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PostPosted: Mon Jun 24, 2002 7:31 am    Post subject: Tcsh > fileutils > Maya 4 > and a several year old Reply with quote

Ok I installed Maya 4.01 on my gentoo box, and after much headache (rpm's) finally got it to run *once* but after I closed it and tried to re-open it all I get is:

Code:

autobot@OptimusPrime autobot $ maya
Unknown colorls variable `do'.


So I did some reading and came to the conclusion that this is an old bug in fileutils, but from what I gather the patch has been applied to the included version of fileutils. Has anyone ran across this issue before, and if so how did you resolve it?
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PostPosted: Mon Jun 24, 2002 6:40 pm    Post subject: Reply with quote

Anyone not have an idea, guess I will have to email the fileutils developers for assistance. :lol:
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PostPosted: Tue Jun 25, 2002 3:46 pm    Post subject: Reply with quote

well, if you could send me a copy of maya ill be glad to help you :lol:
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PostPosted: Wed Jun 26, 2002 4:27 pm    Post subject: Reply with quote

Well you know I can't do that, but if you have an answer to the problem please post it as neither Alias|Wavefront or the fileutils developers have answered my emails yet.
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PostPosted: Thu Jun 27, 2002 12:39 am    Post subject: Reply with quote

didnt encounter such error when I had maya3 in my possesion... I dont have $2k to spend on maya4 (?) and learning edition isnt available for linux.
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PostPosted: Thu Jun 27, 2002 1:24 am    Post subject: Reply with quote

You weren't running it on gentoo were you?
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PostPosted: Thu Jun 27, 2002 8:23 am    Post subject: Reply with quote

Well for some odd reason I can launch maya from Eterm without any problem, but all other terminals fail with the same error so if anyone else has this problem I guess you should be able to do the same until I recieve an email from A|W telling me the correct fix.
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PostPosted: Thu Jun 27, 2002 11:44 am    Post subject: Reply with quote

What shell are you running maya from? Can I assume from the topic that you are running from tcsh? Personally I had similar problems when I first installed Maya but I was using bash..when I switched to tcsh everything was okay. I recently formatted my box and havent' reinstalled Maya yet.. I think I will try today to see if I discover any new clues.

Speaking of Maya, I have always emerged the openmotif from portage not from the rpms they provide... and I noticed on openmotif.org that 2.2 is out....yet the portage is still at 2.1.30 I think.... Who is maintaining openmotif?
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PostPosted: Thu Jun 27, 2002 4:44 pm    Post subject: Reply with quote

I wasn't running maya from tcsh, csh is required by maya to run.

--Updated to Maya 4.02 and all is well, but here is a small clip from an A|W email:

A|W Tech Support wrote:

We do not currently support your running operating system, we recommend you upgrade to RedHat 7.2 -- what a joke

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PostPosted: Tue Oct 15, 2002 9:40 am    Post subject: maya 4.0.2 + gentoo 1.4rc1 = no workee Reply with quote

i'm having a similar problem, i just installed maya 4.0.2 (i don't like rpm at all compared to emerge), and when i run it i just get this error:
Code:
/usr/aw/maya4.0/bin/maya.bin: relocation error: /usr/aw/maya4.0/lib/libFoundation.so: undefined symbol: __builtin_delete

i had a patch that would make it work on redhat 7.3 (since it was designed for rh7.1), but that doesn't help. in fact, if i run ldd -r on it, i get an amazing amount of errors:
Code:

