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lorca
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Joined: 22 Feb 2004
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PostPosted: Sat May 29, 2004 5:44 pm    Post subject: glxgears aumentar los FPS <?> Reply with quote

Hola, tengo una nvidia Geforce2 64mb, en una PIII 550, kernel gentoo-2.6.5, y creo que la salida de glxgears es vastante mala... alguna sugerencia?

Code:

# glxgears
989 frames in 5.0 seconds = 197.800 FPS
1157 frames in 5.0 seconds = 231.400 FPS
1154 frames in 5.0 seconds = 230.800 FPS
1164 frames in 5.0 seconds = 232.800 FPS
1148 frames in 5.0 seconds = 229.600 FPS
992 frames in 5.0 seconds = 198.400 FPS
992 frames in 5.0 seconds = 198.400 FPS
1170 frames in 5.0 seconds = 234.000 FPS
1161 frames in 5.0 seconds = 232.200 FPS


Code:

# cat /proc/driver/nvidia/cards/0
Model:           GeForce2 MX/MX 400
IRQ:             11
Video BIOS:      03.11.01.48.00
Card Type:       AGP

diego Truco # cat /proc/driver/nvidia/agp/card
Fast Writes:     Not Supported
SBA:             Not Supported
AGP Rates:       4x 2x 1x
Registers:       0x1f000007:0x1f000102

# cat /proc/driver/nvidia/agp/status
Status:          Enabled
Driver:          AGPGART
AGP Rate:        2x
Fast Writes:     Disabled
SBA:             Disabled

# cat /proc/driver/nvidia/agp/host-bridge
Host Bridge:     Intel Corp. 440BX/ZX/DX - 82443BX/ZX/DX Host bridge
Fast Writes:     Not Supported
SBA:             Supported
AGP Rates:       2x 1x
Registers:       0x1f000203:0x00000102

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cnyx
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PostPosted: Sat May 29, 2004 10:19 pm    Post subject: Reply with quote

A mi esa misma me saca 1600 FPS. Tienes los drivers de nvidia instalados??

saludos.
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blueworm
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PostPosted: Sun May 30, 2004 1:24 am    Post subject: Reply with quote

Quizas tengas mejores resultados con el NvAGP en vez de AGPGART.
en XF86Config > Section ¨Device¨
Code:
Option ¨NvAGP¨ ¨1¨

Ojo si tienes el AGPGART compilado en el kernel sera mejor quitarlo.
Si lo tienes como modulo, con no cargarlo te valdra.
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miya
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PostPosted: Sun May 30, 2004 2:33 am    Post subject: Reply with quote

tenés cargado el modulo nvidia en vez del nv en el XF86Config?
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lorca
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Joined: 22 Feb 2004
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PostPosted: Sun May 30, 2004 8:25 pm    Post subject: Reply with quote

Code:

$ cat /proc/driver/nvidia/agp/status
Status:          Enabled
Driver:          AGPGART
AGP Rate:        2x
Fast Writes:     Disabled
SBA:             Disabled


1307 frames in 5.0 seconds = 261.400 FPS
1470 frames in 5.0 seconds = 294.000 FPS
1484 frames in 5.0 seconds = 296.800 FPS
1484 frames in 5.0 seconds = 296.800 FPS
1429 frames in 5.0 seconds = 285.800 FPS
1658 frames in 5.0 seconds = 331.600 FPS
1658 frames in 5.0 seconds = 331.600 FPS

tengo AGPGART en el kernel... ahora lo recompilo a ver como va... y les cuento

salu2
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lorca
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PostPosted: Sun May 30, 2004 8:47 pm    Post subject: Reply with quote

en el XF86Config tengo

Code:

Load       "dbe"
Load       "glx"
Load       "dri" 
........
...
.
Section "Device"
        Identifier  "Geforce"
        Driver      "nvidia"
        Option      "NoLogo" "1"
        Option  "NvAGP" "1"
EndSection


en el kernel he desactivado el agpgart

Code:

$ cat /proc/driver/nvidia/agp/status
Status:          Enabled
Driver:          NVIDIA
AGP Rate:        2x
Fast Writes:     Disabled
SBA:             Disabled


Code:

$ glxgears
1602 frames in 5.0 seconds = 320.400 FPS
1653 frames in 5.0 seconds = 330.600 FPS
1659 frames in 5.0 seconds = 331.800 FPS
1658 frames in 5.0 seconds = 331.600 FPS
1658 frames in 5.0 seconds = 331.600 FPS



mmmmmhh :roll:
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DraKKaR
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PostPosted: Mon May 31, 2004 8:25 am    Post subject: Reply with quote

Quita ese Load "dri" de ahi...
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lorca
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PostPosted: Mon May 31, 2004 3:50 pm    Post subject: Reply with quote

ya lo quitè el dri, pero sigo teniendo los mismos resultados...

debe ser que mi equipo es un pobre pentium 3 de 550 ?
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miya
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PostPosted: Mon May 31, 2004 4:18 pm    Post subject: Reply with quote

glxinfo ?
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miya
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PostPosted: Mon May 31, 2004 4:20 pm    Post subject: Reply with quote

tenés el sistema prelinkeado ??
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Javier Lopez
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PostPosted: Mon May 31, 2004 6:58 pm    Post subject: Reply with quote

Empieza por asegurate q tienes el driver de nvidia bien cargado y configurado, ejecuta glxinfo debería salirte algo tipo:
Code:

display: :0  screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.3
...


