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Il turisto l33t
Joined: 12 May 2004 Posts: 968 Location: Battincourt - Belgique
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Posted: Tue May 23, 2006 11:44 am Post subject: [compilation]erreur de compilation de blender |
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Voila le problème ets très simple.
Hier je me suis installé un petit cluster openmosix (donc noyau 2.4) pour tester et j'aurais voulu utiliser blender dessus.
Seulement lorque je tente de compiler celui-ci j'ai cette erreur :
Code: |
scons: *** [/var/tmp/portage/blender-2.36-r1/work/build/linux2/source/gameengine/GamePlayer/ghost/GPG_Application.o] Error 1
scons: building terminated because of errors.
!!! ERROR: media-gfx/blender-2.36-r1 failed.
!!! Function src_compile, Line 99, Exitcode 2
!!! (no error message)
!!! If you need support, post the topmost build error, NOT this status message.
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Ici c'est la version 2.36-r1 mais ca fait pareil avec toutes les autres versions.
Je ne sais pas ce qu'il vous faut de plus pour m'aider mais je posterais tout ce que l'on me demande.
D'avance merci à vous.
ps :
voivi la version 2.40
Code: |
cluster1 blender # emerge =blender-2.40
Calculating dependencies ...done!
>>> emerge (1 of 1) media-gfx/blender-2.40 to /
>>> md5 files ;-) blender-2.41.ebuild
>>> md5 files ;-) blender-2.36-r1.ebuild
>>> md5 files ;-) blender-2.40.ebuild
>>> md5 files ;-) blender-2.41-r1.ebuild
>>> md5 files ;-) files/blender.png
>>> md5 files ;-) files/configure-fix.patch
>>> md5 files ;-) files/digest-blender-2.36-r1
>>> md5 files ;-) files/digest-blender-2.41-r1
>>> md5 files ;-) files/digest-blender-2.40
>>> md5 files ;-) files/digest-blender-2.41
>>> md5 files ;-) files/blender.desktop
>>> md5 files ;-) files/blender-2.37a-x86_64.patch
>>> md5 files ;-) files/blender-2.36-dirs.patch
>>> md5 files ;-) files/blender-2.37-dirs.patch
>>> md5 files ;-) files/blender-2.32.patch
>>> md5 files ;-) files/blender-2.37a-dirs.patch
>>> md5 files ;-) files/blender-2.37a-gcc-4.0.patch
>>> md5 src_uri ;-) blender-2.40.tar.gz
>>> Unpacking source...
>>> Unpacking blender-2.40.tar.gz to /var/tmp/portage/blender-2.40/work
* Applying blender-2.37-dirs.patch ... [ ok ]
>>> Source unpacked.
scons: Reading SConscript files ...
targets = []
arguments = {}
/var/tmp/portage/blender-2.40/work/blender-2.40
Creating new config file: config.opts
externs...
bftgl
scons: done reading SConscript files.
scons: Building targets ...
scons: building terminated because of errors.
* enabling game engine
scons: Reading SConscript files ...
targets = []
arguments = {}
/var/tmp/portage/blender-2.40/work/blender-2.40
Using config file: config.opts
externs...
bftgl
scons: done reading SConscript files.
scons: Building targets ...
