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jhardtone
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Joined: 28 Feb 2004
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Location: Helsinki

PostPosted: Sat Oct 23, 2004 9:50 am    Post subject: industri won't compile Reply with quote

I'm trying to emerge industri, but compilation always fails with a ton of error messages in the fashion of:
Code:
/usr/include/GL/glext.h:5761: error: previous declaration of `PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC'
../glquake.h:1135: error: conflicting types for `PFNGLVERTEXARRAYRANGEAPPLEPROC'
/usr/include/GL/glext.h:5760: error: previous declaration of `PFNGLVERTEXARRAYRANGEAPPLEPROC'
make[1]: *** [releasei386.glibc/glquake/cl_input.o] Error 1
make[1]: Leaving directory `/var/tmp/portage/industri-1.01/work/industri_BIN/linux'
make: *** [build_release] Error 2

!!! ERROR: games-fps/industri-1.01 failed.
!!! Function src_compile, Line 36, Exitcode 2
!!! (no error message)
!!! If you need support, post the topmost build error, NOT this status message.

There are hundreds of lines similar to the first two ones before that. It says in the README that those kind of lines are normal, but it should compile anyways. Unfortunately for me it doesn't. Compiling 'by hand' ie not using emerge gives the same result. Can someone help me?
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Mr_Smiley
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Joined: 29 Apr 2004
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PostPosted: Sun Oct 24, 2004 8:03 am    Post subject: Reply with quote

IIRC the way i got this to compile was to go:
opengl-update xorg-x11
emerge industri
then opengl-update nvidia after it is finished.

Hope this helps :)
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jhardtone
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PostPosted: Sun Oct 24, 2004 11:33 am    Post subject: already tried that Reply with quote

I did opengl-update xorg-x11 before trying to emerge industri, since i recalled that tenebrae needed it. Oh well, fortunately this isn't a vital package for me...
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ahorn
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Joined: 01 Nov 2004
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PostPosted: Tue Dec 07, 2004 6:11 pm    Post subject: Reply with quote

any fixing tipps to this problem?
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ktm
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Joined: 13 Aug 2004
Posts: 144
Location: Denmark

PostPosted: Mon Dec 20, 2004 8:49 pm    Post subject: Reply with quote

Same problem here. And same problem with tenebrae :cry:
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xevz
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PostPosted: Mon Dec 20, 2004 9:17 pm    Post subject: Reply with quote

Same problem too, annoying. :P
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Imar
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PostPosted: Tue Dec 21, 2004 8:27 pm    Post subject: Reply with quote

Same problem here too.. and i really want to try this out! Could bring good old Q1 some new life! :)
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HamishTPB
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PostPosted: Wed Feb 23, 2005 6:23 pm    Post subject: Reply with quote

Still no answer to this one? :cry:

I tried switching opengl as suggested and no luck :?

Does anyone have this working on Gentoo with an NVIDIA gfx card?
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Xoalin
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PostPosted: Fri Mar 11, 2005 7:29 am    Post subject: Reply with quote

You tried compiling it with media-libs/mesa ?

Read me in their CVS wrote:

* Make sure you have the following installed;
libpng-dev
*Mesa* Mesa-dev*


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