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AdamG n00b
Joined: 17 Apr 2002 Posts: 46 Location: USA, MA
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Posted: Mon Mar 10, 2003 7:56 pm Post subject: Wine(X): Half Life: Freezes when i make a menu selection |
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I dont know whats up...i did some extensive searching and never hear of anyone having similar problems..
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XIO: fatal IO error 0 (Success) on X server ":0.0"
after 17355 requests (17353 known processed) with 0 events remaining.
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Screenshot: http://adamg.homeunix.net/hl-wine.png
all it does is make the sound when i click on it..and then freezes..
any ideas? |
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BonezTheGoon Bodhisattva
Joined: 14 Jun 2002 Posts: 1408 Location: Albuquerque, NM -- birthplace of Microsoft and Gentoo
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Posted: Mon Mar 10, 2003 10:48 pm Post subject: |
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Try running your half-life with the console argument (specific to Half-Life, not wine) so the syntax to launch it would be.
Code: | wine -- /path/to/hl.exe -console |
and you will get much better perfomance and response out of your Half-Life menus.
Regards,
BonezTheGoon |
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AdamG n00b
Joined: 17 Apr 2002 Posts: 46 Location: USA, MA
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Posted: Tue Mar 11, 2003 1:53 am Post subject: |
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i get the same thing.. |
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BonezTheGoon Bodhisattva
Joined: 14 Jun 2002 Posts: 1408 Location: Albuquerque, NM -- birthplace of Microsoft and Gentoo
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Posted: Tue Mar 11, 2003 3:19 am Post subject: |
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Have you tried the hl1110.exe patch? It's version 11.10. I have no idea why that would help but you could at least try it. What game CD do you have? Is it the game of the year edition, the original Half-Life cd, etc, etc? It could have something to do with that, simply due to what patch it has. I had some trouble with 11.06 but 11.10 runs great!! Also what version of wine are you using? What does your ~/.wine/config look like? Also I have had some trouble with pop-up messages that pop outside the normal screen, and when in full screen mode, are then accessible only when you move the mouse to search the screen for the pop-up window. This can give the appearance that half-life has hung when in fact it is just waiting on human interaction in another window.
Hope any one of those things proves to be more helpful! Let me know if they don't work -- maybe someone else will chime in with some more informative suggestions too!
Regards,
BonezTheGoon |
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AdamG n00b
Joined: 17 Apr 2002 Posts: 46 Location: USA, MA
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Posted: Sat Mar 15, 2003 11:39 pm Post subject: |
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i had it working in debian and redhat trying the same way....
i dont get it..
gentoo just doesnt do with wine i guess |
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Uranus Guru
Joined: 07 May 2002 Posts: 438 Location: Portugal, Braga
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Posted: Sun Mar 16, 2003 4:02 pm Post subject: |
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also, on your wine config, change Managed = Y to N
that also causes some problems with the menus |
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AdamG n00b
Joined: 17 Apr 2002 Posts: 46 Location: USA, MA
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Posted: Sun Mar 16, 2003 6:20 pm Post subject: |
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ok, so i still get the same problem..
my wine config...
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WINE REGISTRY Version 2
;; All keys relative to \\Machine\\Software\\Wine\\Wine\\Config
;; If you think it is necessary to show others your complete config for a
;; bug report, filter out empty lines and comments with
;; grep -v "^;" ~/.wine/config | grep '.'
;;
;; MS-DOS drives configuration
;;
;; Each section has the following format:
;; [Drive X]
;; "Path"="xxx" (Unix path for drive root)
;; "Type"="xxx" (supported types are 'floppy', 'hd', 'cdrom' and 'network'
)
;; "Label"="xxx" (drive label, at most 11 characters)
;; "Serial"="xxx" (serial number, 8 characters hexadecimal number)
;; "Filesystem"="xxx" (supported types are 'msdos'/'dos'/'fat', 'win95'/'vfat',
'unix')
;; This is the FS Wine is supposed to emulate on a certain
;; directory structure.
;; Recommended:
;; - "win95" for ext2fs, VFAT and FAT32
;; - "msdos" for FAT16 (ugly, upgrading to VFAT driver strongly recommended)
;; DON'T use "unix" unless you intend to port programs using Winelib !
;; "Device"="/dev/xx" (only if you want to allow raw device access)
;;
;; NOTICE: Uncomment and modify the drives you want to use.
