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sque
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PostPosted: Fri Feb 10, 2006 5:11 am    Post subject: XGL and NVIDIA Reply with quote

Visit WIKI BEFORE ASKING:HOWTO Xgl

I am firing up this new thread for NVIDIA users specific.

The problem is NVIDIA driver does not support GLX_EXT_texture_from_pixmap and the only patch that exists is for Mesa and from a few things i have read and heard Nvidia closed drivers conflicts with mesa's opengl.
(maybe I should read more :oops: )

===== COMMON ERRORS ======
I will start pointing out the common errors with a solution/workarround

#1.
Problem:
Code:
bash-2.05b# compiz
compiz: GLX_EXT_texture_from_pixmap is missing
compiz: Failed to manage screen: 0
compiz: No managable screens found on display localhost:2.0


Solution:
Put the LD_LIBRARY_PATH=/usr/lib/opengl/xorg-x11/lib/ before compiz command line
Code:
LD_LIBRARY_PATH=/usr/lib/opengl/xorg-x11/lib/ DISPLAY=:1 compiz


#2.
Problem:
When you start up Xgl you get an error like:
Code:
Fatal error:
no visual format


Solution
This error usually comes with an additional error reported by nvidia driver that couldn't found GLX,
Baeksu reported same error if he used nv driver rather that nvidia at xorg.conf
Code:
emerge nvidia-glx



#3.
Problem
When you start up Xgl you get an error like:
Code:
dlopen: file not found /usr/lib/xorg/modules/xgl/libglx.so


Solution
I dont know if the nvidia driver erases ti at unistallation, or the mesa, but you need to reemerge xgl
Code:
emerge xgl


#4
Problem
When you start compiz with the LD_LIBRARY_PATH if you get an error like this:
Code:
compiz: pixmap 0x200043 can't be bound to texture
compiz: Couldn't bind redirected window 0x40001a to texture


Solution
Dont know yet, thus UNRESOLVED
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Last edited by sque on Sat Feb 11, 2006 9:24 am; edited 10 times in total
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baeksu
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PostPosted: Fri Feb 10, 2006 5:21 am    Post subject: Reply with quote

I'm having similar problems.

Starting compiz with "LD_LIBRARY_PATH=/usr/lib/opengl/xorg-x11/lib/" results in errors:
Code:
compiz: pixmap 0x200043 can't be bound to texture
compiz: Couldn't bind redirected window 0x40001a to texture

Any help is appreciated.

[edit:] I'd like to point out that the problems seem to be related to GeForce 4 cards, as some nvidia users seem to be running xgl without problems.
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Last edited by baeksu on Fri Feb 10, 2006 6:25 am; edited 1 time in total
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PostPosted: Fri Feb 10, 2006 5:42 am    Post subject: Reply with quote

Same issue as baeksu. Also, it clocks my processor at 100%, slowing everything down to a crawl, before spitting out that message.
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poppa
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PostPosted: Fri Feb 10, 2006 6:30 am    Post subject: Reply with quote

I am able to run compiz but get black windows.

I compiled the latest overlay from:

http://dev.gentoo.org/~hanno/

glx starts:

#Xgl :1 -ac -accel xv -accel glx:pbuffer &

from another terminal I can start gnome-session:

#DISPLAY=":1" gnome-session

I can even start compiz:

#LD_LIBRARY_PATH=/usr/lib/opengl/xorg-x11/lib/ DISPLAY=:1 compiz

but any windows I open come up black. They are active windows. Menus that extend off the window show up black (while I right click on a mozilla window on the far right the options menu makes a black mask on the rest of the screen for instance.)

if I try and load a module with compiz:

#LD_LIBRARY_PATH=/usr/lib/opengl/xorg-x11/lib/ DISPLAY=:1 compiz shadow

I get:

compiz: Couldn't load plugin 'libshadow.so'

if I do the menu plugin:

