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Prosper4tie
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PostPosted: Wed Jun 15, 2005 5:42 pm    Post subject: Reply with quote

It doesn't work for me.
Adding to my $HOME/.wine/config
Code:
[memory]
;; Attempt to make memory allocation more windows like.
;; Not for use with all applications. Best used in app default section.
"MemoryLayoutOverride" = "0x10000000"


I'm using Wine 20050419 with nvidia-kernel-1.0.6629-r4.
And I'm playing in opengl mode.
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ikataii
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PostPosted: Wed Jun 15, 2005 5:54 pm    Post subject: Reply with quote

Those fixes are for Cedega, not Wine. I'm about to try the VALEGACY workaround under Wine, see if it works there too. Let's hope it does.

EDIT: Can confirm that it doesn't work with Wine, only Cedega, but that it does work. Now I just have to deal with the extra skitteriness from Cedega, and wonder if that UI mod I have going works after the patch or if I'll still be getting errors with party info.
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Hell-Razor
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PostPosted: Wed Jun 15, 2005 6:12 pm    Post subject: Reply with quote

I am using P2P and I was wondering how to I enable "MemoryLayoutOverride" = "0x10000000" ???
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PostPosted: Wed Jun 15, 2005 6:22 pm    Post subject: Reply with quote

It's on page 1 in green. Should have the location of the file you need to edit. Did you try the VA workaround first?
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Hell-Razor
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PostPosted: Wed Jun 15, 2005 6:27 pm    Post subject: Reply with quote

VA workaround??? can you please post it for me i have been looking around on the forum and havent been able to find it. I know its prolyl right there but today is not a good day
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s1lver
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PostPosted: Wed Jun 15, 2005 6:35 pm    Post subject: Reply with quote

Code:
[memory]
;; Attempt to make memory allocation more windows like.
;; Not for use with all applications. Best used in app default section.
"MemoryLayoutOverride" = "0x10000000"


That doesn't work for me :cry:

It crashes with this error message, whatever itmay mean:

/usr/bin/cedega: line 348: 7341 Killed $SHELL -c "$RUNWINE $WINVER -debugmsg $DEBUGMSG -use-dos-cwd $WORKDIR $EJECT $DT -- $COMMAND_LINE"

EDIT: Ok I managed to get it working now.
I added nptl to my USE flags and re-emerged linux-headers and glibc. Everything seems to work ok after that.


Last edited by s1lver on Wed Jun 15, 2005 8:41 pm; edited 2 times in total
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Waywocket
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PostPosted: Wed Jun 15, 2005 6:43 pm    Post subject: Reply with quote

Darckness wrote:
Waywocket: I'm aware of the fact that there used to be a Linux client. But as I said, there's two possibilities: either they've continued developing it in secret, or they would have to "update" it. In this case, if the WoW client had remained untouched since the time it was removed, it would be hopelessly out of date, to the point where it would probably be just as easy to start over, importing only the bare necessities from the old client. I predict they would use SDL since the creator of SDL works for them, but that doesn't mean that they actually would use SDL..


I really don't think so. Assuming this client really did exist, the difference between the versions is minimal - almost every update we've had in the last few months has been either changing/adding data, or making minor changes to the actual code. There would be *very* few non-portable changes if, as we assume, the code was written sanely in the first place. There'd certainly be no need to start again because of 9 months of bug-testing (that's been done and understood, so needn't be started from scratch) not being incorporated into a codebase that's already many years old. It did supposedly use SDL though, which is pretty unsurprising really.
My money is on the problem being entirely non-technical in nature.
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PostPosted: Wed Jun 15, 2005 8:29 pm    Post subject: Reply with quote

Waywocket wrote:
My money is on the problem being entirely non-technical in nature.


Aye.
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shamus13
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PostPosted: Wed Jun 15, 2005 8:44 pm    Post subject: Reply with quote

Ello all,

Reading about all the different problems with this latest "bugfix" patch, and the
work-around for cedega etc got me wondering, if the problem couldnt be due
to the introduction of some sort of memory corruption bug in wow. Standard
compliant use of dynamic memory etc should be pretty platform independent,
but heap/stack corruption has very platform dependent effects, which is one
reason decent software engineers compile their code on multiple platforms
using multiple compilers...
Any way, is there a way to check for 'bad' memory use by having wine trace
allocations etc?
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Waywocket
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PostPosted: Wed Jun 15, 2005 8:58 pm    Post subject: Reply with quote

shamus13 wrote:
Ello all,

Reading about all the different problems with this latest "bugfix" patch, and the
work-around for cedega etc got me wondering, if the problem couldnt be due
to the introduction of some sort of memory corruption bug in wow. Standard
compliant use of dynamic memory etc should be pretty platform independent,
but heap/stack corruption has very platform dependent effects, which is one
reason decent software engineers compile their code on multiple platforms
using multiple compilers...

