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Dirk.R.Gently Guru
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Joined: 29 Jan 2007 Posts: 546 Location: Titan
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Posted: Mon Jul 02, 2007 8:54 pm Post subject: |
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lazy_bum wrote: | Dirk.R.Gently wrote: | I haven't tried either one of these, but particularly spring looks very interesting:
spring - http://spring.clan-sy.com/ |
Ebuilds can be found here or at BerliOS. |
Ah thanks. I installed it, but it look to need mods. Unsure how to use them.
lazy_bum wrote: |
You can use layman to get arcon-portage (the ebuild is there) or get it here.
I've made an ebuild, but I had some OGRE issues (with my old gpu) and don't remember if it works fine. It also needs ois and fmodex. If You can compile it and it works, I will add it to arcon-portage.
::edit::
Ok, I've corrected the ebuild. It compiles fine for me, but still there is some OGRE bug for old GPU. Test it if You can, everything to do that is now in arcon-portage
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Unsure just what I need to do to add the arcon overlay. I edited layman.cfg but:
Code: | * Overlay "arcon-portage" does not exist! |
I didn't use svn in the above step, nor edit my make.conf. I'm unsure about adding another overlay. Bummer. _________________ • Helpful Linux Tidbits |
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lazy_bum l33t
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Joined: 16 Feb 2005 Posts: 691
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Posted: Wed Jul 04, 2007 7:01 am Post subject: |
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Dirk.R.Gently wrote: | Unsure just what I need to do to add the arcon overlay. I edited layman.cfg but:
Code: | * Overlay "arcon-portage" does not exist! |
I didn't use svn in the above step, nor edit my make.conf. I'm unsure about adding another overlay. Bummer. |
Check if the overlay is on layman list (layman -L), and if not, You can try layman -Lk. It should be there with -k, so just add it. (-:
If not, I've made a "snapshot" of my overlay, You can download it and unpack whatever You want. _________________ roslin uberlay | grubelek
Last edited by lazy_bum on Sun Jul 15, 2007 6:52 am; edited 1 time in total |
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loux.thefuture Tux's lil' helper
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Joined: 15 Nov 2005 Posts: 135
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Posted: Fri Jul 13, 2007 9:52 am Post subject: |
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new ebuilds for both crystalspace 26889 and cel 2766 and planeshift 0.3.019 and planeshift-art 0.3.019-r1 are out
details : http://hydlaa.com/smf/index.php?topic=27667.0
see you
loux _________________ "So long and thanks for all the fishs !" |
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Jimmy Jazz Guru
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Joined: 04 Oct 2004 Posts: 333 Location: Strasbourg
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Posted: Sun Aug 05, 2007 7:32 pm Post subject: |
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Hello list,
i have just posted 2 Freeorion ebuilds in gentoo bugzilla #59212 , one with gigi integrated and the other without it.
Remember to launch the game from the /usr/share/games/freeorion directory. Otherwise freeorion is
unable to find its font files or you need to copy them in your home directory and that's not clean. I let a more courageous gamer to improve and debug the SConstruct file
Code: | cd /usr/share/games/freeorion
freeorion -g |
Jj _________________ « La seule condition au triomphe du mal, c'est l'inaction des gens de bien » E.Burke
Code: |
+----+----+----+
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+----+----+----+ |
motto: WeLCRO
WritE Less Code, Repeat Often |
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Scen Retired Dev
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Joined: 29 Jul 2003 Posts: 2470 Location: Padova, Italy
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Posted: Thu Aug 09, 2007 12:20 pm Post subject: |
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Hi, i've made an ebuild for EDGE: The Enhanced Doom Engine (it's another but interesting Doom Engine).
Ebuild for games-fps/edge.
Feel free to improve it ![Cool 8)](images/smiles/icon_cool.gif) _________________ I was born in a deep forest/I wish I could live here all my life/I am made from stones and roots/My home, these woods and roads
All my life I loved this sound/Of the woods all around/Eagles flies where the winds blows free
Journey is my destiny |
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kevstar31 Guru
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Joined: 22 Nov 2006 Posts: 449 Location: Ohio
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xces Guru
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Joined: 11 Oct 2002 Posts: 515
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Posted: Fri Aug 10, 2007 7:25 pm Post subject: |
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Tux Racer was in the tree until its removal. Try games-arcade/ppracer instead. |
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tr3 n00b
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Joined: 06 Aug 2007 Posts: 4 Location: Italy
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Posted: Sat Sep 01, 2007 6:26 pm Post subject: |
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http://www.pineight.com/lj/
lockjaw is a tetris clone (probably the best tetris game for pc in the world)
it does compile on linux with some little modifications on the Makefile
an ebuild for this game would be cool =) _________________ void quickexit() { int *p=NULL; *p=0; } |
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akuaku n00b
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Joined: 24 Jan 2007 Posts: 13
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Posted: Tue Sep 04, 2007 1:59 pm Post subject: Golly - Game of life Simulator |
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http://golly.sourceforge.net/
Golly is a Game of life simulator, which uses the Hashlife algorithm.