#LD_LIBRARY_PATH="/usr/lib/opengl/xorg-x11/lib/" compiz --replace menu

compiz: dlsym: /usr/lib/libmenu.so: undefined symbol: getCompPluginInfo
compiz: Failed to lookup getCompPluginInfo in 'libmenu.so' plugin

###

glxinfo:

Code:
name of display: :1.0
display: :1  screen: 0
direct rendering: No
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
    GLX_EXT_import_context, GLX_OML_swap_method, GLX_SGI_make_current_read,
    GLX_SGIS_multisample, GLX_SGIX_hyperpipe, GLX_SGIX_swap_barrier,
    GLX_SGIX_fbconfig, GLX_EXT_texture_from_pixmap
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
    GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method,
    GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control,
    GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
    GLX_EXT_texture_from_pixmap
GLX extensions:    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
    GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
    GLX_EXT_texture_from_pixmap
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce FX 5700/AGP/SSE2
OpenGL version string: 1.2 (2.0.1 NVIDIA 81.78)
OpenGL extensions:
    GL_ARB_depth_texture, GL_ARB_imaging, GL_ARB_multitexture,
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shadow,
    GL_ARB_texture_border_clamp, GL_ARB_texture_cube_map,
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
    GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, GL_ARB_window_pos,
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_func_separate,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_draw_range_elements,
    GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels,
    GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_lod,
    GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle,
    GL_EXT_vertex_array, GL_HP_occlusion_test, GL_IBM_texture_mirrored_repeat,
    GL_INGR_blend_func_separate, GL_NV_blend_square, GL_NV_point_sprite,
    GL_NV_texgen_reflection, GL_NV_texture_env_combine4,
    GL_NV_texture_rectangle, GL_SGIS_generate_mipmap,
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
    GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow,
    GL_SUN_multi_draw_arrays
glu version: 1.3
glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x2c 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x2d 24 tc  0 32  0 r  .  .  8  8  8  8  0  0  0  0  0  0  0  0 0 None
0x2e 32 tc  0 32  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  0 0 Ncon
0x2f 32 tc  0 32  0 r  .  .  8  8  8  8  0  0  0  0  0  0  0  0 0 Ncon


glitzinfo:

Code:

name of display: :1.0

texture rectangle: Yes
texture non power of two: No
texture mirrored repeat: Yes
texture border clamp: Yes
multitexture: Yes
multi draw arrays: Yes
texture environment combine: Yes
texture environment dot3: Yes
blend color: Yes
packed pixels: No
fragment program: No
vertex buffer object: No
pixel buffer object: No
per component rendering: Yes
full-scene anti-aliasing: No
full-scene anti-aliasing filter hint: No
framebuffer object: No

Window formats:
id      r/g/b/a         depth   stencil db      samples
--------------------------------------------------------
0x0     8/8/8/8         24      8       y       1
0x1     8/8/8/8         0       0       .       1
0x2     8/8/8/8         24      8       y       1
0x3     8/8/8/8         0       0       .       1

Pbuffer formats:
id      r/g/b/a         depth   stencil db      samples
--------------------------------------------------------

Offscreen formats:
id      r/g/b/a         depth   stencil db      samples
--------------------------------------------------------

Surface formats:
id      type    fourcc  r/g/b/a
--------------------------------
0x0     color   RGB     0/0/0/8
0x1     color   RGB     0/0/0/16
0x2     color   RGB     5/6/5/0
0x3     color   RGB     8/8/8/0
0x4     color   RGB     5/5/5/1
0x5     color   RGB     4/4/4/4
0x6     color   RGB     8/8/8/8


Any advice or help anyone might offer is more than welcome.


