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xlyz
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PostPosted: Wed Mar 19, 2003 9:41 pm    Post subject: winex cvs 3.0 pre 1 Reply with quote

qualcuno e' riuscito a compilarla?

a me si blocca

Code:

LD_LIBRARY_PATH="../../unicode:$LD_LIBRARY_PATH" ../../tools/winebuild/winebuild -fPIC -L../../dlls -sym view.tmp.o -o view.spec.c -spec ./view.spec
gcc -c -I. -I. -I../../include -I../../include  -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -DSTRICT -DNONAMELESSUNION -DNONAMELESSSTRUCT  -D_REENTRANT -I/usr/X11R6/include -o view.spec.o view.spec.c
gcc -shared  -Wl,-Bsymbolic view.spec.o  init.o view.o winmain.o      -o view.so -L../../library -lwine  -lm
rm -f view && ln -s ../../wine view
make[1]: Leaving directory `/var/tmp/portage/winex-cvs-3.0_pre1/work/wine/programs/view'

!!! ERROR: app-emulation/winex-cvs-3.0_pre1 failed.
!!! Function src_compile, Line 79, Exitcode 2
!!! emake died


ho provato a bypassare, ma mi si blocca di nuovo poco dopo

se qualcuno c'è riuscito mi dice come ha fatto
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cerri
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PostPosted: Sat Mar 22, 2003 7:36 pm    Post subject: Reply with quote

Nessuna novita'?
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PostPosted: Sat Mar 22, 2003 7:39 pm    Post subject: Reply with quote

ci sto giusto riprovando

incrocia le dita :wink:
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PostPosted: Sat Mar 22, 2003 9:46 pm    Post subject: Reply with quote

Incrocio, incrocio... ho il tuo stesso identico errore ! :(
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xlyz
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PostPosted: Sat Mar 22, 2003 10:07 pm    Post subject: Reply with quote

altro giro, altra corsa ...
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xlyz
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PostPosted: Sun Mar 23, 2003 10:31 am    Post subject: Reply with quote

fatto ! :D

allora: emerge /usr/..../winex-cvs-3.0_pre1.ebuild

lasciare scaricare da cvs

come finisce di copiare in /var/tmp/portage/...

ctrl+z

aprire /var/tmp/portage/.../progams/configure.in e mettere una bella # davanti a view

sostituire /var/..../include/winresrc.h con la versione 1.2 dello stesso file che trovi su http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/winex/

dopodich dai fg

e voila !!! :D :D :D
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PostPosted: Sun Mar 23, 2003 11:06 am    Post subject: Reply with quote

Grande!
Sto provando.

Solo che non ho trovato il file configure.in, ho modificato view in configure.ac.... vedremo... tanto ci mette solo un paio di mesi a compilare :D
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PostPosted: Sun Mar 23, 2003 12:10 pm    Post subject: Reply with quote

Bene! Anche a me la compilazione e' riuscita... :)
Cosa usi per configurarlo? Io sto provando XWine.
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PostPosted: Sun Mar 23, 2003 1:01 pm    Post subject: Reply with quote

a manina :)
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PostPosted: Sun Mar 23, 2003 3:37 pm    Post subject: Reply with quote

CMQ ci deve essere qualche errore nell'ebuild.
Compilato a mano dal cvs ufficiale funzica senza rogne.

Cioe', senza rogne non considerando che ogni cosa va in segfault.... :-(
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almafer
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PostPosted: Tue Mar 25, 2003 12:28 am    Post subject: Reply with quote

ciao,dal sito transgaming:


Well, its seem that some people had problems with winex under Gentoo. Ive tested it with winex-v2.1 and winex-v3p1 and ive got the deadlock problem. It looks like a problem between nvidia opengl installation and winex (other native games like wolfenstein or quake arena run just well)

On winex-v2.1, the process eat up 99% of cpu but never goes on. It stucks at the following message: expect deadlock... and yeah, you got a big deadlock.

However, on winex-v3.0, ive got some more detail on what was going on. The process enter deadlock but it exit after a loop of deadlock and the winedbg come to action, and the final message is something about an access violation to a requested page of D3D.DLL.DeviceDetection (or something like D3D.DLL.Device...)

The way ive solved it is quite simple, but i cant say why i have to do those steps in order. Maybe dev. from winex could explain.

1. install winex from bin or with emerge winex-transgaming
2. quit X if you still there.
3. prompt> emerge nvidia-glx
4. prompt> opengl-update nvidia

and, winex should not encounter deadlock anymore. if you do step 3 and 4 before installing winex... it just doesnt work here.

I hope it will help some ppl stucks with the deadlock problem under Gentoo with nvidia opengl system.
spero vi possa servire
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PostPosted: Tue Mar 25, 2003 7:43 am    Post subject: Reply with quote

Per me non e' quello il problema, bensi' che wine e' incompatibile con l'ultima versione delle glibc.

A puro titolo di esempio, sono riuscito a installare winamp che parte una volta su tre.

E cmq il problema e' noto:

http://crossover.codeweavers.com/docs/office/html/troubleshooting.html#NPTL
http://www.winehq.com/hypermail/wine-devel/2003/03/0579.html
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PostPosted: Sun Mar 30, 2003 2:58 pm    Post subject: Reply with quote

Ma fatemi capire una cosa: una volta compilato, configurato, ecc che cavolo bisogna fare? qualsiasi cosa lancio winex-cvs esce con error code 2. La cartella system32 e' vuota (anzi non esiste proprio).

