hedmo Veteran
Joined: 29 Aug 2009 Posts: 1331 Location: sweden
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Posted: Sat Jun 29, 2024 7:54 pm Post subject: Lampray ebuild |
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hi all .
after a long time away from creating ebuilds i am a bit lost again . i have found a mod manager for games that runs native on linux and like some help creating it . here is the git hub : https://github.com/CHollingworth/Lampray.git
i dont think i have worked with ninja before and dont know what i need to inherit .
regards hedmo
EDIT: here is my starting point :
Code: |
# Copyright 2020-2022 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2
EAPI=8
if [[ ${PV} == 9999 ]]; then
EGIT_REPO_URI="https://github.com/CHollingworth/${PN}"
EGIT_BRANCH="master"
VCS_ECLASS="git-r3"
else
SRC_URI="https://github.com/CHollingworth/${PN}/archive/refs/tags/v${PV}.tar.gz -> ${P}.tar.gz"
S="${WORKDIR}/Lampray-${PV}"
KEYWORDS="~amd64 ~x86"
fi
inherit cmake
DESCRIPTION="Linux Application Modding Platform. A native Linux mod manager."
HOMEPAGE="https://github.com/CHollingworth/Lampray.git"
LICENSE="GPL-3"
SLOT="0"
IUSE=""
DEPEND="
app-arch/7zip
gnome-extra/zenity
dev-libs/openssl
"
RDEPEND="
${DEPEND}
"
src_prepare(){
cmake_src_prepare
}
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