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Driver Nvidia ed effetto bullet time [RISOLTO]
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hardskinone
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PostPosted: Sat May 01, 2004 1:36 pm    Post subject: Driver Nvidia ed effetto bullet time [RISOLTO] Reply with quote

Era un bel pò che non facevo girare applicazioni opengl. Decido di reinstallare neverwinternights e sopresa: tutto si muove come in matrix! Per alcuni secondi gira bene, poi rallenta e riprende ad essere fluido e rallenta di nuovo e così via. Ho provato anche il canonico glxgears ma anche le ruote si muovono con Neo. Stessa cosa CounterStrike sotto winex.
Non ho idea se qualche programma ha interferito con la grafica perchè è parecchio tempo che non avvio software come CS o nwn.

2.6.3-gentoo-r1.
Xfree 4.3.0-r5.
Il modulo nvidia è caricato correttamente.

Code:

# File generated by xf86config.

Section "Module"

# This loads the DBE extension module.

    Load        "dbe"     # Double buffer extension

# This loads the miscellaneous extensions module, and disables
# initialisation of the XFree86-DGA extension within that module.
    SubSection  "extmod"
      Option    "omit xfree86-dga"   # don't initialise the DGA extension
    EndSubSection

# This loads the Type1 and FreeType font modules
    Load        "type1"
    Load        "speedo"
    Load        "freetype"
    Load        "xtt"

# This loads the GLX module
    Load       "glx"
# This loads the DRI module
#    Load       "dri"

EndSection

# **********************************************************************
# Files section.  This allows default font and rgb paths to be set
# **********************************************************************

Section "Files"

# The location of the RGB database.  Note, this is the name of the
# file minus the extension (like ".txt" or ".db").  There is normally
# no need to change the default.

    RgbPath   "/usr/X11R6/lib/X11/rgb"

# Multiple FontPath entries are allowed (which are concatenated together),
# as well as specifying multiple comma-separated entries in one FontPath
# command (or a combination of both methods)
#
# If you don't have a floating point coprocessor and emacs, Mosaic or other
# programs take long to start up, try moving the Type1 and Speedo directory
# to the end of this list (or comment them out).
#

#    FontPath   "/usr/X11R6/lib/X11/fonts/TrueType/"
#    FontPath   "/usr/X11R6/lib/X11/fonts/freefont/"

# The module search path.  The default path is shown here.

#    ModulePath "/usr/X11R6/lib/modules"

    FontPath    "/usr/X11R6/lib/X11/fonts/local"
    FontPath    "/usr/X11R6/lib/X11/fonts/misc"
    FontPath    "/usr/X11R6/lib/X11/fonts/75dpi:unscaled"
    FontPath    "/usr/X11R6/lib/X11/fonts/100dpi:unscaled"
    FontPath    "/usr/X11R6/lib/X11/fonts/Speedo"
    FontPath    "/usr/X11R6/lib/X11/fonts/Type1"
    FontPath    "/usr/local/share/fonts"
    FontPath    "/usr/share/fonts"
    FontPath    "/usr/X11R6/lib/X11/fonts"
    FontPath    "/usr/X11R6/lib/X11/fonts/cyrillic"
    FontPath    "/usr/X11R6/lib/X11/fonts/truetype"
    FontPath    "/usr/X11R6/lib/X11/fonts/TTF"
    FontPath    "/usr/X11R6/lib/X11/fonts/ukr"
    FontPath    "/usr/local/share/fonts/TTF"
    FontPath   "/usr/share/fonts/freefont"
    FontPath   "/usr/share/fonts/corefonts"
EndSection

# **********************************************************************
# Server flags section.
# **********************************************************************

Section "ServerFlags"

# Uncomment this to cause a core dump at the spot where a signal is
# received.  This may leave the console in an unusable state, but may
# provide a better stack trace in the core dump to aid in debugging

#    Option "NoTrapSignals"

# Uncomment this to disable the <Crtl><Alt><Fn> VT switch sequence
# (where n is 1 through 12).  This allows clients to receive these key
# events.

