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Perfect_P
Tux's lil' helper
Tux's lil' helper


Joined: 21 Apr 2005
Posts: 103

PostPosted: Tue Oct 04, 2005 9:35 pm    Post subject: cvscedega und steam Reply with quote

hi all,
wie jeder anständige linuxuser versuche ich komplet auf win zu verzichten ;-). Dazu gehört natürlich auch das ich unter gentoo games zocken kann. also mal cvscedega iper WineCVS.sh installiert und versucht steam zu installieren. dabei hab ich mich an das tutorial von www.linux-gamers.org gehalten. Die installation von cvscedega und steam hat auch problemlos funktioniert. Nur wenn ich steam starten will, kommt immer folgender fehler:
Code:
~/.cvscedega/drive_c/Program Files/Steam $ cvscedega STEAM.exe
err:font:ReadFontDir Can't open directory "/usr/X11R6/lib/X11/fonts/truetype/"
fixme:keyboard:X11DRV_KEYBOARD_DetectLayout Your keyboard layout was not found!
Using closest match instead (German keyboard layout without dead keys) for scancode mapping.
Please define your layout in windows/x11drv/keyboard.c and submit them
to us for inclusion into future Wine releases.
See the Wine User Guide, chapter "Keyboard" for more information.
err:task:GetThreadQueue16 Breaking 16 bit for tid 2
err:task:GetThreadQueue16 Breaking 16 bit for tid 2
fixme:wave:ALSA_WaveInit -fixme:wave:ALSA_WaveInit -
fixme:win32:PE_CreateModule Load Configuration directory ignored
fixme:win32:PE_CreateModule Load Configuration directory ignored
fixme:win32:PE_CreateModule Load Configuration directory ignored
fixme:win32:DEVICE_Open Unknown/unsupported VxD GDPERF. Try --winver nt40 or win31 !
fixme:ver:GetVersionExA OSVERSIONINFOA is too large (possibly OSVERSIONINFOEXA)
fixme:winsock:WS_bind Setting WS_SO_REUSEADDR on socket before we binding it
fixme:ole:CoCreateInstance no classfactory created for CLSID {8856f961-340a-11d0-a96b-00c04fd705a2}, hres is 0x80040154
fixme:ntdll:NtQueryInformationProcess (0xffffffff,0x00000000,0xb79ce904,0x00000018,(nil)),stub!
fixme:ntdll:NtQueryInformationThread (0x000001f8,0x00000000,0xb79ce600,0x0000001c,(nil)),stub!
fixme:ntdll:NtQueryInformationThread (0x000001fc,0x00000000,0xb79ce600,0x0000001c,(nil)),stub!
fixme:ntdll:NtQueryInformationThread (0x00000200,0x00000000,0xb79ce600,0x0000001c,(nil)),stub!
fixme:ntdll:NtQueryInformationThread (0x00000204,0x00000000,0xb79ce600,0x0000001c,(nil)),stub!
fixme:ntdll:NtQueryInformationThread (0x00000208,0x00000000,0xb79ce600,0x0000001c,(nil)),stub!
fixme:ntdll:NtQueryInformationThread (0x0000020c,0x00000000,0xb79ce600,0x0000001c,(nil)),stub!
fixme:ntdll:NtQueryInformationThread (0x00000210,0x00000000,0xb79ce600,0x0000001c,(nil)),stub!
fixme:ntdll:NtQueryInformationThread (0x00000214,0x00000000,0xb79ce600,0x0000001c,(nil)),stub!
fixme:ntdll:NtQueryInformationThread (0x00000218,0x00000000,0xb79ce600,0x0000001c,(nil)),stub!
fixme:ntdll:NtQueryInformationThread (0x0000021c,0x00000000,0xb79ce600,0x0000001c,(nil)),stub!
fixme:ntdll:NtQueryInformationThread (0x00000220,0x00000000,0xb79ce600,0x0000001c,(nil)),stub!
fixme:ntdll:NtQueryInformationThread (0x00000224,0x00000000,0xb79ce600,0x0000001c,(nil)),stub!
fixme:psapi:EnumProcessModules (hProcess=0xffffffff, 0xb79ce98c, 2048, 0xb79cf5d8): stub
fixme:ver:GetVersionExA OSVERSIONINFOA is too large (possibly OSVERSIONINFOEXA)
fixme:ntdll:RtlCreateQueryDebugBuffer (0, 0) stub!
err:msvcrt:MSVCRT_Init TLS free failed! error = 0
err:msvcrt:MSVCRT_Init TLS free failed! error = 0
Shutting down. . .
30err:msvcrt:MSVCRT_Init TLS free failed! error = 0
err:msvcrt:MSVCRT_Init TLS free failed! error = 0
err:msvcrt:MSVCRT_Init TLS free failed! error = 0
err:msvcrt:MSVCRT_Init TLS free failed! error = 0
ausserdem kommt ncoh eine fehlermeldung von steam:
Code:
steam.exe (main exception): Win32
StructuredException at 00000000 : Attempt to read from virtual address 0 without appropriate access rights


