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t_2199 Tux's lil' helper
Joined: 20 Mar 2004 Posts: 146
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Posted: Thu Apr 15, 2004 11:08 am Post subject: Open Transport Tycoon Deluxe |
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Yep you´ve heard right the "game of our youth" is now open source..
It´s completly rewritten in C and it´s almost identically with the original..
Here´s the forum: http://www.tt-forums.net/viewforum.php?f=29
and here´s the sourceforge site:
http://sf.net/projects/openttd/
You can compile it by yourself but it´s a bit tricky because of the missing documentation..
Anyone else tried it ? |
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charlieg Advocate
Joined: 30 Jul 2002 Posts: 2149 Location: Manchester UK
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Posted: Thu Apr 15, 2004 11:34 am Post subject: |
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You need the original Transport Tycoon data (ie a CD) to play it. _________________ Want Free games?
Free Gamer - open source games list & commentary
Open source web-enabled rich UI platform: Vexi |
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t_2199 Tux's lil' helper
Joined: 20 Mar 2004 Posts: 146
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Minox Apprentice
Joined: 12 Apr 2004 Posts: 188 Location: Germany / Munich
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Posted: Thu Apr 15, 2004 12:10 pm Post subject: |
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Bow how to compile it?
I searched through the openttd forum but found nothing. _________________ proud to be 100% M$ free |
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charlieg Advocate
Joined: 30 Jul 2002 Posts: 2149 Location: Manchester UK
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Posted: Thu Apr 15, 2004 3:53 pm Post subject: |
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Ugh, that is so not legal. _________________ Want Free games?
Free Gamer - open source games list & commentary
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t_2199 Tux's lil' helper
Joined: 20 Mar 2004 Posts: 146
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Posted: Thu Apr 15, 2004 6:02 pm Post subject: |
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Minox wrote: | Bow how to compile it?
I searched through the openttd forum but found nothing. |
Look into the docs directory and read the file for MAC OS X Readme.. It worked here too you need to run the strgen app first to get a strings.h file or something. Then you can compile it..
And about the legal thing: I think it´s legal because i found it on the official forum. It´s even hosted on sourceforge and I never came across a illegal file on sourceforge. |
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charlieg Advocate
Joined: 30 Jul 2002 Posts: 2149 Location: Manchester UK
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Posted: Thu Apr 15, 2004 8:29 pm Post subject: |
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t_2199 wrote: | And about the legal thing: I think it´s legal because i found it on the official forum. It´s even hosted on sourceforge and I never came across a illegal file on sourceforge. |
1) the "official" forum? As in tt-forums.net? If not, where?
2) sf.net can not possibly monitor everything that gets uploaded. They host thousands of projects dealing with millions of files. I bet if somebody were to report it, the files would be instantly removed. I bet if Chris Sawyer knew they were there, he'd demand they be removed. _________________ Want Free games?
Free Gamer - open source games list & commentary
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broeman Tux's lil' helper
Joined: 14 Mar 2003 Posts: 101 Location: Denmark, EUNATOUN
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Posted: Fri Apr 16, 2004 11:29 am Post subject: |
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It would be nice if we could convince him to make a linux version of the next version of Transport Tycoon: Locomotion... this is sweet!
http://www.gamespot.com/news/2004/04/02/news_6092788.html _________________ Former Official Danish Gentoo Translation Team |
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Hyper_Eye Guru
Joined: 17 Aug 2003 Posts: 462 Location: Huntsville, AL.
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Posted: Fri Apr 16, 2004 3:46 pm Post subject: |
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Here is the actual homepage for this prject:
http://www.openttd.com/ |
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brianhearn n00b
Joined: 04 Nov 2003 Posts: 72
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Posted: Sun Apr 18, 2004 8:45 am Post subject: |
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I can't get the music to play Doesn't feel the same without the cheesy jazz! Sound effects work fine though.
I get this error everytime it tries to play a track:
Code: | mcop warning: user defined signal handler found for SIG_PIPE, overriding |
Searching for that error message returns loads of results which either I don't understand or seem irrelevant.
I'm using ttd -m extmidi to start it. I've installed timidity & it's patches to overcome all the errors about that not being there and it's set up. I can play normal .mid & the .gm files from ttd using timidity from a command line, so I'm pretty sure I've got that all set up correctly.
