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CooSee
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Joined: 20 Nov 2004
Posts: 1507
Location: Earth

PostPosted: Thu Dec 22, 2022 2:45 pm    Post subject: Answered ! amdgpu_cs_ctx_create2 failed. (-13) Reply with quote

hello,

above message appears after login on sway only system.

i'am not sure if this is a kernel issue or mesa.

nothing changed on my system just eix-sync and upgrade once a day and also using the same kernel .config

using Radeon RX590.

system's working without any problems, e.g. glitches and such.

8)
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Last edited by CooSee on Thu Dec 22, 2022 8:16 pm; edited 1 time in total
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Anon-E-moose
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Joined: 23 May 2008
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PostPosted: Thu Dec 22, 2022 4:10 pm    Post subject: Reply with quote

Permission denied?
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UM780, 6.12 zen kernel, gcc 13, openrc, wayland
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CooSee
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Joined: 20 Nov 2004
Posts: 1507
Location: Earth

PostPosted: Thu Dec 22, 2022 6:22 pm    Post subject: Reply with quote

Anon-E-moose wrote:
Permission denied?

what do you mean ?

but, i changed nothing in the past, just daily updates.

can you please be more specific.

here's a little debug output:
Code:
00:00:00.000 [INFO] [sway/main.c:338] Sway version 1.9-dev-bd7466e1 (Dec 22 2022, branch 'HEAD')
00:00:00.000 [INFO] [sway/main.c:339] wlroots version 0.17.0-dev
00:00:00.001 [INFO] [sway/main.c:120] Linux gentoos 6.0.15-gentoo-1-x86_64 #1 SMP PREEMPT_DYNAMIC Thu Dec 22 14:43:34 CET 2022 x86_64 Intel(R) Xeon(R) CPU E3-1245 v5 @ 3.50GHz GenuineIntel GNU/Linux
00:00:00.001 [INFO] [sway/main.c:136] Contents of /etc/lsb-release:
00:00:00.001 [INFO] [sway/main.c:120] DISTRIB_ID="Gentoo"
00:00:00.001 [INFO] [sway/main.c:136] Contents of /etc/os-release:
00:00:00.001 [INFO] [sway/main.c:120] NAME=Gentoo
00:00:00.001 [INFO] [sway/main.c:120] ID=gentoo
00:00:00.001 [INFO] [sway/main.c:120] PRETTY_NAME="Gentoo Linux"
00:00:00.002 [INFO] [sway/main.c:120] ANSI_COLOR="1;32"
00:00:00.002 [INFO] [sway/main.c:120] HOME_URL="https://www.gentoo.org/"
00:00:00.002 [INFO] [sway/main.c:120] SUPPORT_URL="https://www.gentoo.org/support/"
00:00:00.002 [INFO] [sway/main.c:120] BUG_REPORT_URL="https://bugs.gentoo.org/"
00:00:00.002 [INFO] [sway/main.c:120] VERSION_ID="2.9"
00:00:00.002 [INFO] [sway/main.c:136] Contents of /etc/gentoo-release:
00:00:00.002 [INFO] [sway/main.c:120] Gentoo Base System release 2.9
00:00:00.002 [INFO] [sway/main.c:108] LD_LIBRARY_PATH=
00:00:00.002 [INFO] [sway/main.c:108] LD_PRELOAD=
00:00:00.002 [INFO] [sway/main.c:108] PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/opt/bin:/usr/lib/llvm/15/bin
00:00:00.002 [INFO] [sway/main.c:108] SWAYSOCK=
00:00:00.002 [INFO] [sway/main.c:376] Starting sway version 1.9-dev-bd7466e1 (Dec 22 2022, branch 'HEAD')
00:00:00.002 [DEBUG] [sway/server.c:74] Initializing Wayland server
00:00:00.002 [INFO] [wlr] [libseat] [libseat/backend/seatd.c:64] Could not connect to socket /run/seatd.sock: No such file or directory
00:00:00.002 [INFO] [wlr] [libseat] [libseat/libseat.c:76] Backend 'seatd' failed to open seat, skipping
00:00:00.005 [INFO] [wlr] [libseat] [libseat/libseat.c:73] Seat opened with backend 'logind'
00:00:00.005 [INFO] [wlr] [backend/session/session.c:109] Successfully loaded libseat session
00:00:00.008 [INFO] [wlr] [backend/backend.c:213] Found 1 GPUs
00:00:00.008 [INFO] [wlr] [backend/drm/backend.c:186] Initializing DRM backend for /dev/dri/card0 (amdgpu)
00:00:00.008 [DEBUG] [wlr] [backend/drm/drm.c:88] Using atomic DRM interface
00:00:00.008 [DEBUG] [wlr] [backend/drm/drm.c:100] ADDFB2 modifiers unsupported
00:00:00.008 [INFO] [wlr] [backend/drm/drm.c:253] Found 6 DRM CRTCs
00:00:00.008 [INFO] [wlr] [backend/drm/drm.c:180] Found 12 DRM planes
00:00:00.010 [INFO] [wlr] [render/egl.c:206] Supported EGL client extensions: EGL_EXT_device_base EGL_EXT_device_enumeration EGL_EXT_device_query EGL_EXT_platform_base EGL_KHR_client_get_all_proc_addresses EGL_EXT_client_extensions EGL_KHR_debug EGL_EXT_platform_device EGL_EXT_platform_wayland EGL_KHR_platform_wayland EGL_EXT_platform_x11 EGL_KHR_platform_x11 EGL_EXT_platform_xcb EGL_MESA_platform_gbm EGL_KHR_platform_gbm EGL_MESA_platform_surfaceless
00:00:00.011 [DEBUG] [wlr] [render/egl.c:482] Using EGL device /dev/dri/card0
00:00:00.038 [INFO] [wlr] [render/egl.c:355] Using EGL 1.5
