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s4kk3 Apprentice
Joined: 15 Oct 2004 Posts: 232 Location: Finland
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Posted: Mon Nov 29, 2004 4:21 pm Post subject: NFSU2 under cedega? |
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Anyone of you have it working under cedega? For me it starts but shows only black screen.
Code: | kaikki@gentoo nfsu2 $ cvscedega speed2.exe
err:font:ReadFontDir Can't open directory "/usr/X11R6/lib/X11/fonts/truetype/"
x11drv: Warning: $DISPLAY variable ignored, using ':0.0' specified in config file
fixme:keyboard:X11DRV_KEYBOARD_DetectLayout Your keyboard layout was not found!
Using closest match instead (Latin American keyboard layout) for scancode mapping.
Please define your layout in windows/x11drv/keyboard.c and submit them
to us for inclusion into future Wine releases.
See the Wine User Guide, chapter "Keyboard" for more information.
mmtime pid=30169 tid=30178
wine: Unhandled exception, starting debugger...
Using wine_path: wine
GNU gdb 6.0
Copyright 2003 Free Software Foundation, Inc.
GDB is free software, covered by the GNU General Public License, and you are
welcome to change it and/or distribute copies of it under certain conditions.
Type "show copying" to see the conditions.
There is absolutely no warranty for GDB. Type "show warranty" for details.
This GDB was configured as "i686-pc-linux-gnu".
Using host libthread_db library "/lib/libthread_db.so.1".
00000001:00000008: create process 'C:\nfsu2\speed2.exe'/0xb7fe5158 @00000000 (0<0>)
00000001:00000008: create thread I @00000000
00000001:00000007: create thread D @00000000
00000001:00000006: create thread D @00000000
00000001:00000005: create thread D @00000000
00000001:00000004: create thread D @00000000
00000001:00000003: create thread D @00000000
00000001:00000002: create thread D @00000000
00000001:00000008: loads DLL ntdll.dll @b7f24000 (0<0>)
00000001:00000008: loads DLL kernel32.dll @b7829000 (0<0>)
00000001:00000008: loads DLL advapi32.dll @b6fbf000 (0<0>)
00000001:00000008: loads DLL gdi32.dll @b7896000 (0<0>)
00000001:00000008: loads DLL user32.dll @b7927000 (0<0>)
00000001:00000008: loads DLL ddraw.dll @b7a52000 (0<0>)
00000001:00000008: loads DLL d3d9.dll @b7a94000 (0<0>)
00000001:00000008: loads DLL winmm.dll @b6f35000 (0<0>)
00000001:00000008: loads DLL dinput.dll @b6f92000 (0<0>)
00000001:00000008: loads DLL dinput8.dll @b6fae000 (0<0>)
00000001:00000008: loads DLL rpcrt4.dll @b6dff000 (0<0>)
00000001:00000008: loads DLL ole32.dll @b6e46000 (0<0>)
00000001:00000008: loads DLL shlwapi.dll @b6db6000 (0<0>)
00000001:00000008: loads DLL comctl32.dll @b6d11000 (0<0>)
00000001:00000008: loads DLL shell32.dll @b6ec9000 (0<0>)
00000001:00000008: loads DLL shfolder.dll @b6f26000 (0<0>)
00000001:00000008: loads DLL ws2_32.dll @b6cf2000 (0<0>)
00000001:00000008: loads DLL dsound.dll @b6cd3000 (0<0>)
00000001:00000008: loads DLL tapi32.dll @b6cbf000 (0<0>)
00000001:00000008: loads DLL netapi32.dll @b6cb7000 (0<0>)
00000001:00000008: loads DLL x11drv.dll @b6c01000 (0<0>)
00000001:00000008: loads DLL d3dgl.dll @b670a000 (0<0>)
00000001:00000008: loads DLL winealsa.drv @b1c05000 (0<0>)
00000001:00000008: loads DLL msacm32.dll @b1be9000 (0<0>)
00000001:00000008: loads DLL msacm.drv @b1bfb000 (0<0>)
00000001:00000008: loads DLL midimap.drv @b1acc000 (0<0>)
00000001:00000008: exception code=80000003
0003:: Bad stuff: client ignore setting select events for 0x9002d934 to 1
00000001:00000002: exception code=c0000005