This makes it probably one of the fastest simulators avalible.
the problem is, that it uses some very strange buildsystem and dependencies, which makes it complicated to write an ebuild for it. |
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lazy_bum l33t
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Joined: 16 Feb 2005 Posts: 691
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Posted: Wed Sep 05, 2007 10:56 am Post subject: Re: Golly - Game of life Simulator |
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akuaku wrote: | http://golly.sourceforge.net/
Golly is a Game of life simulator, which uses the Hashlife algorithm.
This makes it probably one of the fastest simulators avalible.
the problem is, that it uses some very strange buildsystem and dependencies, which makes it complicated to write an ebuild for it. |
It depends on wxGTK but it isn't specified on what version. I have 2.6.x and it doesn't compile, maybe it should be 2.8.x version.
In other news, I've made an ebuild for Paintown, happy gaming/testing (availible from overlay in signature ;-) _________________ roslin uberlay | grubelek |
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ZomAur n00b
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Joined: 07 Jul 2006 Posts: 28 Location: Sweden
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lazy_bum l33t
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Joined: 16 Feb 2005 Posts: 691
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Posted: Thu Sep 13, 2007 6:43 am Post subject: |
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Huh, it's in the tree, so why don't You go to bugzilla and fill a bug report...? _________________ roslin uberlay | grubelek |
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PaulBredbury Watchman
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Joined: 14 Jul 2005 Posts: 7310
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Posted: Thu Sep 13, 2007 5:30 pm Post subject: |
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ut2004-fragops-2.20 has an ebuild ![Smile :)](images/smiles/icon_smile.gif) |
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PaulBredbury Watchman
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Posted: Sat Sep 15, 2007 2:33 pm Post subject: |
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Paintown now has an ebuild on bugzilla ![Smile :)](images/smiles/icon_smile.gif) |
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lazy_bum l33t
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Joined: 16 Feb 2005 Posts: 691
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Posted: Tue Sep 18, 2007 9:34 am Post subject: |
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I would like to see an ebuild for FIFE... _________________ roslin uberlay | grubelek |
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Nebetsu Apprentice
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Joined: 20 Feb 2006 Posts: 229 Location: Canada
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Scen Retired Dev
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Joined: 29 Jul 2003 Posts: 2470 Location: Padova, Italy
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Posted: Mon Oct 01, 2007 10:29 pm Post subject: |
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Nebetsu wrote: | Skulltag now has a Linux client. |
But it lacks of source code.... Security by obscurity? Blah
A binary-only ebuild isn't the preferred way. /me return to play with Vavoom and Edge ![Cool 8)](images/smiles/icon_cool.gif) _________________ I was born in a deep forest/I wish I could live here all my life/I am made from stones and roots/My home, these woods and roads
All my life I loved this sound/Of the woods all around/Eagles flies where the winds blows free
Journey is my destiny |
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hoyanf Tux's lil' helper
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Joined: 27 Aug 2005 Posts: 80 Location: Malaysia
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Posted: Sat Oct 13, 2007 11:33 am Post subject: Re: Tracking Linux-games that lack ebuilds (new thread) |
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I would think its best that those games that have been created ebuild and
newly found games be updated on this main list to prevent double entry...
Regards,
hoyanf
eGore911 wrote: | Tracking Linux-games that lack ebuilds
Here's a bunch of games that people on this forum have found that should be in a playable state, free (as in beer) and without using any form of Wine.
Here's a list of games that lack ebuilds and also a list of those games that ppl in this thread has fixed ebuilds for.
There are several contributors but I'm hoping for others to join in and iron out the last ones.