gcc -pipe -funsigned-char -march=pentium3 -O3 -pipe -fomit-frame-pointer -Wall -W -DGAMEBLENDER=1 -DUSE_BULLET -DUSE_SUMO_SOLID -DNDEBUG -DBUILD_TIME='"11:49:44"' -DBUILD_DATE='"2006-05-23"' -DBUILD_TYPE='"dynamic"' -DNAN_BUILDINFO -DBUILD_PLATFORM='"linux2"' -I/usr/include -I/usr/X11R6/include -c -o /var/tmp/portage/blender-2.40/work/build/linux2/source/creator/player_buildinfo.o source/creator/buildinfo.c
g++ -pipe -funsigned-char -march=pentium3 -O3 -pipe -fomit-frame-pointer -Wall -W -DGAMEBLENDER=1 -DUSE_BULLET -DUSE_SUMO_SOLID -DNDEBUG -I/var/tmp/portage/blender-2.40/work/build/linux2/source/gameengine/GamePlayer/ghost -Isource/gameengine/GamePlayer/ghost -Isource/gameengine/GamePlayer/ghost -Iintern/string -Iintern/ghost -Iintern/guardedalloc -Iintern/bmfont -Iintern/moto/include -Iintern/SoundSystem -Isource/gameengine/Rasterizer/RAS_OpenGLRasterizer -Isource/kernel/gen_system -Isource/kernel/gen_messaging -Isource/gameengine/Converter -Isource/blender/imbuf -Isource/gameengine/Ketsji -Isource/blender/blenlib -Isource/blender/blenkernel -Isource/blender/readblenfile -Isource/blender -Isource/blender/include -Isource/blender/makesdna -Isource/gameengine/Rasterizer -Isource/gameengine/GameLogic -Isource/gameengine/Expressions -Isource/gameengine/Network -Isource/gameengine/SceneGraph -Isource/gameengine/Physics/common -Isource/gameengine/Physics/Sumo -Isource/gameengine/Physics/Sumo/Fuzzics/include -Isource/gameengine/Network/LoopBackNetwork -Isource/gameengine/GamePlayer/common -Isource/blender/misc -Isource/blender/blenloader -I/usr/include/python2.4 -Iextern/solid -c -o /var/tmp/portage/blender-2.40/work/build/linux2/source/gameengine/GamePlayer/ghost/GPG_Application.o source/gameengine/GamePlayer/ghost/GPG_Application.cpp
source/gameengine/GamePlayer/ghost/GPG_Application.cpp:47:19: GL/gl.h: No such file or directory
source/gameengine/GamePlayer/ghost/GPG_Application.cpp:48:20: GL/glu.h: No such file or directory
In file included from /usr/include/python2.4/Python.h:8,
from source/gameengine/Expressions/KX_Python.h:36,
from source/gameengine/Expressions/PyObjectPlus.h:42,
from source/gameengine/Ketsji/KX_Scene.h:52,
from source/gameengine/Ketsji/KX_KetsjiEngine.h:40,
from source/gameengine/GamePlayer/ghost/GPG_Application.cpp:74:
/usr/include/python2.4/pyconfig.h:838:1: warning: "_POSIX_C_SOURCE" redefined
In file included from /usr/lib/gcc/i686-pc-linux-gnu/3.4.5/include/g++-v3/i686-pc-linux-gnu/bits/os_defines.h:39,
from /usr/lib/gcc/i686-pc-linux-gnu/3.4.5/include/g++-v3/i686-pc-linux-gnu/bits/c++config.h:35,
from /usr/lib/gcc/i686-pc-linux-gnu/3.4.5/include/g++-v3/bits/stl_algobase.h:64,
from /usr/lib/gcc/i686-pc-linux-gnu/3.4.5/include/g++-v3/vector:67,
from intern/string/STR_String.h:48,
from source/gameengine/GamePlayer/ghost/GPG_Application.h:35,
from source/gameengine/GamePlayer/ghost/GPG_Application.cpp:51:
/usr/include/features.h:150:1: warning: this is the location of the previous definition
In file included from source/gameengine/GamePlayer/ghost/GPG_Application.cpp:91:
source/gameengine/GamePlayer/common/GPC_RenderTools.h: In member function `void GPC_RenderTools::DisableOpenGLLights()':
source/gameengine/GamePlayer/common/GPC_RenderTools.h:67: error: `GL_LIGHTING' was not declared in this scope
source/gameengine/GamePlayer/common/GPC_RenderTools.h:67: error: `glDisable' was not declared in this scope
source/gameengine/GamePlayer/common/GPC_RenderTools.h:68: error: `GL_COLOR_MATERIAL' was not declared in this scope
source/gameengine/GamePlayer/common/GPC_RenderTools.h:67: warning: unused variable 'GL_LIGHTING'
source/gameengine/GamePlayer/common/GPC_RenderTools.h:68: warning: unused variable 'GL_COLOR_MATERIAL'
source/gameengine/GamePlayer/common/GPC_RenderTools.h: In member function `void GPC_RenderTools::Perspective(int, int, int, float (*)[4], float (*)[4])':
source/gameengine/GamePlayer/common/GPC_RenderTools.h:79: error: `GL_PROJECTION' was not declared in this scope
source/gameengine/GamePlayer/common/GPC_RenderTools.h:79: error: `glMatrixMode' was not declared in this scope
source/gameengine/GamePlayer/common/GPC_RenderTools.h:80: error: `GL_MODELVIEW' was not declared in this scope
source/gameengine/GamePlayer/common/GPC_RenderTools.h:81: error: `glLoadIdentity' was not declared in this scope