[New Thread 2]
[Switching to Thread 2]
0x005d190a in ?? ()
trace: 98 => 80
7 Thread 8 (Running, priority normal) 0xffffe410 in ?? ()
6 Thread 7 (Running, priority +1 above normal) 0xffffe410 in ?? ()
5 Thread 6 (Running, priority +1 above normal) 0xffffe410 in ?? ()
4 Thread 5 (Running, priority normal) 0xffffe410 in ?? ()
3 Thread 4 (Running, priority +2 above normal) 0xffffe410 in ?? ()
2 Thread 3 (Running, priority normal) 0xffffe410 in ?? ()
* 1 Thread 2 (Running, priority normal) 0x005d190a in ?? ()
#0 0x005d190a in ?? ()
#1 0xb17815a0 in ?? ()
Wine-gdb> |
I'm using latest cvs verison of cedega _________________ My own filemanager project |
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Vanquirius Retired Dev
Joined: 14 Jun 2002 Posts: 1297 Location: Ethereal plains
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Posted: Mon Nov 29, 2004 8:00 pm Post subject: |
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Does NFS:U1 run under Cedega? _________________ Hello. |
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sgaap l33t
Joined: 16 Aug 2002 Posts: 754 Location: Enschede, The Netherlands
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Posted: Mon Nov 29, 2004 8:10 pm Post subject: |
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NFS:U 1 rusn with cedega yes (with a performance hit of course, I wonder when transgaming starts optimizing their direct3d support because it not really usefull running a new direct3d windows game with only 50% of the performance) _________________ In "old" Europe we already have a word for "pre-emptive strikes" mr Bush: its called "war" |
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s4kk3 Apprentice
Joined: 15 Oct 2004 Posts: 232 Location: Finland
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Posted: Mon Nov 29, 2004 9:33 pm Post subject: |
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Vanquirius wrote: | Does NFS:U1 run under Cedega? |
Don't have it anymore. CD's missing. Everyone says it's just working with only installing and adding line in config but doesn't work for me. Could it be problem with cedega-cvs? _________________ My own filemanager project |
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s4kk3 Apprentice
Joined: 15 Oct 2004 Posts: 232 Location: Finland
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Posted: Mon Nov 29, 2004 10:25 pm Post subject: |
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Installed it again with loki installer but still doesnt work. Here error:
Code: | gentoo nfsu2 # nfsu2
Fontconfig error: "local.conf", line 2: xml d
12302: old priority 0, new priority 15
gentoo nfsu2 # fixme:d3d:IWineD3DImpl_GetDevi
at the moment!
fixme:d3d:IWineD3DImpl_CheckDeviceMultiSample
fixme:d3d:IWineD3DImpl_AddRef (0x4024a0d0) :
gentoo nfsu2 # fixme:d3d:IDirect3D9Impl_Creat
eDevice (0x4024a0b0) : incomplete stub
fixme:d3d:IDirect3DDevice9Impl_Clear (0x4024b
438) : stub
fixme:d3d:IDirect3DDevice9Impl_EndScene (0x40
24b438) : stub
fixme:d3d:IDirect3DDevice9Impl_CreateVertexDe
claration (0x4024b438) : stub
fixme:d3d:IDirect3DDevice9Impl_CreateVertexDe
claration (0x4024b438) : stub
fixme:d3d:IDirect3DDevice9Impl_GetDeviceCaps
(0x4024b438) : stub, calling idirect3d for no
w
fixme:d3d:IWineD3DImpl_GetDeviceCaps Caps sup
port for directx9 is non-existant at the mome
nt!
fixme:d3d:IDirect3DDevice9Impl_GetDeviceCaps
(0x4024b438) : stub, calling idirect3d for no
w
fixme:d3d:IWineD3DImpl_GetDeviceCaps Caps support for directx9 is non-existant at the moment!
