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tuppe666
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Joined: 02 Mar 2004
Posts: 423

PostPosted: Wed Dec 21, 2005 4:05 am    Post subject: ROTT - Anyone with commercial version running Reply with quote

Quote:
* To play the full version, just copy the
* data files to /usr/share/games/rott/


clearly not :)

Quote:
Rise of the Triad Startup Version 1.4
Shareware Version
Z_INIT: 8950000 bytes
IN_Startup: Mouse Present
Adding /usr/share/games/rott/remote1.rts.
W_Wad: Wad Manager Started NUMLUMPS=12
W_GetNumForName: tables not found! Episode = 0
Area = 1


I remember a long time ago having to set a flag for full version.

Am I doing something stupid :roll:


Last edited by tuppe666 on Fri Jan 06, 2006 1:28 pm; edited 1 time in total
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tuppe666
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Joined: 02 Mar 2004
Posts: 423

PostPosted: Sun Dec 25, 2005 12:44 am    Post subject: Reply with quote

bump :)
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tuppe666
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Joined: 02 Mar 2004
Posts: 423

PostPosted: Tue Jan 03, 2006 3:43 am    Post subject: Reply with quote

Quote:

To compile the source code under Linux, change to the rott/ directory and type:

make clean
make

The source code is setup to use shareware binaries. If you want to use the
registered version of ROTT, edit rott/develop.h and make the following changes:

change
#define SHAREWARE 1
#define SUPERROTT 0
to
#define SHAREWARE 0
#define SUPERROTT 1

After this, save your changes and compile as normal.

If you experience difficulty with sound, you may need to download a CVS version
of SDL_mixer. Instructions for doing this can be found at the SDL_mixer site,
linked below.
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the_mgt
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Joined: 05 Aug 2005
Posts: 259
Location: Germany, near Hannover

PostPosted: Tue Jan 10, 2006 11:58 pm    Post subject: Reply with quote

Thanks man!!!!
I just wondered about the same problem!
I will try to rewrite the ebuild with a useflag for that.

greetz and happy gaming!

PS: How can i use a bigger resolution? I only get a real tiny window...

EDIT:
I patched the ebuild and posted it here: http://gentoo-wiki.com/HOWTO_ROTT
Will file my patch to bugzilla now.
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