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wallace1819 Apprentice
Joined: 17 Aug 2002 Posts: 195 Location: VT
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Posted: Mon Feb 21, 2005 9:58 pm Post subject: engage build_icon.sh ? |
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I just updated engage to engage-0.0.9.20050220 and the /usr/share/engage/build_icon.sh script to add icons is gone. Is there a new way to add apps to engage now?
Wally _________________ --
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They that can give up essential liberty to obtain a little
temporary safety deserve neither liberty nor safety.
- Benjamin Franklin, 1755 |
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Teetante Guru
Joined: 02 Mar 2004 Posts: 515 Location: Oldenburg/Germany
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Darkael Veteran
Joined: 10 Aug 2004 Posts: 1321 Location: France
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Posted: Mon Feb 21, 2005 10:19 pm Post subject: |
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Hi, I don't know if it's the same script, but I have a build.sh in /usr/share/enlightenment/data/other/icon_example.tar.gz, which is in the x11-wm/e package and can be used to make engage icons. Here's the content of the script:
Code: |
#!/bin/sh
# actually compile a edje file with all the gfx etc.
edje_cc $@ -id . -fd . icon.edc icon.eapp
# add eapp properties to the file - they are ALL optional EXCEPT name and exe
# and exe is optional for directory .eapp files
enlightenment_eapp \
icon.eapp \
-set-name "Application Name" \
-set-generic "Generic name" \
-set-comment "Comment on what this application does" \
-set-exe "execute_line" \
-set-win-name "window_name" \
-set-win-class "window_class"
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[EDIT]
There is some infos on how to use this script to build engage icons here:
http://lude.net/edocs/configuration.htm |
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