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DnasTheGreat Tux's lil' helper
Joined: 24 Jun 2005 Posts: 90 Location: In front of a computer
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Posted: Sat Mar 25, 2006 3:20 pm Post subject: Kscreensaver and OpenGL Acceleration |
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(No, I don't use kscreensaver or even KDE myself, but my siblings do)
For me, kscreensaver doesn't seem to want to render with 3d acceleration. My sister likes to run the Atlantis screensaver and it displays unbelievably slow as a screensaver (i.e. it's not accelerated, I don't think).
Under xscreensaver, the screensaver runs fine.
I don't think it's because DRI somehow doesn't want to work in KDE. glxinfo reports that it is on and running atlantis directly works as expected.
The computer has an integrated 82865G (intel) chip for graphics. I have had problems earlier in getting it to work, but DRI works fine right now.
Has anyone else ever encountered and/or fixed this problem?
Thanks! _________________ Dnas
Wildfire Games 0 A. D. texture artist*
Contact me: david@wildfiregames.com
* Might I add 0 A. D. will have a native Linux port? |
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pholthau Guru
Joined: 27 Nov 2005 Posts: 361 Location: Bielefeld, Germany
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Posted: Thu Mar 30, 2006 6:12 pm Post subject: |
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my xscreensaver in kde are extremly slow, too. this happend after upgrading to kde 3.5.2
glxgears has around 200fps (it tells me so) but my eyes tell me that this is not true. i see still pictures, which change once a second or so
Code: |
pholthau@illidan ~ $ glxgears
1210 frames in 5.5 seconds = 219.800 FPS
1030 frames in 5.1 seconds = 200.091 FPS
1260 frames in 5.3 seconds = 236.191 FPS
X connection to :0.0 broken (explicit kill or server shutdown).
pholthau@illidan ~ $ glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: No
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_OML_swap_method, GLX_SGI_make_current_read,
GLX_SGIS_multisample, GLX_SGIX_hyperpipe, GLX_SGIX_swap_barrier,
GLX_SGIX_fbconfig
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method,
GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control,
GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group
GLX version: 1.2
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_fbconfig
OpenGL vendor string: Mesa project: www.mesa3d.org
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.2 (1.5 Mesa 6.4.2)
OpenGL extensions:
GL_ARB_depth_texture, GL_ARB_imaging, GL_ARB_multitexture,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shadow,
GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, GL_ARB_window_pos,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_func_separate,
GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_clip_volume_hint, GL_EXT_copy_texture, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels,
GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_rescale_normal,
GL_EXT_secondary_color, GL_EXT_separate_specular_color,
GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle,
GL_EXT_vertex_array, GL_APPLE_packed_pixels, GL_ATI_texture_env_combine3,
GL_ATI_texture_mirror_once, GL_ATIX_texture_env_combine3,
GL_HP_occlusion_test, GL_IBM_texture_mirrored_repeat,
GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_ycbcr_texture,
GL_NV_blend_square, GL_NV_point_sprite, GL_NV_texgen_reflection,
GL_NV_texture_rectangle, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow,
GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x23 24 tc 0 24 0 r y . 8 8 8 0 0 16 0 0 0 0 0 0 0 None
0x24 24 tc 0 24 0 r y . 8 8 8 0 0 16 8 16 16 16 0 0 0 None
0x25 24 tc 0 32 0 r y . 8 8 8 8 0 16 8 16 16 16 16 0 0 None
0x26 24 tc 0 32 0 r . . 8 8 8 8 0 16 8 16 16 16 16 0 0 None
0x27 24 dc 0 24 0 r y . 8 8 8 0 0 16 0 0 0 0 0 0 0 None
0x28 24 dc 0 24 0 r y . 8 8 8 0 0 16 8 16 16 16 0 0 0 None
0x29 24 dc 0 32 0 r y . 8 8 8 8 0 16 8 16 16 16 16 0 0 None
0x2a 24 dc 0 32 0 r . . 8 8 8 8 0 16 8 16 16 16 16 0 0 None
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pholthau Guru
Joined: 27 Nov 2005 Posts: 361 Location: Bielefeld, Germany
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Posted: Thu Mar 30, 2006 11:15 pm Post subject: |
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ok. i figured out that the opengl driver wasn't nvidia's.
check out Code: | eselect opengl list |
maybe you can switch to a better driver.
setting "nvidia" as the OpenGL implementation again helped for me (the x update changed it back to xorg-x11).
or maybe your 3d acceleration is just too slow due to your on board graphics card. |
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DaneM n00b
Joined: 28 Oct 2005 Posts: 39
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Posted: Thu Apr 13, 2006 6:48 am Post subject: |
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Did you ever figure out why kscreensaver is running Atlantis slowly and xscreensaver is not? I have the same problem in KDE 3.4.3, and it's really bugging me.
Thanks.
--Dane |
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Scottix n00b
Joined: 11 Mar 2005 Posts: 57
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Posted: Wed Jul 12, 2006 6:56 am Post subject: Opengl |
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Code: | direct rendering: No |
pholthau:
That needs to be set to yes |
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pholthau Guru
Joined: 27 Nov 2005 Posts: 361 Location: Bielefeld, Germany
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Posted: Mon Jul 17, 2006 10:35 am Post subject: |
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i know, when switching to nvdia as opengl vendor, this seems to be set correctly. _________________ The message is Feierei, alder! The message is Gude Laune, alder! [Sven] |
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