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rotux n00b
Joined: 23 Dec 2003 Posts: 72
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Posted: Fri Feb 20, 2004 9:59 pm Post subject: Anyone tried to play quake3 (-engine) with linux 2.6.3? |
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With the newly available linux-2.6.3, I get no sound in quake 3 and other games with it's engine (ET), the same problem that I had with earlier mm-kernels with alsa enabled (ERROR: could not mmap /dev/dsp).
I found a workaround in the forum and by adding entries into /proc/...etc.../oss i get sound , but after that, the sound sounds horrible, and the game crashes after a few seconds.
Has anyone got q3-engine games to work with 2.6.3? |
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Dalrain Tux's lil' helper
Joined: 02 Jul 2002 Posts: 136 Location: Wooster, OH USA
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Posted: Fri Feb 20, 2004 11:14 pm Post subject: |
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To answer your question, yes perfectly.
I play a bit of Urban Terror, which runs great. As for your sound issues, I'm not sure what that might be...I've enabled OSS emulation, perhaps that's your issue? |
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substance Tux's lil' helper
Joined: 21 Jan 2004 Posts: 125
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Posted: Sat Feb 21, 2004 4:13 am Post subject: |
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my shit works fine with 2.6.3 ... _________________ AXP 1700+ @ 2.2GHz (220x10), Abit NF7-S 2.0, 768MB Twinmos PC3200, Radeon 9100, Gentoo :> |
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rotux n00b
Joined: 23 Dec 2003 Posts: 72
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Posted: Sat Feb 21, 2004 9:29 am Post subject: |
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I'm using the same kernel setup as for the 2.6.2 kernel, which works fine for me:
ALSA:
<*> Advanced Linux Sound Architecture
<*> Sequencer support
<*> Sequencer dummy client
[*] OSS API emulation
<*> OSS Mixer API
<*> OSS PCM (digital audio) API
ALSA PCI Decives:
<*> Intel i8x0/MX440, SiS 7012; Ali 5455; NForce Audio; AMD768/8111
Maybe its a bug that only concerns the i8x0 driver? |
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wishkah Guru
Joined: 09 May 2003 Posts: 441 Location: de
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Posted: Sat Feb 21, 2004 2:21 pm Post subject: |
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Um, Enemy Territory is quake 3 engine, so I guess it's working perfectly fine with my 2.6.3-ck1. UT2004 demo works, Quake 2 works, UT 99 works, hell, even Frozen Bubble works fine
I'm using the intel8x0 driver and kernel alsa.
EDIT: quake 3 itself does NOT work. It crashes at the first frame (only when I use the "echo quake3.x86 0 0 direct" > /proc/... fix, if I don't do that, it works fine (but without sound, which sucks) But I had this problem before, it has nothing todo with the 2.6.3 kernel, that's for sure. _________________ if only I could fill my heart with love... |
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rotux n00b
Joined: 23 Dec 2003 Posts: 72
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To Veteran
Joined: 12 Apr 2003 Posts: 1145 Location: Coimbra, Portugal
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Posted: Mon Feb 23, 2004 9:36 am Post subject: |
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There are several ppl complaing about slowdowns on kernel 2.6.3 . I donno what's wrong but I'm having the same problem.
Tó _________________
------------------------------------------------
Linux Gandalf 3.2.35-grsec
Gentoo Base System version 2.2
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PrakashP Veteran
Joined: 27 Oct 2003 Posts: 1249 Location: C.C.A.A., Germania
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Posted: Mon Feb 23, 2004 10:05 am Post subject: |
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I haven't tried yet, but a fix may already be in cvs. The alsa 1.x release broke resamplng for intel8x0, which should have been fixed. It is NOT yet in 1.0.2c. |
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Isaiah Guru
Joined: 25 Feb 2003 Posts: 359
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Posted: Mon Feb 23, 2004 2:36 pm Post subject: |
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For what it's worth, gentoo-dev-sources-2.6.3-r2 woking here (intel8x0) - it's the first one that's worked since development-sources-2.6.2 (gotta have my Q3A and ET) |
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PrakashP Veteran
Joined: 27 Oct 2003 Posts: 1249 Location: C.C.A.A., Germania
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Posted: Mon Feb 23, 2004 2:42 pm Post subject: |
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Could you please post output of: |
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DaMouse Apprentice
Joined: 18 Jul 2003 Posts: 233
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Posted: Mon Feb 23, 2004 7:48 pm Post subject: |
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Quake3 freezes are due to a fault in alsa iirc (maybe just intel8x0) it doesn't appear to affect ET except you can't mmap stuff. I have a script that enables sound for ET and such:
for i in `echo wolf et wolfsp`; do
echo "$i.x86 0 0 sayable" >>/proc/asound/card0/pcm0c/oss
echo "$i.x86 0 0 direct" >>/proc/asound/card0/pcm0p/oss
done
but Quake3 needs OSS for me or it freezes. _________________ I am the dark lord DaMouse I eat souls and wear the dressing gown of evil. |
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PrakashP Veteran
Joined: 27 Oct 2003 Posts: 1249 Location: C.C.A.A., Germania
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Posted: Mon Feb 23, 2004 11:16 pm Post subject: |
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Ok, I compiled latest love-source, which is based on 2.6.3-mm3 and the quake3 issue is resolved. |
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fldc n00b
Joined: 23 Feb 2004 Posts: 17 Location: Sweden
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Posted: Mon Feb 23, 2004 11:56 pm Post subject: |
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This is also resolved in gentoo-dev-sources (2.6.3-gentoo-r2), this issue has been resolved in alsa-cvs, now merged in this release, sound in q3 with no freezing loading map, using intel8x0 |
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charlieg Advocate
Joined: 30 Jul 2002 Posts: 2149 Location: Manchester UK
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Posted: Tue Feb 24, 2004 1:10 am Post subject: |
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Hmm so nothing to do with using dmix or the lack of it? _________________ Want Free games?
Free Gamer - open source games list & commentary
Open source web-enabled rich UI platform: Vexi |
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eyd Tux's lil' helper
Joined: 29 Dec 2003 Posts: 91 Location: Kansas, USA
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Posted: Tue Feb 24, 2004 3:14 pm Post subject: |
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Woop! 2.6.3-mm3 works for me! |
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Voffinn n00b
Joined: 29 Jun 2003 Posts: 73 Location: Kópavogur, Iceland.
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Posted: Tue Mar 02, 2004 8:55 am Post subject: |
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Code: | Advanced Linux Sound Architecture Driver Version 1.0.2c.
snd-via82xx |
And have in my modules.d/alsa
Code: | options snd-via82xx mmap_valid=1 |
And running on gentoo-dev-sources 2.6.3.-r2
Exact problem as littleendian here above described. |
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PrakashP Veteran
Joined: 27 Oct 2003 Posts: 1249 Location: C.C.A.A., Germania
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Posted: Tue Mar 02, 2004 9:02 am Post subject: |
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Well, maybe the resampler in the via module is still broken, so report to alsa mailing list. |
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