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Tii l33t
Joined: 02 Jan 2004 Posts: 733
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Posted: Thu Jan 08, 2004 6:31 pm Post subject: Tuxracer graphics |
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I have installed the tuxracer demo (emerge tuxracer). The graphics were a bit slow and I noticed that I haven't got something (fglrx and stuff) working. With some help from the forums I managed to get it working but now my tuxracer grahics are really messy and disturbed. I have no idea where the problem is. Can someone give me a pointer? All other things are working just fine. |
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Lord_Orion Tux's lil' helper
Joined: 29 Jun 2003 Posts: 107 Location: Strasbourg FRANCE
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Posted: Thu Jan 08, 2004 6:54 pm Post subject: |
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Could you tell us what for a graphic card you are using... perhaps are the driver wrong... or glx not enabled... |
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Tii l33t
Joined: 02 Jan 2004 Posts: 733
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Posted: Thu Jan 08, 2004 6:57 pm Post subject: |
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I have ATI radeon 9100.
edit: Ok, let's edit in some more information.
I'm using the 3.2.8 ati-drivers. Lsmod gives fglrx and agpart. As far as I can see everything is fine in that department. |
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n3x Apprentice
Joined: 14 Apr 2003 Posts: 247 Location: Kingston, Ontario (uni) Westport, CT (home)
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Posted: Thu Jan 08, 2004 9:40 pm Post subject: |
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What about posting glxinfo output? |
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Tii l33t
Joined: 02 Jan 2004 Posts: 733
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Posted: Thu Jan 08, 2004 9:53 pm Post subject: |
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n3x wrote: | What about posting glxinfo output? |
If you say so. Here it goes:
Code: | bash-2.05b$ glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
client glx vendor string: ATI
client glx version string: 1.3
client glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_ATI_pixel_format_float,
GLX_ATI_render_texture
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: Radeon 9100 (AIB) DDR Athlon (3DNow!)
OpenGL version string: 1.3 (X4.3.0-3.2.8)
OpenGL extensions:
GL_ARB_multitexture, GL_EXT_texture_env_add, GL_EXT_compiled_vertex_array,
GL_S3_s3tc, GL_ARB_point_parameters, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_cube_map,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix,
GL_ARB_vertex_blend, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program,
GL_ARB_window_pos, GL_ATI_element_array, GL_ATI_envmap_bumpmap,
GL_ATI_fragment_shader, GL_ATI_map_object_buffer,
GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once,
GL_ATI_vertex_array_object, GL_ATI_vertex_attrib_array_object,
GL_ATI_vertex_streams, GL_ATIX_texture_env_combine3,
GL_ATIX_texture_env_route, GL_ATIX_vertex_shader_output_point_size,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal,
GL_EXT_polygon_offset, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_stencil_wrap,
GL_EXT_texgen_reflection, GL_EXT_texture3D,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle,
GL_EXT_vertex_array, GL_EXT_vertex_shader, GL_HP_occlusion_test,
GL_NV_texgen_reflection, GL_NV_blend_square, GL_NV_occlusion_query,
GL_SGI_color_matrix, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_lod,
GL_SGIS_generate_mipmap, GL_SGIS_multitexture, GL_SUN_multi_draw_arrays
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x23 24 tc 0 24 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 Slow
0x24 24 tc 0 24 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 Slow
0x25 24 tc 0 24 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 Slow
0x26 24 tc 0 24 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 Slow
0x27 24 tc 0 24 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x28 24 tc 0 24 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x29 24 tc 0 24 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x2a 24 tc 0 24 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x2b 24 dc 0 24 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 Slow
0x2c 24 dc 0 24 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 Slow
0x2d 24 dc 0 24 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 Slow
0x2e 24 dc 0 24 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 Slow
0x2f 24 dc 0 24 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x30 24 dc 0 24 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x31 24 dc 0 24 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x32 24 dc 0 24 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
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Tii l33t
Joined: 02 Jan 2004 Posts: 733
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Posted: Fri Jan 09, 2004 3:01 pm Post subject: |
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It looks like the screen is tilted. And I just tried it in a window and it works just fine. It's only fullscreen that's not working. |
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