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[m0nt0]
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Joined: 09 Aug 2003
Posts: 28
Location: Italy

PostPosted: Sat Jul 24, 2004 3:25 pm    Post subject: nvidia 1.0.6106 driver problem Reply with quote

Hi guys,
i've recompiled the kernel, linux-2.6.7-gentoo-r11, the sym link in /usr/src/linux points to it.
When i reboot i can't start xfree, ok, i've to recompile the nvidia drivers.
If i use the stable version the drivers won't load and modprobe, even insmod tells me

".... path-to-module: -1 Invalid module format"

Ok, just upgraded to the unstable version using ACCEPT_KEYWORDS="~x86", the drivers compile succesfully and i can load it, so i've emerged with the same system nvidia-glx.
Here comes the problem:
Now i can play to quake3, but i can't play to army ops and ut2004-demo
Code:

monto@m0nt0 monto $ armyops
Could not load OpenGL library

History:

Exiting due to error
monto@m0nt0 monto $ ut2004demo
Could not load OpenGL library

History:

Exiting due to error
monto@m0nt0 monto $



Same problem running legends, the game doesn't start and a popup message tells me
Code:
 "Unable to initialize OpenGL. (Could not load OpenGL library)"


Another (i think) similar problem is with nwn:
Code:
monto@m0nt0 monto $ nwn
./nwmain: error while loading shared libraries: libGLU.so.1: cannot open shared object file: No such file or directory
monto@m0nt0 monto $


What can I do? Please help meee!!

Nvidia geforce4 64Mb
P4Mobile 2.4 GHz
512 RAM
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SlashGentoo
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Joined: 29 Jun 2003
Posts: 62
Location: Warsaw, Poland

PostPosted: Sat Jul 24, 2004 3:39 pm    Post subject: Reply with quote

Ummm, i'm not sure but I think You have to install the mesa and mesa-glu packages. Don't worry about them being masked.
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Anime_Fan
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Joined: 01 Jul 2003
Posts: 366
Location: Linköping, Sweden

PostPosted: Sat Jul 24, 2004 3:54 pm    Post subject: Reply with quote

Did you use "opengl-update nvidia" ?
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Plastic
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Joined: 24 Mar 2004
Posts: 649

PostPosted: Sat Jul 24, 2004 3:59 pm    Post subject: Reply with quote

SlashGentoo wrote:
Ummm, i'm not sure but I think You have to install the mesa and mesa-glu packages. Don't worry about them being masked.

NOT MESA! Mesa is a software renderer. opengl-update might work...
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bulletman
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Joined: 04 Jul 2002
Posts: 126

PostPosted: Sun Jul 25, 2004 7:29 pm    Post subject: Reply with quote

Does it work if you launch the game like so:

LD_PRELOAD=/usr/lib/libGL.so.1 /path/to/game

?
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[m0nt0]
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Joined: 09 Aug 2003
Posts: 28
Location: Italy

PostPosted: Sun Jul 25, 2004 8:31 pm    Post subject: Reply with quote

thanks for the suggestion but the problem isn't fixed.
I've followed some hints in a similar post in the kernle hardware secion, i've downgraded the kernel and installed the stable nvidia driver:
Code:
monto@m0nt0 monto $ emerge -p nvidia-kernel

These are the packages that I would merge, in order:

Calculating dependencies ...done!
[ebuild   R   ] media-video/nvidia-kernel-1.0.4496-r3

monto@m0nt0 monto $ emerge -p nvidia-glx

These are the packages that I would merge, in order:

Calculating dependencies ...done!
[ebuild   R   ] media-video/nvidia-glx-1.0.4496-r2

monto@m0nt0 monto $ emerge -p glut

These are the packages that I would merge, in order:

Calculating dependencies ...done!
[ebuild   R   ] media-libs/glut-3.7.1

monto@m0nt0 monto $ ls -l /usr/src/linux
lrwxrwxrwx  1 root root 22 Jul 25 10:42 /usr/src/linux -> linux-2.6.5-gentoo-r1/monto@m0nt0 monto $

don't know if you need more info..
I've done "opengl-update nvidia", but this won't fix the problem, same thing with LD_PRELOAD, this solution works with nwn, armyops and ut2004.
But i can't play legends, ok, it's no necessary, but why it doesn't work?
thank you guys
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FlipperDolfijn
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Joined: 17 May 2004
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PostPosted: Mon Jul 26, 2004 8:46 am    Post subject: Reply with quote

as far as the ut2004 problem.

The game loads some tls drivers and than you get that error message. Remove or rename the tls directory in /usr/lib/opengl/nvidia

ut2004 should work afterwards
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m00dawg
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Joined: 27 Jan 2003
Posts: 145
Location: Texas

PostPosted: Tue Jul 27, 2004 2:16 pm    Post subject: Reply with quote

Well that solved my problem thanks for the help! But I'm curious, what is the TLS library for exactly?
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