00:00:00.038 [INFO] [wlr] [render/egl.c:356] Supported EGL display extensions: EGL_ANDROID_blob_cache EGL_ANDROID_native_fence_sync EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_IMG_context_priority EGL_KHR_cl_event2 EGL_KHR_config_attribs EGL_KHR_context_flush_control EGL_KHR_create_context EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image_base EGL_KHR_no_config_context EGL_KHR_reusable_sync EGL_KHR_surfaceless_context EGL_EXT_pixel_format_float EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_drm_image EGL_MESA_image_dma_buf_export EGL_MESA_query_driver EGL_WL_bind_wayland_display
00:00:00.038 [INFO] [wlr] [render/egl.c:358] Supported EGL device extensions: EGL_EXT_device_drm EGL_EXT_device_drm_render_node
00:00:00.038 [INFO] [wlr] [render/egl.c:360] EGL vendor: Mesa Project
00:00:00.038 [DEBUG] [wlr] [render/egl.c:121] Supported DMA-BUF formats:
00:00:00.038 [DEBUG] [wlr] [render/egl.c:170]   AB4H (0x48344241)
00:00:00.038 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.038 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.038 [DEBUG] [wlr] [render/egl.c:170]   XB4H (0x48344258)
00:00:00.038 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.038 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.038 [DEBUG] [wlr] [render/egl.c:170]   AB48 (0x38344241)
00:00:00.038 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.038 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.038 [DEBUG] [wlr] [render/egl.c:170]   XB48 (0x38344258)
00:00:00.038 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.038 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.038 [DEBUG] [wlr] [render/egl.c:170]   AR30 (0x30335241)
00:00:00.038 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.038 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.038 [DEBUG] [wlr] [render/egl.c:170]   XR30 (0x30335258)
00:00:00.038 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.038 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.038 [DEBUG] [wlr] [render/egl.c:170]   AB30 (0x30334241)
00:00:00.038 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.038 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.038 [DEBUG] [wlr] [render/egl.c:170]   XB30 (0x30334258)
00:00:00.038 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.038 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.038 [DEBUG] [wlr] [render/egl.c:170]   AR24 (0x34325241)
00:00:00.038 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.038 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.038 [DEBUG] [wlr] [render/egl.c:170]   AB24 (0x34324241)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   XR24 (0x34325258)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   XB24 (0x34324258)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   AR15 (0x35315241)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   RG16 (0x36314752)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   R8 (0x20203852)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   R16 (0x20363152)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   GR88 (0x38385247)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   GR32 (0x32335247)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   YUV9 (0x39565559)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   YU11 (0x31315559)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   YU12 (0x32315559)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   YU16 (0x36315559)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   YU24 (0x34325559)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   YVU9 (0x39555659)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   YV11 (0x31315659)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   YV12 (0x32315659)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   YV16 (0x36315659)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   YV24 (0x34325659)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   NV12 (0x3231564E)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   P010 (0x30313050)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   P012 (0x32313050)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   P016 (0x36313050)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   NV16 (0x3631564E)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   AYUV (0x56555941)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   XYUV (0x56555958)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   Y410 (0x30313459)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   Y412 (0x32313459)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   Y416 (0x36313459)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   YUYV (0x56595559)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   UYVY (0x59565955)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   Y210 (0x30313259)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   Y212 (0x32313259)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:170]   Y216 (0x36313259)
