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speed dreams erronous steering/drifting
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Demo
Tux's lil' helper
Tux's lil' helper


Joined: 25 Nov 2022
Posts: 126

PostPosted: Mon Apr 29, 2024 7:52 pm    Post subject: speed dreams erronous steering/drifting Reply with quote

Hello folks ...

This may not be the most popular game, but I installed speed dreams, and the steering is practically not usable. I configured the game pad that I have, it's a generic "GreenAsia Inc. USB Joystick". But regardless, whether I use the keyboard, or the game pad, the same issue persists.

I tried to change the steering sense, but whatever adjustment doesn't seem to have any effect. I also tried to change the steering lock angle, and same result.

Do you have any suggestions?
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kgdrenefort
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PostPosted: Tue Apr 30, 2024 6:49 am    Post subject: Reply with quote

Hello,

I guess these hardware (notably the pads) is working anywhere else.

Can you define «steering it practically not usable» ?

Also, be aware they have support: https://sourceforge.net/projects/speed-dreams/support

That might be a better place to ask, if it's not a related Gentoo issue !

Regards,
GASPARD DE RENEFORT Kévin
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Demo
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PostPosted: Tue Apr 30, 2024 7:00 am    Post subject: Reply with quote

Thank you for the reply ...

I'm sorry if my description was vague! Whenever I use steer left or right, the car keeps on rotating on it's front wheels and doesn't stop until I stop throttling, so a race or practice starts normally, until the first time I steer, then I cannot steer anymore.
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kgdrenefort
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PostPosted: Tue Apr 30, 2024 7:08 am    Post subject: Reply with quote

Demo wrote:
Thank you for the reply ...

I'm sorry if my description was vague! Whenever I use steer left or right, the car keeps on rotating on it's front wheels and doesn't stop until I stop throttling, so a race or practice starts normally, until the first time I steer, then I cannot steer anymore.


Would you say it responds, but that is weird ?

I read a topic about this game being a simulation, not a race car game, maybe it's just extra sensitive / too realistic ?

Is there any options regarding sensitivity ? Might be too high.

Regards,
GASPARD DE RENEFORT Kévin
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Demo
Tux's lil' helper
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Joined: 25 Nov 2022
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PostPosted: Tue Apr 30, 2024 7:38 am    Post subject: Reply with quote

Quote:
Would you say it responds, but that is weird ?


It tries to respond, but it gets overwhelmed because the steering wheel seems to be locked on whatever position makes the car spinning, and it just keeps on spinning.

Quote:
I read a topic about this game being a simulation, not a race car game, maybe it's just extra sensitive / too realistic ?


It does actually race, I used it before, but long time ago.

Quote:
Is there any options regarding sensitivity ? Might be too high.


Yes there are 2, one for steering sensitivity, the other for speeding sensitivity. There're also controls for the steer wheel angles, and I tried to change these as well, but they don't seem to make any difference.

I'll run it on a terminal and see the output. I thought there maybe some other control I'm not aware of, so I thought I'd ask before trying to debug, and/or recompile.
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Chiitoo
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PostPosted: Mon May 27, 2024 9:56 pm    Post subject: Reply with quote

Does it work with defaults?

I tried it out, and it seems to, by default, use the mouse for steering, and it seems to work for me.

I did find that it goes segmentation fault though, when pressing and holding shift, and, for example, the up arrow. ^^;
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