;;[Drive A]
;;"Path" = "/mnt/fd0"
;;"Type" = "floppy"
;;"Label" = "Floppy"
;;"Filesystem" = "win95"
;;"Serial" = "87654321"
;;"Device" = "/dev/fd0"
[Drive C]
"Path" = "${HOME}/.wine/fake_windows"
"Type" = "hd"
"Label" = "MS-DOS"
"Filesystem" = "win95"
;;[Drive D]
;;"Path" = "/path/to/drive_d"
;;"Type" = "hd"
;;"Label" = "LABEL"
;;"Filesystem" = "win95"
;;[Drive E]
;;"Path" = "/path/to/cdrom"
;;"Type" = "cdrom"
;;"Label" = "CD-Rom"
;;"Filesystem" = "win95"
[Drive F]
"Path" = "/tmp"
"Type" = "hd"
"Label" = "Tmp Drive"
"Filesystem" = "win95"
[Drive H]
"Path" = "${HOME}"
"Type" = "network"
"Label" = "Home"
"Filesystem" = "win95"
[Drive Z]
"Path" = "/"
"Type" = "network"
"Label" = "Root"
"Filesystem" = "win95"
[wine]
"Windows" = "c:\\Windows"
"System" = "c:\\Windows\\System"
"Temp" = "f:\\"
"Path" = "c:\\Windows;c:\\Windows\\System;f:\\;h:\\;z:\\"
"Profile" = "c:\\Windows\\Profiles\\Administrator"
"GraphicsDriver" = "x11drv"
; Wine doesn't pass directory symlinks to Windows programs by default.
; Enabling this may crash some programs that do recursive lookups of a whole
; subdir tree in case of a symlink pointing back to itself.
;"ShowDirSymlinks" = "1"
"ShellLinker" = "wineshelllink"
# <wineconf>
[Version]
; Windows version to imitate (win95,win98,winme,nt351,nt40,win2k,winxp,win20,win
30,win31)" },
;"Windows" = "win98"
; DOS version to imitate
;"DOS" = "6.22"
; Be careful here, wrong DllOverrides settings have the potential
; to pretty much kill your setup.
[DllOverrides]
"rpcrt4" = "builtin, native"
"oleaut32" = "builtin, native"
"ole32" = "builtin, native"
"commdlg" = "builtin, native"
"comdlg32" = "builtin, native"
"ver" = "builtin, native"
"version" = "builtin, native"
"shell" = "builtin, native"
"shell32" = "builtin, native"
"shfolder" = "builtin, native"
"shlwapi" = "builtin, native"
"shdocvw" = "builtin, native"
"lzexpand" = "builtin, native"
"lz32" = "builtin, native"
"comctl32" = "builtin, native"
"commctrl" = "builtin, native"
"advapi32" = "builtin, native"
"crtdll" = "builtin, native"
"mpr" = "builtin, native"
"winspool.drv" = "builtin, native"
"ddraw" = "builtin, native"
"dinput" = "builtin, native"
"dsound" = "builtin, native"
"opengl32" = "builtin, native"
"msvcrt" = "native, builtin"
"msvideo" = "builtin, native"
"msvfw32" = "builtin, native"
"mcicda.drv" = "builtin, native"
"mciseq.drv" = "builtin, native"
"mciwave.drv" = "builtin, native"
"mciavi.drv" = "native, builtin"
"mcianim.drv" = "native, builtin"
"msacm.drv" = "builtin, native"
"msacm" = "builtin, native"
"msacm32" = "builtin, native"
"midimap.drv" = "builtin, native"
; you can specify applications too
"notepad.exe" = "native, builtin"
; default for all other dlls
"*" = "native, builtin"
[x11drv]
; Number of colors to allocate from the system palette
"AllocSystemColors" = "100"
; Use a private color map"PrivateColorMap" = "N"
; Favor correctness over speed in some graphics operations
"PerfectGraphics" = "N"
; Color depth to use on multi-depth screens
;;"ScreenDepth" = "16"
; Name of X11 display to use
;;"Display" = ":0.0"
; Allow the window manager to manage created windows
"Managed" = "N"
; Use a desktop window of 640x480 for Wine
"Desktop" = "640x480"
; Use XFree86 DGA extension if present
; (make sure /dev/mem is accessible by you !)
"UseDGA" = "Y"
; Use XShm extension if present
"UseXShm" = "Y"
; Use XVidMode extension if present
"UseXVidMode" = "Y"
; Enable DirectX mouse grab
"DXGrab" = "N"
; Create the desktop window with a double-buffered visual
; (useful to play OpenGL games)
"DesktopDoubleBuffered" = "N"
; Code page used for captions in managed mode
; 0 means default ANSI code page (CP_ACP == 0)
"TextCP" = "0"
; Use this if you have more than one port for video on your setup
; (Wine uses for now the first 'input image' it finds).