source/gameengine/GamePlayer/common/GPC_RenderTools.h:79: warning: unused variable 'GL_PROJECTION'
source/gameengine/GamePlayer/common/GPC_RenderTools.h:80: warning: unused variable 'GL_MODELVIEW'
source/gameengine/GamePlayer/common/GPC_RenderTools.h:81: warning: unused variable 'glLoadIdentity'
source/gameengine/GamePlayer/common/GPC_RenderTools.h:87: error: `GL_PROJECTION' was not declared in this scope
source/gameengine/GamePlayer/common/GPC_RenderTools.h:87: error: `glMatrixMode' was not declared in this scope
source/gameengine/GamePlayer/common/GPC_RenderTools.h:88: error: `GL_MODELVIEW' was not declared in this scope
source/gameengine/GamePlayer/common/GPC_RenderTools.h:87: warning: unused variable 'GL_PROJECTION'
source/gameengine/GamePlayer/common/GPC_RenderTools.h:88: warning: unused variable 'GL_MODELVIEW'
source/gameengine/GamePlayer/common/GPC_RenderTools.h: In member function `void GPC_RenderTools::Render(RAS_IRasterizer*, double*, int)':
source/gameengine/GamePlayer/common/GPC_RenderTools.h:118: error: `glPopMatrix' was not declared in this scope
source/gameengine/GamePlayer/common/GPC_RenderTools.h:119: error: `glPushMatrix' was not declared in this scope
source/gameengine/GamePlayer/common/GPC_RenderTools.h:120: error: `glMultMatrixd' was not declared in this scope
source/gameengine/GamePlayer/common/GPC_RenderTools.h:118: warning: unused variable 'glPopMatrix'
source/gameengine/GamePlayer/common/GPC_RenderTools.h:119: warning: unused variable 'glPushMatrix'
source/gameengine/GamePlayer/common/GPC_RenderTools.h:120: warning: unused variable 'glMultMatrixd'
source/gameengine/GamePlayer/common/GPC_RenderTools.h: In member function `virtual void GPC_RenderTools::PushMatrix()':
source/gameengine/GamePlayer/common/GPC_RenderTools.h:127: error: `glPushMatrix' was not declared in this scope
source/gameengine/GamePlayer/common/GPC_RenderTools.h:127: warning: unused variable 'glPushMatrix'
source/gameengine/GamePlayer/common/GPC_RenderTools.h: In member function `virtual void GPC_RenderTools::PopMatrix()':
source/gameengine/GamePlayer/common/GPC_RenderTools.h:132: error: `glPopMatrix' was not declared in this scope
source/gameengine/GamePlayer/common/GPC_RenderTools.h:132: warning: unused variable 'glPopMatrix'
source/gameengine/GamePlayer/common/GPC_RenderTools.h: In member function `void GPC_RenderTools::BL_spack(unsigned int)':
source/gameengine/GamePlayer/common/GPC_RenderTools.h:165: error: `glColor3ub' was not declared in this scope
source/gameengine/GamePlayer/common/GPC_RenderTools.h:165: warning: unused variable 'glColor3ub'
intern/ghost/GHOST_ITimerTask.h: At global scope:
intern/ghost/GHOST_ITimerTask.h:82: warning: inline function `virtual void* GHOST_ITimerTask::getUserData() const' used but never defined
source/gameengine/GamePlayer/ghost/GPG_Application.cpp:812: warning: unused parameter 'time'
scons: *** [/var/tmp/portage/blender-2.40/work/build/linux2/source/gameengine/GamePlayer/ghost/GPG_Application.o] Error 1
scons: building terminated because of errors.
!!! ERROR: media-gfx/blender-2.40 failed.
!!! Function src_compile, Line 98, Exitcode 2
!!! (no error message)
!!! If you need support, post the topmost build error, NOT this status message.
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PabOu Veteran
Joined: 11 Feb 2004 Posts: 1088 Location: Namur - Belgium
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Posted: Tue May 23, 2006 11:49 am Post subject: |
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la vraie erreur intéressante ici, c'est ca : Code: | source/gameengine/GamePlayer/ghost/GPG_Application.cpp
source/gameengine/GamePlayer/ghost/GPG_Application.cpp:47:19: GL/gl.h: No such file or directory
source/gameengine/GamePlayer/ghost/GPG_Application.cpp:48:20: GL/glu.h: No such file or directory |
Error 1, ca ne veut absolument rien dire :\
eselect opengl set xorg-x11 ? _________________ Mangez du poulet ! |
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Il turisto l33t
Joined: 12 May 2004 Posts: 968 Location: Battincourt - Belgique
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Posted: Tue May 23, 2006 1:46 pm Post subject: |
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C'est un peu pour ca que j'ai posté la compilation complète.
