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Corellian n00b
Joined: 29 Oct 2003 Posts: 65 Location: Catalunya (Europe)
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Posted: Mon Apr 11, 2005 12:46 am Post subject: [EBUILD] doomsday's --without-opengl configure param (open) |
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I have read some of the documentation of doomsday (a first person shooter game) and I know I have to pass the --without-opengl parameter at the configure script, but how do it modifying the ebuild? Maybe it will be better if we try to add as a USE flag?
Something like this would be fine:
Code: | # USE="-opengl" emerge doomsday |
Anyone could help me to improve the doomsday's ebuild? _________________ GPG Key-ID: 0x564903FA - Jabber ID: corellian@swissjabber.ch |
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PaulBredbury Watchman
Joined: 14 Jul 2005 Posts: 7310
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