;; "XVideoPort" = "43"
; Run in synchronous mode (useful for debugging X11 problems)
;;"Synchronous" = "Y"
[fonts]
;Read the Fonts topic in the Wine User Guide before adding aliases
;See a couple of examples for russian users below
"Resolution" = "96"
"Default" = "-adobe-helvetica-"
"DefaultFixed" = "fixed"
"DefaultSerif" = "-adobe-times-"
"DefaultSansSerif" = "-adobe-helvetica-"
;; default TrueType fonts with russian koi8-r encoding
;"Default" = "-monotype-arial-*-*-*--*-*-*-*-*-*-koi8-r"
;"DefaultFixed" = "-monotype-courier new-*-*-*--*-*-*-*-*-*-koi8-r"
;"DefaultSerif" = "-monotype-times new roman-*-*-*--*-*-*-*-*-*-koi8-r"
;"DefaultSansSerif" = "-monotype-arial-*-*-*--*-*-*-*-*-*-koi8-r"
;; default cyrillic bitmap X fonts
;"Default" = "-cronyx-helvetica-"
;"DefaultFixed" = "fixed"
;"DefaultSerif" = "-cronyx-times-"
;"DefaultSansSerif" = "-cronyx-helvetica-"
; the TrueType font dirs you want to make accessible to wine
[FontDirs]
;"dir1" = "/usr/X11R6/lib/X11/fonts/TrueType"
;"dir2" = "/usr/share/fonts/truetype"
;"dir3" = "/usr/X11R6/lib/X11/fonts/TT"
;"dir4" = "/usr/share/fonts/TT"
[serialports]
"Com1" = "/dev/ttyS0"
"Com2" = "/dev/ttyS1"
"Com3" = "/dev/ttyS2"
"Com4" = "/dev/modem"
[parallelports]
"Lpt1" = "/dev/lp0"
[ppdev];"378" = "/dev/parport0"
;"278" = "/dev/parport1"
;"3bc" = "/dev/parport2"
[spooler]
"FILE:" = "tmp.ps"
"LPT1:" = "|lpr"
"LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -"
"LPT3:" = "/dev/lp3"
[ports]
;"read" = "0x779,0x379,0x280-0x2a0"
;"write" = "0x779,0x379,0x280-0x2a0"
[Debug]
;"RelayExclude" = "RtlEnterCriticalSection;RtlLeaveCriticalSection"
;"RelayInclude" = "user32.CreateWindowA"
;"SnoopExclude" = "RtlEnterCriticalSection;RtlLeaveCriticalSection"
;"SpyExclude" = "WM_SIZE;WM_TIMER;"
[registry]
;These are all booleans. Y/y/T/t/1 are true, N/n/F/f/0 are false.
;Defaults are read all, write to Home
; Global registries (stored in /etc)
"LoadGlobalRegistryFiles" = "Y"
; Home registries (stored in ~user/.wine/)
"LoadHomeRegistryFiles" = "Y"
; Load Windows registries from the Windows directory
"LoadWindowsRegistryFiles" = "Y"
; TRY to write all changes to home registries
"WritetoHomeRegistryFiles" = "Y"
; Registry periodic save timeout in seconds
; "PeriodicSave" = "600"
; Save only modified keys
"SaveOnlyUpdatedKeys" = "Y"
[Tweak.Layout]
;; supported styles are 'Win31'(default), 'Win95', 'Win98'
;; this has *nothing* to do with the windows version Wine returns:
;; set the "Windows" value in the [Version] section if you want that.
"WineLook" = "Win95"
[Console]
;"Drivers" = "tty"
;"XtermProg" = "nxterm"
;"InitialRows" = "25"
;"InitialColumns" = "80"
;"TerminalType" = "nxterm"
[Clipboard]
"ClearAllSelections" = "0"
"PersistentSelection" = "1"
; List of all directories directly contain .AFM files
[afmdirs]
"1" = "/usr/share/ghostscript/fonts"
"2" = "/usr/share/a2ps/afm"
"3" = "/usr/share/enscript"
"4" = "/usr/X11R6/lib/X11/fonts/Type1"
[WinMM]
"Drivers" = "wineoss.drv"
#"Drivers" = "winearts.drv"
"WaveMapper" = "msacm.drv"
"MidiMapper" = "midimap.drv"
[dsound]
;; HEL only: Number of waveOut fragments ahead to mix in new buffers.
