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brot
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PostPosted: Sun Apr 02, 2006 7:00 pm    Post subject: Reply with quote

It doesnt work here since 0.9.10, too.

Lets see if it works again if the planned things are merged (direct3d and so on). But we should start filing bugs, to let this wonderful game run again with the newest wine releases.
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quellthrix
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PostPosted: Mon Apr 03, 2006 2:52 am    Post subject: Reply with quote

Crap. It doesn't work with 0.9.11 for me, either. It worked with 0.9.10, though.

I'm keeping my eye on this thread for fixes that anyone might come up with. Otherwise I'll just downgrade to 0.9.10 again...
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PostPosted: Mon Apr 03, 2006 4:47 pm    Post subject: Reply with quote

I've been playing Warcraft 3 (TFT) on here since about a year before I actually wrote the guide, and at no point was I forced to stop because wine was broken or failed to run it.


This trend continues. Since the new release of wine which came out last Thursday, I have gotten that ole error. That is not your problem. The game takes an extra second or two to start, but it still runs at normal speed with all settings maxed out. You either need to turn on more of the debug messages or you need to fix your system.
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PostPosted: Mon Apr 03, 2006 6:22 pm    Post subject: Reply with quote

Could you please tell us the exact overrides you're using with warcraft III or point us a link where is
explained how to use debug lines (debug ambient variale output) to create a working override profile?

EDIT: a mesa update moved my opengl from nvidia to xorg-x11, fixing that... :oops:
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PostPosted: Wed Apr 05, 2006 3:38 am    Post subject: Reply with quote

I thought I'd mention that I have WC3 working again, under 0.9.11.

I wanted to try a clean install, so I did a mv .wine .wine.old and started all over, and experienced the same problem as before. Turns out everything worked smoothly after obtaining a fixed exe. No overrides, nothing at all changed under the default wine configuration. I just had to make sure that I was using the OSS driver and not Alsa, it tends to freeze up when I use alsa...
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PostPosted: Sat Apr 15, 2006 1:20 pm    Post subject: Reply with quote

with 0.9.12 everything works again without a fixed exe :)

i think the versions that didnt work were because of a (now finished) redesign of the directdraw subsys.

Well everything is ok now ;)
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PostPosted: Sun Apr 16, 2006 4:37 am    Post subject: Reply with quote

brot wrote:
with 0.9.12 everything works again without a fixed exe :)


Same here and this time I did not need any patches either.
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PostPosted: Sun Jun 04, 2006 4:29 am    Post subject: Reply with quote

Hi,

I cannot get TFT working properly in wine - it runs really slow (and there were sound errors, so I disabled sound). I used Darckness's scripts shown at the very beginning. The installation and updates to 1.20 d worked fine. Then I used HellKiller's NoCD crack. When running the scripts, warcraft III starts up but everything is SO slow... I can barely move the mouse because it jumps around so badly. The following is displayed in the console when I try to run, if that helps. Perhaps direct rendering isn't working for wine? I have a Radeon 9700 Mobility, and direct rendering works fine under normal linux programs. I'm running amd64, btw. I'd greatly appreciate any suggestions. Wine version is 0.9.14. I updated my kernel and radeon drivers about a week ago, so they're new also.

Code:

tux home # ./w3set& ./war3
[1] 28421
err:ole:CoCreateInstance apartment not initialised
fixme:advapi:SetSecurityInfo stub
fixme:win:EnumDisplayDevicesW ((null),0,0x7fbbf640,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x7fbbf670,0x00000000), stub!
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
fixme:sync:CreateIoCompletionPort (0xffffffff, (nil), 00000000, 00000000): stub.
fixme:imm:ImmAssociateContextEx (0x10024, (nil), 16): stub
[1]+  Done                    ./w3set
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PostPosted: Sun Jun 04, 2006 8:31 am    Post subject: Reply with quote

EmperorofUnivrse wrote:
I have a Radeon 9700 Mobility, and direct rendering works fine under normal linux programs. I'm running amd64, btw. I'd greatly appreciate any suggestions. Wine version is 0.9.14. I updated my kernel and radeon drivers about a week ago, so they're new also.


Radeon drivers aren't that fun in linux. Something works, something not, but in general they aren't working in most of the opengl apps........ sorry.
If warcraft 3 was working with previous drivers/wine version, rollback.
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PostPosted: Sun Jun 04, 2006 1:31 pm    Post subject: Reply with quote

This is the first time I've tried wine out. I have a dual boot system so I usually go over to Windows for whatever I need, but I want to see if I can get rid of Windows.