Last edited by poppa on Fri Feb 10, 2006 6:52 am; edited 1 time in total
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Nihilus
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PostPosted: Fri Feb 10, 2006 6:44 am    Post subject: Reply with quote

A sucess story; I got the latest nvidia-drivers, hanno's ebuilds, Xorg 7.0 as needed, gcc 4.0.2. Works fine, everything except that it eats CPU and doesn't run programs that use OGL.
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PostPosted: Fri Feb 10, 2006 6:48 am    Post subject: Reply with quote

Nihilus wrote:
A sucess story; I got the latest nvidia-drivers, hanno's ebuilds, Xorg 7.0 as needed, gcc 4.0.2. Works fine, everything except that it eats CPU and doesn't run programs that use OGL.


Gratz Boy! :D

Please tell us the exact steps you followed, to try it out too
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PostPosted: Fri Feb 10, 2006 6:56 am    Post subject: Reply with quote

One thing that differs from hanno's ebuild is that use mesa-6.4.3_alpha20060209-r2, but that's the only diffrence.

http://users.skynet.be/bk284360/gentoo/Mesa-cvs-20060209.tar.bz2
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PostPosted: Fri Feb 10, 2006 6:59 am    Post subject: Reply with quote

You probably want to apply my patches for the switcher-plugin to Compiz also.
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PostPosted: Fri Feb 10, 2006 7:45 am    Post subject: Reply with quote

SUCCESS!

Hannos latest overlay didnt have mesa...20060209-r2 in it and I didn't notice it when I built it. I coipied it out of where I had it in an incremental copy of the xgl overlay I'd been keeping.

I rebuilt it putting VIDEO_CARDS="nvidia" in my make.conf to get past the error I was getting while building an intel GPU driver.

I'm still getting errors in loading many compiz plugings.

"resize" works.

decorations doesn't
shadow doesn't

anyone have a link to a list of plugins and how they are supposed to be used?
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sque
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PostPosted: Fri Feb 10, 2006 8:07 am    Post subject: Reply with quote

poppa wrote:
SUCCESS!

Hannos latest overlay didnt have mesa...20060209-r2 in it and I didn't notice it when I built it. I coipied it out of where I had it in an incremental copy of the xgl overlay I'd been keeping.

I rebuilt it putting VIDEO_CARDS="nvidia" in my make.conf to get past the error I was getting while building an intel GPU driver.



Congratz :):):)

I am going forward to test it too!
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PostPosted: Fri Feb 10, 2006 8:27 am    Post subject: Reply with quote

poppa wrote:
SUCCESS!

Hannos latest overlay didnt have mesa...20060209-r2 in it and I didn't notice it when I built it. I coipied it out of where I had it in an incremental copy of the xgl overlay I'd been keeping.

I rebuilt it putting VIDEO_CARDS="nvidia" in my make.conf to get past the error I was getting while building an intel GPU driver.

I'm still getting errors in loading many compiz plugings.

"resize" works.

decorations doesn't
shadow doesn't

anyone have a link to a list of plugins and how they are supposed to be used?


compiz # emerge -pv mesa

These are the packages that I would merge, in order:

Calculating dependencies ...done!
[ebuild R ] media-libs/mesa-6.4.3_alpha20060209-r2 USE="motif -debug" VIDEO_CARDS="-ati* -i810 -mga* -none -s3virge* -savage* -sis* -tdfx* -trident* -via*" 0 kB [1]
mesa-6.4.3_alpha20060209-r2
I don't see nvidia card there? I got the same black screen windows, build mesa-6.4.3_alpha20060209-r2 but continue the same thing :S
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PostPosted: Fri Feb 10, 2006 8:51 am    Post subject: Reply with quote

You do not need to specifiy the video card for the ebuild with nvidia.

I needed it because I would fail on the build while building something for the intel 915 with that mesa build cant remember what exactly but since I could cut it out...

