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[SOLVED][X11]Ati, agpgart
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TAXIarz
Tux's lil' helper
Tux's lil' helper


Joined: 26 Apr 2005
Posts: 121
Location: Klodzko[Poland]

PostPosted: Fri Apr 29, 2005 10:59 am    Post subject: [SOLVED][X11]Ati, agpgart Reply with quote

Witam,
Mam problem ze skonfigurowaniem poprawnym karty Radeon 9200 SE 128 MB.
Korzystajac z ati-drivers poprzez fglrx i skonfigurowaniu z AGPGART, nie mam poprawnego rozpoznania.

Dostaje:
Code:

bash-2.05b# ./fglrxinfo
display: :0.0  screen: 0
OpenGL vendor string: Mesa project: www.mesa3d.org
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.2 (1.5 Mesa 6.2.1)


A teraz info z jajka:
Location: │
│ -> Device Drivers │
│ -> Character devices │
│ -> /dev/agpgart (AGP Support) (AGP [=y])

Notomiast:
< > Direct Rendering Manager (XFree86 4.1.0 and higher DRI support)
wYłączyłem.

I jeszcze polecenie glxinfo:
Code:

bash-2.05b# glxinfo
name of display: :0.0
display: :0  screen: 0
direct rendering: No
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
    GLX_EXT_import_context, GLX_OML_swap_method, GLX_SGI_make_current_read,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig
client glx vendor string: ATI
client glx version string: 1.3
client glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_ATI_pixel_format_float,
    GLX_ATI_render_texture
GLX extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
    GLX_ARB_multisample
OpenGL vendor string: Mesa project: www.mesa3d.org
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.2 (1.5 Mesa 6.2.1)
OpenGL extensions:
    GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_texture_border_clamp,
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
    GL_ARB_transpose_matrix, GL_EXT_abgr, GL_EXT_blend_color,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_texture_env_add,
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
    GL_EXT_texture_lod_bias
glu version: 1.3
glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x23 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  0  0  0  0  0  1 0 None
0x24 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16  0  1 0 None
0x25 24 tc  0 32  0 r  y  .  8  8  8  8  0 16  8 16 16 16 16  1 0 None
0x26 24 tc  0 32  0 r  .  .  8  8  8  8  0 16  8 16 16 16 16  1 0 None
0x27 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  0  0  0  0  0  1 0 None
0x28 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16  0  1 0 None
0x29 24 dc  0 32  0 r  y  .  8  8  8  8  0 16  8 16 16 16 16  1 0 None
0x2a 24 dc  0 32  0 r  .  .  8  8  8  8  0 16  8 16 16 16 16  1 0 None


Jak wlaczyc wsparcie apggart - zaznaczylem to jako [y] podczas konfiguracji.
Moze jakies opcje w jajku pominąłem?
Prosze o pomoc.


Last edited by TAXIarz on Fri Apr 29, 2005 12:28 pm; edited 1 time in total
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Raku
Bodhisattva
Bodhisattva


Joined: 28 Feb 2004
Posts: 2374
Location: Poland

PostPosted: Fri Apr 29, 2005 11:23 am    Post subject: Reply with quote

jak zaznaczysz <*> w AGPGART, pojawią ci się chipsety płyty głównej do wyboru - zaznacz tam twój chipset

wczoraj to akurat konfigurowałem i miałem to samo

EDIT:
jak zaznaczysz ten chipset jako moduł, to wystaczy jak zrobisz make modules && make modules_install
(nie trzeba rekompilować całego jądra)
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TAXIarz
Tux's lil' helper
Tux's lil' helper


Joined: 26 Apr 2005
Posts: 121
Location: Klodzko[Poland]

PostPosted: Fri Apr 29, 2005 12:14 pm    Post subject: Reply with quote

Nareszcie! Dziekuje!
Code:

bash-2.05b# ./fglrxinfo
display: :0.0  screen: 0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: RADEON 9200SE DDR Generic
OpenGL version string: 1.3.4893 (X4.3.0-8.10.19)
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