undefined symbol: atomicXAdd__FPVll     (./libFoundation.so)
undefined symbol: atomicXAdd__FPVll     (./libFoundation.so)
undefined symbol: __builtin_delete      (./libFoundation.so)
undefined symbol: __builtin_new (./libFoundation.so)
undefined symbol: atomicXAdd__FPVll     (./libFoundation.so)
undefined symbol: __throw       (./libFoundation.so)
undefined symbol: atomicXAdd__FPVll     (./libFoundation.so)
undefined symbol: terminate__Fv (./libFoundation.so)
undefined symbol: __throw       (./libFoundation.so)
undefined symbol: __builtin_delete      (./libFoundation.so)
undefined symbol: terminate__Fv (./libFoundation.so)
undefined symbol: __builtin_new (./libFoundation.so)
undefined symbol: atomicXAdd__FPVll     (./libFoundation.so)
undefined symbol: __throw       (./libFoundation.so)
undefined symbol: atomicXAdd__FPVll     (./libFoundation.so)
...
undefined symbol: atomicXAdd__FPVll     (./libFoundation.so)
undefined symbol: atomicXAdd__FPVll     (./libFoundation.so)
undefined symbol: terminate__Fv (./libFoundation.so)
undefined symbol: __throw       (./libFoundation.so)
undefined symbol: atomicXAdd__FPVll     (./libFoundation.so)
undefined symbol: atomicXAdd__FPVll     (./libFoundation.so)
undefined symbol: atomicXAdd__FPVll     (./libFoundation.so)
undefined symbol: atomicXAdd__FPVll     (./libFoundation.so)
undefined symbol: terminate__Fv (./libFoundation.so)
undefined symbol: __throw       (./libFoundation.so)
undefined symbol: __builtin_delete      (./libFoundation.so)
...
undefined symbol: _._8iostream  (./libFoundation.so)
undefined symbol: seekp__7ostreamx      (./libFoundation.so)
undefined symbol: seekpos__9streambufxi (./libFoundation.so)
undefined symbol: atomicXChg__FPVll     (./libFoundation.so)
undefined symbol: form__FPCce   (./libFoundation.so)
undefined symbol: __tf9streambuf        (./libFoundation.so)
undefined symbol: __eh_alloc    (./libFoundation.so)

and so on. i installed it with rpm -i --nodeps, since rpm couldn't even figure out that /bin/sh was there. am i messing up something with rpm? anybody have any advice? btw, i hadn't done anything else but emerge rpm and then install maya. anything else i need to do?
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PostPosted: Tue Oct 15, 2002 8:02 pm    Post subject: Reply with quote

You will need to install it using the rpm options force and nodeps, that should get you past your current problem.
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PostPosted: Sun Oct 20, 2002 5:15 pm    Post subject: Reply with quote

My curiosity woke up and did some Alias|Wavefront web browsing in order to see what they say about this.

http://www.aliaswavefront.com/en/Community/Support/qualified_hardware/QUAL/maya_40_linux.html

Although

Quote:
We do not currently support your running operating system, we recommend you upgrade to RedHat 7.2


Sounds, at least sarcastic; and having taj-mahal-size bugs like this ...

Quote:
Maya hangs after doing 15 interactive renders (in the render view).


... as known issue, i think successfully installing and running Maya seems as painful as being assf**ked by an elephant ... what about Blender? :-)
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PostPosted: Mon Oct 21, 2002 8:22 pm    Post subject: Reply with quote

Blender is not the same calibre as Maya, but it is very nice software that deserves a look by anyone interested in 3d art.

.: Soon we will be able to build it from source.
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PostPosted: Mon Oct 21, 2002 8:46 pm    Post subject: Reply with quote

Sure isn't the calibre as Maya ... but take a look into this http://www.elysiun.com/gallery.php?id=27 (made in Blender) for instance ... they look really cool :-)
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PostPosted: Mon Oct 21, 2002 9:21 pm    Post subject: Reply with quote

AutoBot wrote:
Blender is not the same calibre as Maya, but it is very nice software that deserves a look by anyone interested in 3d art.

.: Soon we will be able to build it from source.


Can't we already? The source is available...
www.blender.org?
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PostPosted: Tue Oct 22, 2002 4:24 am    Post subject: Reply with quote

arkane wrote:
AutoBot wrote:
Blender is not the same calibre as Maya, but it is very nice software that deserves a look by anyone interested in 3d art.

.: Soon we will be able to build it from source.


Can't we already? The source is available...
www.blender.org?


So your right, haven't visited the blender site in a while.
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PostPosted: Tue Oct 22, 2002 2:54 pm    Post subject: Reply with quote

I was following it until a week or two before the code release.
I got into blender probably a month or two back...
Just downloaded the source a day or two ago, and haven't even had a chance to compile it. Though the source looks real messy right now. Can't wait for it to be beautied up a bit. (with automake functionality and such...)
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