###

m420,

What are you running in what order? This is the script I am running (conveniently put in /usr/bin/startxgl)

Code:
#!/bin/bash
Xgl :1 -ac -accel xv -accel glx:pbuffer &
DISPLAY=:1 LD_LIBRARY_PATH=/usr/lib/opengl/xorg-x11/lib/ compiz --replace decoration fade minimize move place resize scale cube zoom rotate &
gnome-session
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midnite420
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PostPosted: Fri Feb 10, 2006 9:13 am    Post subject: Reply with quote

I use the same commands you use to start xgl, compiz, gnome. I get this errors related to compiz:

Code:
compiz: Couldn't bind redirected window 0x6007c1 to texture
compiz: pixmap 0x200443 can't be bound to texture
compiz: Couldn't bind redirected window 0x600286 to texture
compiz: pixmap 0x200035 can't be bound to texture
compiz: Couldn't bind redirected window 0xc0003a to texture
compiz: pixmap 0x200031 can't be bound to texture
compiz: Couldn't bind redirected window 0xc00003 to texture


btw with nvidia card you have?
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sque
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PostPosted: Fri Feb 10, 2006 9:30 am    Post subject: Reply with quote

I cant understad... i did what poppa said.
I putted mesacvsblalba-r2 at my overlay
emerged mesa, glitz, xgl, compiz

when i tried to start Xgl i took an error
Code:

Fatal error:
no visual format

I also noticed an error of the nvidia driver that couldn't find GLX
i checked /usr/lib/xorg/modules/extensios and there was only libglx.so.1.0.8178
so, i made a soft link libglx.so at the same location and tried to start xgl again.

Nvidia drivers stopped complaining about Xgl but i am getting this error:
Code:

_XSERVTransSocketOpenCOTSServer: Unable to open socket for inet6
_XSERVTransOpen: transport open failed for inet6/localhost:1
_XSERVTransMakeAllCOTSServerListeners: failed to open listener for inet6
X Error of failed request:  BadLength (poly request too large or internal Xlib length error)
  Major opcode of failed request:  143 (GLX)
  Minor opcode of failed request:  1 (X_GLXRender)
  Serial number of failed request:  90
  Current serial number in output stream:  91

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PostPosted: Fri Feb 10, 2006 9:32 am    Post subject: Reply with quote

I think this should help you :)
Code:
emerge nvidia-glx
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PostPosted: Fri Feb 10, 2006 10:00 am    Post subject: Reply with quote

Code:
0000:01:00.0 VGA compatible controller: nVidia Corporation NV36.2 [GeForce FX 5700] (rev a1)


I have most of the plugins working.

cube and rotate

still no decorations.

apparently there is a app with compiz called gnome-window-decorator. but its not on my path. I unpacked the source and did a manual ./autogen and found that gnome support is not coming as enabled. Using "--enable-gnome" did not work either.

I'm gonna whack at it more tomorrow. gnight all :)
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PostPosted: Fri Feb 10, 2006 10:07 am    Post subject: Reply with quote

midnite420 wrote:
I think this should help you :)
Code:
emerge nvidia-glx


:o :o :o

*clap* *clap*

It worked!!! i see black windows, but at least it worked lol. I was using drivers from the site of the nvidia, after emerging nvidia-glx it worked.
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PostPosted: Fri Feb 10, 2006 10:46 am    Post subject: Reply with quote

Hi, i have an old Geforce3 ti200. Everything works exept decoration, shadows and OGL. Does anyone have a solution to this yet? I followed the Hanno guide.

edit: forgot, xgl dont read my xorg.conf keyboard settings.


Last edited by joolz on Fri Feb 10, 2006 10:58 am; edited 1 time in total
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PostPosted: Fri Feb 10, 2006 10:53 am    Post subject: Reply with quote

poppa wrote:
apparently there is a app with compiz called gnome-window-decorator. but its not on my path. I unpacked the source and did a manual ./autogen and found that gnome support is not coming as enabled. Using "--enable-gnome" did not work either.

I didn't get the gnome-window-decorator either. If you find a solution then please post it. I tried asking it in the other thread, but no one else seemed to have this.

