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daktak
Tux's lil' helper
Tux's lil' helper


Joined: 18 Oct 2002
Posts: 142
Location: Melbourne, Victoria

PostPosted: Sun Oct 23, 2005 11:41 pm    Post subject: NWN Crashes in Menus Reply with quote

After installing NWN, the graphics would corrupt and hang X while asking for the Cd Key. The sound would continue playing.

I managed to get around this by creating a nwncdkey.ini file.

I can play the game without any problems, yet the graphics corruption and hanging occurs while in the menus.

My main concern is if I install one of the expansions, it will ask for the new cd key and I may not be able to suceed in getting past that stage.
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mahdi
Tux's lil' helper
Tux's lil' helper


Joined: 05 May 2003
Posts: 128
Location: Dallas TX

PostPosted: Mon Oct 24, 2005 4:12 pm    Post subject: Reply with quote

Some more info might be helpful...
What graphics card are you using and are you using the 3daccellerated drivers?

I have NWN working perfectly with nvidia and ati
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daktak
Tux's lil' helper
Tux's lil' helper


Joined: 18 Oct 2002
Posts: 142
Location: Melbourne, Victoria

PostPosted: Tue Oct 25, 2005 8:49 am    Post subject: Reply with quote

Ive checked my md5sums against ones listed in the bioware forums, they all come out okay.

I have an nvidia 6800.

Code:
direct rendering: Yes


Using nvidia 7676 drivers.[/quote]
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mahdi
Tux's lil' helper
Tux's lil' helper


Joined: 05 May 2003
Posts: 128
Location: Dallas TX

PostPosted: Tue Oct 25, 2005 12:00 pm    Post subject: Reply with quote

Do you get any output when you run it from the console? Do other 3D games work OK, what about audio does that work ok and what are you using ALSA or OSS?

I think console output would be the most useful now
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wolf31o2
Retired Dev
Retired Dev


Joined: 31 Jan 2003
Posts: 628
Location: Mountain View, CA

PostPosted: Tue Oct 25, 2005 6:49 pm    Post subject: Reply with quote

Did you install NWN from the ebuild or manually?

Have you tried my masked and split ebuilds? Check out https://bugs.gentoo.org/show_bug.cgi?id=106789 for instructions. I plan on unmasking these ebuilds sometime in the near future, as it seems they work out pretty well.
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Catalyst/Genkernel Development Lead
http://wolf31o2.org
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daktak
Tux's lil' helper
Tux's lil' helper


Joined: 18 Oct 2002
Posts: 142
Location: Melbourne, Victoria

PostPosted: Sat Oct 29, 2005 6:07 am    Post subject: Reply with quote

Ta Wolf, I'll give it a try.

Yeah I use ALSA with OSS support. What gets me is that the game runs completly fine.

I installed from the stable ebuild.

I don't receive any output from the console.

Cheers.
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