That's exactly what I was thinking, but the words didn't come :). This seems very likely to me since the patch addressed memory related issues, and the problem ocurrs very occasionally on windows. A lot of people apparently seem to have been experiencing 132 related errors with this patch. Error 132 is either a memory related error or a generic label for any error, which coincidentally means it's almost always a memory error - the attached text references unreadable/unwriteable locations when I've seen them posted. One thing I found interesting was a post (can't remember where I'm afraid) from a Windows user who'd had this clicking problem appear with this patch, and also had the targetting circles disappear. Since I'm sure we're all familiar with that, perhaps that indicates that *that* problem might also be due to memory corruption, rather than incorrect OpenGL in Wine as previously assumed.
Quote:

Any way, is there a way to check for 'bad' memory use by having wine trace
allocations etc?

Well, there's WINEDEBUG=+heap, but I doubt it'll be much use (you'll see if you try it).

Edit:
Unfortunately, using this debug setting causes the game to take so long to load that I get disconnected. I tried applying the delayed debugging patch, but even with debugging output turned off it takes just as long - I presume because of the extra checks that are made when you turn on heap debugging.

Edit2:
By the way, can anybody else post to any of the Wine mailing lists without having to wait about 24hours (or even more) before it arrives? If so, it might be nice if somebody could add to Darckness's post on wine-devel and point out the option that fixes it under Cedega. It's possible somebody there will know immediately what could be done in Wine.
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RCMN
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PostPosted: Wed Jun 15, 2005 10:49 pm    Post subject: Reply with quote

Rufinus wrote:
lorschy wrote:
enable "MemoryLayoutOverride" = "0x10000000" in your $HOME/.transfaming/config, and it should work again.

original post can be found here http://www.linuxforen.de/forums/showthread.php?t=186232


confirmed, works for me.


Rufinus


Worked sweet !!!
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vorok
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PostPosted: Wed Jun 15, 2005 10:50 pm    Post subject: no cedega Reply with quote

I got 1.5.1 working a few days ago without Cedega (the instructions say you need cedega)

When I downloaded and installed the patch, it screwed up my binary (or so i thought, maybe that is just the way it worked and thats why you need cedega supposedly???). So I installed the patch on my win box and copied over the main executable. ( I also needed a few dlls from win/system ). Now it works again.

Just plain wine. 20050310
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thanqu0l
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PostPosted: Wed Jun 15, 2005 11:12 pm    Post subject: Re: no cedega Reply with quote

vorok wrote:
I got 1.5.1 working a few days ago without Cedega (the instructions say you need cedega)

When I downloaded and installed the patch, it screwed up my binary (or so i thought, maybe that is just the way it worked and thats why you need cedega supposedly???). So I installed the patch on my win box and copied over the main executable. ( I also needed a few dlls from win/system ). Now it works again.

Just plain wine. 20050310


Oh, how interested U made me!!!
I'm also running wine 20050310, and I'm so interested in your solution! What dll's did U copy? did U change in any config or anything else?

Hope U answer, so hard looting and speaking to npc's indoor. (out door I stand on the corpse, looking up to the sky - loots in 10 sek:))
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legine
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PostPosted: Wed Jun 15, 2005 11:22 pm    Post subject: Reply with quote

Does that mean We expierience a Memory bug in WoW?
Or does that mean we have a memory bug in wine which prohibits WoW the correct access of the memory?

Quote:
With 2 million subscribed players the cost U are talking about must(!) be affordable for Blizzard. Its not an option to deny the linux users as a group. It is not acceptable to not be having a native linux client (other companies can afford it, this game is bigger and there are more money in it than most of the other games). Why should it be affordable to keep a Mac client when Linux is bigger than Mac today! ?

lets play with the thougt that 2% of the users would be linux users, that makes 40k users. multiply that with the montly fee and I think u can afford some kind off support for the linux client (most of the questioins are not OS related thoug!)

Realy 2%?
I believe you are optimistic. get the other 25K to signe the WoW Petition and we have the Linux Client tomorrow. :D
I would say you have a market for 40K but not the people ready standing up to it...
Lets be pessimistic (You know pessimist are realistic optimist :lol: )
We have 15k. Lets say we they earn 12 bucks of every user per year which they can allocate in development.
taht would be 180k /year. 180K/30K = 6 peopls.
That are 6 people for Bugtracking, testing, and Support. Not much for 2 Continents. Dont you think?

I am not saying that they could not do it. I say Blizzard don't think it is worth it. And thats the point I have.

