View previous topic :: View next topic |
Author |
Message |
Bigun Advocate
Joined: 21 Sep 2003 Posts: 2198
|
Posted: Sat Mar 27, 2004 4:41 pm Post subject: Cruddy glxgears score |
|
|
I have an ATI Radeon 9200 with 128 Mb of Ram
My glx score was:
4491 frames in 5.0 seconds = 898.200 FPS
4794 frames in 5.0 seconds = 958.800 FPS
3579 frames in 5.0 seconds = 715.800 FPS
4022 frames in 5.0 seconds = 804.400 FPS
4815 frames in 5.0 seconds = 963.000 FPS
4874 frames in 5.0 seconds = 974.800 FPS
I was told this was a shotty score. Also my UT2003 runs very SLOW! I lowered the res to 640x480 and every setting down to nothing... and it still lags. Here is some driver info:
Code: | bigun@gentoo bigun $ glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
client glx vendor string: SGI
client glx version string: 1.2
client glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: Radeon 9200SE DDR Athlon (3DNow!)
OpenGL version string: 1.3 (X4.3.0-3.2.8)
OpenGL extensions:
GL_ARB_multitexture, GL_EXT_texture_env_add, GL_EXT_compiled_vertex_array,
GL_S3_s3tc, GL_ARB_point_parameters, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_cube_map,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix,
GL_ARB_vertex_blend, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program,
GL_ARB_window_pos, GL_ATI_element_array, GL_ATI_envmap_bumpmap,
GL_ATI_fragment_shader, GL_ATI_map_object_buffer,
GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once,
GL_ATI_vertex_array_object, GL_ATI_vertex_attrib_array_object,
GL_ATI_vertex_streams, GL_ATIX_texture_env_combine3,
GL_ATIX_texture_env_route, GL_ATIX_vertex_shader_output_point_size,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal,
GL_EXT_polygon_offset, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_stencil_wrap,
GL_EXT_texgen_reflection, GL_EXT_texture3D,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle,
GL_EXT_vertex_array, GL_EXT_vertex_shader, GL_HP_occlusion_test,
GL_NV_texgen_reflection, GL_NV_blend_square, GL_NV_occlusion_query,
GL_SGI_color_matrix, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_lod,
GL_SGIS_generate_mipmap, GL_SGIS_multitexture, GL_SUN_multi_draw_arrays
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x23 24 tc 0 24 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x24 24 tc 0 24 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x25 24 tc 0 24 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow
0x26 24 tc 0 24 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow
0x27 24 tc 0 24 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x28 24 tc 0 24 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x29 24 tc 0 24 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
0x2a 24 tc 0 24 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
0x2b 24 dc 0 24 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x2c 24 dc 0 24 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x2d 24 dc 0 24 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow
0x2e 24 dc 0 24 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow
0x2f 24 dc 0 24 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x30 24 dc 0 24 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x31 24 dc 0 24 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
0x32 24 dc 0 24 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
|
My system info:
256 Mb DDR 333Mhz RAM
1400 Mhz Athlon
ATI Radeon 9200 w/ 128 Mb RAM
If there is any other information I can give... lemme know. |
|
Back to top |
|
|
MacMasta Guru
Joined: 18 Apr 2002 Posts: 545 Location: Anchorage, AK
|
Posted: Sat Mar 27, 2004 9:26 pm Post subject: |
|
|
...which drivers are you running?
~Mac~ |
|
Back to top |
|
|
Malakin Veteran
Joined: 14 Apr 2002 Posts: 1692 Location: Victoria BC Canada
|
Posted: Sat Mar 27, 2004 9:37 pm Post subject: |
|
|
You've got a Radeon 9200SE not a 9200, they're pretty damn slow.
Code: | OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: Radeon 9200SE DDR Athlon (3DNow!) |
|
|
Back to top |
|
|
Bigun Advocate
Joined: 21 Sep 2003 Posts: 2198
|
Posted: Mon Mar 29, 2004 3:51 am Post subject: |
|
|
MacMasta wrote: | ...which drivers are you running?
~Mac~ |
As far as I know the fxglr drivers. |
|
Back to top |
|
|
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|