fixme:d3d:IDirect3DDevice9Impl_CreateVertexDeclaration (0x4024b438) : stub
fixme:d3d_shader:IDirect3DDevice9Impl_CreatePixelShader (0x4024b438) : stub
fixme:d3d_shader:IDirect3DDevice9Impl_CreateVertexShader (0x4024b438) : stub
fixme:d3d_shader:IDirect3DDevice9Impl_CreatePixelShader (0x4024b438) : stub
fixme:d3d_shader:IDirect3DDevice9Impl_CreateVertexShader (0x4024b438) : stub
fixme:d3d:IDirect3DDevice9Impl_CreateVertexDeclaration (0x4024b438) : stub
fixme:d3d:IDirect3DDevice9Impl_BeginStateBlock (0x4024b438) : stub
fixme:d3d:IDirect3DDevice9Impl_SetVertexDeclaration (0x4024b438) : stub
wine: Unhandled exception (thread 0009), starting debugger...
Usage: winedbg [--auto] [--gdb] cmdline
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Any ideas? _________________ My own filemanager project |
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s4kk3 Apprentice
Joined: 15 Oct 2004 Posts: 232 Location: Finland
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Posted: Tue Nov 30, 2004 8:22 pm Post subject: |
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Ok. it works with newest non-cvs cedega. Downloaded time demo version and thought of buing it. It runs pretty good. FPS between 20-30 in 640x480. But sometimes it drops under 10 settings are medium quality. It works better for me if pixel shaders are enable.
How could I increase performance of cedega. Is there anything that should be enabled? Kernel? xorg.conf? cedega config? _________________ My own filemanager project |
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Drydope n00b
Joined: 30 Nov 2004 Posts: 11 Location: Belgium
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Posted: Tue Nov 30, 2004 9:01 pm Post subject: |
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It runs here with Cedega 4.1 almost perfect.
I installed it on a windows machine en just copied the installation folder.
It crashes when you try to change the graphic detail and something the sound would fall out for a bit. Other than that it works like it should. |
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s4kk3 Apprentice
Joined: 15 Oct 2004 Posts: 232 Location: Finland
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Posted: Tue Nov 30, 2004 9:08 pm Post subject: |
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Drydope wrote: | It runs here with Cedega 4.1 almost perfect.
I installed it on a windows machine en just copied the installation folder.
It crashes when you try to change the graphic detail and something the sound would fall out for a bit. Other than that it works like it should. |
It crashes if you try to adjust detail level but if you take custom details you can change everything except the first choice in the list. _________________ My own filemanager project |
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plainzwalker n00b
Joined: 22 Nov 2003 Posts: 62 Location: Rose Barracks, Vilseck, Germany
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Posted: Thu Dec 02, 2004 6:46 am Post subject: |
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I tried installing it with both cedega and the loki installer without much luck, the pure cedega install didnt start, and the loki one just gave me a black screen.
How do I copy the install from windows over?
Also, has anyone played it in windows? It is extremely slow and if you turn the graphics up its almost unbareable... |
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Need4Speed Guru
Joined: 06 Jun 2004 Posts: 497
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Posted: Thu Dec 02, 2004 9:36 pm Post subject: |
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plainzwalker wrote: |
Also, has anyone played it in windows? It is extremely slow and if you turn the graphics up its almost unbareable... |
I've played it on my XP gaming box with a 9800pro and it is just playable with max details at 1024x768 and 6xAA 8xAF, usually around 35-40fps. If you're having speed problems it's probably your video card; try turning things like pixel shaders off and reflection rates down. |
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zinion Guru
Joined: 27 Oct 2004 Posts: 541 Location: Ruhgebietshausen
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Posted: Fri Dec 03, 2004 12:08 pm Post subject: |
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plainzwalker wrote: | I tried installing it with both cedega and the loki installer without much luck, the pure cedega install didnt start, and the loki one just gave me a black screen.
How do I copy the install from windows over?
Also, has anyone played it in windows? It is extremely slow and if you turn the graphics up its almost unbareable... |
Moutn your ntfs-Partition and copy it to your TransGaming_drive in your home-directory.
In Windows it runs really fast on my system...didn't try @ linux till now. _________________ Es ist schön und warm
hier im Gentoo-Land |
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plainzwalker n00b
Joined: 22 Nov 2003 Posts: 62 Location: Rose Barracks, Vilseck, Germany
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Posted: Fri Dec 03, 2004 2:51 pm Post subject: |
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Thats really weird, my system isnt exactly weak since it runs UT2k4 and Doom3 at max with no problems.
