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Raffo
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Joined: 23 Apr 2004
Posts: 1019
Location: Berlin

PostPosted: Wed Aug 25, 2004 12:17 pm    Post subject: Enemy territory non parte più..[Risolto] Reply with quote

era parecchio che nn giocavo ad et, oggi l'ho avviato (per la prima volta dopo essere passato a xorg) e mi ha dato questo errore:
Code:
...loading libGL.so.1: Initializing OpenGL display
...setting mode 4: 800 600
Using XFree86-VidModeExtension Version 2.2
XFree86-VidModeExtension Activated at 800x600
Using 8/8/8 Color bits, 16 depth, 0 stencil display.
GL_RENDERER: Mesa GLX Indirect


***********************************************************
 You are using software Mesa (no hardware acceleration)!   
 Driver DLL used: libGL.so.1
 If this is intentional, add
       "+set r_allowSoftwareGL 1"
 to the command line when starting the game.
***********************************************************
...WARNING: could not set the given mode (4)
Initializing OpenGL display
...setting mode 3: 640 480
Using XFree86-VidModeExtension Version 2.2
XFree86-VidModeExtension Activated at 640x480
Received signal 11, exiting...

sapete come aiutarmi??


Last edited by Raffo on Wed Aug 25, 2004 2:15 pm; edited 1 time in total
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Sparker
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Joined: 28 Aug 2003
Posts: 992

PostPosted: Wed Aug 25, 2004 1:45 pm    Post subject: Reply with quote

glxinfo cosa dice?
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Raffo
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Joined: 23 Apr 2004
Posts: 1019
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PostPosted: Wed Aug 25, 2004 1:47 pm    Post subject: Reply with quote

output di glxinfo:
Code:
name of display: :0.0
display: :0  screen: 0
direct rendering: No
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
    GLX_EXT_import_context, GLX_SGI_make_current_read, GLX_SGIS_multisample
client glx vendor string: SGI
client glx version string: 1.2
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
    GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method,
    GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control,
    GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
    GLX_SGIX_visual_select_group
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGI_make_current_read,
    GLX_SGIS_multisample
OpenGL vendor string: Mesa project: www.mesa3d.org
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.2 (1.4 Mesa 5.0.2)
OpenGL extensions:
    GL_ARB_depth_texture, GL_ARB_imaging, GL_ARB_multitexture,
    GL_ARB_point_parameters, GL_ARB_shadow, GL_ARB_shadow_ambient,
    GL_ARB_texture_border_clamp, GL_ARB_texture_cube_map,
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
    GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix,
    GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
    GL_EXT_blend_func_separate, GL_EXT_blend_logic_op, GL_EXT_blend_minmax,
    GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, GL_EXT_copy_texture,
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
    GL_EXT_packed_pixels, GL_EXT_polygon_offset, GL_EXT_rescale_normal,
    GL_EXT_secondary_color, GL_EXT_separate_specular_color,
    GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
    GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle,
    GL_EXT_vertex_array, GL_APPLE_packed_pixels, GL_ATI_texture_mirror_once,
    GL_ATI_texture_env_combine3, GL_IBM_texture_mirrored_repeat,
    GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_NV_blend_square,
    GL_NV_point_sprite, GL_NV_texgen_reflection, GL_NV_texture_rectangle,
    GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
    GL_SGIX_shadow, GL_SGIX_shadow_ambient
glu version: 1.3
glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x23 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  0  0  0  0  0  0 0 None
0x24 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16  0  0 0 None
0x25 24 tc  0 32  0 r  y  .  8  8  8  8  0 16  8 16 16 16 16  0 0 None
0x26 24 tc  0 32  0 r  .  .  8  8  8  8  0 16  8 16 16 16 16  0 0 None
0x27 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  0  0  0  0  0  0 0 None
0x28 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16  0  0 0 None
0x29 24 dc  0 32  0 r  y  .  8  8  8  8  0 16  8 16 16 16 16  0 0 None
0x2a 24 dc  0 32  0 r  .  .  8  8  8  8  0 16  8 16 16 16 16  0 0 None
0x2b 24 tc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None
0x2c 24 tc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None
0x2d 24 tc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None
0x2e 24 tc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None
0x2f 24 tc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None
0x30 24 tc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None
0x31 24 tc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None
0x32 24 tc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None
0x33 24 tc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None
0x34 24 tc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None
0x35 24 tc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None
0x36 24 dc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None
0x37 24 dc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None
0x38 24 dc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None
0x39 24 dc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None
0x3a 24 dc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None
0x3b 24 dc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None
0x3c 24 dc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None
0x3d 24 dc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None
0x3e 24 dc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None
0x3f 24 dc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None
0x40 24 dc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None
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alex4988
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Joined: 19 Jun 2004
Posts: 172

