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Draven n00b
Joined: 11 Dec 2002 Posts: 14 Location: CA
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Evangelion Veteran
Joined: 31 May 2002 Posts: 1087 Location: Helsinki, Finland
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lanius Retired Dev
Joined: 08 Dec 2002 Posts: 160
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Posted: Wed Dec 11, 2002 8:06 pm Post subject: |
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Fine I hope kernel 2.5 is supported |
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Draven n00b
Joined: 11 Dec 2002 Posts: 14 Location: CA
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Posted: Wed Dec 11, 2002 8:09 pm Post subject: |
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I loaded them up and the delay I was experiencing when loading up X doesn't seem to be as bad.
As seen in this thread.
https://forums.gentoo.org/viewtopic.php?t=15473
Last edited by Draven on Wed Dec 11, 2002 8:11 pm; edited 1 time in total |
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dek l33t
Joined: 16 May 2002 Posts: 657 Location: Germany
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Posted: Wed Dec 11, 2002 8:09 pm Post subject: |
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Quote: | Support for separate X screens on nView enabled GPUs |
Finally!
Hope the new drivers will be in portage soon. _________________ Computer games don't affect kids. I mean if Pacman affected us as kids, we'd all be running around in darkened rooms, munching pills and listening to repetitive music. |
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Supox n00b
Joined: 04 Aug 2002 Posts: 63 Location: Netherlands
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Posted: Wed Dec 11, 2002 8:13 pm Post subject: |
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People please submit this kind of news to
https://bugs.gentoo.org that's what it meant for. I know that not everyone has a login account for gentoo's bugzilla, but at least try to convince someone in 1 of the many irc-channels or via the mailing lists to submit it to there. That way it's more likely to become available in portage soon. |
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chatgris Guru
Joined: 14 Oct 2002 Posts: 383 Location: Canada
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Posted: Wed Dec 11, 2002 8:14 pm Post subject: |
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dek wrote: | Quote: | Support for separate X screens on nView enabled GPUs |
Finally!
Hope the new drivers will be in portage soon. |
Amen to that! |
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mmealman Guru
Joined: 02 Nov 2002 Posts: 348 Location: Florida
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Posted: Wed Dec 11, 2002 10:08 pm Post subject: |
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Hmm, tell you what. When I get home I'll try putting together new ebuilds for this.
If they work I'll post links to them here and submit them to bugs.gentoo.org. |
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mmealman Guru
Joined: 02 Nov 2002 Posts: 348 Location: Florida
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Posted: Thu Dec 12, 2002 12:16 am Post subject: New Ebuilds |
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http://fall.tarsis.org/ebuilds/
Where the files should be copied:
nvidia-kernel-1.0.4191.ebuild -> /usr/portage/media-video/nvidia-kernel/
nvidia-glx-1.0.4191.ebuild -> /usr/portage/media-video/nvidia-glx/
nvidia -> /usr/portage/media-video/nvidia-kernel/files/ (back up the old version of this file)
The kernel driver name changed, so the /etc/modules.d/nvidia needs to be updated to reflect that. The nvidia-kernel ebuild will handle that, just back up your old version first though. Also before installing the new drivers, get out of XWindows and rmmod the old driver.
When you run each of these ebuilds via emerge it'll complain about a digest not being found. When it does that run 'ebuild <full ebuild name> digest' to generate a digest. You can then run emerge again and it'll install.
This is maybe my second time ever playing with ebuilds, so don't take the above ebuilds as being at any level of quality. The new driver seems to work fine when playing the Quake 3 mod Urban Terror. |
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Lowspirit Apprentice
Joined: 31 Jul 2002 Posts: 258 Location: Northern Sweden
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Posted: Thu Dec 12, 2002 3:31 am Post subject: Bad |
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Once again the nvidia-kernel does not compile with 2.5 kernel, changelog says the 2.5 nvidia kernel patch is no longer needed for this new version, yet the compile says :
Code: | nv-linux.h:40:4: #error This driver does not support 2.5.x development kernels!
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Help? |
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Lowspirit Apprentice
Joined: 31 Jul 2002 Posts: 258 Location: Northern Sweden
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Posted: Thu Dec 12, 2002 4:06 am Post subject: Nooo |
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If I can't use it, I can atleast read about it, so I went and looked around for some info and from what I've read it seems that whilst sporting pretty much same 3D performance it does sport improved stability and alot of new neat features. But the big downside is it's decreased quite significantly in 2D performance cause :
Quote: | " * The driver no longer uses the XFree86 Acceleration Architecture (XAA),
but provides its own 2D acceleration architecture to better accomodate
the needs of simultaneous 3D and 2D rendering." |
So with other words, they thumb on the desktop experience in favour of 3D, which I'm sure are appreciated by proffesional buisnesses using it in CAD/etc, but in Gentoo world and for me it means that they decreased my desktop performance to make it smoother for Gamers, That's Crap. |
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max_colby Tux's lil' helper
Joined: 30 Nov 2002 Posts: 149 Location: Ottawa, Canada
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Posted: Thu Dec 12, 2002 9:31 am Post subject: |
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I've had some time to play around with the new drivers and I am experiencing some strange problems. I was running a ck-sources kernel (an extremely low-latency kernel, including pre-empt and VM changes as well) and assumed that this was the problem, but after trying the vanilla sources the problems persist. Reverting back to the old Nvidia 3123 drivers fixes this behavior though.