AMD 2700XP +
Nvidia FX5200 256meg
c-media sound (doesnt matter since I only use headphones for games)
1.5gig of pc2700 ram
maybe i'll try it in linux since i've done a full install in windows. either way if it does/doesnt work it wont bother me. I picked up an xbox version yesterday |
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Need4Speed Guru
Joined: 06 Jun 2004 Posts: 497
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Posted: Fri Dec 03, 2004 11:01 pm Post subject: |
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plainzwalker wrote: | Thats really weird, my system isnt exactly weak since it runs UT2k4 and Doom3 at max with no problems.
AMD 2700XP +
Nvidia FX5200 256meg
c-media sound (doesnt matter since I only use headphones for games)
1.5gig of pc2700 ram
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Well I would consider a 5200 quite weak for a game like NFSU2...(a 5200 is about equal to a geforce3), can you really play doom3 at max detail?? |
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plainzwalker n00b
Joined: 22 Nov 2003 Posts: 62 Location: Rose Barracks, Vilseck, Germany
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Posted: Sat Dec 04, 2004 8:38 am Post subject: |
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Yes I can play doom3 without any problems at max detail. I also don't have any problems with anyother games. But like i said, owell. I bought it for xbox so I'm good. Besides, I think playing racing games on consoles is better anyways. I was just hoping I could get another game to work in linux. |
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zinion Guru
Joined: 27 Oct 2004 Posts: 541 Location: Ruhgebietshausen
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Posted: Sat Dec 04, 2004 3:54 pm Post subject: |
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Aeehhh...excuse me.
Are you really sure, that you are unsing a nVidia GeForce FX5200 on that system and running DOOM3 on max graphics?
Sorry but....I can't really believe it... _________________ Es ist schön und warm
hier im Gentoo-Land |
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plainzwalker n00b
Joined: 22 Nov 2003 Posts: 62 Location: Rose Barracks, Vilseck, Germany
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Posted: Sat Dec 04, 2004 4:52 pm Post subject: |
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Well, what do you want me to do to prove it? I have a screenshot except I have no place to upload it to. |
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s4kk3 Apprentice
Joined: 15 Oct 2004 Posts: 232 Location: Finland
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Posted: Sat Dec 04, 2004 7:51 pm Post subject: |
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Now it works good with 800x600 fullscreen. I had perfect graphics enabled in config. _________________ My own filemanager project |
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placeholder Advocate
Joined: 07 Feb 2004 Posts: 2500
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Posted: Sun Dec 05, 2004 4:35 am Post subject: |
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plainzwalker wrote: | Well, what do you want me to do to prove it? I have a screenshot except I have no place to upload it to. |
PM or IM me and I can give you some info to use my FTP server. |
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juppe22 n00b
Joined: 10 Jun 2003 Posts: 74
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Posted: Mon Dec 06, 2004 2:27 pm Post subject: |
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s4kk3 wrote: | Now it works good with 800x600 fullscreen. I had perfect graphics enabled in config. |
How you exactly did it..??
I get only black screen when I try to start it...I have GeForce FX 5600 Card and cedega 4.1.1...
Last edited by juppe22 on Mon Sep 25, 2006 9:59 pm; edited 1 time in total |
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s4kk3 Apprentice
Joined: 15 Oct 2004 Posts: 232 Location: Finland
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Posted: Mon Dec 06, 2004 2:45 pm Post subject: |
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Installed it with loki installer. And edited /usr/local/bin/nfsu2
Code: | WINE_NAMES="cedega" |
So it uses only cedega not wine or winex.