I will try out some other apps in wine to make sure it's the radeon drivers and not my configuration or hardware (amd64). I know the radeon drivers are slow... but I didn't expect them to not work.
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PostPosted: Sun Jun 04, 2006 1:54 pm    Post subject: Reply with quote

EmperorofUnivrse wrote:
Then I used HellKiller's NoCD crack



You don't need nocd crack now, wine can handle cd protection now:)

and I don't know if you can launch an app on an other 'X' with an ati cards, but if you can you might b einterested in these scripts


Last edited by truc on Sun Jun 04, 2006 10:34 pm; edited 2 times in total
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PostPosted: Sun Jun 04, 2006 5:45 pm    Post subject: Reply with quote

I'll take a look.

But I actually need a NoCD crack since my Warcraft CD's are burned copies of the original and don't have the right copy protection. You can use them to install the game just fine, but they won't work when running it (at least under Windows). So in Windows I use Hellkiller's NoCD to run the game just fine. I DID buy the game, but my CD's are at home with my brother and I don't want to bring them around with my laptop anyway, so don't give me that nonsense. Do you think it's the crack that might be causing the problem? I don't see how since it gets me into the game, which runs fine, just about 100x too slow.
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PostPosted: Sun Jun 04, 2006 6:18 pm    Post subject: Reply with quote

I fixed it!

Code:
export LIBGL_DRIVERS_PATH="/usr/lib32/modules/dri/:/usr/lib64/modules/dri"


I knew it was my amd64. So what was it doing? Using software emulation for wine?

Now, I just need to get Bnet working. It says "Unable to validate game version" when trying to connect. Darckness, how did you get it working? Doesn't the script you posted use the war3nocd just to start the game and war3original afterwards? I did update my game version to 1.20d so it should work.

Thanks so much for help
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PostPosted: Sun Jun 04, 2006 6:35 pm    Post subject: Reply with quote

Warcraft 3 is working fine for me, great really until eventually, in long multiplayer games it gives me an out of memory error and crashes.

The system has 2 gigs of ram, and most of that gets used by caching

Currently, my free -m output is
total used free shared buffers cached
Mem: 2011 1974 37 0 305 504
-/+ buffers/cache: 1164 847
Swap: 1953 0 1952

And I've not tested yet to confirm if or if not the rest of the memory is actually used then (I know for certain swap isn't, and alt tabbing works fine the entire time so I can't imagine that I have a real memory problem).
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PostPosted: Sun Jun 04, 2006 10:52 pm    Post subject: Reply with quote

I got Bnet working; I had applied the NoCD incorrectly; HellKiller's doesn't need the original .exe to work right.
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PostPosted: Thu Jun 15, 2006 9:43 am    Post subject: Reply with quote

EDIT: 23/07/2006 : if you're interested in this script, you can see my latest change here: Tips&Tricks: [TIP] Using xlaunch
EDIT 13/07/2006 : now it will try to turn on numlock if numlockx (from the package with the same name) is available (the problem is that numlock doesn't stay on after switching CTRL-ALT-F7 .. :( )
EDIT 06/16/2006 : corrected typo in xlaunch, in the when testing different value of $PROG_NAME, we should test if it xlaunch and not launch
EDIT 06/18/2006 : using serverargs variable to make change easy


I've really improved the xwarcraft et xfrozenthrone scripts I gave earlier.

First I noticed that with the scripts I made, X was listening on 6000/tcp, and for security reason, that's disable by default with startx, but we don't use startx :S
Furthermore, I like to be able to use the mutlimedia keys on my keyboard, to control my music (and so on) when playing (I'm fed up of having to ctrl-alt-F7 then decrease volume then ctrl-alt-F8 to play again.. ) I'm using x11-misc/xbindkeys but you could use something else.. (xbindkeys is handy here since it doesn't depend on a Window Manager, that's perfect since we actually don't start a WM on the other DISPLAY..)
And.. now there is now a single default script, and link with the name of the program you wana run on a another DISPLAY preceeded with a 'x'.