Che cavolo bisogna fare? Scusate l'ignoranza...
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xlyz
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PostPosted: Sun Mar 30, 2003 3:14 pm    Post subject: Reply with quote

okkio che in gentoo vanno cambiate un po di cose nel file ~/.winex-cvs/config

ti posto un estratto del mio come riferimento

Code:
[Drive C]
"Path" = "${HOME}/.winex/fake_windows"
"Type" = "hd"
"Label" = "MS-DOS"
"Filesystem" = "win95"

#[Drive D]
#"Path" = "/path/to/drive_d"
#"Type" = "hd"
#"Label" = "LABEL"
#"Filesystem" = "win95"

[Drive E]
"Path" = "/mnt/cdrom"
"Type" = "cdrom"
"Label" = "LABEL"
"Filesystem" = "win95"

[Drive F]
"Path" = "/tmp"
"Type" = "hd"
"Label" = "Tmp Drive"
"Filesystem" = "win95"

[Drive G]
"Path" = "${HOME}"
"Type" = "network"
"Label" = "Home"
"Filesystem" = "win95"

[Drive H]
"Path" = "/usr/lib/winex/bin"
"Type" = "hd"
"Label" = "WineX"
"Filesystem" = "win95"

[wine]
"Windows" = "c:\\Windows"
"System" = "c:\\Windows\\System"
"Temp" = "f:\\"
"Path" = "c:\\Windows;c:\\Windows\\System;f:\\;g:\\"
"Profile" = "c:\\Windows\\Profiles\\Administrator"
"GraphicsDriver" = "x11drv"
; Wine doesn't pass directory symlinks to Windows programs by default.
; Enabling this may crash some programs that do recursive lookups of a whole
; subdir tree in case of a symlink pointing back to itself.
;"ShowDirSymlinks" = "1"
"ShellLinker" = "wineshelllink"
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PostPosted: Sun Mar 30, 2003 4:18 pm    Post subject: Reply with quote

Il mio conf e' corretto (avevo fatto le modifiche del caso) ma "GNIENTE". :(
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bsolar
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PostPosted: Sun Mar 30, 2003 9:33 pm    Post subject: Reply with quote

A proposito delle difficoltà con l'emerge, avete notificato la cosa in bugzilla?
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PostPosted: Sun Mar 30, 2003 9:38 pm    Post subject: Reply with quote

io ho ottenuto errori simili durante la compilazione di disemu e di wine.

cos'e' winex? una specie di wine per X?

ciauz
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PostPosted: Sun Mar 30, 2003 9:39 pm    Post subject: Reply with quote

bsolar wrote:
A proposito delle difficoltà con l'emerge, avete notificato la cosa in bugzilla?


A me con le glibc non 2.3.2 si compila senza problemi.
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PostPosted: Sun Mar 30, 2003 9:44 pm    Post subject: Reply with quote

wine con supporto directX... CHEFIGATAAAA

adesso provo xmame, cosi' magari ci faccio andare tutti i bei giochini per le vecchie console... se mi da errore pure questo, credo ci sia qualche errore negli ebiuld della categoria emulation.

una domanda:
e' un danno se faccio 2 emerge contemoraneamente su 2 terminali diversi?

poi provo anche XWine e winex, inoltre non riesco a fare andare vmware 3.2, mi da degli errori di configurazione... bho

ciao
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PostPosted: Sun Mar 30, 2003 9:44 pm    Post subject: Reply with quote

akiross wrote:
io ho ottenuto errori simili durante la compilazione di disemu e di wine.

cos'e' winex? una specie di wine per X?

ciauz

winex è una versione di wine con supporto per directx pensata appositamente per i videogiochi.
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PostPosted: Sun Mar 30, 2003 9:47 pm    Post subject: Reply with quote

akiross wrote:
una domanda:
e' un danno se faccio 2 emerge contemoraneamente su 2 terminali diversi?


okkio che rischi di incasinare la macchina ben bene

solo 1 emerge alla volta, al limite mentre compili puoi scaricare il successivo (emerge --fetchonly) ma solo sacaricare!!!
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PostPosted: Sun Mar 30, 2003 9:55 pm    Post subject: Reply with quote

xlyz wrote:
akiross wrote:
una domanda:
e' un danno se faccio 2 emerge contemoraneamente su 2 terminali diversi?


okkio che rischi di incasinare la macchina ben bene

solo 1 emerge alla volta, al limite mentre compili puoi scaricare il successivo (emerge --fetchonly) ma solo sacaricare!!!

In teoria si, e raccomando anch'io un solo emerge alla volta. Tuttavia in passato, mentre l'interminabile emerge di kde arrancava verso la meta, ho emerso da varie altre console mezzo sistema (java, mozilla, XMMS, gkrellm, e altri) e nulla è andato storto. Il sistema girava che era un piacere (e ha continuato a farlo per molto, fino a che non l'ho demolito tentando un resize della partizione root con paramentri assurdamente sbagliati).

Oltre a questo giro un sistema ~x86 da sempre, uso un kernel di sviluppo, upgrado Xfree e KDE (tra tutto il resto) senza problemi...
sono un poco fortunato? :roll:
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PostPosted: Sun Mar 30, 2003 9:55 pm    Post subject: Reply with quote

E per quale motivo?
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Dani Tsevech
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PostPosted: Thu Apr 03, 2003 2:11 pm    Post subject: Reply with quote

Ho notato che han tolto gli ebuilds del 3.0 ed han lasciato quelli del 2.2, vanno bene comunque o ci son grosse differenze?
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