imho hört sich das ganze nach ner falschen config file an:
Code:
 ~/.cvscedega $ cat config
WINE REGISTRY Version 2
;; All keys relative to \\Machine\\Software\\Wine\\Wine\\Config

;; If you think it is nescessary to show others your complete config for a
;; bug report, filter out empty lines and comments with
;; grep -v "^;" ~/.wine/config | grep '.'
;;
;; MS-DOS drives configuration
;;
;; Each section has the following format:
;; [Drive X]
;; "Path"="xxx"       (Unix path for drive root)
;; "Type"="xxx"       (supported types are 'floppy', 'hd', 'cdrom' and 'network')
;; "Label"="xxx"      (drive label, at most 11 characters)
;; "Serial"="xxx"     (serial number, 8 characters hexadecimal number)
;; "Filesystem"="xxx" (supported types are 'msdos'/'dos'/'fat', 'win95'/'vfat', 'unix')
;;   This is the FS Wine is supposed to emulate on a certain
;;   directory structure.
;;   Recommended:
;;   - "win95" for ext2fs, VFAT and FAT32
;;   - "msdos" for FAT16 (ugly, upgrading to VFAT driver strongly recommended)
;;   DON'T use "unix" unless you intend to port programs using Winelib !
;; "Device"="/dev/xx" (only if you want to allow raw device access)
;;
[Drive A]
"Path" = "/mnt/floppy"
"Type" = "floppy"
"Label" = "Floppy"
"Serial" = "87654321"
"Device" = "/dev/fd0"

[Drive C]
"Path" = "/home/desert_eagle/.cvscedega/drive_c"
"Type" = "hd"
"Label" = "Dos Drive"
"Filesystem" = "win95"
 
[Drive D]
"Path" = "${HOME}"
"Type" = "hd"
"Label" = "My Home"
"Filesystem" = "win95"
 
[Drive E]
"Path" = "/tmp"
"Type" = "hd"
"Label" = "tmp"
"Filesystem" = "win95"
 
[Drive F]
"Path" = "/mnt/dvdrom"
"Type" = "cdrom"
"Label" = "CD-ROM"
"Filesystem" = "win95"
"Device"="/dev/hdc"

[wine]
"Windows" = "c:\\windows"
"System" = "c:\\windows\\system32\\"
"Temp" = "e:\\"
"Path" = "c:\\windows\\;c:\\windows\\system32\\"
"GraphicsDriver" = "x11drv"
; Wine doesn't pass directory symlinks to Windows programs by default.
; Enabling this may crash some programs that do recursive lookups of a whole
; subdir tree in case of a symlink pointing back to itself.
;"ShowDirSymlinks" = "1"
; Note: The WINESHELLLINK Environment variable will override this setting.
;       (which is set in the winex startup script)
"ShellLinker" = "/usr/lib/transgaming/winex/bin/wineshelllink"
; Note: The WINEBROWSER Environment variable will override this setting.
;       you may format the string by placing a %s where you want
;       the URL to go, if its left off then the URL will be appended to the end.
; This option is used by the winelib app 'winebrowserlink'
"Browser" = "/usr/bin/mozilla %s"

# <wineconf>

[Version]
; This doesn't work in WineX, but its here for WineHQ compatability.
; can be (win95, win98, winme, nt351, nt40, win2k, winxp, win20, win30, win31)
"Windows" = "win98"
; dos version
;"DOS" = "6.22"

