View previous topic :: View next topic |
Author |
Message |
L1NTHALO n00b

Joined: 27 Aug 2024 Posts: 41
|
Posted: Thu Jan 23, 2025 2:55 pm Post subject: is steam abi_x86_32 dependency list still up to date? |
|
|
A lot of packages are listed in the steam wiki page (https://wiki.gentoo.org/wiki/Steam#Installation) that need to be compiled with x32 support. However in the ebuild a lot of these aren't listed. Is that intentional or is the list on the wiki page outdated? |
|
Back to top |
|
 |
L1NTHALO n00b

Joined: 27 Aug 2024 Posts: 41
|
Posted: Thu Jan 23, 2025 2:59 pm Post subject: |
|
|
Also almost all packages that are included in the steamruntime are listed there as well? I just turned off steamruntime USE flag and only needed to install one more package. What is the point of using the steamruntime then? |
|
Back to top |
|
 |
krumpf Apprentice

Joined: 15 Jul 2018 Posts: 208
|
Posted: Sat Feb 15, 2025 4:01 pm Post subject: |
|
|
L1NTHALO wrote: | What is the point of using the steamruntime then? |
I'd say "guaranteed" compatibility, at least from steam devs point of view. There are so many distros out there, and they don't come with the same version of (e.g.) libsdl. Sometimes an update can break compatibility with a game, while others games are unaffected. The Steam runtime is just a standard set of libraries which are acknowledged as compatible. _________________ Dragon Princess Music Games Heroes and villains |
|
Back to top |
|
 |
mintyTHPS n00b


Joined: 28 Sep 2024 Posts: 6
|
Posted: Thu Mar 06, 2025 2:20 am Post subject: |
|
|
I think they are more for guaranteed functionality rather than being completely necessary.
For example, when I initially set up my computer, dev-libs/nss failed to emerge for some reason, but when I removed its ABI use flag from the large Steam file in package.use, it compiled successfully, and I have no issues with Steam or any games. |
|
Back to top |
|
 |
|