You can grab mine config here _________________ My own filemanager project |
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Hoshimaru Apprentice
Joined: 09 Nov 2003 Posts: 225 Location: Belgium
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Posted: Mon Dec 06, 2004 2:49 pm Post subject: |
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You can't even install it... EA has locked the installer to DirectX 9.0c
The demo ran fine, after editing autorun/autorun.conf (set 9.0c to 9.0b :p ) |
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s4kk3 Apprentice
Joined: 15 Oct 2004 Posts: 232 Location: Finland
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Posted: Mon Dec 06, 2004 3:56 pm Post subject: |
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Hoshimaru wrote: | You can't even install it... EA has locked the installer to DirectX 9.0c
The demo ran fine, after editing autorun/autorun.conf (set 9.0c to 9.0b :p ) |
I didn't have to edit that file. Maybe cause I installed it with cvs-cedega but using normal cedega now. _________________ My own filemanager project |
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juppe22 n00b
Joined: 10 Jun 2003 Posts: 74
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Posted: Mon Dec 06, 2004 4:05 pm Post subject: |
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Installing was not problem...but now I install with loki installer and did this...
http://liflg.org/?catid=7&gameid=49
But still when I try to start game I get only black screen and then I have to restart X...
Last edited by juppe22 on Tue Sep 26, 2006 8:37 pm; edited 1 time in total |
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s4kk3 Apprentice
Joined: 15 Oct 2004 Posts: 232 Location: Finland
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Posted: Mon Dec 06, 2004 4:19 pm Post subject: |
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I had same problems with cvs-cedega. Change your ~/.transgaming/config so it launches in window and you can see error messages.
You have no-cd patch? _________________ My own filemanager project |
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juppe22 n00b
Joined: 10 Jun 2003 Posts: 74
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Posted: Mon Dec 06, 2004 5:28 pm Post subject: |
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Here is error message...sorry this is long...
Code: |
wine: Unhandled exception, starting debugger...
WineDbg starting on pid 1
No debug information in ELF '/usr/lib/transgaming_cedega//winex/bin/wine' (0x00000000)
Breakpoint 1 at 0xb7ff6c70
No debug information in ELF '/usr/lib/transgaming_cedega//winex/pthread_lib/libntdll.so' (0xb7ee8000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/pthread_lib/libwine.so' (0xb7ed3000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwine_unicode.so' (0xb7e0c000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwine_port.so' (0xb7e0a000)
No debug information in ELF '/lib/tls/libm.so.6' (0xb7dd1000)
No debug information in ELF '/lib/tls/libc.so.6' (0xb7ca5000)
No debug information in ELF '/lib/tls/libpthread.so.0' (0xb7c92000)
No debug information in ELF '/lib/libdl.so.2' (0xb7c8e000)
No debug information in ELF '/lib/ld-linux.so.2' (0xb7fea000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libd3d9.so' (0xb7915000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libddraw.so' (0xb78d1000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libuser32.so' (0xb77a9000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libgdi32.so' (0xb7733000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libkernel32.so' (0xb76b2000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwine_tsx11.so' (0xb76a0000)
No debug information in ELF '/usr/X11R6/lib/libSM.so.6' (0xb7681000)
No debug information in ELF '/usr/X11R6/lib/libICE.so.6' (0xb766a000)
No debug information in ELF '/usr/lib/opengl/nvidia/lib/libGL.so.1' (0xb75fc000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libGLU.so.1' (0xb7541000)
No debug information in ELF '/usr/X11R6/lib/libXext.so.6' (0xb752f000)
No debug information in ELF '/usr/X11R6/lib/libX11.so.6' (0xb7457000)