Tell me if you like it too:)


go into your scripts directory (which is in your PATH, right? ;) )

then open up your favorite editor, and create a file named xlaunch

This script is largely inspired from the xinit script (/etc/X11/xinit/xinitrc)
copy & paste the following in xlaunch:
#!/bin/sh
# -- truc -- lonn --
# This script launches a program (usually a game.. :P ) on an
# other DISPLAY

userresources=$HOME/.Xresources
usermodmap=$HOME/.Xmodmap
userxbindkeysrc=${HOME}/.xbindkeysrc
xinitdir=/etc/X11
sysresources=$xinitdir/Xresources
sysmodmap=$xinitdir/Xmodmap
serverargs="-nolisten tcp -br"
DISPLAY_TO_USE=1


PROG_NAME="${0##*/x}"

# since xinit need the full path of the program to run, we now search for it
# in the PATH, if it is not found then it exits
which "$PROG_NAME" &> /dev/null
if [ "$?" -eq 0 ]
then
    FULL_PROG_NAME=$(which "$PROG_NAME")
else
    echo "Error: can't find $PROG_NAME in you PATH"
    exit 1
fi


case "${PROG_NAME}" in

    xlaunch) "The program can't call itself. Exiting!"
            exit 2
            ;;

    *)      xinit "${FULL_PROG_NAME}" $* -- :$DISPLAY_TO_USE $serverargs &
            ;;
esac


# Now we set/start some usefull things
DISPLAY=:$DISPLAY_TO_USE xset m 7/10 1
if [ -f $sysresources ]; then
    DISPLAY=:$DISPLAY_TO_USE xrdb -merge $sysresources
fi

if [ -f $sysmodmap ]; then
    DISPLAY=:$DISPLAY_TO_USE xmodmap $sysmodmap
fi

if [ -f $userresources ]; then
    DISPLAY=:$DISPLAY_TO_USE xrdb -merge $userresources
fi

if [ -f $usermodmap ]; then
    DISPLAY=:$DISPLAY_TO_USE xmodmap $usermodmap
fi

if [ -f $userxbindkeysrc ]; then
    DISPLAY=:$DISPLAY_TO_USE xbindkeys -f $userxbindkeysrc
fi

# Turns on numlock if possible
which numlockx &> /dev/null
if [ $? -eq 0 ]; then
    numlockx off
    numlockx on
fi

exit 0


Change your sensitivity line at your liking;) (man xset)


I keep the warcraft3 and frozenthrone scripts, so if you were using them, you can keep them..Here are they again:
copy and paste the following in a script named warcraft3:
#!/bin/sh
cd ~/.wine/drive_c/Program\ Files/Warcraft\ III
exec `wine Warcraft\ III.exe -opengl`

exit 0

and..
copy and paste the following in a script named frozenthrone:
#!/bin/sh
cd ~/.wine/drive_c/Program\ Files/Warcraft\ III
exec `wine Frozen\ Throne.exe -opengl`

exit 0


Be aware that for some of you the game runs better without the -opengl parameter (for me it doesn't start at all.. :roll: anyway.. )

make these three scripts executable:
chmod 755 xlaunch warcraft3 frozenthrone


This two last NEED to be available in your PATH, I mean which warcraft3 frozenthrone should give something like /path/to/your/scipts_directory/warcraft3 and so on..



Now, the really good thing is : to launch warcraft3 on an other DISPLAY, you only need to make a link, and xlaunch will do the rest:

you still should be in your scripts directory...
Code:
ln -s xlaunch xwarcraft3
ln -s xlaunch xfrozenthrone


and now it should run:) without X listening on 6000/tcp and with your keybindings, your sensitivity and so on;)


As you can see, you now have a default Black screen instead of the awfull default grey screen :) That's with the -br options of X (as for the option -nolisten tcp)


What's really good, is that you can make other interesting symlinks, like this one:
an other interesting symlink ;):
ln -s xlaunch xquake3-cpma


note that you don't need a quake3-cpma script since if you got the game installed, it's in your path(also note your keybindings will work when you bring down the console..)

or even ln -s xlaunch xxterm or ln -s xlaunch xxmoto (ebuild here)


Last edited by truc on Sat Sep 30, 2006 1:31 pm; edited 19 times in total
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LXj
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PostPosted: Thu Jun 15, 2006 4:37 pm    Post subject: Reply with quote

Nice script! Can you add an option to start some lightweight WM (I think one must be bundled in X) for non-fullscreen games?
I'm requesting it for freeciv :) Can't fit it on my desktop with kicker panel and kxdocker
BTW add a GUI front-end and you get something better then xgame. It is already better anyway ;)
* games-util/xgame
Available versions: 1.7.1
Installed: none
Homepage: http://xgame.tlhiv.com/
Description: Run games in a separate X session

* games-util/xgame-gtk2
Available versions: 2.0.2
Installed: 2.0.2
Homepage: http://xgame.tlhiv.com/
Description: Run games in a separate X session
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PostPosted: Thu Jun 15, 2006 7:49 pm    Post subject: Reply with quote

LXj wrote:
Nice script! (...) It is already better anyway


thank you;)

LXj wrote:
BTW add a GUI front-end and you get something better then xgame.

