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molletts Tux's lil' helper
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Joined: 16 Feb 2013 Posts: 127
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Posted: Wed Jul 10, 2024 7:57 pm Post subject: FlightGear - crazy starting positions |
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Hi,
Has anyone else encountered this?
I've just installed FlightGear and the starting positions are completely screwy. I've selected a Cessna 172 and parking spot 1 at Keflavik and hit "Fly" and the cold & dark aircraft is hovering about 100 feet above the ground. Other aircraft are also oddly-positioned, but not quite as high.
I've put a screenshot showing what I mean, looking out of the aircraft over the terminal buildings here: http://nerdybloke.net/misc/fgfs-20240710193113.jpg
Is this a known issue with a quick fix or do I need to dig deeper?
Stephen |
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AJM Apprentice
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Joined: 25 Sep 2002 Posts: 193 Location: Aberdeen, Scotland
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Posted: Wed Jul 10, 2024 10:04 pm Post subject: |
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What version of FG is this and where did you get the scenery from? Are you using the GUI launcher?
I'd try starting it from a terminal using as few options as possible (i.e. don't specify aircraft OR location) and Code: | --enable-ignore-autosave | and see whether you get a sensible startup |
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molletts Tux's lil' helper
![Tux's lil' helper Tux's lil' helper](/images/ranks/rank_rect_1.gif)
![](images/avatars/9002187505f62644480084.png)
Joined: 16 Feb 2013 Posts: 127
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Posted: Thu Jul 11, 2024 6:27 pm Post subject: |
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Hi,
It's Code: | games-simulation/flightgear-2020.3.19::gentoo USE="dbus openmp qt5 udev utils -debug -examples -gdal" CPU_FLAGS_X86="sse2" | - the default from Portage for ~amd64. The C172P is one of the aircraft that ships with FlightGear, as is Keflavik Airport. I did initially use the GUI launcher to start it.
Starting it with Code: | fgfs --ignore-autosave | results in the same issue (although the starting position is elsewhere on the airfield).
I might give -9999 a try and see what happens.
Stephen |
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