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Maedhros
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PostPosted: Sat Apr 08, 2006 4:22 pm    Post subject: XGL (Part 4) Reply with quote

Continued from XGL (Part 3).
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PostPosted: Sat Apr 08, 2006 4:37 pm    Post subject: Reply with quote

Have coffee's overlay updated these days, I can only get rev 104 without any new stuff several days.
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PostPosted: Sat Apr 08, 2006 4:54 pm    Post subject: Reply with quote

younker wrote:
Have coffee's overlay updated these days, I can only get rev 104 without any new stuff several days.


I believe 104 is new from yesterday.
Probably some bug fixes
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PostPosted: Sat Apr 08, 2006 4:56 pm    Post subject: Reply with quote

younker wrote:
Have coffee's overlay updated these days, I can only get rev 104 without any new stuff several days.

Looks like they're splitting the development process to keep trunk stable, you'll now find a trunk/ and a testing/.
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PostPosted: Sat Apr 08, 2006 5:00 pm    Post subject: Reply with quote

also

If you use the svnup.sh script, you will see a change log at the end.
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PostPosted: Sat Apr 08, 2006 5:03 pm    Post subject: Reply with quote

Today Xorg-x11 7.1 RC1 has been released.
XGL and AIGLX are part of of the new code now :)
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PostPosted: Sat Apr 08, 2006 5:17 pm    Post subject: Reply with quote

irondog wrote:
Today Xorg-x11 7.1 RC1 has been released.
XGL and AIGLX are part of of the new code now :)


Cool, sounds good, hopefully its fast in portage.
Where did u get the info from?, i didnt found any releasenotes.


Last edited by gravedigga_23 on Sat Apr 08, 2006 5:38 pm; edited 1 time in total
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nesl247
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PostPosted: Sat Apr 08, 2006 5:26 pm    Post subject: Reply with quote

irondog: link please? So you are saying XGL is no longer required once 7.1 is released?
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PostPosted: Sat Apr 08, 2006 6:40 pm    Post subject: Reply with quote

nesl247 wrote:
irondog: link please? So you are saying XGL is no longer required once 7.1 is released?

It's RC1, so it is not quite stable yet and not feature-complete.
Annoucement is here.
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PostPosted: Sat Apr 08, 2006 6:54 pm    Post subject: Reply with quote

nesl247 wrote:
irondog: link please? So you are saying XGL is no longer required once 7.1 is released?
You could consider the release of 7.1 as first official release shipping XGL. So, you wont need CVS anymore to obtain a working version of XGL. Nothing else changes.

A while ago XGL moved from Novell's closed development labs to the CVS of Kdrive. After a few weeks it was merged into the repository of Xorg-x11 (branch xgl-0.0.1). This branch seems to be elected for the next release of xorg-x11's xorg-server.

gravedigga_23 wrote:
Cool, sounds good, hopefully its fast in portage.
Where did u get the info from?, i didnt found any releasenotes.


I expect an XGL USE-flag for Xorg-x11 7.1. XGL can be built with xorg-server by specifying --enable-xglx at configure time.

Here is the release announcement:
http://lists.freedesktop.org/archives/xorg/2006-April/014587.html

I don't know what is actually happening with the development of Xorg-x11. I'm seeing some remarkable things now:
1) It seems that the devellopers are pushing stable updates directly to the official mirrors serving the individual parts of modular X at any time between official releases.
2) Gentoo's xorg-x11 7.0 is quite different now than back in December 2005. Gentoo seems to be using modular X stable (individual) instead of modular X december 2005.

So, it looks like updating to 7.1 on Gentoo means we only have to update the xorg-server package. The other packages that belong to the 7.1 version are either unchanged or already installed using regular system updates.

Long live modular X!
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Last edited by irondog on Sat Apr 08, 2006 7:03 pm; edited 3 times in total
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PostPosted: Sat Apr 08, 2006 7:00 pm    Post subject: Reply with quote

I have a fresh fresh system with modular x and xgl, everything is as new as can be. I followed the wiki and I can get xgl to run in an already running x environment window PERFECTLY with kde. It looks glorious :). But for the life of me I can't run it full screen. If I run the startxgl script from the command line:

/usr/local/xgl-coffee/startxgl 1 kde ati

It appears as if compiz and gnome-window-decorator don't start (no effects) and Xgl takes up 99.9% of the processor (i found out by using ssh into the machine and running "top").

Any advice? I'm so close I can smell it :)

Thanks,

Brian

P.S. I added more time to the sleeps already present in the startxgl script (all are 10 sec now) and added a sleep inbetween gnome-window-decorator and startkde, and used the -ng option:

/usr/local/xgl-coffee/startxgl 0 kde ati -ng

Yay :). So pretty :).

