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jel
Apprentice
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Joined: 10 Aug 2005
Posts: 259
Location: Gothenburg

PostPosted: Thu Jul 13, 2006 9:59 am    Post subject: e-uae Reply with quote

How do I switch to fullscreen mode in e-uae?
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GoingDown
Tux's lil' helper
Tux's lil' helper


Joined: 13 Jan 2004
Posts: 117
Location: Finland

PostPosted: Thu Jul 13, 2006 11:28 am    Post subject: Reply with quote

it should be F12 + s (press-and-hold F12, then s) but I am not sure if e-uae which is in portage does have this feature.

At least it works on binary downloaded from http://www.rcdrummond.net/uae/
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jel
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Joined: 10 Aug 2005
Posts: 259
Location: Gothenburg

PostPosted: Thu Jul 13, 2006 11:36 am    Post subject: Reply with quote

GoingDown wrote:
it should be F12 + s (press-and-hold F12, then s) but I am not sure if e-uae which is in portage does have this feature.

At least it works on binary downloaded from http://www.rcdrummond.net/uae/


I tried that and it doesn't seem to work. I'll have a look at the bin thank you.
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tealeaf
n00b
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Joined: 16 Jul 2006
Posts: 17
Location: Siegen, Germany

PostPosted: Fri Dec 28, 2007 2:58 pm    Post subject: Reply with quote

jel wrote:
GoingDown wrote:
it should be F12 + s (press-and-hold F12, then s) but I am not sure if e-uae which is in portage does have this feature.

At least it works on binary downloaded from http://www.rcdrummond.net/uae/


I tried that and it doesn't seem to work. I'll have a look at the bin thank you.


I know that this is an old thread, but I thought that people might still be having these issues.

The way that the current ebuild works for e-uae, if you have "X" in your USE flags, it will build with the (deprecated) X11 graphics. In order to use SDL, you need to build with USE="-X" (and, of course, you need sdl in your USE flags as well).

So, for full-screen in e-uae:

Code:

USE="-X sdl" emerge e-uae


You can also put this into your package.use file:

Code:

echo "app-emulation/e-uae -X sdl" >> /etc/portage/package.use


That makes it work fine on my system, and will keep it building in that way for future updates.
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PaulBredbury
Watchman
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Joined: 14 Jul 2005
Posts: 7310

PostPosted: Fri Dec 28, 2007 3:09 pm    Post subject: Reply with quote

Yeah, the ebuild is broken in that it favours X over SDL. I was very close to filing a bug, many months ago, but it was pretty tedious to rewrite the entire ebuild to favour SDL over X, and I didn't finish the rewrite.
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woZa
Guru
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Joined: 18 Nov 2003
Posts: 340
Location: The Steel City - UK

PostPosted: Thu Apr 10, 2008 8:29 pm    Post subject: Reply with quote

Just dusted down my old amiga games and tried emerging with
Code:
USE="-X sdl"


Compiles fine but when I come to launch e-uae I get the following error
Code:
SDLGFX: initialization failed - No available video device


Works fine with
Code:
USE="X sdl"
but no fullscreen...

Any ideas?
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