PostPosted: Wed Aug 25, 2004 1:51 pm    Post subject: Reply with quote

difatti è un pò impossibile che ti parta così:
direct rendering: No
mi sa che ti sono saltati i driver della scheda grafica
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Raffo
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Posts: 1019
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PostPosted: Wed Aug 25, 2004 2:15 pm    Post subject: Reply with quote

ho riemerso i driver nvidia-kernel e nvidia-glx e ora funziona, grazie di tutto. :wink:
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earcar
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Joined: 20 Sep 2004
Posts: 425
Location: Bologna, Italy

PostPosted: Mon Feb 21, 2005 11:08 am    Post subject: Reply with quote

Anche a me enemy territory non parte.
Quando lo lancio ho qst output:
Code:
ET 2.56 linux-i386 Sep 10 2003
----- FS_Startup -----
Current search path:
/home/earcar/.etwolf/etmain
/opt/enemy-territory/etmain/pak1.pk3 (10 files)
/opt/enemy-territory/etmain/pak0.pk3 (3725 files)
/opt/enemy-territory/etmain/mp_bin.pk3 (4 files)
/opt/enemy-territory/etmain

----------------------
3739 files in pk3 files
execing default.cfg
couldn't exec language.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok

------- Input Initialization -------
Joystick is not active.
------------------------------------
Bypassing CD checks
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
...loading libGL.so.1: Initializing OpenGL display
...setting mode 4: 800 600
Using XFree86-VidModeExtension Version 2.2
XF86DGA Mouse (Version 2.0) initialized
XFree86-VidModeExtension Activated at 800x600
Using 8/8/8 Color bits, 24 depth, 0 stencil display.
GL_RENDERER: Mesa GLX Indirect


***********************************************************
 You are using software Mesa (no hardware acceleration)!   
 Driver DLL used: libGL.so.1
 If this is intentional, add
       "+set r_allowSoftwareGL 1"
 to the command line when starting the game.
***********************************************************
...WARNING: could not set the given mode (4)
Initializing OpenGL display
...setting mode 3: 640 480
Using XFree86-VidModeExtension Version 2.2
XF86DGA Mouse (Version 2.0) initialized
XFree86-VidModeExtension Activated at 640x480
Received signal 11, exiting...

Tutte le altre applicazioni OpenGL vanno benissimo! Perchè mi dice Mesa GLX Indirect?
EDIT: dimenticavo sono sotto amd64, ati drivers-8.10.19, emul-linux-x86-* installate
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earcar
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Joined: 20 Sep 2004
Posts: 425
Location: Bologna, Italy

PostPosted: Tue Feb 22, 2005 5:08 pm    Post subject: Reply with quote

Hey ragazzi ho risolto!!!:D :D :D

Questo trick vale per tutti i giochi a 32-bit che girano (male, cioè con il rendering software) su amd64.

Basta aggiungere questo nello script di avvio del gioco prima della riga "cd /.....":

Code:
export SDL_MOUSE_RELATIVE=0
export SDL_VIDEO_X11_DGAMOUSE=0
#export SDL_AUDIODRIVER=alsa
export LIBGL_DRIVERS_PATH=/usr/lib32/modules/dri

# If you do not wish to use the SDL library included in the package, remove
# ./lib from LD_LIBRARY_PATH
#export LD_LIBRARY_PATH=./lib:./miles:$LD_LIBRARY_PATH
export LD_LIBRARY_PATH=./miles:$LD_LIBRARY_PATH


Ora gioco a Neverwinter Nights ed a Enemy-Territory alla max speed (ati permettendo...).

Ciauz
--earcar :wink:
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