#    Option "DontVTSwitch"

# Uncomment this to disable the <Crtl><Alt><BS> server abort sequence
# This allows clients to receive this key event.

#    Option "DontZap"

# Uncomment this to disable the <Crtl><Alt><KP_+>/<KP_-> mode switching
# sequences.  This allows clients to receive these key events.

#    Option "Dont Zoom"

# Uncomment this to disable tuning with the xvidtune client. With
# it the client can still run and fetch card and monitor attributes,
# but it will not be allowed to change them. If it tries it will
# receive a protocol error.

#    Option "DisableVidModeExtension"

# Uncomment this to enable the use of a non-local xvidtune client.

#    Option "AllowNonLocalXvidtune"

# Uncomment this to disable dynamically modifying the input device
# (mouse and keyboard) settings.

#    Option "DisableModInDev"

# Uncomment this to enable the use of a non-local client to
# change the keyboard or mouse settings (currently only xset).

#    Option "AllowNonLocalModInDev"

EndSection

# **********************************************************************
# Input devices
# **********************************************************************

# **********************************************************************
# Core keyboard's InputDevice section
# **********************************************************************

Section "InputDevice"

    Identifier   "Keyboard1"
    Driver   "Keyboard"

    Option "AutoRepeat" "500 30"

    Option "XkbRules"   "xfree86"
    Option "XkbModel"   "pc104"
    Option "XkbLayout"   "it"

EndSection


# **********************************************************************
# Core Pointer's InputDevice section
# **********************************************************************

Section "InputDevice"

# Identifier and driver

    Identifier   "Mouse1"
    Driver   "mouse"
    Option "Protocol"    "IMPS/2"
    Option "Device"      "/dev/usbmouse"
    option "ZAxisMapping" "4 5"


EndSection

# **********************************************************************
# Monitor section
# **********************************************************************

# Any number of monitor sections may be present

Section "Monitor"

    Identifier  "Samsung 172W"

#    VertRefresh 50-70

     ModeLine "1280x768" 80.1 1280 1344 1480 1680 768 769 772 795 -hsync +vsync

EndSection

# Standard VGA Device:

Section "Device"
    Identifier   "Standard VGA"
    VendorName   "Unknown"
    BoardName   "Unknown"

#    Chipset   "generic"

    Driver     "vga"

#    BusID      "PCI:0:10:0"

#    VideoRam   256

#    Clocks   25.2 28.3

EndSection

# Device configured by xf86config:

Section "Device"
    Identifier  "GeForce 4 Ti4200"
    Driver      "nvidia"
    VideoRam    131072

    Option   "NoLogo" "True"
#    Option   "NvAGP" "1"
#    Option   "NoDDC" "true"

    # Insert Clocks lines here if appropriate
EndSection


Section "Screen"
    Identifier  "Screen 1"
    Device      "GeForce 4 Ti4200"
    Monitor     "Samsung 172W"
    DefaultDepth 24

    Subsection "Display"
        Depth       8
        Modes       "1280x768" "1024x768" "800x600" "640x480"
        ViewPort    0 0
    EndSubsection
    Subsection "Display"
        Depth       16
        Modes       "1280x768" "1024x768" "800x600" "640x480"
        ViewPort    0 0
    EndSubsection
    Subsection "Display"
        Depth       24
        Modes       "1280x768" "1024x768" "800x600" "640x480"
        ViewPort    0 0
    EndSubsection
EndSection

Section "ServerLayout"

    Identifier  "Simple Layout"



    Screen "Screen 1"

    InputDevice "Mouse1" "CorePointer"
    InputDevice "Keyboard1" "CoreKeyboard"

EndSection

# Section "DRI"
#   Mode 0666
# EndSection

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Last edited by hardskinone on Sat May 01, 2004 3:36 pm; edited 1 time in total
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fedeliallalinea
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PostPosted: Sat May 01, 2004 1:54 pm    Post subject: Reply with quote