[DllDefaults]
"DefaultLoadOrder" = "native, builtin, so"

[DllOverrides]
"commdlg"      = "builtin, native"
"comdlg32"     = "builtin, native"
"ver"          = "builtin, native"
"version"      = "builtin, native"
"shell"        = "builtin, native"
"shell32"      = "builtin, native"
"shfolder"     = "builtin, native"
"shlwapi"      = "builtin, native"
"shdocvw"      = "builtin, native"
"lzexpand"     = "builtin, native"
"lz32"         = "builtin, native"
"comctl32"     = "builtin, native"
"commctrl"     = "builtin, native"
"advapi32"     = "builtin, native"
"crtdll"       = "builtin, native"
"mpr"          = "builtin, native"
"winspool.drv" = "builtin, native"
"d3d8"         = "builtin, native"
"d3drm"        = "builtin, native"
"ddraw"        = "builtin, native"
"dinput"       = "builtin, native"
"dinput8"      = "builtin, native"
"dmusic"       = "builtin, native"
"dsound"       = "builtin, native"
"opengl32"     = "builtin, native"
"msvcrt"       = "native, builtin"
"rpcrt4"       = "native, builtin"
"msvideo"      = "builtin, native"
"msvfw32"      = "builtin, native"
"mcicda.drv"   = "builtin, native"
"mciseq.drv"   = "builtin, native"
"mciwave.drv"  = "builtin, native"
"mciavi.drv"   = "native, builtin"
"mcianim.drv"  = "native, builtin"
"msacm.drv"    = "builtin, native"
"msacm"        = "builtin, native"
"msacm32"      = "builtin, native"
"midimap.drv"  = "builtin, native" 

[x11drv]
; Number of colors to allocate from the system palette
"AllocSystemColors" = "100"
; Number of colors to copy from the default palette
"CopyDefaultColors" = "0"
; Use a private color map
"PrivateColorMap" = "N"
; Favor correctness over speed in some graphics operations
"PerfectGraphics" = "N"
; Color depth to use on multi-depth screens
;;"ScreenDepth" = "16"
; Name of X11 display to use
;;"Display" = ":0.0"
; Allow the window manager to manage created windows
"Managed" = "Y"
; Use a desktop window of 640x480 for Wine
;"Desktop" = "800x600"
; Use XFree86 DGA extension if present
; (make sure /dev/mem is accessible by you !)
"UseDGA" = "N"
; Use XShm extension if present
"UseXShm" = "Y"
; Enable DirectX mouse grab
"DXGrab" = "Y"
; Use XVidMode extension if present
"UseXVidMode" = "Y"
; Create the desktop window with a double-buffered visual
; (useful to play OpenGL games)
"DesktopDoubleBuffered" = "Y"
; Code page used for captions in managed mode
; 0 means default ANSI code page (CP_ACP == 0)
"TextCP" = "0"
; Use this if you have more than one port for video on your setup
; (Wine uses for now the first 'input image' it finds).
;; "XVideoPort" = "43"
; Use this to make your X server execute all commands
; sequentially rather than buffering commands. Will make
; everything really SLOW but can be nice for debugging.
;; "Synchronous" = "Y"
; This option controls the use of the X resize and rotate, XRandR, extension
; which provides fullscreen functionality in a manner similar to XVidMode.
; Note that if this option is enabled it will override UseXVidMode.
;; "UseXRandR" = "N"
; Enable the TransGaming HUD
;; "ShowFPS" = "Y"
; ShowFPS must be enabled for ShowMem to be enabled.
;; "ShowMem" = "Y"
; How much Video RAM does your graphic card have?
; If this option is not present, it will default set to 32MB.
"VideoRam" = "256"
; How much should WineX attempt to store into faster AGP memory
; Set the amount of video memory to be allocated for OpenGL vertex arrays.
; Normally the best choice is to leave it untouched or to set it to the
; half of your AGP aperture size -> dmesg | grep 'AGP aperture'
"AGPVertexRam" = "32"

[d3dgl]
"AnisotropicTextureFiltering" = "N"
"VertexShaders" = "Y"
"ClipSpaceFix" = "Y"

