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BenChambers n00b
Joined: 28 Oct 2003 Posts: 5
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Posted: Thu Oct 30, 2003 5:40 am Post subject: What do I have to do to fix these? |
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Ok. I did it all from stage 1, and when I look through my dmesg I get the following lines that stand out as potentially disturbing:
VP_IDE: detected chipset, but driver not compiled in!
agpgart: Unsupported Via chipset
agpgart: no supported devices found
[drm:drm_init] *ERROR* Cannot initialize the agpgart module.
ds: no socket drivers loaded!
NETDEV WATCHDOG: eth0: transmit timed out.
it also gives me a lot of stuff about modules not found (including some /dev/vg which is the location of one of my Volume Group for LVM). What do these mean and how do I fix them? The agpgart is probably occurring because there is the built in (on motherboard) video card and the normal video card and I installed the stuff for the normal video card (i think) |
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secondshadow Guru
Joined: 23 Jun 2003 Posts: 362
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Posted: Thu Oct 30, 2003 6:02 am Post subject: Re: What do I have to do to fix these? |
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BenChambers wrote: | Ok. I did it all from stage 1, and when I look through my dmesg I get the following lines that stand out as potentially disturbing:
VP_IDE: detected chipset, but driver not compiled in!
agpgart: Unsupported Via chipset
agpgart: no supported devices found
[drm:drm_init] *ERROR* Cannot initialize the agpgart module.
ds: no socket drivers loaded!
NETDEV WATCHDOG: eth0: transmit timed out.
it also gives me a lot of stuff about modules not found (including some /dev/vg which is the location of one of my Volume Group for LVM). What do these mean and how do I fix them? The agpgart is probably occurring because there is the built in (on motherboard) video card and the normal video card and I installed the stuff for the normal video card (i think) |
well, from what you've given it looks like:
Code: | VP_IDE: detected chipset, but driver not compiled in! |
is trying to tell you that you forgot to compile in support for your IDE controller. While techinically I think you could probably compile this as a module, I personally would compile this directly into my kernel since it is integral to the workability of a system.
Code: | agpgart: Unsupported Via chipset
agpgart: no supported devices found
[drm:drm_init] *ERROR* Cannot initialize the agpgart module. |
This stuff looks like you have one of the lucky Via chipsets not yet supported by the linux kernel. If I had to take a stab at guessing, I'd probably say KT400? Try posting some (detailed) system specs. That would probably help. Importantly for this case, motherboard (make and model at the very least, chipset if you know it to save us from having to look it up ), and what ethernet card you're trying to use since thats what the last error you have seems to reference. |
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BenChambers n00b
Joined: 28 Oct 2003 Posts: 5
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Posted: Thu Oct 30, 2003 7:08 am Post subject: |
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But I don't want it to use the video card built in to my motherboard! The video card I want it to use is the nVidia GeForce something or other (2 or 3 I think) |
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Komunjara Tux's lil' helper
Joined: 01 May 2003 Posts: 97 Location: Vancouver, Canada
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Posted: Thu Oct 30, 2003 7:21 am Post subject: |
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In that case disable the video card through your bios. _________________ Socialism: It is taking over! |
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secondshadow Guru
Joined: 23 Jun 2003 Posts: 362
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Posted: Thu Oct 30, 2003 7:35 am Post subject: |
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1) IDE has nothing to do with video. IDE is your harddisk controller I would get THIS working before I worry about my video card.
2) I would, at the very least, investigate what the error dealing with eth0 is.
3) PLEASE POST THE SYSTEM SPECS! If you do so then someone might be able to tell you why agpgart is failing.
also, yes, komunjara is correct in asserting that if you don't want to use the built in video, disable it. But heres a question. You obviously have the computer working in order to read those logs correct? Well, which video card is the moniter plugged into? If its the Geforce, they you're probably okay. That AGPGART error is a problem with the AGP bus driver, not a problem with any particular video card. This is why I was asking for the system specs so I reiderate:
SYSTEM SPECS PLEASE!! |
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BenChambers n00b
Joined: 28 Oct 2003 Posts: 5
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Posted: Fri Oct 31, 2003 4:31 am Post subject: |
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The machine is a cheap eMachine that I got a while ago. It has a L7VMM motherboard, with an Athlon XP 2000+. The search I did for the stats on the L7VMM are here. I am (probably stupidly) attempting to install with LVM, but that doesn't seem to be the major problem. The video card is one of the Visiontek Extasy cards with dual heads. When I went to their site I couldn't remember, but I'm pretty sure it is an nVidia chipset and not a radeon, I wasn't able to tell as there was no apparent labeling on the card itself. |
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cyrillic Watchman
Joined: 19 Feb 2003 Posts: 7313 Location: Groton, Massachusetts USA
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Posted: Fri Oct 31, 2003 7:08 pm Post subject: |
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These are some of the kernel options you want to enable for your VIA chipset.