Nel tuo XF86Config hai
Code:
Driver     "vga"

e dovrebbe essere invece
Code:
Driver     "nvidia"

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hardskinone
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PostPosted: Sat May 01, 2004 1:58 pm    Post subject: Reply with quote

Quel "vga" è nella sezione Standard VGA e non dovrebbe avere alcun effetto. Comunque ho provato ma il problema rimane. :|
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fedeliallalinea
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PostPosted: Sat May 01, 2004 2:13 pm    Post subject: Reply with quote

hardskinone wrote:
Quel "vga" è nella sezione Standard VGA e non dovrebbe avere alcun effetto. Comunque ho provato ma il problema rimane. :|

Si scusa non ho visto la seconda sezione.
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fedeliallalinea
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PostPosted: Sat May 01, 2004 2:14 pm    Post subject: Reply with quote

glxinfo e glxgears cosa dicono?
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hardskinone
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PostPosted: Sat May 01, 2004 2:21 pm    Post subject: Reply with quote

Il framerate non ne risente piu' di tanto:
$ glxgears
6371 frames in 5.0 seconds = 1274.200 FPS
6416 frames in 5.0 seconds = 1283.200 FPS
6229 frames in 5.0 seconds = 1245.800 FPS
6284 frames in 5.0 seconds = 1256.800 FPS

