 18 Jul 2002 Posts: 498 Location: "Hemp"shire, UK
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Posted: Thu Oct 21, 2010 11:03 pm Post subject: |
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JFGI_123 wrote: | In a word, no
I've just rebuilt it and it went through fine
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Hmm, odd. I've filed a bug report about it. But so far, noone's come forward to say they're having the same problem.
PS. How long did it take it to build kgcc64? genlop -t kgcc64 should give you some figures! _________________ Cheers,
Alex.
Linux - the best text adventure game ever. |
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JFGI_123 n00b
Joined: 03 Sep 2010 Posts: 17
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Posted: Fri Oct 22, 2010 10:07 am Post subject: |
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About 11mins on the 240 and 10m 30s on the 280 _________________ I.T. is like a box of chocolates on a hot day.....sticky |
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alexbuell Guru
Joined: 18 Jul 2002 Posts: 498 Location: "Hemp"shire, UK
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Posted: Fri Oct 22, 2010 10:55 am Post subject: |
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JFGI_123 wrote: | About 11mins on the 240 and 10m 30s on the 280 |
Neat, it's 30 mins on my box. Thanks! _________________ Cheers,
Alex.
Linux - the best text adventure game ever. |
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