Anyone got any ideas? |
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Pitr- n00b
Joined: 15 May 2003 Posts: 18 Location: Sweden
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Posted: Tue Apr 20, 2004 12:13 am Post subject: |
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charlieg wrote: |
Ugh, that is so not legal. |
I would say it's legal. Or at least you can download it for free from Home of the Underdogs and they're pretty hard on copyrights nowadays
http://www.the-underdogs.org/ |
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r3pek Retired Dev
Joined: 17 Sep 2003 Posts: 568 Location: Lisbon - Portugal
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Posted: Tue Apr 20, 2004 1:24 am Post subject: |
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how about an ebuild for this great game? |
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Pitr- n00b
Joined: 15 May 2003 Posts: 18 Location: Sweden
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Posted: Tue Apr 20, 2004 6:23 am Post subject: |
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Now if i could just make it use pmidi instead of timidity so it would use the hardware midisynth instead |
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r3pek Retired Dev
Joined: 17 Sep 2003 Posts: 568 Location: Lisbon - Portugal
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t_2199 Tux's lil' helper
Joined: 20 Mar 2004 Posts: 146
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Posted: Tue Apr 20, 2004 10:38 am Post subject: |
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r3pek wrote: | how about an ebuild for this great game? |
Yep lets all vote for an ebuild!!
Its definitely worth one!! |
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Tokabola n00b
Joined: 21 Apr 2004 Posts: 69 Location: Northern Wisconsin
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Posted: Wed Apr 21, 2004 11:25 pm Post subject: |
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As I understand it, this isn't just an open source clone of the game engine like the Ultima engines or ScummVm. This is a port of the original game code which is now open source. The game data is also "open source" and all the right (legal) permissions exist for distributing this file, like BASS for the ScummVm engine (Although many of the other titles ScummVm can play remain proprietary and distributing "cracked" data for them is illegal)
Tommy _________________ Open Source for Open Minds |
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charlieg Advocate
Joined: 30 Jul 2002 Posts: 2149 Location: Manchester UK
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Posted: Thu Apr 22, 2004 5:20 am Post subject: |
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Strange, I really haven't seen any release but you guys seem to be right, looks like it is all freely available and OpenTTD is looking good. _________________ Want Free games?
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Halanegri Guru
Joined: 03 Mar 2003 Posts: 351 Location: Reykjavík, Iceland
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phranzee Guru
Joined: 22 Nov 2003 Posts: 397 Location: katowice/pl
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Posted: Mon Apr 26, 2004 9:16 pm Post subject: |
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there's no need to use timidity
Code: | su
cd /usr/bin
/* mv timidity timidity_orig */
ln -s pmidi timidity
--
pmidi -l
export ALSA_OUTPUT_PORTS=65:0 /*enter proper value */
--
cd gamedir
./ttd -m extmidi |
have fun
edit:
Code: | emerge awesfx
asfxload /usr/share/sfbank/8mbgmsfx.sf2 | may be needed
this soundfont comes on cd with soundblaster. _________________ signature fault
post dumped ;] |
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Halanegri Guru
Joined: 03 Mar 2003 Posts: 351 Location: Reykjavík, Iceland
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neenee Veteran
Joined: 20 Jul 2003 Posts: 1786
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Posted: Tue Apr 27, 2004 12:09 pm Post subject: |
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works like a charm
thanks. |
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equilibrium Apprentice
Joined: 29 Jun 2003 Posts: 213 Location: UK
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Posted: Tue Apr 27, 2004 2:09 pm Post subject: |
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lol I remember this game
my bro used to play it all the time just installed it on his windows system hehe
so addictive even tho the graphics aren't that good
*goes off to install on gentoo* _________________ kernel 4.15.17-1-equk | i3wm | github |
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Gushy Apprentice
Joined: 03 Aug 2002 Posts: 284 Location: Reading, UK
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Posted: Thu Apr 29, 2004 10:18 am Post subject: |
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I just installed the ebuild, but when trying to run ttd I get Code: | nickg@vitara nickg $ /opt/openttd/ttd
Error: No available language packs
ttd: ttd.c:61: error: Assertion `0' failed.
Aborted (core dumped)
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bah.
Also what am I supposed to do with openttd-0.3.1-overlay.tar.bz2? _________________ --
Gushy |
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t_2199 Tux's lil' helper
Joined: 20 Mar 2004 Posts: 146
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Posted: Thu Apr 29, 2004 12:33 pm Post subject: |
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Gushy wrote: | I just installed the ebuild, but when trying to run ttd I get Code: | nickg@vitara nickg $ /opt/openttd/ttd
Error: No available language packs
ttd: ttd.c:61: error: Assertion `0' failed.
Aborted (core dumped)
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bah.
Also what am I supposed to do with openttd-0.3.1-overlay.tar.bz2? |
Go to /opt/openttd/lang and type
You need to have at least one lng file into the root direcotry of openttd.. It should work then.. |
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Gushy Apprentice
Joined: 03 Aug 2002 Posts: 284 Location: Reading, UK
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Posted: Thu Apr 29, 2004 1:15 pm Post subject: |
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didn't even need to do that, although doing that helped me solve the problem, so thanks.
I was calling ttd from my home directory, and it appears I need to be in the openttd directory to get it to run. I was just trying it on my work box, I'll try it on my machine at home later - away from the glaring eyes of my boss - and see if the same thing happens. _________________ --
Gushy |
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