erf.. I already know xgame... never tried it though. why would I want that, since I can do it myself ;)
no need of GUI or whatever, actually, as I said adding a game is really easy: that's just a link, your fingers should do it :)
EDIT: and once the link is made (eg with your File Manager and a few 'click'.. ) you can still bind this script to a taskbar button or something.. One other good thing is that you can now use te links you've just created, with something else, like XQF


LXj wrote:
Nice script! Can you add an option to start some lightweight WM (I think one must be bundled in X) for non-fullscreen games?
I'm requesting it for freeciv :) Can't fit it on my desktop with kicker panel and kxdocker


Of course you can :) But, I'm not sure I've understood, freeciv can't be run full-screen right? that's why you would like to launch it on an other DISPLAY?
If it's only for that game then, modify xlaunch

well, actually (check it, and update your script), I've just modified xlaunch, a bit, cause I don't want the write the all the test (if [ -f $sysresources ]; then blahblahblah twice). I also added a test wether the program is found in the PATH, or not (and then in this case it exits)

I just installed the game to see what you're talking about, well launching(with civclient) it on DISPLAY=:1 works, but we have the awfull X pointer.. That's probably what you don't want?
Before the *) case, add the freeciv case with something like: (I assume now the 'bin' you use for this game is civclient, if it's not replace civclient :) ) And I'm using fvwm as the lightweb WM, again, put whatever you like..

Code:
<--snip-->
    xlaunch) "The program can't call itself. Exiting!"
            exit 2
            ;;

    civclient) xinit /usr/bin/fvwm -- :$DISPLAY_TO_USE $serverargs &
            DISPLAY=:$DISPLAY_TO_USE "${FULL_PROG_NAME}"
            ;;

    *)      xinit "${FULL_PROG_NAME}" $* -- :$DISPLAY_TO_USE $serverargs &
            ;;
<--snip-->



That seems to work the way you want :)


Last edited by truc on Sun Jun 18, 2006 2:47 pm; edited 1 time in total
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PostPosted: Sun Jun 18, 2006 1:53 pm    Post subject: Reply with quote

guys, sorry for my laziness, but could anyone gather all things together, make sure that they work ok with current wine version and make no problems, and finally post them here? just to make any real use of this howto:)
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PostPosted: Sun Jun 18, 2006 2:41 pm    Post subject: Reply with quote

Maf wrote:
guys, sorry for my laziness, but could anyone gather all things together, make sure that they work ok with current wine version and make no problems, and finally post them here? just to make any real use of this howto:)


sure... (be sure to be in the cdrom group)
emerge wine,run winecfg, then mount the war3 to eg: /mnt/cdrom, then wine /mnt/cdrom/install.exe -opengl, then unmount the cd and you can play (running well with wine-0.9.15), do the same with the frozen throne add on :)

That's all you really need to do. If you want more, then search, or ask precisly
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PostPosted: Sun Jun 18, 2006 4:51 pm    Post subject: Reply with quote

Maf wrote:
guys, sorry for my laziness, but could anyone gather all things together, make sure that they work ok with current wine version and make no problems, and finally post them here? just to make any real use of this howto:)
What do you think the first post is about? It's working the way it described there
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PostPosted: Sun Jun 18, 2006 5:12 pm    Post subject: Reply with quote

truc wrote:
no need of GUI or whatever, actually, as I said adding a game is really easy: that's just a link, your fingers should do it :)
Yes, that's why I said it's already better solution then xgame :)

truc wrote:
Of course you can :) But, I'm not sure I've understood, freeciv can't be run full-screen right?

Yes. Current version can't. And when I start it it looks ugly: Connections window, Game window

truc wrote:
If it's only for that game
Actually that's not only for that game. It maybe handy for any OpenGL app which runs in window, ask XGL users :wink: Google Earth for example

XGL in current state doesn't support DRI, so if you want to use DRI you need to start an app in separate usual X

truc wrote:
I just installed the game to see what you're talking about, well launching(with civclient) it on DISPLAY=:1 works, but we have the awfull X pointer.. That's probably what you don't want?
That's not the bigges problem. If I don't have a WM I can't maximize civ's window, because there is no window title/decoration

Damn windows. There must be a WM which does nothing but maximizes all the widnows. No fancy decorations, no titles, etc.

truc wrote:
That seems to work the way you want :)
I think even better sollutin would be to have 2 versions: xlaunch launches a program without WM, and xwlaunch launches both.