Please add games you like that are FREE (Vendetta is NOT free) and PLAYABLE (tech demos doesn't count) to this post and I'll add them to the list. (This is the sucessor of this thread)
Missing ebuilds
----New
*Eve Pandora - Suite with 3 games (turn based, arcade and arena)
*Creatures Docking Station - Creatures Demo for Linux
*Wurm Online - Java Webstart MPORPG
*NoGravity - A space shooter in 3D "a la Wing Commander"
*gccg (Generic Collectible Card Game) - A collectible card game (like "Magic, The Gathering")
*XLogical - A "Logical!" clone (a puzzle game)
*FreeDoko - A Doppelkopf Card game
*Vegastrike - a 3D space shooter (provide on at bug #65084 OPEN) (portage is outdated)
*Machine ball - a futuristic soccer game with cars
*ACM flight simulator - flight simulator with multiplayer support
*Neverwinther Nights Level Editor
*Gate 88 - a 2D space shooter
*Baby Chess - a chess program
*Batalla Naval - a networked, multiplayer battleship game
*CSBoard - small GUI for gnuchess in C#
*Grhino - an Othello/Reversi game
*Gnome Attacks - bomb cities into oblivion in order to make a flat surface
*Jump-n-Bump Menu - graphical frontend to Jump 'n Bump in C#
*Ghextris - a Xhextris clone
*Fwenn - a frontend for different game emulators
*Blogfish - a Gnome panel applet to spread your blog URL
*Thousands Parsec - a spacial explore, expand, exterminate and eploit game
*GalaxyHack - design a fleet of spaceships which can be tested in AI based battles against other players
*Adventure Game Studio - Linux version of AGS which can be used for different LucasArt clones and different Sierra clones
*NEthack With Tiles (newt) - a nethack clone with tiles (was named SDLPure before)
*Tux Football - a 2D football (a.k.a. soccer) game
*Poker3D - a 3D multiuser online poker game
*xcheckers - a checkers game
*Virtual Advanced Squad Leader - a clone of one of the best selling war board games
*Lemming Ball Z - a DBZ-style fighting game with Lemmings
*GearHead - a roguelike mecha game
*Targetware Framework - a realistic flight simulator
*gtk2hack - a GTK2 Nethack client
*Linbolo - clone of the classic tank battle game Bolo
*Invasion - Battle Of Survival - a strategy game using Stratagus
*Pytego - a two-player, cross-platform, networked clone of the classic boardgame "Stratego"
*Robocode - build a robot and destroy the others
----Older
*DIE - deathmatch with cars.
*Battlemech - Battlemech game based on the Quake source-code.
*RoboTournament - Program your robot and set it up against others (CTF,DM, Racing)
*Timewarp - War\Exploration game based on the Star Control Universe.
*Andromeda 9 - Space shooter (Multiplayer)
*Robot Auto Racing Simulator program a car driver and race against other programmers
*PTkEi - Python/Tk Empire Interface is a graphical front end to the Wolfpack Empire server
Games that have gotten ebuilds
---Bugzilla
*No Gravity - a space shooter(Thanks PaulBredbury bug #123515)
*uHexen2 - Hexen2 for Linux(Thanks Paul Bredbury bug #105780)
*Legend Of The Green Dragon - remake of the Legend of the Red Dragon (Thanks nathanegge bug #95370)
*Gnome War Pad - a 'VGA Planets' client for the GNOME platform (Thanks Pugglesbug #56533 OPEN)
*Privateer Remake - a 3D space shooter remake (Thanks JazzSax006, see bug #84425 OPEN)
*GLChess - A 3d chess program that makes use of Crafty and gnuchess (Thanks egore911, see bug # 84171)
*Freepop - Populous clone (Thanks cato`, see bug #82842 OPEN)
*Gpuzzle - a numeric puzzle game in C# (Thanks egore911, see bug # 82683 OPEN)
*Crown and Cutlass - a pirates clone (Thanks egore911, seebug #75066 LATER)
*Road Fighter - remake. (Thanks egore911, seebug #82564 OPEN)
*Freebooters - a clone of Priates (Thanks egore911, see bug #82555 OPEN)
*gGo - a Java frontend for gnuGo and an IGS client (Thanks egore911, see bug #82552 OPEN)
*Woodpusher - a chess application written in C# (Thanks egore911, see bug #82371 OPEN)
*Bankiz - A Liero remake with penguins. (see bug #36469 WONTFIX (until translated to english))
*Lost Labyrinth - Graphical Roguelike with 20-30 minutes of playtime (see bug #46468 LATER)
*OpenQuartz - GPL-compatible content - including models, maps, sounds and textures - which are required for a fully GPL game using the GPL Quake source. (Thanks egore911 bug #43867 OPEN)
*NiL - NiL isn't Liero, what worms should have been (Thanks Minati jean michel bug #43002 LATER)
*Slickworm - Slickworm is going to be a shoot-em-up. Deformable terrain is one major feature. (Thanks egore911 (bug #45870 LATER (until stable))
----External
*Quarry - a multi-purpose GUI for several board games, at present Go, Amazons and Othello (Thanks Ycarus, see Ycarus Gentoo ebuilds)
Missing ebuilds (gaming related)
*JGMOD - a MOD music playing add-on library for Allegro
*Allegro Font - an Allegro wrapper for FreeType2
The thread will be enhanced for the games listed in the old thread as soon as I get the time.