No debug information in ELF '/usr/lib/opengl/nvidia/lib/libGLcore.so.1' (0xb6d66000)
No debug information in ELF '/usr/lib/opengl/nvidia/lib/tls/libnvidia-tls.so.1' (0xb6d64000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libadvapi32.so' (0xb6c95000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libdinput8.so' (0xb6c90000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libdinput.so' (0xb6c6c000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwinmm.so' (0xb6c16000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libshfolder.so' (0xb6c11000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libshell32.so' (0xb6b96000)
No debug information in ELF '/usr/lib/libpng.so.3' (0xb6b47000)
No debug information in ELF '/lib/libz.so.1' (0xb6b35000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libole32.so' (0xb6ad0000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/librpcrt4.so' (0xb6a8a000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libshlwapi.so' (0xb6a4a000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libcomctl32.so' (0xb69c4000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libws2_32.so' (0xb69ac000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libdsound.so' (0xb698a000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libtapi32.so' (0xb697c000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libnetapi32.so' (0xb6977000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwineserver.so' (0xb6936000)
No debug information in ELF '/usr/lib/libfreetype.so.6' (0xb68ad000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libx11drv.so' (0xb681a000)
No debug information in ELF '/usr/X11R6/lib/X11/locale/lib/common/xlcDef.so.2' (0xb6817000)
No debug information in ELF '/usr/X11R6/lib/X11/locale/lib/common/ximcp.so.2' (0xb67f9000)
No debug information in ELF '/usr/X11R6/lib/libXcursor.so.1' (0xb67d9000)
No debug information in ELF '/usr/X11R6/lib/libXrender.so.1' (0xb67d1000)
No debug information in ELF '/usr/X11R6/lib/libXrandr.so.2' (0xb67b7000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libd3dgl.so' (0xb629a000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwineoss.drv.so' (0xb3797000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libmsacm32.so' (0xb3785000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libmsacm.drv.so' (0xb3668000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libmidimap.drv.so' (0xb3662000)
No debug information in 32bit DLL 'D:\nfsu2\speed2.exe' (0x00400000)
No debug information in 32bit DLL 'NTDLL.DLL' (0xb7f25000)
No debug information in 32bit DLL 'KERNEL32.DLL' (0xb76e5000)
No debug information in 32bit DLL 'ADVAPI32.DLL' (0xb6ca7000)
No debug information in 32bit DLL 'GDI32.DLL' (0xb7752000)
No debug information in 32bit DLL 'USER32.DLL' (0xb77e0000)
No debug information in 32bit DLL 'DDRAW.DLL' (0xb78e7000)
No debug information in 32bit DLL 'D3D9.DLL' (0xb7925000)
No debug information in 32bit DLL 'WINMM.DLL' (0xb6c24000)
No debug information in 32bit DLL 'DINPUT.DLL' (0xb6c79000)
No debug information in 32bit DLL 'DINPUT8.DLL' (0xb6c92000)
No debug information in 32bit DLL 'RPCRT4.DLL' (0xb6aad000)
No debug information in 32bit DLL 'OLE32.DLL' (0xb6aef000)
No debug information in 32bit DLL 'SHLWAPI.DLL' (0xb6a67000)
No debug information in 32bit DLL 'COMCTL32.DLL' (0xb69d2000)
No debug information in 32bit DLL 'SHELL32.DLL' (0xb6bbc000)
No debug information in 32bit DLL 'SHFOLDER.DLL' (0xb6c13000)
No debug information in 32bit DLL 'WS2_32.DLL' (0xb69b4000)
No debug information in 32bit DLL 'DSOUND.DLL' (0xb6997000)
No debug information in 32bit DLL 'TAPI32.DLL' (0xb6983000)
No debug information in 32bit DLL 'NETAPI32.DLL' (0xb6979000)
No debug information in 32bit DLL 'X11DRV.DLL' (0xb6837000)
No debug information in 32bit DLL 'D3DGL.DLL' (0xb62ab000)
No debug information in 32bit DLL 'MSACM32.DLL' (0xb378a000)
No debug information in 32bit DLL 'WINEOSS.DRV' (0xb379a000)
No debug information in 32bit DLL 'MSACM.DRV' (0xb366b000)
No debug information in 32bit DLL 'MIDIMAP.DRV' (0xb3664000)
0003:: Bad stuff: client ignore setting select events for 0x9004e92c to 1
Unhandled exception: page fault on read access to 0x4ccdde8f in 32-bit code (0x0066b932).
In 32-bit mode.