EDIT:
I am interested in this dll stuff to... :D
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Waywocket
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PostPosted: Wed Jun 15, 2005 11:40 pm    Post subject: Re: no cedega Reply with quote

vorok wrote:
I got 1.5.1 working a few days ago without Cedega (the instructions say you need cedega)

Are you sure you're not thinking of 1.5.0? 1.5.1 was only released yesterday...
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vorok
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PostPosted: Thu Jun 16, 2005 12:39 am    Post subject: Reply with quote

waywocket : woops.:oops: that's right... my sense of time is a bit warped atm.
I think "a few days ago" meant yesterday (1.5.0 was more than that...)

thanqu0l : it appears that my statement was a bit premature... I in fact can play, and I considered that enough of a victory that all I did was run to the inn and log out... I hadn't actually tried to do anything until a few minutes ago... the mouse seems to be having some issues. It just doesn't mouse over things right at all... seems to maybe have something to do with the camera angle, I can highlight and click on things if I am looking up at enough of an angle, otherwise I can't at all. Even when doing that, it looks like the mouseover area is not quite where their body is...

I'm gonna see if I can get a cvs-cedega working, and see if that helps...
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ikataii
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PostPosted: Thu Jun 16, 2005 3:07 am    Post subject: Reply with quote

I'm also interested in the specifics of the dll fix. I find cedega crashes far more often and far harder than wine, especially in Warsong Gulch for some reason (I went in there and had at least 5 crashes in 10 minutes, which is not a functional rate. Of course, I was pushing more towards attack, so a static defence might have served me better as far as stability goes.)
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darkangael
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PostPosted: Thu Jun 16, 2005 3:36 am    Post subject: Reply with quote

shamus13 wrote:
Ello all,

Reading about all the different problems with this latest "bugfix" patch, and the
work-around for cedega etc got me wondering, if the problem couldnt be due
to the introduction of some sort of memory corruption bug in wow. Standard
compliant use of dynamic memory etc should be pretty platform independent,
but heap/stack corruption has very platform dependent effects, which is one
reason decent software engineers compile their code on multiple platforms
using multiple compilers...
Any way, is there a way to check for 'bad' memory use by having wine trace
allocations etc?


Perhaps one way to get Blizzard to fix it themselves is find a way to make this an exploit and post them a bug report :twisted:
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PostPosted: Thu Jun 16, 2005 4:19 am    Post subject: Reply with quote

Let's give curtis119 a big hand for the sticky! WOOOO CURTIS!!!
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Jungleman
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PostPosted: Thu Jun 16, 2005 11:08 am    Post subject: World of Warcraft Mouse :( Reply with quote

Hi all,

Thnx for the great help in this forum i installed World of Warcraft perfectly :)))
only now i have 1 problem i am searching for this already 2 dayś both can find hwo to fix it so maybe u guyes can help me
well when i start the game and login everything works prefect i can do everything both i cant right click NPC's cant right click Mailboxes etc i cant target with my mouse someone, it is kinda strange i can't click anything on my screen where the game is, both i dont have problem clicking spells on my bars anyone know what is wrong ?

please help me :oops:

Yours
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PostPosted: Thu Jun 16, 2005 11:20 am    Post subject: Reply with quote

Waywocket wrote:

My money is on the problem being entirely non-technical in nature.


Agree. Just think about, that Mac OS X is a unix variant. Linux is not far away.
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Avera
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PostPosted: Thu Jun 16, 2005 11:47 am    Post subject: no mouse in WoW Reply with quote

Hi !

i have the same problem. every run good but no mouse clicks ....
can´t right click and can´t left click !

have anyone an tip for us ??

Greetings
Avera
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legine
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PostPosted: Thu Jun 16, 2005 2:27 pm    Post subject: Reply with quote

Quote:
Let's give curtis119 a big hand for the sticky! WOOOO CURTIS!!!

Whoooooohooooo!!!
Thanks Curtis119!
This is great. (needed to read the message twice bevor I got it thought :wink: )
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PostPosted: Thu Jun 16, 2005 4:51 pm    Post subject: Reply with quote

RCMN wrote:
Rufinus wrote:
lorschy wrote:
enable "MemoryLayoutOverride" = "0x10000000" in your $HOME/.transfaming/config, and it should work again.

original post can be found here http://www.linuxforen.de/forums/showthread.php?t=186232


confirmed, works for me.


Rufinus


Worked sweet !!!

Also Worked for me :D
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bonecrime
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PostPosted: Thu Jun 16, 2005 5:42 pm    Post subject: Reply with quote

Maybe slightly offtopic, where do I get hold of that CVS version of Cedega?
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