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ilikelinux
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Joined: 19 Dec 2003
Posts: 50

PostPosted: Thu Jan 06, 2005 4:17 am    Post subject: Unreal Tournament Problem Reply with quote

i get this error when i try to run ut.

Code:

Unreal engine initialized
Bound to SDLDrv.so
Joystick [0] : Unknown Joystick
SDLClient initialized.
Bound to Render.so
Lighting subsystem initialized
Rendering initialized
LoadMap: Entry
Bound to Fire.so
Case-insensitive search: Botpack -> ..\System\BotPack.u
Bound to IpDrv.so
Game class is 'UTIntro'
Level is Level Entry.MyLevel
Bringing Level Entry.MyLevel up for play (0)...
InitGame:
Base Mutator is Entry.Mutator0
Browse: CityIntro.unr?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
LoadMap: CityIntro.unr?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
Case-insensitive search: genfluid -> ..\Textures\GenFluid.utx
Collecting garbage
Purging garbage
-0.0ms Unloading: Package Render
Garbage: objects: 16479->16476; refs: 225496
Game class is 'UTIntro'
Level is Level CityIntro.MyLevel
Bringing Level CityIntro.MyLevel up for play (0)...
InitGame: ?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
Base Mutator is CityIntro.Mutator1
Initialized moving brush tracker for Level CityIntro.MyLevel
Created and initialized a new SDL viewport.
Bound to UWeb.so
Team 255
Login: Player
Case-insensitive search: SoldierSkins -> ..\Textures\Soldierskins.utx
Possessed PlayerPawn: TMale2 CityIntro.TMale0
Input system initialized for SDLViewport0
Opening SDL viewport.
Failed to load 'GlideDrv': Can't find file for package 'GlideDrv'
Failed to load 'Class GlideDrv.GlideRenderDevice': Can't find file for package 'GlideDrv'
Can't find file for package 'GlideDrv'
Can't find file for package 'GlideDrv'
appError called:
Assertion failed: RenDev [File:SDLViewport.cpp] [Line: 291]
Executing UObject::StaticShutdownAfterError
Executing USDLClient::ShutdownAfterError
Executing USDLViewport::ShutdownAfterError
USDLViewport::OpenWindow
UGameEngine::Init
InitEngine
Preparing to exit.
Purging garbage
Unbound to Engine.so
Unbound to Core.so
-0.0ms Unloading: Package Engine
-0.0ms Unloading: Package Core
Game engine shut down
Unbound to SDLDrv.so
SDL client shut down.
Unbound to Render.so
Lighting subsystem shut down
Rendering shut down
-0.0ms Unloading: Package Entry
-0.0ms Unloading: Package Logo
Unbound to Fire.so
-0.0ms Unloading: Package Fire
-0.0ms Unloading: Package credits
-0.0ms Unloading: Package Botpack
-0.0ms Unloading: Package UnrealShare
-0.0ms Unloading: Package UnrealI
-0.0ms Unloading: Package Female2Voice
-0.0ms Unloading: Package Male2Voice
-0.0ms Unloading: Package Female1Voice
-0.0ms Unloading: Package BossVoice
-0.0ms Unloading: Package Male1Voice
-0.0ms Unloading: Package UMenu
-0.0ms Unloading: Package UWindow
-0.0ms Unloading: Package UBrowser
Unbound to IpDrv.so
-0.0ms Unloading: Package IpDrv
-0.0ms Unloading: Package Announcer
-0.0ms Unloading: Package CityIntro
-0.0ms Unloading: Package city
-0.0ms Unloading: Package Detail
-0.0ms Unloading: Package ArenaTex
-0.0ms Unloading: Package GenFX
-0.0ms Unloading: Package NaliCast
-0.0ms Unloading: Package RainFX
-0.0ms Unloading: Package DecayedS
-0.0ms Unloading: Package GenIn
-0.0ms Unloading: Package NaliFX
-0.0ms Unloading: Package genfluid
-0.0ms Unloading: Package ShaneSky
-0.0ms Unloading: Package AmbModern
-0.0ms Unloading: Package AmbAncient
-0.0ms Unloading: Package openingwave
-0.0ms Unloading: Package Uttitle
-0.0ms Unloading: Package AmbOutside
Shut down moving brush tracker for Level CityIntro.MyLevel
-0.0ms Unloading: Package UTMenu
-0.0ms Unloading: Package LadderSounds
Unbound to UWeb.so
-0.0ms Unloading: Package UWeb
-0.0ms Unloading: Package UTServerAdmin
-0.0ms Unloading: Package IpServer
-0.0ms Unloading: Package LadrArrow
-0.0ms Unloading: Package SoldierSkins
Garbage: objects: 18646->0; refs: 225496
Object subsystem successfully closed.
Exiting.
Name subsystem shut down

i tried reinstalling libsdl and also unrealtournament.
Thanks in advance/
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whig
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Joined: 27 Nov 2004
Posts: 973
Location: New Zealand

PostPosted: Thu Jan 06, 2005 8:54 am    Post subject: Reply with quote

A missing glide library file might mean x-windows isn't properly configured. Do you have an ati or nvidia graphics card? If it's a nvidia run glxinfo - you want to see direct rendering and nvidia libraries being used (the nvidia versions all being the same). See
http://www.gentoo.org/doc/en/nvidia-guide.xml

Do other games fail too?
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srlinuxx
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Joined: 22 Nov 2003
Posts: 627

PostPosted: Thu Jan 06, 2005 4:42 pm    Post subject: Reply with quote

Then you might wanna try changing the GameRenderDevice and RenderDevice in your .loki/ut/System/UnrealTournament.ini from GlideDrv.GlideRenderDevice to OpenGLDrv.OpenGLRenderDevice
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ilikelinux
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Joined: 19 Dec 2003
Posts: 50

PostPosted: Thu Jan 06, 2005 6:53 pm    Post subject: Reply with quote

whig, i run a Ati card. and other games work,
srlinuxx , I forgot to mention i am running it natively, i had emerged unreal-tournament.
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ilikelinux
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Joined: 19 Dec 2003
Posts: 50

PostPosted: Thu Jan 06, 2005 7:01 pm    Post subject: Reply with quote

srlinuxx ,Thanks Now i can play unreal Tournament,


ILL.
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