antoniovalos n00b
Joined: 24 Mar 2023 Posts: 47
|
Posted: Wed Jun 26, 2024 6:32 pm Post subject: Blender failed to open at the first run |
|
|
I installed Bleder without any error messages, but i click on the icon, but It does not open.
I tryed to open it from terminal and I got this error message:
Code: |
antonio@tux ~ $ blender-4.1
xkbcommon: ERROR: couldn't find a Compose file for locale "C.UTF8" (mapped to "C.UTF8")
EGL Error (0x3009): EGL_BAD_MATCH: Arguments are inconsistent (for example, a valid context requires buffers not supplied by a valid surface).
EGL Error (0x3009): EGL_BAD_MATCH: Arguments are inconsistent (for example, a valid context requires buffers not supplied by a valid surface).
EGL Error (0x3009): EGL_BAD_MATCH: Arguments are inconsistent (for example, a valid context requires buffers not supplied by a valid surface).
EGL Error (0x3009): EGL_BAD_MATCH: Arguments are inconsistent (for example, a valid context requires buffers not supplied by a valid surface).
Warning: No OpenGL vendor detected.
blender-4.1: ../libepoxy-1.5.10/src/dispatch_common.c:872: epoxy_get_proc_address: Assertion `0 && "Couldn't find current GLX or EGL context.\n"' failed.
Aborted
|
How can I solve this problem? |
|