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Anyone tried to play quake3 (-engine) with linux 2.6.3?
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rotux
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PostPosted: Fri Feb 20, 2004 9:59 pm    Post subject: Anyone tried to play quake3 (-engine) with linux 2.6.3? Reply with quote

With the newly available linux-2.6.3, I get no sound in quake 3 and other games with it's engine (ET), the same problem that I had with earlier mm-kernels with alsa enabled (ERROR: could not mmap /dev/dsp).
I found a workaround in the forum and by adding entries into /proc/...etc.../oss i get sound , but after that, the sound sounds horrible, and the game crashes after a few seconds.

Has anyone got q3-engine games to work with 2.6.3?
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Dalrain
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PostPosted: Fri Feb 20, 2004 11:14 pm    Post subject: Reply with quote

To answer your question, yes perfectly. :)

I play a bit of Urban Terror, which runs great. As for your sound issues, I'm not sure what that might be...I've enabled OSS emulation, perhaps that's your issue?
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substance
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PostPosted: Sat Feb 21, 2004 4:13 am    Post subject: Reply with quote

my shit works fine with 2.6.3 ...
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rotux
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PostPosted: Sat Feb 21, 2004 9:29 am    Post subject: Reply with quote

I'm using the same kernel setup as for the 2.6.2 kernel, which works fine for me:

ALSA:
<*> Advanced Linux Sound Architecture
<*> Sequencer support
<*> Sequencer dummy client
[*] OSS API emulation
<*> OSS Mixer API
<*> OSS PCM (digital audio) API

ALSA PCI Decives:
<*> Intel i8x0/MX440, SiS 7012; Ali 5455; NForce Audio; AMD768/8111

Maybe its a bug that only concerns the i8x0 driver?
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wishkah
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PostPosted: Sat Feb 21, 2004 2:21 pm    Post subject: Reply with quote

Um, Enemy Territory is quake 3 engine, so I guess it's working perfectly fine with my 2.6.3-ck1. UT2004 demo works, Quake 2 works, UT 99 works, hell, even Frozen Bubble works fine ;-)

I'm using the intel8x0 driver and kernel alsa.

EDIT: quake 3 itself does NOT work. It crashes at the first frame (only when I use the "echo quake3.x86 0 0 direct" > /proc/... fix, if I don't do that, it works fine (but without sound, which sucks) But I had this problem before, it has nothing todo with the 2.6.3 kernel, that's for sure.
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rotux
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PostPosted: Sat Feb 21, 2004 2:50 pm    Post subject: Reply with quote

It has to do with the integration of alsa 1.0.X since 2.6.3 as I just found out at the alsa bucktracking page (http://bugtrack.alsa-project.org/alsa-bug/bug_view_page.php?bug_id=0000015), and there is no workaround as of now, as it seems... I'll stick with 2.6.2 for now or use old alsa drivers...
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PostPosted: Mon Feb 23, 2004 9:36 am    Post subject: Reply with quote

There are several ppl complaing about slowdowns on kernel 2.6.3 . I donno what's wrong but I'm having the same problem.


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PrakashP
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PostPosted: Mon Feb 23, 2004 10:05 am    Post subject: Reply with quote

I haven't tried yet, but a fix may already be in cvs. The alsa 1.x release broke resamplng for intel8x0, which should have been fixed. It is NOT yet in 1.0.2c.
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Isaiah
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PostPosted: Mon Feb 23, 2004 2:36 pm    Post subject: Reply with quote

For what it's worth, gentoo-dev-sources-2.6.3-r2 woking here (intel8x0) - it's the first one that's worked since development-sources-2.6.2 (gotta have my Q3A and ET) :wink:
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PostPosted: Mon Feb 23, 2004 2:42 pm    Post subject: Reply with quote

Could you please post output of:
Code:
dmesg |grep Sound
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DaMouse
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PostPosted: Mon Feb 23, 2004 7:48 pm    Post subject: Reply with quote

Quake3 freezes are due to a fault in alsa iirc (maybe just intel8x0) it doesn't appear to affect ET except you can't mmap stuff. I have a script that enables sound for ET and such:

for i in `echo wolf et wolfsp`; do
echo "$i.x86 0 0 sayable" >>/proc/asound/card0/pcm0c/oss
echo "$i.x86 0 0 direct" >>/proc/asound/card0/pcm0p/oss
done

but Quake3 needs OSS for me or it freezes.
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PrakashP
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PostPosted: Mon Feb 23, 2004 11:16 pm    Post subject: Reply with quote

Ok, I compiled latest love-source, which is based on 2.6.3-mm3 and the quake3 issue is resolved. :D
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fldc
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PostPosted: Mon Feb 23, 2004 11:56 pm    Post subject: Reply with quote

This is also resolved in gentoo-dev-sources (2.6.3-gentoo-r2), this issue has been resolved in alsa-cvs, now merged in this release, sound in q3 with no freezing loading map, using intel8x0 :)
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charlieg
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PostPosted: Tue Feb 24, 2004 1:10 am    Post subject: Reply with quote

Hmm so nothing to do with using dmix or the lack of it?
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eyd
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PostPosted: Tue Feb 24, 2004 3:14 pm    Post subject: Reply with quote

Woop! 2.6.3-mm3 works for me!
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Voffinn
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PostPosted: Tue Mar 02, 2004 8:55 am    Post subject: Reply with quote

Code:
Advanced Linux Sound Architecture Driver Version 1.0.2c.
snd-via82xx


And have in my modules.d/alsa

Code:
options snd-via82xx mmap_valid=1


And running on gentoo-dev-sources 2.6.3.-r2

Exact problem as littleendian here above described.
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PrakashP
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PostPosted: Tue Mar 02, 2004 9:02 am    Post subject: Reply with quote

Well, maybe the resampler in the via module is still broken, so report to alsa mailing list.
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