Code: |
cluster1 blender # eselect opengl set xorg-x11
!!! Error: Can't load module opengl
exiting.
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je précise tout de même que je ne fais pas tourner d'environement graphique. La seule partie de blender qui m'intéresse c la command line.
Bien sûr j'ai xorg car il fait partie des dépendances de blender. |
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geekounet Bodhisattva
Joined: 11 Oct 2004 Posts: 3772
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Posted: Tue May 23, 2006 1:47 pm Post subject: |
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T'as mis le USE opengl ? |
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Il turisto l33t
Joined: 12 May 2004 Posts: 968 Location: Battincourt - Belgique
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Posted: Tue May 23, 2006 1:50 pm Post subject: |
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j'ai le use -opengl mais ce qui m'étonne c'est que sur une autre machine j'ai la même chose et blender fonctionne sans soucis.
J'essaye avec le use opengl |
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geekounet Bodhisattva
Joined: 11 Oct 2004 Posts: 3772
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Posted: Tue May 23, 2006 1:54 pm Post subject: |
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Nan en fait que je crois que j'ai dit d'importe quoi : le use opengl à l'air inutile pour Xorg, il ne l'influence pas :
Quote: | # equery hasuse opengl
[ Searching for USE flag opengl in all categories among: ]
* installed packages
[I--] [ ~] x11-misc/xscreensaver-4.24 (0)
[I--] [ ] x11-misc/xplanet-1.2.0 (0)
[I--] [ ~] app-emulation/wine-0.9.13 (0)
[I--] [ ~] media-sound/amarok-1.4.0a (0)
[I--] [ ] games-emulation/snes9x-1.43-r1 (0)
[I--] [ ~] media-libs/xine-lib-1.1.2_pre20060328-r7 (1)
[I--] [ ~] media-libs/smpeg-0.4.4-r8 (0)
[I--] [ ] media-libs/jasper-1.701.0 (0)
[I--] [ ~] media-libs/libsdl-1.2.9-r1 (0)
[I--] [ ~] games-fps/quake3-1.34_alpha778 (0)
[I--] [ ~] dev-python/pygtk-2.8.6 (2)
[I--] [ ~] dev-python/wxpython-2.6.3.2 (2.6)
[I--] [ ~] x11-libs/qt-3.3.6-r1 (3)
[I--] [ ~] x11-libs/qt-4.1.2 (4)
[I--] [ ~] x11-libs/wxGTK-2.6.3.2 (2.6)
[I--] [ ~] x11-libs/vte-0.12.0 (0)
[I--] [ ] media-plugins/libvisual-plugins-0.2.0 (0)
[I--] [ ~] media-video/mplayer-1.0.20060415 (0)
[I--] [ ~] media-video/vlc-0.8.5 (0)
[I--] [ ~] kde-base/kcontrol-3.5.2 (3.5)
[I--] [ ~] kde-base/kscreensaver-3.5.1 (3.5)
[I--] [ ~] kde-base/kdeartwork-kscreensaver-3.5.2 (3.5)
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Enfin l'idée, c'était d'avoir la partie opengl d'Xorg ...
... Ha bah non, après relecture j'ai compris !! Tu n'as pas l'air d'avoir installé eselect-opengl ... |
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Il turisto l33t
Joined: 12 May 2004 Posts: 968 Location: Battincourt - Belgique
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Posted: Tue May 23, 2006 1:57 pm Post subject: |
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en effet je n'ai pas cet eselect-opengl.
Mais si il est nécessaire pq ne fait il pas partie des dépendances de blender? |
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geekounet Bodhisattva
Joined: 11 Oct 2004 Posts: 3772
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Posted: Tue May 23, 2006 2:01 pm Post subject: |
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Il n'est nécessaire qu'à eselect, pas à blender. |
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Il turisto l33t
Joined: 12 May 2004 Posts: 968 Location: Battincourt - Belgique
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Posted: Tue May 23, 2006 2:03 pm Post subject: |
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hmmm
Code: |
cluster1 blender # eselect opengl set xorg-x11
!!! Error: Unrecognized option: xorg-x11
exiting.
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Il turisto l33t
Joined: 12 May 2004 Posts: 968 Location: Battincourt - Belgique
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Posted: Tue May 23, 2006 5:57 pm Post subject: |
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bon ben j'ai installé eselect-opengl et je me retrouve avec l'erreur du post juste au dessus.
Rien de neuf . Ca ne fonctionne tjs pas. |
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Il turisto l33t
Joined: 12 May 2004 Posts: 968 Location: Battincourt - Belgique
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