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Blackmorse n00b
Joined: 28 Mar 2021 Posts: 52
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Posted: Mon Nov 28, 2022 6:21 pm Post subject: terminate called after throwing an instance of dxvk::Dxvk |
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Trying to run "South Park: Fractured But Whole" on steam. Tried with compatibility mode with various proton versions, but got this error: Code: | terminate called after throwing an instance of dxvk::Dxvk |
Not sure that it is root cause.. The full log:
Code: |
GameAction [AppID 488790, ActionID 3] : LaunchApp changed task to ProcessingInstallScript with ""
Proton: Upgrading prefix from 6.3-3 to 7.0-100 (/home/blackmorse/.local/share/Steam/steamapps/compatdata/488790/)
esync: up and running.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
wine: configuration in L"/home/blackmorse/.local/share/Steam/steamapps/compatdata/488790/pfx" has been updated.
GameAction [AppID 488790, ActionID 3] : LaunchApp changed task to SiteLicenseSeatCheckout with ""
GameAction [AppID 488790, ActionID 3] : LaunchApp changed task to CreatingProcess with ""
GameAction [AppID 488790, ActionID 3] : LaunchApp waiting for user response to CreatingProcess ""
GameAction [AppID 488790, ActionID 3] : LaunchApp continues with user response "CreatingProcess"
/bin/sh\0-c\0/home/blackmorse/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=488790 -- /home/blackmorse/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/blackmorse/.local/share/Steam/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/home/blackmorse/.local/share/Steam/steamapps/common/Proton - Experimental'/proton waitforexitandrun '/home/blackmorse/.local/share/Steam/steamapps/common/South Park The Fractured But Whole/SouthPark_TFBW.exe' -uplay_steam_mode\0
Game process added : AppID 488790 "/home/blackmorse/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=488790 -- /home/blackmorse/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/blackmorse/.local/share/Steam/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/home/blackmorse/.local/share/Steam/steamapps/common/Proton - Experimental'/proton waitforexitandrun '/home/blackmorse/.local/share/Steam/steamapps/common/South Park The Fractured But Whole/SouthPark_TFBW.exe' -uplay_steam_mode", ProcID 657353, IP 0.0.0.0:0
chdir /home/blackmorse/.local/share/Steam/steamapps/common/South Park The Fractured But Whole
ERROR: ld.so: object '/home/blackmorse/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/blackmorse/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/blackmorse/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/blackmorse/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/blackmorse/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/blackmorse/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 657357 != 657354, skipping destruction (fork without exec?)
GameAction [AppID 488790, ActionID 3] : LaunchApp changed task to WaitingGameWindow with ""
GameAction [AppID 488790, ActionID 3] : LaunchApp changed task to Completed with ""
esync: up and running.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
ThreadGetProcessExitCode: no such process 657451
ThreadGetProcessExitCode: no such process 657449
ThreadGetProcessExitCode: no such process 657448
ThreadGetProcessExitCode: no such process 657447
ThreadGetProcessExitCode: no such process 657355
Game process updated : AppID 488790 "/home/blackmorse/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=488790 -- /home/blackmorse/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/blackmorse/.local/share/Steam/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/home/blackmorse/.local/share/Steam/steamapps/common/Proton - Experimental'/proton waitforexitandrun '/home/blackmorse/.local/share/Steam/steamapps/common/South Park The Fractured But Whole/SouthPark_TFBW.exe' -uplay_steam_mode", ProcID 657450, IP 0.0.0.0:0
Setting breakpad minidump AppID = 488790
Steam_SetMinidumpSteamID: Caching Steam ID: 76561199439006261 [API loaded no]
ThreadGetProcessExitCode: no such process 657454
ThreadGetProcessExitCode: no such process 657524
Game process updated : AppID 488790 "/home/blackmorse/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=488790 -- /home/blackmorse/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/blackmorse/.local/share/Steam/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/home/blackmorse/.local/share/Steam/steamapps/common/Proton - Experimental'/proton waitforexitandrun '/home/blackmorse/.local/share/Steam/steamapps/common/South Park The Fractured But Whole/SouthPark_TFBW.exe' -uplay_steam_mode", ProcID 657528, IP 0.0.0.0:0
Setting breakpad minidump AppID = 488790
Steam_SetMinidumpSteamID: Caching Steam ID: 76561199439006261 [API loaded no]
terminate called after throwing an instance of 'dxvk::DxvkError'
abnormal program termination
ThreadGetProcessExitCode: no such process 657532
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I know that this game is not supported by Proton officially, but there is a lot of feedback that it is working fine, e.g. on steam deck
Video card currently in use: AMD
Code: |
➜ ~ lsmod | grep amd
amdgpu 7028736 72
drm_ttm_helper 16384 1 amdgpu
mfd_core 16384 1 amdgpu
gpu_sched 40960 1 amdgpu
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Tried to install Vulkan and DXVK, It didn't help.
I will appreciate if anyone have some ideas about it. |
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Blackmorse n00b
Joined: 28 Mar 2021 Posts: 52
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Posted: Thu Dec 01, 2022 7:02 pm Post subject: |
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My solution: added global USE-flag to make.conf:
This have helped |
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mrbassie l33t
Joined: 31 May 2013 Posts: 826 Location: Go past the sign for cope, right at the sign for seethe. If you see the target you've missed it.
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Posted: Fri Dec 23, 2022 5:52 pm Post subject: |
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Have you tried vkd3d?
EDIT: something else to try which I stumbled across looking up a different problem related to dxvk and prime:
Code: | PROTON_USE_WINED3D=1 %command% |
I've no idea if that could help. |
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KWhat l33t
Joined: 04 Sep 2005 Posts: 660 Location: Los Angeles
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Posted: Tue Dec 27, 2022 4:38 am Post subject: |
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Quote: | terminate called after throwing an instance of dxvk::Dxvk |
I just had an error like this that was resolved by installing media-libs/amdvlk::guru. |
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