I can only run the script as root otherwise it fails to "lock" the screen by writing to a file in /tmp any ways around that? Also, after you end the kde session you must Ctrl Alt Bkspc to leave xgl/compiz/gnome-window-decorator (they are still running.
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PostPosted: Sat Apr 08, 2006 8:17 pm    Post subject: Reply with quote

bluni wrote:

I can only run the script as root otherwise it fails to "lock" the screen by writing to a file in /tmp any ways around that? Also, after you end the kde session you must Ctrl Alt Bkspc to leave xgl/compiz/gnome-window-decorator (they are still running.


I had that problem a while back. I deleted the lock file and rebooted, then logged
in with user account and the problem went away. Don't know if that was a proper
fix but it worked.
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PostPosted: Sat Apr 08, 2006 8:30 pm    Post subject: Reply with quote

So I tried being adventurous and getting kdm to work under the same idea that sleeps just needed to be added. I followed the wiki instructions and modified the Xstartup file like so:

Code:

sleep 15
compiz --replace decoration wobbly fade minimize cube rotate zoom scale move resize place switcher &
sleep 15
gnome-window-decorator &
sleep 15


But kdm just wants to show the login window before that Xstartup script loads. If I just knew how ServerCmd was used in relation to the Xstartup script if would be easier to figure out where to add sleeps and such. My conclusion is that without compiz or gnome-window-decorator loaded, you will be able to see window contents but with xgl owning 99% of your processor you can't do anything. O well, atleast I have the startxgl script working for now :).

And deleting the tmp file did work. Thanks.

Brian
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PostPosted: Sat Apr 08, 2006 8:54 pm    Post subject: Reply with quote

bluni wrote:
So I tried being adventurous and getting kdm to work under the same idea that sleeps just needed to be added. I followed the wiki instructions and modified the Xstartup file like so:

Code:

sleep 15
compiz --replace decoration wobbly fade minimize cube rotate zoom scale move resize place switcher &
sleep 15
gnome-window-decorator &
sleep 15


But kdm just wants to show the login window before that Xstartup script loads. If I just knew how ServerCmd was used in relation to the Xstartup script if would be easier to figure out where to add sleeps and such. My conclusion is that without compiz or gnome-window-decorator loaded, you will be able to see window contents but with xgl owning 99% of your processor you can't do anything. O well, atleast I have the startxgl script working for now :).

And deleting the tmp file did work. Thanks.

Brian


I am using GDM for starting KDE 3.5.2 and Gnome 2.12, with XGL/Compiz.
For KDE i created a "/usr/bin/compizrc" and made it executable "chmod +x"
#!/bin/bash
DISPLAY=:1 LD_LIBRARY_PATH=/usr/lib/opengl/xorg-x11/lib/ compiz --replace gconf > ~/compiz.log 2>&1 &
sleep 1;
DISPLAY=:1 gnome-window-decorator > ~/gnome-window.log 2>&1 &

Then i added to /etc/env.d/99kde-env
KDEWM=/usr/bin/compizrc

Then edit /etc/rc.conf to start GDM

Hope this helps.
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PostPosted: Sat Apr 08, 2006 11:22 pm    Post subject: Reply with quote

bluni wrote:
used the -ng option


What does -ng do ??

btw; im running kdm in Xgl fine, but I have a nvidia card
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PostPosted: Sun Apr 09, 2006 6:52 am    Post subject: Reply with quote

Does anyone else get poor OpenGL performance in Xgl?

On my machine (NVIDIA GeForce 6800) the framerate of OpenGL apps in Xgl is about 1/3 that of regular X.

In Xgl, with no window manager, no compiz or anything, glxgears gets 4600 FPS, whereas in X it gets 10,000 FPS. Similarly, Quake 3 in Xgl gets around 100 FPS average, 200 FPS peak, but gets 350 average in X, peaking at 600.

UT2004 doesn't even run properly in Xgl. The splash screen and the game itself seem to have weird alpha values or something, i,e, the white is transparent, and the game itself is unplayably choppy.

Comments in the previous Xgl threads lead me to believe that Xgl is meant to be at least as fast as X for running OpenGL applications. Am I wrong, or is this a common problem?
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PostPosted: Sun Apr 09, 2006 7:29 am    Post subject: Reply with quote

BlastM wrote:
Does anyone else get poor OpenGL performance in Xgl?

On my machine (NVIDIA GeForce 6800) the framerate of OpenGL apps in Xgl is about 1/3 that of regular X.

In Xgl, with no window manager, no compiz or anything, glxgears gets 4600 FPS, whereas in X it gets 10,000 FPS. Similarly, Quake 3 in Xgl gets around 100 FPS average, 200 FPS peak, but gets 350 average in X, peaking at 600.