After using my computer for a few minutes, closing programs becomes very unresponsive. Even simple apps such as gedit stall for a few seconds after clicking the "x" to close them. Nautilus and menu items draw *much* slower as well. Everything feels sluggish as though I don't have enough RAM, but the system monitor says otherwise. I'm running a P4 1.7 with 256 megs of RAM. |
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sgaap l33t
Joined: 16 Aug 2002 Posts: 754 Location: Enschede, The Netherlands
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Posted: Thu Dec 12, 2002 9:33 am Post subject: |
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Quote: |
So with other words, they thumb on the desktop experience in favour of 3D, which I'm sure are appreciated by proffesional buisnesses using it in CAD/etc, but in Gentoo world and for me it means that they decreased my desktop performance to make it smoother for Gamers, That's Crap.
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Yep, and the difference is BIG, 2d is much slower than with the older drivers.. |
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Evangelion Veteran
Joined: 31 May 2002 Posts: 1087 Location: Helsinki, Finland
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Posted: Thu Dec 12, 2002 11:29 am Post subject: |
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I would guess that they will improve the 2D-performance in the upcoming releases. This is their first shot at their own implementation. |
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suka Developer
Joined: 22 Apr 2002 Posts: 383
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Posted: Thu Dec 12, 2002 12:19 pm Post subject: |
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Evangelion wrote: | I would guess that they will improve the 2D-performance in the upcoming releases. This is their first shot at their own implementation. |
Yes, but the new version is quite unusable, window dragging is dead slow, so I think they should stay masked until they become usable again... |
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Smiler n00b
Joined: 02 Jul 2002 Posts: 10
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Posted: Thu Dec 12, 2002 1:30 pm Post subject: |
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I'm getting that GeForce2 GTS is not valid for this driver but it's listed in the readme in the doc that comes along, I have chagned the alias from NVdriver to nvidia and run depmod -ae but no luck.
Anyone have any suggestions.
here's the a portion of my XF86Config
Code: |
Identifier "card0"
Driver "nvidia"
VendorName "nvidia"
BoardName "GeForce2 GTS"
ChipSet "GeForce2 GTS"
BusID "PCI:1:0:0"
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anyone else here that has a GeForce2 card and have run into the same problem ?
Last edited by Smiler on Thu Dec 12, 2002 8:21 pm; edited 1 time in total |
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xr31Daisy Guru
Joined: 19 Jul 2002 Posts: 326 Location: Paris, France
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Posted: Thu Dec 12, 2002 2:13 pm Post subject: Re: Bad |
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Lowspirit wrote: | Once again the nvidia-kernel does not compile with 2.5 kernel, changelog says the 2.5 nvidia kernel patch is no longer needed for this new version, yet the compile says :
Code: | nv-linux.h:40:4: #error This driver does not support 2.5.x development kernels!
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Help? |
That's in the drivers' readme :
Quote: |
Q: What is NVIDIA's policy towards development series Linux kernels?
A: NVIDIA does not officially support development series kernels.
However, all the kernel module source code that interfaces with the
Linux kernel is available in the NVIDIA_kernel package, and NVIDIA
encourages members of the Linux community to develop patches to these
source files to support development series kernels. A google search
will most likely yield several community supported patches.
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Nvidia's drivers are supposed to be partly closed source. OTOH they officially 'encourage' people to try to patch the other part. Interesting.
And after reading the Bjorn 3D article, I've seen this :
Quote: | Mobile
IA32 (Intel Pentium and AMD Athlon)
- Power management for hibernate/resume modes
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I'm going to install these drivers ASAP, just to see if I really can get my laptop to s2r (suspend to ram). _________________ #include "pictures.h" |
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darktux Veteran
Joined: 16 Nov 2002 Posts: 1086 Location: Coimbra, Portugal
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Posted: Thu Dec 12, 2002 3:00 pm Post subject: |
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Running the new nvidia drivers on 2.4.20.. Looks steady.... No problems yet _________________ Lego my ego, and I'll lego your knowledge
www.tuxslare.org - My reborn website |
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Vancouverite Apprentice
Joined: 28 Sep 2002 Posts: 162 Location: Vancouver, Canada
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Posted: Thu Dec 12, 2002 3:03 pm Post subject: |
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Nice new drivers... they lasted two minutes on my Gentoo box. |
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alshain Apprentice
Joined: 02 Aug 2002 Posts: 202 Location: London, UK
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Posted: Thu Dec 12, 2002 3:36 pm Post subject: |
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Vancouverite wrote: | Nice new drivers... they lasted two minutes on my Gentoo box. |
Incredibly slow - dragging a translucent Eterm is painful to watch. I'm going back to the old ones...