(I assume you don't have gnome installed?)
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PostPosted: Fri Feb 10, 2006 11:03 am    Post subject: Reply with quote

Nihilus wrote:
...Works fine, everything except that it eats CPU and doesn't run programs that use OGL.


well you're using Mesa so all the fancy effects are done in software not on your gfx card, come back in a few months once nvidia have implemented the required extensions for compiz and it will be useable. right now this is all a bit pointless
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PostPosted: Fri Feb 10, 2006 12:06 pm    Post subject: Reply with quote

Angrybob wrote:
(...)so all the fancy effects are done in software not on your gfx card(...)

Correct me if I'm wrong, but the only part of this stack implemented by mesa is the conversion of a pixmap to a GL texture, afterwards all "fancy effects" are simple GL transformations and are in fact accelerated. That's why you need nvidia or ati drivers to run this!


Last edited by maxcow on Fri Feb 10, 2006 1:27 pm; edited 1 time in total
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PostPosted: Fri Feb 10, 2006 12:36 pm    Post subject: smth accelerated? Reply with quote

Hello,
Is any feature of Xgl accelerated by binary NVIDIA drivers? (After lunch Xgl system slows down, so it isn't hardware accel).

What graphics cards can i try with true hardware acceleration of Xgl functions? (not too old cards ;) )
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PostPosted: Fri Feb 10, 2006 2:49 pm    Post subject: Reply with quote

Xgl *uses* hardware acceleration! Only Compiz needs Mesa because of missing GLX_EXT_texture_from_pixmap extension. It is nVidia who created (with David Reveman from Novell) this OpenGL extension, so I think it will be implemented in forthcoming nVidia Linux drivers.

But it is only one extension, Xgl is accelerated anyway by now - so it shouldn't be much CPU intensive even now. If it is, then there is some problem with your installation/configuration.
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PostPosted: Fri Feb 10, 2006 2:59 pm    Post subject: Reply with quote

I got everything working but I have a "black windows" problem :cry:

Guys who has success stories, could you post your videocard model and nvidia driver version?
I have GeForce2 MX400 64mb and I'm using nvidia-kernel-1.0.8178-r3 and nvidia-glx-1.0.8178.

Thanks.
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PostPosted: Fri Feb 10, 2006 2:59 pm    Post subject: Reply with quote

poppa wrote:
Code:
0000:01:00.0 VGA compatible controller: nVidia Corporation NV36.2 [GeForce FX 5700] (rev a1)


I have most of the plugins working.

cube and rotate

still no decorations.

apparently there is a app with compiz called gnome-window-decorator. but its not on my path. I unpacked the source and did a manual ./autogen and found that gnome support is not coming as enabled. Using "--enable-gnome" did not work either.

I'm gonna whack at it more tomorrow. gnight all :)


Try skipping the pluralis in decorations; 'decoration' should be correct ;)

Code:
mago@leary ~/tier $ cat ../runxgl.sh
#!/bin/bash
#LD_LIBRARY_PATH=/usr/lib/opengl/xorg-x11/lib/ xinit /usr/bin/compiz --
/usr/bin/Xgl :1 -accel xv -accel glx:pubffer -ac -fp `grep -i fontpath /etc/X11/xorg.conf | egrep -v "^\W+#" | sed "s/.\+\"\(.\+\)\"/\1,/g" | xargs echo | sed "s/\ //g" | sed "s/,\$//"` -kb -br

Code:
mago@leary ~/tier $ cat ../runxglcompiz.sh
#!/bin/bash

if [[ -z `ps -eaf | grep [X]gl` ]]
    then
        echo "No Xgl..."
    else
        echo "compiz"
        export LD_LIBRARY_PATH=/usr/lib/opengl/xorg-x11/lib/
        export DISPLAY=:1
        gnome-session &
        sleep 5
#        LD_LIBRARY_PATH=/usr/lib/opengl/xorg-x11/lib/ compiz --replace gconf decoration wobbly fade minimize cube rotate zoom scale move resize place switcher &
        compiz --replace gconf switcher decoration wobbly fade minimize cube rotate zoom scale move resize place &
        gnome-window-decorator &
        xbindkeys
    fi

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