Code:
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.3
server glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_ARB_multisample
client glx vendor string: NVIDIA Corporation
client glx version string: 1.3
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
    GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
    GLX_SGIX_swap_group, GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_NV_float_buffer
GLX extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_ARB_multisample, GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce4 Ti 4200 with AGP8X/AGP/SSE/3DNOW!
OpenGL version string: 1.4.0 NVIDIA 44.96
OpenGL extensions:
    GL_ARB_depth_texture, GL_ARB_imaging, GL_ARB_multisample,
    GL_ARB_multitexture, GL_ARB_point_parameters, GL_ARB_shadow,
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
    GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix,
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_window_pos,
    GL_S3_s3tc, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
    GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_point_parameters,
    GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
    GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, GL_EXT_texture3D,
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod,
    GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array,
    GL_HP_occlusion_test, GL_IBM_texture_mirrored_repeat,
    GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_copy_depth_to_color,
    GL_NV_depth_clamp, GL_NV_fence, GL_NV_fog_distance,
    GL_NV_light_max_exponent, GL_NV_multisample_filter_hint,
    GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_pixel_data_range,
    GL_NV_point_sprite, GL_NV_register_combiners, GL_NV_register_combiners2,
    GL_NV_texgen_reflection, GL_NV_texture_compression_vtc,
    GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_texture_shader,
    GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_vertex_array_range,
    GL_NV_vertex_array_range2, GL_NV_vertex_program, GL_NV_vertex_program1_1,
    GL_NVX_ycrcb, GL_SGIS_generate_mipmap, GL_SGIS_multitexture,
    GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow
glu version: 1.3
glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x21 24 tc  0 32  0 r  y  .  8  8  8  0  0 24  8 16 16 16 16  0 0 None
0x22 24 dc  0 32  0 r  y  .  8  8  8  0  0 24  8 16 16 16 16  0 0 None
0x23 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 None
0x24 24 tc  0 32  0 r  .  .  8  8  8  0  0 24  8 16 16 16 16  0 0 None
0x25 24 tc  0 32  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  0 0 None
0x26 24 tc  0 32  0 r  y  .  8  8  8  0  0 16  0 16 16 16 16  0 0 None
0x27 24 tc  0 32  0 r  y  .  8  8  8  8  0 16  0 16 16 16 16  0 0 None
0x28 24 tc  0 32  0 r  .  .  8  8  8  0  0 16  0 16 16 16 16  0 0 None
0x29 24 tc  0 32  0 r  .  .  8  8  8  8  0 16  0 16 16 16 16  0 0 None
0x2a 24 tc  0 32  0 r  y  .  8  8  8  0  0  0  0 16 16 16 16  0 0 None
0x2b 24 tc  0 32  0 r  y  .  8  8  8  8  0  0  0 16 16 16 16  0 0 None
0x2c 24 tc  0 32  0 r  .  .  8  8  8  0  0  0  0 16 16 16 16  0 0 None
0x2d 24 tc  0 32  0 r  .  .  8  8  8  8  0  0  0 16 16 16 16  0 0 None
0x2e 24 tc  0 32  0 r  y  .  8  8  8  0  0 24  8 16 16 16 16  2 1 Ncon
0x2f 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  2 1 Ncon
0x30 24 tc  0 32  0 r  y  .  8  8  8  0  0 16  0 16 16 16 16  2 1 Ncon
0x31 24 tc  0 32  0 r  y  .  8  8  8  8  0 16  0 16 16 16 16  2 1 Ncon
0x32 24 tc  0 32  0 r  y  .  8  8  8  0  0 24  8 16 16 16 16  4 1 Ncon
0x33 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  4 1 Ncon
0x34 24 tc  0 32  0 r  y  .  8  8  8  0  0 16  0 16 16 16 16  4 1 Ncon
0x35 24 tc  0 32  0 r  y  .  8  8  8  8  0 16  0 16 16 16 16  4 1 Ncon
0x36 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 None
0x37 24 dc  0 32  0 r  .  .  8  8  8  0  0 24  8 16 16 16 16  0 0 None
0x38 24 dc  0 32  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  0 0 None
0x39 24 dc  0 32  0 r  y  .  8  8  8  0  0 16  0 16 16 16 16  0 0 None
0x3a 24 dc  0 32  0 r  y  .  8  8  8  8  0 16  0 16 16 16 16  0 0 None
0x3b 24 dc  0 32  0 r  .  .  8  8  8  0  0 16  0 16 16 16 16  0 0 None
0x3c 24 dc  0 32  0 r  .  .  8  8  8  8  0 16  0 16 16 16 16  0 0 None
0x3d 24 dc  0 32  0 r  y  .  8  8  8  0  0  0  0 16 16 16 16  0 0 None
0x3e 24 dc  0 32  0 r  y  .  8  8  8  8  0  0  0 16 16 16 16  0 0 None
0x3f 24 dc  0 32  0 r  .  .  8  8  8  0  0  0  0 16 16 16 16  0 0 None
0x40 24 dc  0 32  0 r  .  .  8  8  8  8  0  0  0 16 16 16 16  0 0 None
0x41 24 dc  0 32  0 r  y  .  8  8  8  0  0 24  8 16 16 16 16  2 1 Ncon
0x42 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  2 1 Ncon
0x43 24 dc  0 32  0 r  y  .  8  8  8  0  0 16  0 16 16 16 16  2 1 Ncon
0x44 24 dc  0 32  0 r  y  .  8  8  8  8  0 16  0 16 16 16 16  2 1 Ncon
0x45 24 dc  0 32  0 r  y  .  8  8  8  0  0 24  8 16 16 16 16  4 1 Ncon
0x46 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  4 1 Ncon
0x47 24 dc  0 32  0 r  y  .  8  8  8  0  0 16  0 16 16 16 16  4 1 Ncon
0x48 24 dc  0 32  0 r  y  .  8  8  8  8  0 16  0 16 16 16 16  4 1 Ncon

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fedeliallalinea
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PostPosted: Sat May 01, 2004 2:28 pm    Post subject: Reply with quote

Sembra tutto ok. Magari non sono i driver ad avere problemi?
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PostPosted: Sat May 01, 2004 3:36 pm    Post subject: Reply with quote

Il problema sembrava essere l'impostazione dell'AGP nel bios, settato a 4x. Ora e' su 8x.
Comincio a pensare ci siano i folletti nel mio pc perche' non ho mai toccato quell'impostazione e l'opengl e' sempre funzionato.
Bah...
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