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.039 [DEBUG] [wlr] [render/egl.c:190] EGL DMA-BUF format modifiers unsupported
amdgpu: amdgpu_cs_ctx_create2 failed. (-13)
00:00:00.040 [DEBUG] [wlr] [render/egl.c:433] Obtained high priority context
00:00:00.040 [DEBUG] [wlr] [render/egl.c:531] Using EGL_PLATFORM_DEVICE_EXT
00:00:00.042 [INFO] [wlr] [render/gles2/renderer.c:742] Creating GLES2 renderer
00:00:00.042 [INFO] [wlr] [render/gles2/renderer.c:743] Using OpenGL ES 3.2 Mesa 22.3.1
00:00:00.042 [INFO] [wlr] [render/gles2/renderer.c:744] GL vendor: AMD
00:00:00.042 [INFO] [wlr] [render/gles2/renderer.c:745] GL renderer: AMD Radeon RX 590 Series (polaris10, LLVM 15.0.6, DRM 3.48, 6.0.15-gentoo-1-x86_64)
00:00:00.042 [INFO] [wlr] [render/gles2/renderer.c:746] Supported GLES2 extensions: GL_EXT_blend_minmax GL_EXT_multi_draw_arrays GL_EXT_texture_filter_anisotropic GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_format_BGRA8888 GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_stencil8 GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_EXT_draw_instanced GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_OES_depth_texture GL_AMD_performance_monitor GL_OES_packed_depth_stencil GL_EXT_texture_type_2_10_10_10_REV GL_NV_conditional_render GL_OES_get_program_binary GL_APPLE_texture_max_level GL_EXT_discard_framebuffer GL_EXT_read_format_bgra GL_NV_pack_subimage GL_EXT_frag_depth GL_NV_fbo_color_attachments GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_array_object GL_OES_viewport_array GL_ANGLE_pack_reverse_row_order GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_EXT_occlusion_query_boolean GL_EXT_robustness GL_EXT_texture_rg GL_EXT_unpack_subimage GL_NV_draw_buffers GL_NV_read_buffer GL_NV_read_depth GL_NV_read_depth_stencil GL_NV_read_stencil GL_EXT_draw_buffers GL_EXT_map_buffer_range GL_KHR_debug GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_NV_pixel_buffer_object GL_OES_depth_texture_cube_map GL_OES_required_internalformat GL_OES_surfaceless_context GL_EXT_color_buffer_float GL_EXT_debug_label GL_EXT_sRGB_write_control GL_EXT_separate_shader_objects GL_EXT_shader_group_vote GL_EXT_shader_implicit_conversions GL_EXT_shader_integer_mix GL_EXT_tessellation_point_size GL_EXT_tessellation_shader GL_ANDROID_extension_pack_es31a GL_EXT_base_instance GL_EXT_compressed_ETC1_RGB8_sub_texture GL_EXT_copy_image GL_EXT_draw_buffers_indexed GL_EXT_draw_elements_base_vertex GL_EXT_gpu_shader5 GL_EXT_polygon_offset_clamp GL_EXT_primitive_bounding_box GL_EXT_render_snorm GL_EXT_shader_io_blocks GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_texture_cube_map_array GL_EXT_texture_norm16 GL_EXT_texture_view GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_robust_buffer_access_behavior GL_NV_image_formats GL_NV_shader_noperspective_interpolation GL_OES_copy_image GL_OES_draw_buffers_indexed GL_OES_draw_elements_base_vertex GL_OES_gpu_shader5 GL_OES_primitive_bounding_box GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_io_blocks GL_OES_shader_multisample_interpolation GL_OES_tessellation_point_size GL_OES_tessellation_shader GL_OES_texture_border_clamp GL_OES_texture_buffer GL_OES_texture_cube_map_array GL_OES_texture_stencil8 GL_OES_texture_storage_multisample_2d_array GL_OES_texture_view GL_EXT_blend_func_extended GL_EXT_buffer_storage GL_EXT_float_blend GL_EXT_geometry_point_size GL_EXT_geometry_shader GL_EXT_shader_samples_identical GL_EXT_texture_sRGB_R8 GL_KHR_no_error GL_KHR_texture_compression_astc_sliced_3d GL_OES_EGL_image_external_essl3 GL_OES_geometry_point_size GL_OES_geometry_shader GL_OES_shader_image_atomic GL_EXT_clear_texture GL_EXT_clip_cull_distance GL_EXT_disjoint_timer_query GL_EXT_texture_compression_s3tc_srgb GL_EXT_window_rectangles GL_MESA_shader_integer_functions GL_EXT_clip_control GL_EXT_color_buffer_half_float GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_texture_compression_bptc GL_EXT_texture_mirror_clamp_to_edge GL_KHR_parallel_shader_compile GL_NV_alpha_to_coverage_dither_control GL_AMD_framebuffer_multisample_advanced GL_EXT_EGL_image_storage GL_EXT_texture_shadow_lod GL_INTEL_blackhole_render GL_MESA_framebuffer_flip_y GL_NV_compute_shader_derivatives GL_EXT_demote_to_helper_invocation GL_EXT_depth_clamp GL_EXT_texture_query_lod GL_MESA_bgra
00:00:00.042 [DEBUG] [wlr] [render/gles2/renderer.c:801] GPU reset notifications are enabled
00:00:00.048 [DEBUG] [wlr] [render/allocator/allocator.c:106] Trying to create gbm allocator