Thanks for scripts! :)

EDIT: Heh, actually I was thinking about twm which comes with Xorg, but it's really ugly and don't have maximize buttons... So it's better to emerge fvwm I think

One more possibility I'd like to have is to run more then one game... I'll try to make it myself

EDIT: ok, I have 2 problems.
First, server starts quite long, about 10-15 seconds
{\EVEN_ONE_MORE_EDIT: it is solved with fvwm, it starts much faster then twm. Though it doesn't have maximize icon too. Will look for configuration and themes}

Second, I've added following lines:
Code:
while [ -f /tmp/.X${DISPLAY_TO_USE}-lock ]
do
    let DISPLAY_TO_USE+=1
done


So now I can start another xlaunch, but it shows only black window and cursor. In console continuesly scroll these messages:
Code:
..
AUDIT: Sun Jun 18 20:39:53 2006: 7017 X: client 1 rejected from local host
Xlib: connection to ":2.0" refused by server
Xlib: No protocol specified

..
AUDIT: Sun Jun 18 20:39:55 2006: 7017 X: client 1 rejected from local host
Xlib: connection to ":2.0" refused by server
Xlib: No protocol specified
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PostPosted: Sun Jun 18, 2006 6:33 pm    Post subject: Reply with quote

you could use twm instead of fvwm, but FYI fvwm is based on twm, with lower memory consumption and so on.. is you want something reaaaaally smal and unconfiguration you can still look the x11-wm/wm* teams.. they are very small. ( it's going so fast to compile them than you can test the three).



Quote:
EDIT: ok, I have 2 problems.
First, server starts quite long, about 10-15 seconds (subjectively)
Second, I've added following lines:
Code:
while [ -f /tmp/.X${DISPLAY_TO_USE}-lock ]
do
    let DISPLAY_TO_USE+=1
done


this looks to be a good idea (although I didn't know about let )

Quote:

So now I can start another xlaunch, but it shows only black window and cursor. In console continuesly scroll these messages:
Code:

..
AUDIT: Sun Jun 18 20:39:53 2006: 7017 X: client 1 rejected from local host
Xlib: connection to ":2.0" refused by server
Xlib: No protocol specified

..
AUDIT: Sun Jun 18 20:39:55 2006: 7017 X: client 1 rejected from local host
Xlib: connection to ":2.0" refused by server
Xlib: No protocol specified

You have to set cookies with xauth for launching something on other DISPLAYs, try this, it will hopefully help:)


And for lauching several games, remember you can do something like this in xlaunch

in the case 'loop'

Code:
civclient|othergamename|yet_an_other_game_name)
            xinit /usr/bin/fvwm -- :$DISPLAY_TO_USE $serverargs &
            DISPLAY=:$DISPLAY_TO_USE "${FULL_PROG_NAME}"
            ;;


this will avoid you from writing an other script (like xwlaunch).
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PostPosted: Sun Jun 18, 2006 8:44 pm    Post subject: Reply with quote

truc wrote:
you could use twm instead of fvwm, but FYI fvwm is based on twm, with lower memory consumption
...and 10x less startup time :lol:
truc wrote:
is you want something reaaaaally smal and unconfiguration you can still look the x11-wm/wm* teams.. they are very small.
Thanks. The worst thing in fvwm is not showing decorations of dialogs

truc wrote:
this looks to be a good idea (although I didn't know about let )
I didn't know much about scripting until I wrote a script and posted it to Linuxforum.ru asking why it didn't work. One kind guy told me "It's horrible!" and rewrote the complete script. I wasn't so fond of his script but at least I found out about let 8)

truc wrote:
You have to set cookies with xauth for launching something on other DISPLAYs, try this, it will hopefully help:)
Thanks, it works! And it's the same thread... :oops:

truc wrote:
And for lauching several games, remember you can do something like this in xlaunch
<...skip skip skip...>
this will avoid you from writing an other script (like xwlaunch).
...but this will not avoid from editing this script for every app I need it for

The funniest thing is I found an option for full-screen view in civ-client. Though there are some reasons I will use xwlaunch anyway

Now another thing I'm thinking about is to use screen, so if my primary Xserver finishes, my secondary still runs. Have to read man screen first of course :)
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PostPosted: Sun Jun 18, 2006 9:23 pm    Post subject: Reply with quote

Have to agry that the default configuration for fvwm is really ugly, but it is really easy to find a decent configuration file, (mine is pretty big, with subfolders and so on.. so it's no more that simple;) )

Screen is definetly one of my prefered program, You should check the wiki (www.gentoo-wiki.com/TIP_Using_screen, which is really(but really really!) wel made, (I also add a conf line for the tab-bar, i'm sure you'l like it;) )
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