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ofeet n00b
Joined: 19 Jul 2004 Posts: 61 Location: Utah
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Posted: Thu Jul 22, 2004 12:47 am Post subject: openGL fails to behave - SOLVED! |
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Here's my deal. Whenever I try to run quake3 or any opengl game I get booted back to the desktop and the resolution is set waaaay too low.
I have the nvidia 6106 drivers (emerged w/AK="~x86") the 2.6.7-r11 gentoo-dev-source. nvidia.ko loads fine, my xf86config is correct, glxinfo shows, glxinfo | grep direct is yes and glxgears gets 2000fps. And how about this, GL screen savers work... ?
pleeeeeeeez help this helpless noob! _________________ I have nothing witty or brilliant to put here... /tear
Last edited by ofeet on Thu Jul 22, 2004 4:01 am; edited 1 time in total |
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ofeet n00b
Joined: 19 Jul 2004 Posts: 61 Location: Utah
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Posted: Thu Jul 22, 2004 3:57 am Post subject: |
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alright, fixed it.
I uninstalled alll drivers and everything and emerged the 6106 (put ACCEPT_KEYWORDS="~x86" in /etc/make.conf for this emerge [for beta software masks]) and I was able to run opengl-update nvidia with no problems. I added the nvidia module into autoload and rebooted. I then emerged nvidia-settings (also with ACC KW x86) and rebooted again (for safe measure) all is well now so I guess that's what did it. _________________ I have nothing witty or brilliant to put here... /tear |
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ofeet n00b
Joined: 19 Jul 2004 Posts: 61 Location: Utah
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Posted: Thu Jul 22, 2004 6:41 pm Post subject: |
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I lied! it was a sound issues all along!
I rebooted and what not and my opengl games stopped working so I was bent. I was later dinking around with xmms and changed my audio to a specific device (/dev/dsp) and viola! opengl games work again. problem is no sounds in kde anymore _________________ I have nothing witty or brilliant to put here... /tear |
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