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adrenalin Tux's lil' helper
Joined: 29 Dec 2002 Posts: 129
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Posted: Sat Jul 17, 2004 10:57 am Post subject: glxgears with dri slower than with software accel ? |
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Well it claims ~800 fps with dri and ~250 without, but it is visually *much* slower than without. Diablo 2 Lod in wine would crawl with ~2 fps without dri, but with dri i cant even go beyond the single player/battle net selection screen because the graphics seems so busy with drawing that screen (it so slow that i can see that the screen is drawn in 4 tiles) that it wont even show a mouse pointer and it would respond to the escape key after ~5 seconds.
Code: | $ glxinfo
direct rendering: Yes
[snip]
OpenGL vendor string: VA Linux Systems, Inc.
OpenGL renderer string: Mesa DRI Rage 128 Pro 20030328 AGP 1x x86/SSE
OpenGL version string: 1.2 Mesa 5.0.2
[snip] |
similar experiences anyone, ideas, workarounds, even fixes ?
TIA
ps: yes, i did search and found lots of stuff, but nothing regarding this issue. |
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kenthepostman Apprentice
Joined: 02 Jul 2004 Posts: 245 Location: Stanford, CA
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Posted: Sat Jul 17, 2004 2:06 pm Post subject: |
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What video card are you using? Is there another driver you might be able to use? |
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Jinidog Guru
Joined: 26 Nov 2003 Posts: 593 Location: Berlin
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Posted: Sat Jul 17, 2004 8:19 pm Post subject: |
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Hmm... by me, 3000 FPS looked slower than 250, but I think, that are amounts of frames, that this is possible.
250 FPS is much more, than a normal screen can display in a second.
(70 Hz= 70 FPS, if I'm not mistaken)
800 FPS could create a quite big dissynchronisation, what explains the visual slowness. |
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meyerm Veteran
Joined: 27 Jun 2002 Posts: 1311 Location: Munich / Germany
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Posted: Sat Jul 17, 2004 8:25 pm Post subject: |
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It doesn't need to be a (computer-)hardware problem. Your eyes / brain are just too slow.... More than 25 fps are not really visible. |
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John5788 Advocate
Joined: 06 Apr 2004 Posts: 2140 Location: 127.0.0.1
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Posted: Sat Jul 17, 2004 8:32 pm Post subject: |
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nah, ur eyes will notice difference there, the barrier is ~50 fps _________________ John5788 |
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meyerm Veteran
Joined: 27 Jun 2002 Posts: 1311 Location: Munich / Germany
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Posted: Sat Jul 17, 2004 8:45 pm Post subject: |
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Hmm, I explained myself a little bit wrong. You can see up to a frequence of 25-30 fps that there are single frames. Everything above shall be a constant movement. Depending on your eyes.
But CRT-monitors are creating only half-images. The deflection coil doesn't need to be as fast . So your computer monitor need to be able to show at least ~60 Hz to "simulate a movement".
Am I wrong? |
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adrenalin Tux's lil' helper
Joined: 29 Dec 2002 Posts: 129
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Posted: Sat Jul 17, 2004 11:20 pm Post subject: |
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Actually the gears appear to *spin* much slower than without dri or with the nvidia drivers i used on my now gone gf 4200 ti.
But i have been partially wrong regarding the diablo issue. What i considered to be 'with dri' was actually 'with dri but without drm' because i used a different config file that was missing the dri device permission section. After fixing that i could finally start 'with dri and with drm' which would freeze the box completely. Ofcourse.
kenthepostman wrote: | What video card are you using? Is there another driver you might be able to use? |
I have an ati 128 pro (hence the OpenGL renderer string: Mesa DRI Rage 128 Pro 20030328 AGP 1x x86/SSE ). Any other driver would require another kernel. But considering the time it took me to get my console working @85Hz refresh rate i didnt even think about trying that. |
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