UT2004 doesn't even run properly in Xgl. The splash screen and the game itself seem to have weird alpha values or something, i,e, the white is transparent, and the game itself is unplayably choppy.

Comments in the previous Xgl threads lead me to believe that Xgl is meant to be at least as fast as X for running OpenGL applications. Am I wrong, or is this a common problem?


I can play UT2004 under XGL very well!
Just run it on the Xorg-Server and not on the XGL Server!
The Xorg-Server is ":93"
U must run it as root, not as user, first export this:
Code:
export XAUTHORITY=`ps uax | grep Xorg | grep Xgl | cut -b 94-114`
DISPLAY=:93 ut2004
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PostPosted: Sun Apr 09, 2006 10:35 am    Post subject: Reply with quote

Hi guys,

is xgl-coffee.org down at the moment? Couldn't get it's subversion overlay. Are there any alternative mirrors out there?
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PostPosted: Sun Apr 09, 2006 11:12 am    Post subject: Reply with quote

COiN3D wrote:
Hi guys,

is xgl-coffee.org down at the moment? Couldn't get it's subversion overlay. Are there any alternative mirrors out there?

It's back, but still at 104.
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PostPosted: Sun Apr 09, 2006 4:10 pm    Post subject: Reply with quote

Jupiter1TX wrote:
Now if we can just get a right click on desktop application menu plugin
i won't miss FVWM. Like the screenshots here.
http://www.lynucs.org/?&Jupiter


You can use xfdesktop, like me, it gives a small right-click menu, right on the desktop :-)

http://www.deviantart.com/view/31569663/
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PostPosted: Sun Apr 09, 2006 4:38 pm    Post subject: Reply with quote

I just installed the new nvidia drivers (and a new kernel) and I can not seem to run Xgl/Compiz anymore. Xgl and Compiz will start up, but whenever I try to start xterm or anything else it will crash with:
Quote:
X Error of failed request: GLXUnsupportedPrivateRequest
Major opcode of failed request: 143 (GLX)
Minor opcode of failed request: 16 (X_GLXVendorPrivate)
Serial number of failed request: 593
Current serial number in output stream: 594

This happens both rootless and when trying regularly.
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PostPosted: Sun Apr 09, 2006 4:48 pm    Post subject: Reply with quote

Hi and sorry for bad english...
I've install Xgl, and when im running ' startxgl 1 kde ati -ng ' when my X server is up and running (in normal KDE) everything works cool ( :) )
but when i type ' startxgl 1 kde ati -ng ' when i dont have X server running (from console) KDE starts but window decorations are from KDE (standard plastic theme) and when i try to open konqeror or other window i have 100% of usage CPU and Xgl not works :/

I dont understand, why when i run xgl from KDE everything works cool (In window), when i run Xgl from console - it not works :/

PS I hope you'll understand my english...
When i tryed kororaa xgl live cd everything work fine.

THX a lot for help !
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PostPosted: Sun Apr 09, 2006 5:05 pm    Post subject: Reply with quote

Anyone got the 3 plugins: miniwin, trailfocus and transset to work? I get an error that the libs cannot be found. Do I need to install any additional package for this?

/ok I read about the useflag ;) Another question: Does Xgl work with aiglx use flag?
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PostPosted: Sun Apr 09, 2006 5:42 pm    Post subject: Canni Reply with quote

Quote:
but when i type ' startxgl 1 kde ati -ng ' when i dont have X server running (from console) KDE starts but window decorations are from KDE (standard plastic theme) and when i try to open konqeror or other window i have 100% of usage CPU and Xgl not works


You need to start the X server first (probably unless you use the embedded xgl in the new xorg-server)
Those of use not using a DM just need to change ~/.xintrc like so.

Code:


exec startxgl 1 kde ati -ng

# exec startkde


Then stype start x, which startx X, and then executes the uncommeted script of your choice.
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PostPosted: Sun Apr 09, 2006 5:43 pm    Post subject: Reply with quote

Phlogiston wrote:
Anyone got the 3 plugins: miniwin, trailfocus and transset to work? I get an error that the libs cannot be found. Do I need to install any additional package for this?

/ok I read about the useflag ;) Another question: Does Xgl work with aiglx use flag?


Heya Phlogiston, i have read here there is problems with the aiglx flag "causes
problems", however i have also read here
http://gentoo-wiki.com/HOWTO_AIXGL#Cards_found_to_be_supported
that your video card works with aiglx. There is lots of good XGL info "ATI, XGL" at this blog
which is where i got my wallpaper http://moosy.blogspot.com/2006/03/drred-xgl-tweaks-part-1.html
Just click the images link at top.
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