thx 8)
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Anon-E-moose
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PostPosted: Thu Dec 22, 2022 6:37 pm    Post subject: Reply with quote

-13 is typically a permission error, but not sure what generates it.

It's coming from the amdgpu modules, but it was probably triggered by something else calling into it and from the looks it's probably in render/egl.c

Just after the failed message, it does pop out a "Obtained high priority context" message, so probably related.


Edit to add: my best guess is something to do with seatd and wlroots. It was in the area where they were looking at DRM master stuff for egl.

ETA2: I just did a quick debug and the error shows up for me too, with and amd card. Never noticed it before.

ETA3: definitely coming from roots, they're trying to determine some things about egl modifiers (not sure why, as I didn't follow the rabbit hole that long), so I assume it's harmless (I haven't seen any problems that could be related to that)
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CooSee
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PostPosted: Thu Dec 22, 2022 8:14 pm    Post subject: Reply with quote

Quote:
my best guess is something to do with seatd and wlroots. It was in the area where they were looking at DRM master stuff for egl.


ok, now i see - something changed regarding wlroots.

i also tried wlroots-16.0, but getting the same message.

i found one entry https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3543

Quote:
The "amdgpu: amdgpu_cs_ctx_create2 failed. (-13)" message is just amdgpu refusing to create a high-priority context. It'll just fallback to a regular priority context. It's unrelated to the segfault.

We'll need a stack trace to know whether this is a wlroots issue or something else.


i know it's partially my fault, because i use *-9999 (wayland) ebuilds :roll:

good to know that this is not an hardware issue.

thank you for your time 8)
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