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ePSXe, FF7 and Intel. Expertise needed!
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Sloden
Tux's lil' helper
Tux's lil' helper


Joined: 30 Dec 2004
Posts: 93
Location: Nidaros: Card Board Box, Second Floor

PostPosted: Sun Sep 25, 2005 12:23 pm    Post subject: ePSXe, FF7 and Intel. Expertise needed! Reply with quote

I'm setting up ePSXe and FF7 on my intel centrino laptop, but I've run into some issues. I use Pete's MesaGl driver 1.75 and peops alsa driver 1.9, and using full software framebuffer access and putting framebuffer textures in emulated vram works, but at constant 100% cpu. So, my problems arise when trying to use gfx card [855gm] to do these things. Then transition to battle mode takes approx. a minute, and the sound gets REALLY choppy.

So my question is; what tweaks will I have to do to make this work properly? Has anyone else had this problem?

If you have a nicely working config, would you care to share it with me? I'm emulationly retarted.

Sloden
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i92guboj
Bodhisattva
Bodhisattva


Joined: 30 Nov 2004
Posts: 10315
Location: Córdoba (Spain)

PostPosted: Sun Sep 25, 2005 2:23 pm    Post subject: Reply with quote

MesaGL is software rendering, and that makes the cpu to do all the hard work of the graphics render. You would need another opengl driver, not based in mesa. I dont know if there is anything in portage, and im not an expert in epsxe neither, so you might need to search for the plugin in the net. Maybe a more expert gamer around here can give you better advice. ;)
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Sloden
Tux's lil' helper
Tux's lil' helper


Joined: 30 Dec 2004
Posts: 93
Location: Nidaros: Card Board Box, Second Floor

PostPosted: Sun Sep 25, 2005 2:51 pm    Post subject: Reply with quote

I tried using Pete's XGL2 driver 2.7, but ended up with little beauty before it quit. So, I still need help.

Code:
 * Init gpu[0][libgpuPeteXGL2.so.2.0.7]
Gdk-ERROR **: GLXUnsupportedPrivateRequest
  serial 42 error_code 167 request_code 144 minor_code 16


You say that MesaGL is software rendering, and my glxinfo says:

Code:
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Intel(R) 852GM/855GM 20040919 x86/MMX/SSE2
OpenGL version string: 1.3 Mesa 6.2.1
OpenGL extensions:


Does this mean that all rendering on my laptop is done through software?
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i92guboj
Bodhisattva
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Joined: 30 Nov 2004
Posts: 10315
Location: Córdoba (Spain)

PostPosted: Sun Sep 25, 2005 3:14 pm    Post subject: Reply with quote

Im not too expert in laptops, and I know nothing about your graphics chip, so im not sure. Im now in doubt :? Maybe is there anyone that knows better about that chip around here. I cannot help you in other thing that telling you to try more plugins if you manage to find some :(
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Sloden
Tux's lil' helper
Tux's lil' helper


Joined: 30 Dec 2004
Posts: 93
Location: Nidaros: Card Board Box, Second Floor

PostPosted: Sun Sep 25, 2005 4:07 pm    Post subject: Reply with quote

Ok, thanks! I'll check around for plug-ins. Suggestions are welcome :)
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