;"HELmargin" = "5"
;; HEL only: Number of waveOut fragments ahead to queue to driver.
;"HELqueue" = "5"
;; Max number of fragments to prebuffer;"SndQueueMax" = "28"
;; Min number of fragments to prebuffer
;"SndQueueMin" = "12"
;; sample AppDefaults entries
;[AppDefaults\\iexplore.exe\\DllOverrides]
;"shlwapi" = "native"
;"rpcrt4" = "native"
;"ole32" = "native"
;"shdocvw" = "native"
;"wininet" = "native"
;"shfolder" = "native"
;"shell32" = "native"
;"shell" = "native"
;"comctl32" = "native"
;
;[AppDefaults\\setup.exe\\x11drv]
;"Desktop" = "800x600"
;
;[AppDefaults\\sol.exe\\Version]
;"Windows" = "nt40"
;
;; Some games (Quake 2, UT) refuse to accept emulated dsound devices.
;; You can add an AppDefault entry like this for such cases.
;[AppDefaults\\pickygame.exe\\dsound]
;"EmulDriver" = "N"
;; Kazaa Lite
[AppDefaults\\Kazaa.exe\\DllOverrides]
"shdocvw" = "native"
"shlwapi" = "native"
"urlmon" = "native"
# </wineconf>
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HL is the original cd wit hthe latest update installed
* media-video/nvidia-glx [ Masked ]
Latest version available: 1.0.4191-r1
Latest version installed: 1.0.4191-r1
Size of downloaded files: 2,133 kB
Homepage: http://www.nvidia.com
Description: XFree86 GLX libraries for the NVIDIA's X driver
* x11-base/xfree
Latest version available: 4.3.0-r1
Latest version installed: 4.3.0
Size of downloaded files: 68,956 kB
Homepage: http://www.xfree.org
Description: Xfree86: famous and free X server
[adamg] ~/hl > wine --version
WineX CVS
(Built Yesterday)
Any ideas? |
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AdamG n00b
Joined: 17 Apr 2002 Posts: 46 Location: USA, MA
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Posted: Sun Mar 16, 2003 6:34 pm Post subject: |
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i also tried prepackaged rpm versions of wine..with no luck |
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BonezTheGoon Bodhisattva
Joined: 14 Jun 2002 Posts: 1408 Location: Albuquerque, NM -- birthplace of Microsoft and Gentoo
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Posted: Mon Mar 17, 2003 3:14 pm Post subject: |
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I will submit my exact config (which is working fine for me now) later today when I am at that boxen. For now let me comment on what I would change on your config - - I would make your x11drv section look as follows
Code: | [x11drv]
; Number of colors to allocate from the system palette
"AllocSystemColors" = "100"
; Use a private color map"PrivateColorMap" = "N"
; Favor correctness over speed in some graphics operations
"PerfectGraphics" = "N"
; Color depth to use on multi-depth screens
;;"ScreenDepth" = "16"
; Name of X11 display to use
;;"Display" = ":0.0"
; Allow the window manager to manage created windows
"Managed" = "N"
; Use a desktop window of 640x480 for Wine
;"Desktop" = "640x480"
; Use XFree86 DGA extension if present
; (make sure /dev/mem is accessible by you !)
"UseDGA" = "Y"
; Use XShm extension if present
"UseXShm" = "Y"
; Use XVidMode extension if present
"UseXVidMode" = "Y"
; Enable DirectX mouse grab
"DXGrab" = "Y"
; Create the desktop window with a double-buffered visual
; (useful to play OpenGL games)
"DesktopDoubleBuffered" = "Y"
; Code page used for captions in managed mode
; 0 means default ANSI code page (CP_ACP == 0)
;"TextCP" = "0"
; Use this if you have more than one port for video on your setup
; (Wine uses for now the first 'input image' it finds).
;; "XVideoPort" = "43"
; Run in synchronous mode (useful for debugging X11 problems)
;;"Synchronous" = "Y" |
I think that would match better what I am using, but I will submit my exact config later tonight. Also I am suspicious of the AllocSystemColors definition -- I just know I have never changed it so I can't remember if the default is commented out or stated. I will get back to you on that.
Regards,
BonezTheGoon |
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AdamG n00b
Joined: 17 Apr 2002 Posts: 46 Location: USA, MA
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Posted: Mon Mar 17, 2003 9:21 pm Post subject: |
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i tried using the config options that you suggested, nothing..same error
XIO: fatal IO error 0 (Success) on X server ":0.0"
after 18083 requests (18081 known processed) with 0 events remaining. |
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