Code: | ATA/IDE/MFM/RLL support --->
IDE, ATA and ATAPI Block devices --->
<*> VIA82CXXX chipset support
Character devices --->
<M> /dev/agpgart (AGP Support)
[*] VIA chipset support |
A great way to see what chips your machine has is to look at the output of "lspci". If you don't have this command, just "emerge pciutils" to get it. |
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freakin_duck n00b
Joined: 28 Oct 2003 Posts: 19 Location: Boston, MA
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Posted: Fri Oct 31, 2003 9:30 pm Post subject: |
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cyrillic is definitely right about the kernel options to compile in.
Also, though, some notes:
you have an nvidia card, and a Geforce at that. nvidia-kernel package needs to be emerged after you recompile yer kernel (EVERY time you recompile)
you don't want to use agpgart with some nvidia cards... the nvidia drivers for your agp code were ported over agpgart.
Look here for the troubleshooting guide:
http://www.gentoo.org/doc/en/nvidia_tsg.xml
(having trouble seeing that right now... try google's cached version here:
http://216.239.37.104/search?q=cache:CDh9s-ZrH7YJ:www.gentoo.org/doc/en/nvidia_tsg.xml+gentoo+nvidia&hl=en&ie=UTF-8)
note that there is a list of the cards and whether or not to use agpgart or NVAGP, by putting the following entry in your XF86Config:
Other optimizations can also be made in the nvidia module loader entry in /etc/modules.conf.
read the nvidia doc contained in /usr/share/doc/nvidia-glx-<version>/README[/url] _________________ "Like stealing candy from a baby?" Isn't candy a choking hazard?
Athlon T-Bird 800 (VIA chipset)
1+ GB ram
Geforce 2 Ultra64 |
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BenChambers n00b
Joined: 28 Oct 2003 Posts: 5
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Posted: Sat Nov 01, 2003 7:39 pm Post subject: |
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You have to emerge nvidia-kernel before you recompile the kernel? That's the problem, because it comes after in the documentation it seemed like you were supposed to emerge that stuff after recompiling... that helps a lot... what about the lvm-user package, before recompiling as well? |
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freakin_duck n00b
Joined: 28 Oct 2003 Posts: 19 Location: Boston, MA
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Posted: Sat Nov 01, 2003 11:32 pm Post subject: |
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BenChambers wrote: | You have to emerge nvidia-kernel before you recompile the kernel? |
no-n-n-n-no... That's not what he/we said, if you are asking me...
cyrillic wrote: | These are some of the kernel options you want to enable for your VIA chipset. |
Compile his kernel options in (to the kernel source), then you will always have to re-"emerge -k nvidia-kernel" because the kernel recompile wipes out something or other. Sorry that I don't know what that is, but I've only been in on this linux/gentoo gig for about a week.
As I said, though, check out that giude, to see of your chipset and card require you to use nvgart or agpgart... _________________ "Like stealing candy from a baby?" Isn't candy a choking hazard?
Athlon T-Bird 800 (VIA chipset)
1+ GB ram
Geforce 2 Ultra64 |
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neenee Veteran
Joined: 20 Jul 2003 Posts: 1786
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Posted: Sat Nov 01, 2003 11:52 pm Post subject: |
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emerge nvidia-kernel will compile a module
for your specific kernel, and will place that
module in /lib/modules/kernelversion. when
you compile a new kernel, a new module
dir will be created - which does not contain
the nvidia-kernel module yet. hence you
have to run emerge nvidia-kernel after
you compile a new kernel.
if you just recompile a kernel, you will not
have to emerge nvidia-kernel, since you
already did that for that specific kernel;
the module is still there. |
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freakin_duck n00b
Joined: 28 Oct 2003 Posts: 19 Location: Boston, MA
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Posted: Mon Nov 03, 2003 1:37 pm Post subject: |
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neenee wrote: | if you just recompile a kernel, you will not
have to emerge nvidia-kernel, since you
already did that for that specific kernel;
the module is still there. |
That makes sense to me. I am going to verify it when I get home. _________________ "Like stealing candy from a baby?" Isn't candy a choking hazard?
Athlon T-Bird 800 (VIA chipset)
1+ GB ram
Geforce 2 Ultra64 |
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secondshadow Guru
Joined: 23 Jun 2003 Posts: 362
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Posted: Mon Nov 03, 2003 4:08 pm Post subject: |
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but what if something changes in the kernel that affects that particular driver? Isn't it just safer to recompile it? And I'm failrly certain that the last time I re-compiled my kernel I had to recompile my fglrx driver for my Radeon 9700... |
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