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New Gaim MSN problems (1.1)
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Bitruder
Tux's lil' helper
Tux's lil' helper


Joined: 04 Jun 2004
Posts: 120

PostPosted: Tue Dec 14, 2004 10:52 pm    Post subject: New Gaim MSN problems (1.1) Reply with quote

The switchboard errors are gone (woot) but now there's something else

I've been getting:
Message could not be sent because a connection error occured

errors ALL THE TIME lately and it's very annyoing. Sometimes the end user gets the message but usually not. Anybody else experiencing this? It's red text that appears in the conversation window.
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brenden
l33t
l33t


Joined: 09 Mar 2004
Posts: 710
Location: Calgary, AB

PostPosted: Tue Dec 14, 2004 10:53 pm    Post subject: Reply with quote

i think it's the same as the switchboard thing..

msn sucks.
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Ard Righ
Guru
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Joined: 24 Jun 2002
Posts: 337
Location: Wellington, NZ

PostPosted: Wed Dec 15, 2004 2:41 am    Post subject: Re: New Gaim MSN problems (1.1) Reply with quote

Bitruder wrote:
The switchboard errors are gone (woot) but now there's something else

I've been getting:
Message could not be sent because a connection error occured

errors ALL THE TIME lately and it's very annyoing. Sometimes the end user gets the message but usually not. Anybody else experiencing this? It's red text that appears in the conversation window.


That's MSN by design, being as useful as a blocked toilet in a busy nightclub. ICQ tends to handle network issues better than MSN from my experience, yet all the noob^H^H^H^Hnew users tend to love MSN because it ships with Windows XP and looks pretty.

Also, sadly, GAIM seems to crash if I try enabling the 'HTTP method' option for connections. So I just turn MSN off :)
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rel
Tux's lil' helper
Tux's lil' helper


Joined: 20 Apr 2002
Posts: 137

PostPosted: Wed Dec 15, 2004 8:58 am    Post subject: Reply with quote

Why blaim MSN protocol?

Truth is that gaim sucks big time with MSN!
It is not useable (early alpha). And the MSN code
shouldn't make part of gaim because it's unstable!

But hey, they want to stay in the picture :>

Just try AMSN to see that there is nothing wrong with the MSN protocol. AMSN is rock-solid and even got a very stable proxy option. Also, it was the first with advatar, custom emoticon, buzz feature support and some more.

Gaim should do what it is made for: AIM
And unless an other protocol is not finished don't include it. Bad marketing :)
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rhill
Retired Dev
Retired Dev


Joined: 22 Oct 2004
Posts: 1629
Location: sk.ca

PostPosted: Wed Dec 15, 2004 11:25 am    Post subject: Reply with quote

no.. truth is that the MSN protocol sucks. maybe AMSN does handle it better than Gaim, but even the official MSN client has problems with it. the difference is, it just doesn't let you know about it. ;)

maybe this can help:
http://sourceforge.net/tracker/index.php?func=detail&aid=1060205&group_id=235&atid=100235
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rel
Tux's lil' helper
Tux's lil' helper


Joined: 20 Apr 2002
Posts: 137

PostPosted: Wed Dec 15, 2004 12:28 pm    Post subject: Reply with quote

These are two truts then :)

I don't know the msn protocol, so I can't discuss that.
I can belief that msn prot. is ugly. but there is also icq thats ugly.
But if opensource client A is rock-solid and client B can't stay connected for a couple of minutes with the MSN servers, my logic says that B has not implemented it right.
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