Andrew |
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Spades n00b
Joined: 18 Apr 2002 Posts: 12
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Posted: Thu Dec 12, 2002 4:20 pm Post subject: |
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Strange. My experience has been pretty much the opposite of all this. I had no problems with the new drivers. 2D is still running fine. I haven't done benchmarks, but UT2003 *felt* smoother at least.
I have a GeForce4 Ti4400. I'm using agpgart, and gentoo-sources 2.4.19-r10. Oh, and SMP. Anybody with a similar setup having problems? |
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dek l33t
Joined: 16 May 2002 Posts: 657 Location: Germany
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Posted: Thu Dec 12, 2002 7:13 pm Post subject: |
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Has anyone got the two Xserver thing to work?
I want to use the second Xserver for tvout with my GeForce4 Ti4200. I strictly followed "APPENDIX R" of nvidias readme.
My Monitor (Screen0) is working fine and there is something happening on my TV (Screen1), too.
The TV seems to become initialized. It looks pretty much like when kdm is started and you don't have a background image.
Now how do i display something on the TV?
Code: | export DISPLAY=:1.0
xterm
| for example gives me "Can't open display: :1.0".
Here is a shortened version of my XF86Config:
Code: |
Section "Monitor"
Identifier "Iiyama VisionMaster Pro 450"
HorizSync 30-115
VertRefresh 50-160
EndSection
Section "Monitor"
Identifier "TV"
HorizSync 30-50
VertRefresh 60
EndSection
Section "Device"
Identifier "nvidia0"
Driver "nvidia"
Option "NvAGP" "1"
Option "NoLogo" "1"
Option "DigitalVibrance" "1"
Option "RenderAccel" "1"
# Edit the BusID with the location of your graphics card
BusID "PCI:1:0:0"
Screen 0
EndSection
Section "Device"
Identifier "nvidia1"
Driver "nvidia"
Option "NvAGP" "1"
Option "NoLogo" "1"
Option "DigitalVibrance" "1"
Option "RenderAccel" "1"
# Edit the BusID with the location of your graphics card
BusId "PCI:1:0:0"
Screen 1
EndSection
Section "Screen"
Identifier "Screen0"
Device "nvidia0"
Monitor "Iiyama VisionMaster Pro 450"
DefaultDepth 16
Subsection "Display"
Depth 16
Modes "1600x1200" "1280x1024" "1152x864" "1024x768" "800x600" "640x480"
ViewPort 0 0
EndSubsection
Subsection "Display"
Depth 24
Modes "1600x1200" "1280x1024" "1152x864" "1024x768" "800x600" "640x480"
ViewPort 0 0
EndSubsection
EndSection
Section "Screen"
Identifier "Screen1"
Device "nvidia1"
Monitor "TV"
DefaultDepth 24
Option "TVStandard" "PAL-G"
Option "ConnectedMonitor" "TV"
Subsection "Display"
Depth 24
Modes "800x600"
ViewPort 0 0
EndSubsection
EndSection
Section "ServerLayout"
Identifier "GeForce4 Ti4200"
Screen "Screen 1"
InputDevice "Mouse1" "CorePointer"
InputDevice "Keyboard1" "CoreKeyboard"
Screen 0 "Screen0"
Screen 1 "Screen1" leftOf "Screen0"
EndSection
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_________________ Computer games don't affect kids. I mean if Pacman affected us as kids, we'd all be running around in darkened rooms, munching pills and listening to repetitive music. |
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Mpemba Effect Apprentice
Joined: 18 Sep 2002 Posts: 156
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Posted: Thu Dec 12, 2002 7:44 pm Post subject: |
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Just emerged them, they work fine for me. Don't notice any diference with dragging windows around ... everything seems normal and give me about 60 fps more in glxgears - for some reason I was thinking there'd be a bigger boost but they do seem to work |
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dek l33t
Joined: 16 May 2002 Posts: 657 Location: Germany
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Posted: Thu Dec 12, 2002 7:47 pm Post subject: |
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OK i found my stupid copy&paste error. Had to remove Screen "Screen 1" from Section "ServerLayout". _________________ Computer games don't affect kids. I mean if Pacman affected us as kids, we'd all be running around in darkened rooms, munching pills and listening to repetitive music. |
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alshain Apprentice
Joined: 02 Aug 2002 Posts: 202 Location: London, UK
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Posted: Thu Dec 12, 2002 8:22 pm Post subject: |
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Mpemba Effect wrote: | Just emerged them, they work fine for me. Don't notice any diference with dragging windows around ... everything seems normal and give me about 60 fps more in glxgears - for some reason I was thinking there'd be a bigger boost but they do seem to work |
I did get quite a boost with glxgears - from 5500ish to 6200ish, but no way am I putting up with the sluggish 2D, striping and bits of left over window just for that.
Andrew |
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