Register dump:
CS:0f33 SS:0f3b DS:0f3b ES:0f3b FS:003b GS:0033
EIP:0066b932 ESP:b7b51f3c EBP:b7b51f4c EFLAGS:00210282( R- 00 I S - - 1 )
EAX:4ccdde7f EBX:b3322910 ECX:00002180 EDX:008b860c
ESI:00000000 EDI:b3322910
Stack dump:
0xb7b51f3c (D3D9.DLL.Direct3DShaderValidatorCreate9+0x21cd5c): b352c054 0075c3af 0075c3cc 0000000b
0xb7b51f4c (D3D9.DLL.Direct3DShaderValidatorCreate9+0x21cd6c): b7b51f80 0066c1de b3322180 00000002
0xb7b51f5c (D3D9.DLL.Direct3DShaderValidatorCreate9+0x21cd7c): 00000000 b7b5201c b33228f0 b3322910
0xb7b51f6c (D3D9.DLL.Direct3DShaderValidatorCreate9+0x21cd8c): b332265c b3322910 00000003 b3322180
0xb7b51f7c (D3D9.DLL.Direct3DShaderValidatorCreate9+0x21cd9c): 0000000b b7b51fd0 0066ffec 00000002
0xb7b51f8c (D3D9.DLL.Direct3DShaderValidatorCreate9+0x21cdac): 00000016 b33228f0 00000000 b33215d0
0xb7b51f9c (D3D9.DLL.Direct3DShaderValidatorCreate9+0x21cdbc):
Backtrace:
=>0 0x0066b932 (speed2.exe..text+0x26a932 in D:\nfsu2\speed2.exe) (ebp=b7b51f4c)
1 0x0066c1de (speed2.exe..text+0x26b1de in D:\nfsu2\speed2.exe) (ebp=b7b51f80)
2 0x0066ffec (speed2.exe..text+0x26efec in D:\nfsu2\speed2.exe) (ebp=b7b51fd0)
3 0x00640ae9 (speed2.exe..text+0x23fae9 in D:\nfsu2\speed2.exe) (ebp=b7b5200c)
4 0x005d1c9b (speed2.exe..text+0x1d0c9b in D:\nfsu2\speed2.exe) (ebp=b33215d0)
5 0xb7bc4cd8 (D3D9.DLL.Direct3DShaderValidatorCreate9+0x28faf8) (ebp=00000000)
0x0066b932 (speed2.exe..text+0x26a932 in D:\nfsu2\speed2.exe): cmpl $3,0x10(%eax)
Modules:
Address Module Name
0xb3664000-b3666000 (PE) MIDIMAP.DRV
0xb366b000-b366d000 (PE) MSACM.DRV
0xb378a000-b378c000 (PE) MSACM32.DLL
0xb379a000-b379c000 (PE) WINEOSS.DRV
0xb62ab000-b62ad000 (PE) D3DGL.DLL
0xb6837000-b6839000 (PE) X11DRV.DLL
0xb6979000-b697b000 (PE) NETAPI32.DLL
0xb6983000-b6985000 (PE) TAPI32.DLL
0xb6997000-b6999000 (PE) DSOUND.DLL
0xb69b4000-b69b6000 (PE) WS2_32.DLL
0xb69d2000-b69d4000 (PE) COMCTL32.DLL
0xb6a67000-b6a69000 (PE) SHLWAPI.DLL
0xb6aad000-b6aaf000 (PE) RPCRT4.DLL
0xb6aef000-b6af1000 (PE) OLE32.DLL
0xb6bbc000-b6bbe000 (PE) SHELL32.DLL
0xb6c13000-b6c15000 (PE) SHFOLDER.DLL
0xb6c24000-b6c26000 (PE) WINMM.DLL
0xb6c79000-b6c7b000 (PE) DINPUT.DLL
0xb6c92000-b6c94000 (PE) DINPUT8.DLL
0xb6ca7000-b6ca9000 (PE) ADVAPI32.DLL
0xb76e5000-b76e7000 (PE) KERNEL32.DLL
0xb7752000-b7754000 (PE) GDI32.DLL
0xb77e0000-b77e2000 (PE) USER32.DLL
0xb78e7000-b78e9000 (PE) DDRAW.DLL
0xb7925000-b7927000 (PE) D3D9.DLL
0xb7f25000-b7f27000 (PE) NTDLL.DLL
0x00400000-00930000 (PE) D:\nfsu2\speed2.exe
Threads:
process tid prio
00000001 (D) D:\nfsu2\speed2.exe
00000008 0
00000007 1
00000006 1
00000005 0
00000004 2
00000003 0
00000002 0 <==
WineDbg terminated on pid 1
wine client perror:8: sendmsg: Bad file descriptor
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Quote: |
You have no-cd patch?
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I don't have it, but If I start game and don't have CD2 mounted It ask CD2, but then freeze...
Last edited by juppe22 on Tue Sep 26, 2006 8:37 pm; edited 1 time in total |
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