[fonts]
;Read documentation/fonts before adding aliases
"Resolution" = "96"
"Default" = "-adobe-times-"
"Freetype" = "Y"

[FontPatterns]
"Pattern0" = "-adobe-times*"
"Pattern1" = "-adobe-helvetica*"
"Pattern2" = "-adobe-courier*"
"Pattern3" = "-misc-fixed*"

[FontDirs]
"0"="/usr/X11R6/lib/X11/fonts/truetype/"

[FontAlias]
;; Add font aliases here. On the left put the name of the windows font family
;; that you want to fake, on the right put the a similar font family that you
;; have installed. These will override the fontconfig and the WineX builtin fallbacks,
;; but may look better (if you choose them correctly).
;; Alias' may refer to other alias' that have been defined above them.
;; These alias' are the first that WineX loads.
;;
;; Serif Fonts
;"Times New Roman"="Times"
"MS Serif"="Times New Roman"
;;
;; Sans Serif Fonts
;"Arial"="Helvetica"
"Helv"="Arial"
"MS Sans Serif"="Arial"
"System"="Arial"
"Tahoma"="Arial"
;;
;; Mono Space Fonts
;"Courier New"="Courier"
;"FixedSys"="Courier"
                             
[serialports]
"Com1" = "/dev/ttyS0"
"Com2" = "/dev/ttyS1"
"Com3" = "/dev/ttyS2"
"Com4" = "/dev/modem"

[parallelports]
"Lpt1" = "/dev/lp0"

[spooler]
"LPT1:" = "|lpr"
"LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -"
"LPT3:" = "/dev/lp3"

[ports]
;"read" = "0x779,0x379,0x280-0x2a0"
; "write" = "0x779,0x379,0x280-0x2a0"

[spy]
"Exclude" = "WM_SIZE;WM_TIMER;"

[registry]
;These are all booleans.  Y/y/T/t/1 are true, N/n/F/f/0 are false.
;Defaults are read all, write to Home
; Global registries (stored in /etc)
"LoadGlobalRegistryFiles" = "n"
; Home registries (stored in ~user/.wine/)
"LoadHomeRegistryFiles" = "Y"
; Load Windows registries from the Windows directory
"LoadWindowsRegistryFiles" = "n"
; TRY to write all changes to home registries
"WritetoHomeRegistryFiles" = "Y"
; Registry periodic save timeout in seconds
; "PeriodicSave" = "600"
; Save only modified keys
"SaveOnlyUpdatedKeys" = "Y"

[Tweak.Layout]
;; supported styles are 'Win31'(default), 'Win95', 'Win98'
"WineLook" = "Win98"

[Console]
"Drivers" = "xterm"
;"Drivers" = "tty"
"XtermProg" = "konsole"
;"InitialRows" = "25"
;"InitialColumns" = "80"
;"TerminalType" = "nxterm"

[Clipboard]
"ClearAllSelections" = "0"
"PersistentSelection" = "1"

; List of all directories directly contain .AFM files
[afmdirs]
;"1" = "/usr/share/ghostscript/fonts"
;"2" = "/usr/share/a2ps/afm"
;"3" = "/usr/share/enscript"
;"4" = "/usr/X11R6/lib/X11/fonts/Type1"

[Wineserver]
;; This option indicates if Cedega should accelerate
;; interprocess communication (AIC) between the client
;; and server.
"SHMWineserver" = "Y"

[WinMM]
"Drivers" = "winealsa.drv"
;"Drivers" = "wineoss.drv"
"WaveMapper" = "msacm.drv"
"MidiMapper" = "midimap.drv"

[wineoss]
"UseMMap" = "N"
"FullDuplex" = "N"
;; Specify a mapping for what digital audio devices to use
;"dsp0" = "/dev/dsp0"
;"mixer0" = "/dev/mixer0"

[winealsa]
;; This option allows you to configure Cedega to write directly
;; to memory on the sound card rather than having to use the
;; slower route through the kernel.
"UseMMap" = "Y"
;; These options allow you to specify what ALSA sound devices
;; Cedega should use. Appropriate selection of these options
;; can allow you to select a secondary sound card or a plugin.
;"pcm0" = "hw"
;"ctl0" = "hw"