Si no es así prueba hacer un
Code:

opengl-update nvidia
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lorca
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Posts: 78

PostPosted: Tue Jun 01, 2004 12:20 am    Post subject: Reply with quote

Code:

# glxinfo
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.3
server glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control
client glx vendor string: NVIDIA Corporation
client glx version string: 1.3
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
    GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
    GLX_NV_swap_group, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGI_swap_control, GLX_NV_float_buffer
GLX extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
    GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce2 MX/AGP/SSE
OpenGL version string: 1.4.1 NVIDIA 53.36
OpenGL extensions:
    GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_point_parameters,
    GL_ARB_point_sprite, GL_ARB_texture_compression, GL_ARB_texture_cube_map,
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
    GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
    GL_ARB_vertex_program, GL_ARB_window_pos, GL_S3_s3tc,
    GL_EXT_texture_env_add, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,
    GL_EXT_compiled_vertex_array, GL_EXT_draw_range_elements,
    GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels,
    GL_EXT_paletted_texture, GL_EXT_point_parameters, GL_EXT_rescale_normal,
    GL_EXT_secondary_color, GL_EXT_separate_specular_color,
    GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap,
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
    GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_object,
    GL_EXT_vertex_array, GL_IBM_rasterpos_clip,
    GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
    GL_NV_fence, GL_NV_fog_distance, GL_NV_light_max_exponent,
    GL_NV_packed_depth_stencil, GL_NV_pixel_data_range, GL_NV_point_sprite,
    GL_NV_register_combiners, GL_NV_texgen_reflection,
    GL_NV_texture_env_combine4, GL_NV_texture_rectangle,
    GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program,
    GL_NV_vertex_program1_1, GL_NVX_ycrcb, GL_SGIS_generate_mipmap,
    GL_SGIS_multitexture, GL_SGIS_texture_lod, GL_SUN_slice_accum
glu version: 1.3
glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x21 24 tc  0 32  0 r  y  .  8  8  8  0  0 24  8 16 16 16 16  0 0 None
0x22 24 dc  0 32  0 r  y  .  8  8  8  0  0 24  8 16 16 16 16  0 0 None
0x23 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 None
0x24 24 tc  0 32  0 r  .  .  8  8  8  0  0 24  8 16 16 16 16  0 0 None
0x25 24 tc  0 32  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  0 0 None
0x26 24 tc  0 32  0 r  y  .  8  8  8  0  0 16  0 16 16 16 16  0 0 None
0x27 24 tc  0 32  0 r  y  .  8  8  8  8  0 16  0 16 16 16 16  0 0 None
0x28 24 tc  0 32  0 r  .  .  8  8  8  0  0 16  0 16 16 16 16  0 0 None
0x29 24 tc  0 32  0 r  .  .  8  8  8  8  0 16  0 16 16 16 16  0 0 None
0x2a 24 tc  0 32  0 r  y  .  8  8  8  0  0  0  0 16 16 16 16  0 0 None
0x2b 24 tc  0 32  0 r  y  .  8  8  8  8  0  0  0 16 16 16 16  0 0 None
0x2c 24 tc  0 32  0 r  .  .  8  8  8  0  0  0  0 16 16 16 16  0 0 None
0x2d 24 tc  0 32  0 r  .  .  8  8  8  8  0  0  0 16 16 16 16  0 0 None
0x2e 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 None
0x2f 24 dc  0 32  0 r  .  .  8  8  8  0  0 24  8 16 16 16 16  0 0 None
0x30 24 dc  0 32  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  0 0 None
0x31 24 dc  0 32  0 r  y  .  8  8  8  0  0 16  0 16 16 16 16  0 0 None
0x32 24 dc  0 32  0 r  y  .  8  8  8  8  0 16  0 16 16 16 16  0 0 None
0x33 24 dc  0 32  0 r  .  .  8  8  8  0  0 16  0 16 16 16 16  0 0 None
0x34 24 dc  0 32  0 r  .  .  8  8  8  8  0 16  0 16 16 16 16  0 0 None
0x35 24 dc  0 32  0 r  y  .  8  8  8  0  0  0  0 16 16 16 16  0 0 None
0x36 24 dc  0 32  0 r  y  .  8  8  8  8  0  0  0 16 16 16 16  0 0 None
0x37 24 dc  0 32  0 r  .  .  8  8  8  0  0  0  0 16 16 16 16  0 0 None
0x38 24 dc  0 32  0 r  .  .  8  8  8  8  0  0  0 16 16 16 16  0 0 None

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lorca
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PostPosted: Tue Jun 01, 2004 12:21 am    Post subject: Reply with quote

miya wrote:
tenés el sistema prelinkeado ??


no, no está prelinkeado...
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skunk
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PostPosted: Tue Jun 01, 2004 12:45 am    Post subject: Reply with quote

si ya no lo tienes puesto, intenta con:
DefaultColorDepth 16
en la seccion screen de tu /etc/X11/XF86Config
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