----------------------
I made a mistake? PM me or post it here! |
_________________ WorkPC -> Xeon x3440 | Gigabyte P55-UD6 | 16GB DDR3 | HDD1 - 600GB | HDD2 - 500 GB | HDD3 - 1TB
HomePC -> Xeon x3320 | Gigabyte GA-EP45-UD3P | 8GB DDR2 | HDD1 - 500GB | HDD2 - 1TB |
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Scen Retired Dev
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Joined: 29 Jul 2003 Posts: 2470 Location: Padova, Italy
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Posted: Sat Oct 27, 2007 6:18 pm Post subject: |
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Scen wrote: | Nebetsu wrote: | Skulltag now has a Linux client. |
But it lacks of source code.... Security by obscurity? Blah
A binary-only ebuild isn't the preferred way. /me return to play with Vavoom and Edge ![Cool 8)](images/smiles/icon_cool.gif) |
Throw away Skulltag, and get the Odamex ebuild (just kidding, thanks anyway to Skulltag devs for their work )
Odamex: Free and Open Source multiplayer Doom engine
It run on a lot of platforms, and its sources are available under the GPL-2 license.
You can fetch the Odamex ebuild here.
Happy fragging! ![Twisted Evil :twisted:](images/smiles/icon_twisted.gif) _________________ I was born in a deep forest/I wish I could live here all my life/I am made from stones and roots/My home, these woods and roads
All my life I loved this sound/Of the woods all around/Eagles flies where the winds blows free
Journey is my destiny |
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Rabbi Hillel Apprentice
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Joined: 15 Feb 2007 Posts: 209 Location: Norderstedt, Hamburg
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Posted: Tue Oct 30, 2007 10:34 am Post subject: |
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There's a new bugfix release of Warzone 2100: 2.0.8 RC1.
Also freeciv could be updated. _________________ Gentoo - the chosen distro. |
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lazy_bum l33t
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Joined: 16 Feb 2005 Posts: 691
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Posted: Tue Nov 06, 2007 9:02 pm Post subject: Re: Tracking Linux-games that lack ebuilds (new thread) |
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hoyanf wrote: | I would think its best that those games that have been created ebuild and
newly found games be updated on this main list to prevent double entry...
*snip* |
Sure, You do that. Make new topic, sum all the stuff, then we will ask a mod to pin it and unpin the old one. (-: _________________ roslin uberlay | grubelek |
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Pazzines n00b
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Joined: 10 Nov 2007 Posts: 1
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Posted: Sat Nov 10, 2007 1:58 pm Post subject: |
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Thanks alot! |
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Kasumi_Ninja Veteran
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Joined: 18 Feb 2006 Posts: 1825 Location: The Netherlands
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Posted: Sat Nov 10, 2007 10:28 pm Post subject: |
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Tile Racer
happypenguin.org wrote: |
3D Stunt Racing Game
Tile Racer (formerly known as "Stunts Remake") is a freeware 3D stunt racing game which features realistic car physics and an in game track editor to create new maps to race on.
At the moment the players are able to race for the best lap time but a hotseat splitscreen mode and an AI enemy to race against are in the works.
The game was started as an university project by two students and is now being further developed and maintained by them even after graduation. |
http://tileracer.model-view.com/tl/index.php/news.html
ManiaDrive
happypenguin.org wrote: |
ManiaDrive is a clone of Trackmania: 3D, stunts and skills!
ManiaDrive is an arcade car game on acrobatic tracks, with a quick and nervous gameplay (tracks almost never exceed one minute), and features a network mode, as the original.
* Also features: Complex car physics
* Challenging "story mode"
* LAN and Internet mode
* Live scores
* Track editor
* Dedicated server with HTTP interface
* More than 30 blocks - Full soundtrack |
http://maniadrive.raydium.org/
Racer
happypenguin.org wrote: |
Car racing simulation
Racer is a very open car simulator, meaning the usage of files for cars, tracks, scenes etc. are all documented, or at least should be, and can be fairly easily be created without the need for proprietary editors.
Beside that, it attempts to do well at the physics section, trying to create life-like cars to emphasize car control and doesn't cut back on realism in the interest of fun. If you've played Grand Prix Legends from Papyrus, you'll know what I'm talking about. |
http://www.racer.nl/dl_beta_linux.htm _________________ Please add [solved] to the initial post's subject line if you feel your problem is resolved. Help answer the unanswered |
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lazy_bum l33t
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Joined: 16 Feb 2005 Posts: 691
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Posted: Sun Nov 11, 2007 10:58 am Post subject: |
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Check bugzilla.
In portage, new beta availible in roslin overlay (sometimes it doesn't work well... at least with new cars/tracks). The best solution is set it up in Your ~/ dir. (-; _________________ roslin uberlay | grubelek |
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JeanValjean n00b
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Joined: 27 Aug 2007 Posts: 61
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