;; sample AppDefaults entries
;[AppDefaults\\iexplore.exe\\DllOverrides]
;"shlwapi" = "native"
;"rpcrt4" = "native"
;"ole32" = "native"
;"shdocvw" = "native"
;"wininet" = "native"
;"shfolder" = "native"
;"shell32" = "native"
;"shell" = "native"
;"comctl32" = "native"
;
;[AppDefaults\\setup.exe\\x11drv]
;"Desktop" = "800x600"

;; Battle Field 1942 settings
[AppDefaults\\bf1942.exe\\d3dgl]
"ClipSpaceFix" = "N"

;; SimCity 4 settings
[AppDefaults\\SimCity 4.exe\\Version]
"Windows" = "win2k"
[AppDefaults\\SimCity 4.exe\\transgaming]
"cmdlineadd" = "-d:software"

;; Civ 3
[AppDefaults\\Civilization3.exe\\Version]
"Windows" = "win2k"

;; Call of Duty
[AppDefaults\\CoDSP.exe\\Version]
"Windows" = "win2k"
[AppDefaults\\CoDMP.exe\\Version]
"Windows" = "win2k"

;; City of Heros
[AppDefaults\\CityOfHeroes.exe\\Version]
"Windows" = "win2k"
[AppDefaults\\CityOfHeroes.exe\\cursor]
"CursorAlphaAlwaysOn" = "Y"
[AppDefaults\\CohUpdater.exe\\Version]
"Windows" = "win2k"
[AppDefaults\\CohUpdater.exe\\cursor]
"CursorAlphaAlwaysOn" = "Y"

;; EverQuest
[AppDefaults\\eqgame.exe\\d3dgl]
"ClipSpaceFix" = "N"
"ForceMaxVertexBlendMatrices" = "2"
[AppDefaults\\testeqgame.exe\\d3dgl]
"ClipSpaceFix" = "N"
"ForceMaxVertexBlendMatrices" = "2"

;; Need for Speed Underground
[AppDefaults\\Speed.exe\\d3dgl]
"PixelShaders" = "N"

;; Need for Speed Underground 2 Demo
[AppDefaults\\speed2.exe\\d3dgl]
"PixelShaders" = "N"

;; Max Payne 2
[AppDefaults\\MaxPayne2.exe\\d3dgl]
"PixelShaders" = "N"

;; Far Cry
[AppDefaults\\farcry.exe\\x11drv]
"NV_VAR" = "N"

;; Steam
[AppDefaults\\Steam.exe\\version]
"Windows" = "win2k"

# </wineconf>

hoffe mal das ihr damit was anfangen könnt.
mfg und thx P
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Qubit
Tux's lil' helper
Tux's lil' helper


Joined: 23 Sep 2002
Posts: 136
Location: /dev/urandom

PostPosted: Wed Oct 05, 2005 5:31 am    Post subject: Reply with quote

Hi,

ohne jetzt auf die eigentlichen Fehler einzugehen, kann ich Dir folgendes
Tool
empfehlen. Richtet das benötigte Environment ein und erspart einem ne Menge
Tipparbeit.


Qubit.

Ps: STEAM NATIV :evil:
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gambi
n00b
n00b


Joined: 30 Nov 2004
Posts: 71
Location: Leipzig

PostPosted: Wed Oct 05, 2005 10:34 am    Post subject: Reply with quote

Funktioniert das auch mit cedega? Kann ich mir nicht vorstellen...
Naja, cvs-version ist manchmal auch einfach verbuggt da hilft dann nur eine erneute installation.
btw. Vielleicht solltest du mal dein Keyboardlayout festlegen ;) das ist der erste Fehler der kommt, ansonsten sieht deine
config eigentlich soweit gut aus...

Zum eigentlichen Fehler:
http://www.google.com/search?client=opera&rls=de&q=MSVCRT_Init

brachte bei mir einige Ergebnisse die immer wieder mit installieres bitte nochmal später beantwortet wurden (von 11.2004 usw.)
[EDIT]

Vielleicht hilft das noch weiter (auch über google) :roll:
http://www.linux-gamers.net/modules/news/article.php?storyid=371
[/EDIT]


so long gambi
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